summaryrefslogtreecommitdiffstats
path: root/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
diff options
context:
space:
mode:
authorRodrigo Locatti <reinuseslisp@airmail.cc>2020-09-21 02:21:32 +0200
committerGitHub <noreply@github.com>2020-09-21 02:21:32 +0200
commita2eb44db825a892cc2863bd1f5d0352c273ff0f0 (patch)
tree3e75441609f97c8a6ad01e70461ecb218c51d086 /src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
parentMerge pull request #4683 from Morph1984/NpadHandheldActivationMode-impl (diff)
parentrenderer_opengl: Remove emulated mailbox presentation (diff)
downloadyuzu-a2eb44db825a892cc2863bd1f5d0352c273ff0f0.tar
yuzu-a2eb44db825a892cc2863bd1f5d0352c273ff0f0.tar.gz
yuzu-a2eb44db825a892cc2863bd1f5d0352c273ff0f0.tar.bz2
yuzu-a2eb44db825a892cc2863bd1f5d0352c273ff0f0.tar.lz
yuzu-a2eb44db825a892cc2863bd1f5d0352c273ff0f0.tar.xz
yuzu-a2eb44db825a892cc2863bd1f5d0352c273ff0f0.tar.zst
yuzu-a2eb44db825a892cc2863bd1f5d0352c273ff0f0.zip
Diffstat (limited to 'src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp')
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp15
1 files changed, 2 insertions, 13 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index 881b67a76..5f35233b5 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -87,9 +87,8 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
return unsupported_ext.empty();
}
-EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen,
- InputCommon::InputSubsystem* input_subsystem)
- : EmuWindow_SDL2{system, fullscreen, input_subsystem} {
+EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, bool fullscreen)
+ : EmuWindow_SDL2{input_subsystem} {
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY);
@@ -163,13 +162,3 @@ EmuWindow_SDL2_GL::~EmuWindow_SDL2_GL() {
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const {
return std::make_unique<SDLGLContext>();
}
-
-void EmuWindow_SDL2_GL::Present() {
- SDL_GL_MakeCurrent(render_window, window_context);
- SDL_GL_SetSwapInterval(Settings::values.use_vsync.GetValue() ? 1 : 0);
- while (IsOpen()) {
- system.Renderer().TryPresent(100);
- SDL_GL_SwapWindow(render_window);
- }
- SDL_GL_MakeCurrent(render_window, nullptr);
-}