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authorMorph <39850852+Morph1984@users.noreply.github.com>2021-11-21 03:18:37 +0100
committerMorph <39850852+Morph1984@users.noreply.github.com>2021-11-21 03:18:37 +0100
commit095bc88428a0c744136969441e4763ddb5c697a6 (patch)
tree5fa9ff10675c96e9a548c59f6cfc2b78f45729e8 /src
parentMerge pull request #7368 from FernandoS27/vulkan-conv (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp38
-rw-r--r--src/video_core/renderer_vulkan/blit_image.h3
2 files changed, 13 insertions, 28 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index 28b631f73..a63d4d222 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -749,8 +749,9 @@ void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRend
});
}
-void BlitImageHelper::ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
- vk::ShaderModule& module, bool single_texture) {
+void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
+ vk::ShaderModule& module, bool is_target_depth,
+ bool single_texture) {
if (pipeline) {
return;
}
@@ -767,7 +768,7 @@ void BlitImageHelper::ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRen
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
- .pDepthStencilState = nullptr,
+ .pDepthStencilState = is_target_depth ? &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO : nullptr,
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_GENERIC_CREATE_INFO,
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
.layout = single_texture ? *one_texture_pipeline_layout : *two_textures_pipeline_layout,
@@ -778,33 +779,14 @@ void BlitImageHelper::ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRen
});
}
+void BlitImageHelper::ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
+ vk::ShaderModule& module, bool single_texture) {
+ ConvertPipelineEx(pipeline, renderpass, module, false, single_texture);
+}
+
void BlitImageHelper::ConvertPipelineDepthTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
vk::ShaderModule& module, bool single_texture) {
- if (pipeline) {
- return;
- }
- const std::array stages = MakeStages(*full_screen_vert, *module);
- pipeline = device.GetLogical().CreateGraphicsPipeline({
- .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stageCount = static_cast<u32>(stages.size()),
- .pStages = stages.data(),
- .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
- .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
- .pTessellationState = nullptr,
- .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
- .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
- .pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
- .pDepthStencilState = &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
- .pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
- .pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
- .layout = single_texture ? *one_texture_pipeline_layout : *two_textures_pipeline_layout,
- .renderPass = renderpass,
- .subpass = 0,
- .basePipelineHandle = VK_NULL_HANDLE,
- .basePipelineIndex = 0,
- });
+ ConvertPipelineEx(pipeline, renderpass, module, true, single_texture);
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h
index cec095341..3455c75f4 100644
--- a/src/video_core/renderer_vulkan/blit_image.h
+++ b/src/video_core/renderer_vulkan/blit_image.h
@@ -89,6 +89,9 @@ private:
void ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass);
+ void ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
+ vk::ShaderModule& module, bool is_target_depth, bool single_texture);
+
void ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
vk::ShaderModule& module, bool single_texture);