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authorliamwhite <liamwhite@users.noreply.github.com>2023-10-07 18:49:19 +0200
committerGitHub <noreply@github.com>2023-10-07 18:49:19 +0200
commit15a5bdd9794536965c3c79535f93c951df86f439 (patch)
tree1357f4164c7ce3170cef73e483efa6b6fe689b81 /src
parentMerge pull request #11669 from german77/settings2 (diff)
parentAllow GPUs without rebar to open multiple RenderDoc captures (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp33
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.h5
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.cpp21
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.h14
4 files changed, 59 insertions, 14 deletions
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
index ce92f66ab..b278614e6 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
@@ -24,25 +24,38 @@ using namespace Common::Literals;
// Maximum potential alignment of a Vulkan buffer
constexpr VkDeviceSize MAX_ALIGNMENT = 256;
-// Maximum size to put elements in the stream buffer
-constexpr VkDeviceSize MAX_STREAM_BUFFER_REQUEST_SIZE = 8_MiB;
// Stream buffer size in bytes
-constexpr VkDeviceSize STREAM_BUFFER_SIZE = 128_MiB;
-constexpr VkDeviceSize REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS;
+constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
-size_t Region(size_t iterator) noexcept {
- return iterator / REGION_SIZE;
+size_t GetStreamBufferSize(const Device& device) {
+ VkDeviceSize size{0};
+ if (device.HasDebuggingToolAttached()) {
+ ForEachDeviceLocalHostVisibleHeap(device, [&size](size_t index, VkMemoryHeap& heap) {
+ size = std::max(size, heap.size);
+ });
+ // If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
+ // loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
+ // as the heap will be much larger.
+ if (size <= 256_MiB) {
+ size = size * 40 / 100;
+ }
+ } else {
+ size = MAX_STREAM_BUFFER_SIZE;
+ }
+ return std::min(Common::AlignUp(size, MAX_ALIGNMENT), MAX_STREAM_BUFFER_SIZE);
}
} // Anonymous namespace
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
Scheduler& scheduler_)
- : device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_} {
+ : device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
+ stream_buffer_size{GetStreamBufferSize(device)}, region_size{stream_buffer_size /
+ StagingBufferPool::NUM_SYNCS} {
VkBufferCreateInfo stream_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .size = STREAM_BUFFER_SIZE,
+ .size = stream_buffer_size,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
@@ -63,7 +76,7 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
StagingBufferPool::~StagingBufferPool() = default;
StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage, bool deferred) {
- if (!deferred && usage == MemoryUsage::Upload && size <= MAX_STREAM_BUFFER_REQUEST_SIZE) {
+ if (!deferred && usage == MemoryUsage::Upload && size <= region_size) {
return GetStreamBuffer(size);
}
return GetStagingBuffer(size, usage, deferred);
@@ -101,7 +114,7 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
used_iterator = iterator;
free_iterator = std::max(free_iterator, iterator + size);
- if (iterator + size >= STREAM_BUFFER_SIZE) {
+ if (iterator + size >= stream_buffer_size) {
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
current_tick);
used_iterator = 0;
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
index 5f69f08b1..d3deb9072 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
@@ -90,6 +90,9 @@ private:
void ReleaseCache(MemoryUsage usage);
void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
+ size_t Region(size_t iter) const noexcept {
+ return iter / region_size;
+ }
const Device& device;
MemoryAllocator& memory_allocator;
@@ -97,6 +100,8 @@ private:
vk::Buffer stream_buffer;
std::span<u8> stream_pointer;
+ VkDeviceSize stream_buffer_size;
+ VkDeviceSize region_size;
size_t iterator = 0;
size_t used_iterator = 0;
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
index 3ef381a38..82767fdf0 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -9,6 +9,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
+#include "common/literals.h"
#include "common/logging/log.h"
#include "common/polyfill_ranges.h"
#include "video_core/vulkan_common/vma.h"
@@ -69,8 +70,7 @@ struct Range {
case MemoryUsage::Download:
return VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
case MemoryUsage::DeviceLocal:
- return VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
- VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT;
+ return {};
}
return {};
}
@@ -212,7 +212,20 @@ MemoryAllocator::MemoryAllocator(const Device& device_)
: device{device_}, allocator{device.GetAllocator()},
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
buffer_image_granularity{
- device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
+ device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
+ // GPUs not supporting rebar may only have a region with less than 256MB host visible/device
+ // local memory. In that case, opening 2 RenderDoc captures side-by-side is not possible due to
+ // the heap running out of memory. With RenderDoc attached and only a small host/device region,
+ // only allow the stream buffer in this memory heap.
+ if (device.HasDebuggingToolAttached()) {
+ using namespace Common::Literals;
+ ForEachDeviceLocalHostVisibleHeap(device, [this](size_t index, VkMemoryHeap& heap) {
+ if (heap.size <= 256_MiB) {
+ valid_memory_types &= ~(1u << index);
+ }
+ });
+ }
+}
MemoryAllocator::~MemoryAllocator() = default;
@@ -244,7 +257,7 @@ vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsa
.usage = MemoryUsageVma(usage),
.requiredFlags = 0,
.preferredFlags = MemoryUsagePreferedVmaFlags(usage),
- .memoryTypeBits = 0,
+ .memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h
index f449bc8d0..38a182bcb 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.h
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h
@@ -7,6 +7,7 @@
#include <span>
#include <vector>
#include "common/common_types.h"
+#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
VK_DEFINE_HANDLE(VmaAllocator)
@@ -26,6 +27,18 @@ enum class MemoryUsage {
Stream, ///< Requests device local host visible buffer, falling back host memory.
};
+template <typename F>
+void ForEachDeviceLocalHostVisibleHeap(const Device& device, F&& f) {
+ auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
+ for (size_t i = 0; i < memory_props.memoryTypeCount; i++) {
+ auto& memory_type = memory_props.memoryTypes[i];
+ if ((memory_type.propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) &&
+ (memory_type.propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)) {
+ f(memory_type.heapIndex, memory_props.memoryHeaps[memory_type.heapIndex]);
+ }
+ }
+}
+
/// Ownership handle of a memory commitment.
/// Points to a subregion of a memory allocation.
class MemoryCommit {
@@ -124,6 +137,7 @@ private:
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers
// and optimal images
+ u32 valid_memory_types{~0u};
};
} // namespace Vulkan