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author | Lioncash <mathew1800@gmail.com> | 2019-05-19 08:53:38 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-05-19 08:55:18 +0200 |
commit | 0a7f09a99b915042269fac8d117326c20f72e7bf (patch) | |
tree | 2bcdb940f1c5d48c2544e628295850818ba8db49 /src | |
parent | gl_shader_disk_cache: Default ShaderDiskCacheOpenGL's destructor in the cpp file (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_disk_cache.cpp | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_disk_cache.h | 5 |
2 files changed, 3 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index c446945ee..fba9c594a 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -104,8 +104,7 @@ bool ShaderDiskCacheRaw::Save(FileUtil::IOFile& file) const { return true; } -ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system) - : system{system}, precompiled_cache_virtual_file_offset{0} {} +ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system) : system{system} {} ShaderDiskCacheOpenGL::~ShaderDiskCacheOpenGL() = default; diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h index bafd3b3f2..2da0a4a23 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h @@ -285,11 +285,10 @@ private: Core::System& system; // Stored transferable shaders std::map<u64, std::unordered_set<ShaderDiskCacheUsage>> transferable; - // Stores whole precompiled cache which will be read from or saved to the precompiled chache - // file + // Stores whole precompiled cache which will be read from/saved to the precompiled cache file FileSys::VectorVfsFile precompiled_cache_virtual_file; // Stores the current offset of the precompiled cache file for IO purposes - std::size_t precompiled_cache_virtual_file_offset; + std::size_t precompiled_cache_virtual_file_offset = 0; // The cache has been loaded at boot bool tried_to_load{}; |