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author | bunnei <bunneidev@gmail.com> | 2020-02-03 22:56:25 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-02-03 22:56:25 +0100 |
commit | c31ec00d676f6dda0bebee70d7a0b230e5babee9 (patch) | |
tree | 52c674cace5652f5d359dedd02ee01f911559192 /src/yuzu_tester/emu_window | |
parent | Merge pull request #3374 from lioncash/udp (diff) | |
parent | ci: Disable Vulkan for Windows MinGW builds (diff) | |
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Diffstat (limited to 'src/yuzu_tester/emu_window')
-rw-r--r-- | src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp | 15 | ||||
-rw-r--r-- | src/yuzu_tester/emu_window/emu_window_sdl2_hide.h | 7 |
2 files changed, 21 insertions, 1 deletions
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp index e7fe8decf..f2cc4a797 100644 --- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp +++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp @@ -5,10 +5,15 @@ #include <algorithm> #include <cstdlib> #include <string> + +#include <fmt/format.h> + #define SDL_MAIN_HANDLED #include <SDL.h> -#include <fmt/format.h> + #include <glad/glad.h> + +#include "common/assert.h" #include "common/logging/log.h" #include "common/scm_rev.h" #include "core/settings.h" @@ -120,3 +125,11 @@ void EmuWindow_SDL2_Hide::MakeCurrent() { void EmuWindow_SDL2_Hide::DoneCurrent() { SDL_GL_MakeCurrent(render_window, nullptr); } + +bool EmuWindow_SDL2_Hide::IsShown() const { + return false; +} + +void EmuWindow_SDL2_Hide::RetrieveVulkanHandlers(void*, void*, void*) const { + UNREACHABLE(); +} diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h index 1a8953c75..c7fccc002 100644 --- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h +++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h @@ -25,6 +25,13 @@ public: /// Releases the GL context from the caller thread void DoneCurrent() override; + /// Whether the screen is being shown or not. + bool IsShown() const override; + + /// Retrieves Vulkan specific handlers from the window + void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance, + void* surface) const override; + /// Whether the window is still open, and a close request hasn't yet been sent bool IsOpen() const; |