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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-06-13 16:39:45 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-06-21 02:38:34 +0200
commit3dd76432141a5cbc97bed15788984b37e44aa4a5 (patch)
tree47d1c0e5dddb4d448026a5ec62480017d4510e28 /src/video_core
parenttexture_cache: Remove old rasterizer cache (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp2
-rw-r--r--src/video_core/texture_cache/texture_cache.h33
2 files changed, 24 insertions, 11 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 7c1d14138..d30d04cd5 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -522,7 +522,7 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view,
glBlitFramebuffer(src_rect.left, src_rect.top, src_rect.right, src_rect.bottom, dst_rect.left,
dst_rect.top, dst_rect.right, dst_rect.bottom, buffers,
- is_linear ? GL_LINEAR : GL_NEAREST);
+ is_linear && (buffers == GL_COLOR_BUFFER_BIT) ? GL_LINEAR : GL_NEAREST);
}
void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface) {
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 022416706..201c4d42e 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -220,7 +220,6 @@ public:
}
protected:
-
TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
: system{system}, rasterizer{rasterizer} {
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
@@ -233,6 +232,7 @@ protected:
siblings_table[PixelFormat::Z32FS8] = PixelFormat::RG32F;
siblings_table[PixelFormat::R16F] = PixelFormat::Z16;
siblings_table[PixelFormat::R32F] = PixelFormat::Z32F;
+ siblings_table[PixelFormat::RG32F] = PixelFormat::Z32FS8;
}
~TextureCache() = default;
@@ -385,15 +385,27 @@ private:
* @param current_surface, the registered surface in the cache which we want to convert.
* @param params, the new surface params which we'll use to recreate the surface.
**/
- std::pair<TSurface, TView> RebuildSurface(TSurface current_surface,
- const SurfaceParams& params) {
+ std::pair<TSurface, TView> RebuildSurface(TSurface current_surface, const SurfaceParams& params,
+ bool is_render) {
const auto gpu_addr = current_surface->GetGpuAddr();
- TSurface new_surface = GetUncachedSurface(gpu_addr, params);
const auto& cr_params = current_surface->GetSurfaceParams();
- if (cr_params.type != params.type || (cr_params.component_type != params.component_type)) {
+ TSurface new_surface;
+ if (cr_params.pixel_format != params.pixel_format && !is_render &&
+ siblings_table[cr_params.pixel_format] == params.pixel_format) {
+ SurfaceParams new_params = params;
+ new_params.pixel_format = cr_params.pixel_format;
+ new_params.component_type = cr_params.component_type;
+ new_params.type = cr_params.type;
+ new_surface = GetUncachedSurface(gpu_addr, new_params);
+ } else {
+ new_surface = GetUncachedSurface(gpu_addr, params);
+ }
+ const auto& final_params = new_surface->GetSurfaceParams();
+ if (cr_params.type != final_params.type ||
+ (cr_params.component_type != final_params.component_type)) {
BufferCopy(current_surface, new_surface);
} else {
- std::vector<CopyParams> bricks = current_surface->BreakDown(params);
+ std::vector<CopyParams> bricks = current_surface->BreakDown(final_params);
for (auto& brick : bricks) {
ImageCopy(current_surface, new_surface, brick);
}
@@ -426,7 +438,7 @@ private:
if (!is_render && siblings_table[current_surface->GetFormat()] == params.pixel_format) {
return match_check();
}
- return RebuildSurface(current_surface, params);
+ return RebuildSurface(current_surface, params, is_render);
}
return match_check();
}
@@ -539,7 +551,7 @@ private:
if (s_result == MatchStructureResult::FullMatch) {
return ManageStructuralMatch(current_surface, params, is_render);
} else {
- return RebuildSurface(current_surface, params);
+ return RebuildSurface(current_surface, params, is_render);
}
}
}
@@ -599,7 +611,8 @@ private:
new_params.width = wh;
new_params.height = hh;
new_params.pixel_format = params.pixel_format;
- std::pair<TSurface, TView> pair = RebuildSurface(current_surface, new_params);
+ std::pair<TSurface, TView> pair =
+ RebuildSurface(current_surface, new_params, is_render);
std::optional<TView> mirage_view =
pair.first->EmplaceView(params, gpu_addr, candidate_size);
if (mirage_view)
@@ -616,7 +629,7 @@ private:
}
// This is the case the texture is a part of the parent.
if (current_surface->MatchesSubTexture(params, gpu_addr)) {
- return RebuildSurface(current_surface, params);
+ return RebuildSurface(current_surface, params, is_render);
}
} else {
// If there are many overlaps, odds are they are subtextures of the candidate