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author | bunnei <bunneidev@gmail.com> | 2019-11-06 16:08:55 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-11-06 16:08:55 +0100 |
commit | 468576284d8e102f84f456a7d4ab3701c3e0280a (patch) | |
tree | d0530d0795ca205447fabe757c4e8f057daf16c9 /src | |
parent | Merge pull request #3076 from DarkLordZach/telem-names (diff) | |
parent | gl_rasterizer: Re-enable stream buffer memory due to global memory (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 14 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.cpp | 31 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.h | 20 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 7 |
6 files changed, 70 insertions, 11 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 2442ddfd6..63b3a8205 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -30,7 +30,7 @@ public: using BufferInfo = std::pair<const TBufferType*, u64>; BufferInfo UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4, - bool is_written = false) { + bool is_written = false, bool use_fast_cbuf = false) { std::lock_guard lock{mutex}; auto& memory_manager = system.GPU().MemoryManager(); @@ -43,9 +43,13 @@ public: // Cache management is a big overhead, so only cache entries with a given size. // TODO: Figure out which size is the best for given games. constexpr std::size_t max_stream_size = 0x800; - if (size < max_stream_size) { + if (use_fast_cbuf || size < max_stream_size) { if (!is_written && !IsRegionWritten(cache_addr, cache_addr + size - 1)) { - return StreamBufferUpload(host_ptr, size, alignment); + if (use_fast_cbuf) { + return ConstBufferUpload(host_ptr, size); + } else { + return StreamBufferUpload(host_ptr, size, alignment); + } } } @@ -152,6 +156,10 @@ protected: virtual void CopyBlock(const TBuffer& src, const TBuffer& dst, std::size_t src_offset, std::size_t dst_offset, std::size_t size) = 0; + virtual BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) { + return {}; + } + /// Register an object into the cache void Register(const MapInterval& new_map, bool inherit_written = false) { const CacheAddr cache_ptr = new_map->GetStart(); diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index f8a807c84..0375fca17 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -8,13 +8,17 @@ #include "common/assert.h" #include "common/microprofile.h" +#include "video_core/engines/maxwell_3d.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_opengl/gl_buffer_cache.h" +#include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_resource_manager.h" namespace OpenGL { +using Maxwell = Tegra::Engines::Maxwell3D::Regs; + MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128)); CachedBufferBlock::CachedBufferBlock(CacheAddr cache_addr, const std::size_t size) @@ -26,11 +30,22 @@ CachedBufferBlock::CachedBufferBlock(CacheAddr cache_addr, const std::size_t siz CachedBufferBlock::~CachedBufferBlock() = default; OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system, - std::size_t stream_size) - : VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>{ - rasterizer, system, std::make_unique<OGLStreamBuffer>(stream_size, true)} {} + const Device& device, std::size_t stream_size) + : GenericBufferCache{rasterizer, system, std::make_unique<OGLStreamBuffer>(stream_size, true)} { + if (!device.HasFastBufferSubData()) { + return; + } + + static constexpr auto size = static_cast<GLsizeiptr>(Maxwell::MaxConstBufferSize); + glCreateBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs)); + for (const GLuint cbuf : cbufs) { + glNamedBufferData(cbuf, size, nullptr, GL_STREAM_DRAW); + } +} -OGLBufferCache::~OGLBufferCache() = default; +OGLBufferCache::~OGLBufferCache() { + glDeleteBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs)); +} Buffer OGLBufferCache::CreateBlock(CacheAddr cache_addr, std::size_t size) { return std::make_shared<CachedBufferBlock>(cache_addr, size); @@ -69,4 +84,12 @@ void OGLBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t static_cast<GLsizeiptr>(size)); } +OGLBufferCache::BufferInfo OGLBufferCache::ConstBufferUpload(const void* raw_pointer, + std::size_t size) { + DEBUG_ASSERT(cbuf_cursor < std::size(cbufs)); + const GLuint& cbuf = cbufs[cbuf_cursor++]; + glNamedBufferSubData(cbuf, 0, static_cast<GLsizeiptr>(size), raw_pointer); + return {&cbuf, 0}; +} + } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index 022e7bfa9..8c7145443 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -4,10 +4,12 @@ #pragma once +#include <array> #include <memory> #include "common/common_types.h" #include "video_core/buffer_cache/buffer_cache.h" +#include "video_core/engines/maxwell_3d.h" #include "video_core/rasterizer_cache.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_stream_buffer.h" @@ -18,12 +20,14 @@ class System; namespace OpenGL { +class Device; class OGLStreamBuffer; class RasterizerOpenGL; class CachedBufferBlock; using Buffer = std::shared_ptr<CachedBufferBlock>; +using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>; class CachedBufferBlock : public VideoCommon::BufferBlock { public: @@ -38,14 +42,18 @@ private: OGLBuffer gl_buffer{}; }; -class OGLBufferCache final : public VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer> { +class OGLBufferCache final : public GenericBufferCache { public: explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system, - std::size_t stream_size); + const Device& device, std::size_t stream_size); ~OGLBufferCache(); const GLuint* GetEmptyBuffer(std::size_t) override; + void Acquire() noexcept { + cbuf_cursor = 0; + } + protected: Buffer CreateBlock(CacheAddr cache_addr, std::size_t size) override; @@ -61,6 +69,14 @@ protected: void CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset, std::size_t dst_offset, std::size_t size) override; + + BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) override; + +private: + std::size_t cbuf_cursor = 0; + std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers * + Tegra::Engines::Maxwell3D::Regs::MaxShaderProgram> + cbufs; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 64de7e425..c65b24c69 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -51,8 +51,11 @@ bool HasExtension(const std::vector<std::string_view>& images, std::string_view } // Anonymous namespace Device::Device() { + const std::string_view vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR)); const std::vector extensions = GetExtensions(); + const bool is_nvidia = vendor == "NVIDIA Corporation"; + uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT); shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT); max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS); @@ -64,6 +67,7 @@ Device::Device() { has_variable_aoffi = TestVariableAoffi(); has_component_indexing_bug = TestComponentIndexingBug(); has_precise_bug = TestPreciseBug(); + has_fast_buffer_sub_data = is_nvidia; LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi); LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug); diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index bb273c3d6..bf35bd0b6 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -54,6 +54,10 @@ public: return has_precise_bug; } + bool HasFastBufferSubData() const { + return has_fast_buffer_sub_data; + } + private: static bool TestVariableAoffi(); static bool TestComponentIndexingBug(); @@ -69,6 +73,7 @@ private: bool has_variable_aoffi{}; bool has_component_indexing_bug{}; bool has_precise_bug{}; + bool has_fast_buffer_sub_data{}; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index d1e147db8..e560d70d5 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -67,7 +67,7 @@ static std::size_t GetConstBufferSize(const Tegra::Engines::ConstBufferInfo& buf RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window, ScreenInfo& info) : texture_cache{system, *this, device}, shader_cache{*this, system, emu_window, device}, - system{system}, screen_info{info}, buffer_cache{*this, system, STREAM_BUFFER_SIZE} { + system{system}, screen_info{info}, buffer_cache{*this, system, device, STREAM_BUFFER_SIZE} { shader_program_manager = std::make_unique<GLShader::ProgramManager>(); state.draw.shader_program = 0; state.Apply(); @@ -558,6 +558,8 @@ void RasterizerOpenGL::DrawPrelude() { SyncPolygonOffset(); SyncAlphaTest(); + buffer_cache.Acquire(); + // Draw the vertex batch const bool is_indexed = accelerate_draw == AccelDraw::Indexed; @@ -879,7 +881,8 @@ void RasterizerOpenGL::SetupConstBuffer(const Tegra::Engines::ConstBufferInfo& b const std::size_t size = Common::AlignUp(GetConstBufferSize(buffer, entry), sizeof(GLvec4)); const auto alignment = device.GetUniformBufferAlignment(); - const auto [cbuf, offset] = buffer_cache.UploadMemory(buffer.address, size, alignment); + const auto [cbuf, offset] = buffer_cache.UploadMemory(buffer.address, size, alignment, false, + device.HasFastBufferSubData()); bind_ubo_pushbuffer.Push(cbuf, offset, size); } |