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authorAbandoned Cart <twistedumbrella@gmail.com>2023-06-12 18:23:07 +0200
committerAbandoned Cart <twistedumbrella@gmail.com>2023-06-14 22:35:54 +0200
commit0b442b6dd280d2fbd5e05811fd6ac0c95e0d0b39 (patch)
treeccfcfeca72bce7dc2338decddfec15d5525aef5c /src
parentandroid: Add a separate foldable layout set (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt18
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt30
-rw-r--r--src/android/app/src/main/res/values/integers.xml78
3 files changed, 63 insertions, 63 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
index c0332a447..5e37db46f 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
@@ -53,6 +53,7 @@ import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
+import org.yuzu.yuzu_emu.overlay.InputOverlay
import org.yuzu.yuzu_emu.utils.*
class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@@ -66,6 +67,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
val args by navArgs<EmulationFragmentArgs>()
+ private var isInFoldableLayout = false
+
private lateinit var onReturnFromSettings: ActivityResultLauncher<Intent>
override fun onAttach(context: Context) {
@@ -195,6 +198,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig)
+ if (!isInFoldableLayout) {
+ if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
+ binding.surfaceInputOverlay.setOrientation(InputOverlay.PORTRAIT)
+ } else {
+ binding.surfaceInputOverlay.setOrientation(InputOverlay.LANDSCAPE)
+ }
+ }
if (!binding.surfaceInputOverlay.isInEditMode) refreshInputOverlay()
}
@@ -215,6 +225,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
)
+ updateScreenLayout()
+
emulationState.run(emulationActivity!!.isActivityRecreated)
}
@@ -321,6 +333,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
else -> { it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE }
}
}
+ onConfigurationChanged(resources.configuration)
}
private val Number.toPx get() = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, this.toFloat(), Resources.getSystem().displayMetrics).toInt()
@@ -332,10 +345,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
if (it.orientation == FoldingFeature.Orientation.HORIZONTAL) {
binding.emulationContainer.layoutParams.height = it.bounds.top
// Prevent touch regions from being displayed in the hinge
- binding.surfaceInputOverlay.isInFoldableLayout = true
binding.overlayContainer.layoutParams.height = it.bounds.bottom - 48.toPx
binding.overlayContainer.updatePadding(0, 0, 0, 24.toPx)
binding.inGameMenu.layoutParams.height = it.bounds.bottom
+ isInFoldableLayout = true
+ binding.surfaceInputOverlay.setOrientation(InputOverlay.FOLDABLE)
refreshInputOverlay()
}
}
@@ -345,8 +359,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.emulationContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.overlayContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.overlayContainer.updatePadding(0, 0, 0, 0)
- binding.surfaceInputOverlay.isInFoldableLayout = false
binding.inGameMenu.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
+ isInFoldableLayout = false
updateScreenLayout()
}
binding.emulationContainer.requestLayout()
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt
index f6b29865e..9b3054f0b 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt
@@ -668,8 +668,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
private fun getResourceValue(descriptor: String, position: Int) : Float {
return when (descriptor) {
- portrait -> resources.getInteger(portraitResources[position]).toFloat() / 1000
- foldable -> resources.getInteger(foldableResources[position]).toFloat() / 1000
+ PORTRAIT -> resources.getInteger(portraitResources[position]).toFloat() / 1000
+ FOLDABLE -> resources.getInteger(foldableResources[position]).toFloat() / 1000
else -> resources.getInteger(landscapeResources[position]).toFloat() / 1000
}
}
@@ -804,32 +804,18 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
return inEditMode
}
- override fun onConfigurationChanged(newConfig: Configuration?) {
- super.onConfigurationChanged(newConfig)
- if (!isInFoldableLayout) {
- orientation = if (newConfig?.orientation == Configuration.ORIENTATION_PORTRAIT)
- portrait
- else
- ""
- }
+ fun setOrientation(descriptor: String) {
+ orientation = descriptor
}
- var isInFoldableLayout : Boolean = false
- set(value) {
- if (value)
- orientation = foldable
- else
- onConfigurationChanged(resources.configuration)
- field = value
- }
-
companion object {
private val preferences: SharedPreferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
- private const val portrait = "-Portrait"
- private const val foldable = "-Foldable"
- private var orientation = ""
+ const val LANDSCAPE = ""
+ const val PORTRAIT = "-Portrait"
+ const val FOLDABLE = "-Foldable"
+ private var orientation = LANDSCAPE
/**
* Resizes a [Bitmap] by a given scale factor
diff --git a/src/android/app/src/main/res/values/integers.xml b/src/android/app/src/main/res/values/integers.xml
index 07ddf3470..04280fae2 100644
--- a/src/android/app/src/main/res/values/integers.xml
+++ b/src/android/app/src/main/res/values/integers.xml
@@ -2,38 +2,6 @@
<resources>
<integer name="game_title_lines">2</integer>
- <!-- Default SWITCH portrait layout -->
- <integer name="SWITCH_BUTTON_A_PORTRAIT_X">840</integer>
- <integer name="SWITCH_BUTTON_A_PORTRAIT_Y">820</integer>
- <integer name="SWITCH_BUTTON_B_PORTRAIT_X">740</integer>
- <integer name="SWITCH_BUTTON_B_PORTRAIT_Y">860</integer>
- <integer name="SWITCH_BUTTON_X_PORTRAIT_X">740</integer>
- <integer name="SWITCH_BUTTON_X_PORTRAIT_Y">780</integer>
- <integer name="SWITCH_BUTTON_Y_PORTRAIT_X">640</integer>
- <integer name="SWITCH_BUTTON_Y_PORTRAIT_Y">820</integer>
- <integer name="SWITCH_STICK_L_PORTRAIT_X">180</integer>
- <integer name="SWITCH_STICK_L_PORTRAIT_Y">640</integer>
- <integer name="SWITCH_STICK_R_PORTRAIT_X">820</integer>
- <integer name="SWITCH_STICK_R_PORTRAIT_Y">640</integer>
- <integer name="SWITCH_TRIGGER_L_PORTRAIT_X">140</integer>
- <integer name="SWITCH_TRIGGER_L_PORTRAIT_Y">240</integer>
- <integer name="SWITCH_TRIGGER_R_PORTRAIT_X">860</integer>
- <integer name="SWITCH_TRIGGER_R_PORTRAIT_Y">240</integer>
- <integer name="SWITCH_TRIGGER_ZL_PORTRAIT_X">140</integer>
- <integer name="SWITCH_TRIGGER_ZL_PORTRAIT_Y">180</integer>
- <integer name="SWITCH_TRIGGER_ZR_PORTRAIT_X">860</integer>
- <integer name="SWITCH_TRIGGER_ZR_PORTRAIT_Y">180</integer>
- <integer name="SWITCH_BUTTON_MINUS_PORTRAIT_X">440</integer>
- <integer name="SWITCH_BUTTON_MINUS_PORTRAIT_Y">950</integer>
- <integer name="SWITCH_BUTTON_PLUS_PORTRAIT_X">560</integer>
- <integer name="SWITCH_BUTTON_PLUS_PORTRAIT_Y">950</integer>
- <integer name="SWITCH_BUTTON_HOME_PORTRAIT_X">600</integer>
- <integer name="SWITCH_BUTTON_HOME_PORTRAIT_Y">950</integer>
- <integer name="SWITCH_BUTTON_CAPTURE_PORTRAIT_X">400</integer>
- <integer name="SWITCH_BUTTON_CAPTURE_PORTRAIT_Y">950</integer>
- <integer name="SWITCH_BUTTON_DPAD_PORTRAIT_X">240</integer>
- <integer name="SWITCH_BUTTON_DPAD_PORTRAIT_Y">820</integer>
-
<!-- Default SWITCH landscape layout -->
<integer name="SWITCH_BUTTON_A_X">760</integer>
<integer name="SWITCH_BUTTON_A_Y">790</integer>
@@ -66,16 +34,48 @@
<integer name="SWITCH_BUTTON_DPAD_X">260</integer>
<integer name="SWITCH_BUTTON_DPAD_Y">790</integer>
+ <!-- Default SWITCH portrait layout -->
+ <integer name="SWITCH_BUTTON_A_PORTRAIT_X">840</integer>
+ <integer name="SWITCH_BUTTON_A_PORTRAIT_Y">820</integer>
+ <integer name="SWITCH_BUTTON_B_PORTRAIT_X">740</integer>
+ <integer name="SWITCH_BUTTON_B_PORTRAIT_Y">860</integer>
+ <integer name="SWITCH_BUTTON_X_PORTRAIT_X">740</integer>
+ <integer name="SWITCH_BUTTON_X_PORTRAIT_Y">780</integer>
+ <integer name="SWITCH_BUTTON_Y_PORTRAIT_X">640</integer>
+ <integer name="SWITCH_BUTTON_Y_PORTRAIT_Y">820</integer>
+ <integer name="SWITCH_STICK_L_PORTRAIT_X">180</integer>
+ <integer name="SWITCH_STICK_L_PORTRAIT_Y">640</integer>
+ <integer name="SWITCH_STICK_R_PORTRAIT_X">820</integer>
+ <integer name="SWITCH_STICK_R_PORTRAIT_Y">640</integer>
+ <integer name="SWITCH_TRIGGER_L_PORTRAIT_X">140</integer>
+ <integer name="SWITCH_TRIGGER_L_PORTRAIT_Y">240</integer>
+ <integer name="SWITCH_TRIGGER_R_PORTRAIT_X">860</integer>
+ <integer name="SWITCH_TRIGGER_R_PORTRAIT_Y">240</integer>
+ <integer name="SWITCH_TRIGGER_ZL_PORTRAIT_X">140</integer>
+ <integer name="SWITCH_TRIGGER_ZL_PORTRAIT_Y">180</integer>
+ <integer name="SWITCH_TRIGGER_ZR_PORTRAIT_X">860</integer>
+ <integer name="SWITCH_TRIGGER_ZR_PORTRAIT_Y">180</integer>
+ <integer name="SWITCH_BUTTON_MINUS_PORTRAIT_X">440</integer>
+ <integer name="SWITCH_BUTTON_MINUS_PORTRAIT_Y">950</integer>
+ <integer name="SWITCH_BUTTON_PLUS_PORTRAIT_X">560</integer>
+ <integer name="SWITCH_BUTTON_PLUS_PORTRAIT_Y">950</integer>
+ <integer name="SWITCH_BUTTON_HOME_PORTRAIT_X">600</integer>
+ <integer name="SWITCH_BUTTON_HOME_PORTRAIT_Y">950</integer>
+ <integer name="SWITCH_BUTTON_CAPTURE_PORTRAIT_X">400</integer>
+ <integer name="SWITCH_BUTTON_CAPTURE_PORTRAIT_Y">950</integer>
+ <integer name="SWITCH_BUTTON_DPAD_PORTRAIT_X">240</integer>
+ <integer name="SWITCH_BUTTON_DPAD_PORTRAIT_Y">820</integer>
+
<!-- Default SWITCH foldable layout -->
- <integer name="SWITCH_BUTTON_A_FOLDABLE_X">830</integer>
+ <integer name="SWITCH_BUTTON_A_FOLDABLE_X">840</integer>
<integer name="SWITCH_BUTTON_A_FOLDABLE_Y">420</integer>
- <integer name="SWITCH_BUTTON_B_FOLDABLE_X">730</integer>
- <integer name="SWITCH_BUTTON_B_FOLDABLE_Y">470</integer>
- <integer name="SWITCH_BUTTON_X_FOLDABLE_X">730</integer>
- <integer name="SWITCH_BUTTON_X_FOLDABLE_Y">370</integer>
- <integer name="SWITCH_BUTTON_Y_FOLDABLE_X">630</integer>
+ <integer name="SWITCH_BUTTON_B_FOLDABLE_X">740</integer>
+ <integer name="SWITCH_BUTTON_B_FOLDABLE_Y">460</integer>
+ <integer name="SWITCH_BUTTON_X_FOLDABLE_X">740</integer>
+ <integer name="SWITCH_BUTTON_X_FOLDABLE_Y">380</integer>
+ <integer name="SWITCH_BUTTON_Y_FOLDABLE_X">640</integer>
<integer name="SWITCH_BUTTON_Y_FOLDABLE_Y">420</integer>
- <integer name="SWITCH_STICK_L_FOLDABLE_X">170</integer>
+ <integer name="SWITCH_STICK_L_FOLDABLE_X">180</integer>
<integer name="SWITCH_STICK_L_FOLDABLE_Y">240</integer>
<integer name="SWITCH_STICK_R_FOLDABLE_X">820</integer>
<integer name="SWITCH_STICK_R_FOLDABLE_Y">240</integer>