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authorliamwhite <liamwhite@users.noreply.github.com>2022-12-15 18:05:01 +0100
committerGitHub <noreply@github.com>2022-12-15 18:05:01 +0100
commit3ff7a5de1a54c9f478b23de1a0bd6c6188ea80a6 (patch)
tree0d014da28cf6a8a1045cd2a7d7df8301522ea47c /src/yuzu_cmd
parentMerge pull request #9441 from yuzu-emu/revert-9232-audio-default-thread (diff)
parentgl_device: Use a more robust way to use strict context mode (diff)
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Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp2
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp2
2 files changed, 3 insertions, 1 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index 37dd1747c..31f28a507 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -115,7 +115,7 @@ bool EmuWindow_SDL2::IsShown() const {
void EmuWindow_SDL2::OnResize() {
int width, height;
- SDL_GetWindowSize(render_window, &width, &height);
+ SDL_GL_GetDrawableSize(render_window, &width, &height);
UpdateCurrentFramebufferLayout(width, height);
}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index 9b660c13c..ddcb048d6 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -104,6 +104,8 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
exit(1);
}
+ strict_context_required = strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0;
+
SetWindowIcon();
if (fullscreen) {