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authorbunnei <bunneidev@gmail.com>2018-06-07 03:39:47 +0200
committerGitHub <noreply@github.com>2018-06-07 03:39:47 +0200
commit37f50c877374ac49eefb205cc55e7f6fc84cef29 (patch)
tree0d9b2242e432454ee6d8fffa0fb82971e25fa6fe /src/video_core
parentMerge pull request #536 from bunnei/isetp_imm (diff)
parentGPU: Support changing the texture swizzles for Maxwell textures. (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp13
-rw-r--r--src/video_core/renderer_opengl/gl_state.h6
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h21
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp1
-rw-r--r--src/video_core/textures/texture.h16
6 files changed, 65 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index b23b8fb29..2e90ebcf4 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -681,6 +681,14 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,
Surface surface = res_cache.GetTextureSurface(texture);
if (surface != nullptr) {
state.texture_units[current_bindpoint].texture_2d = surface->texture.handle;
+ state.texture_units[current_bindpoint].swizzle.r =
+ MaxwellToGL::SwizzleSource(texture.tic.x_source);
+ state.texture_units[current_bindpoint].swizzle.g =
+ MaxwellToGL::SwizzleSource(texture.tic.y_source);
+ state.texture_units[current_bindpoint].swizzle.b =
+ MaxwellToGL::SwizzleSource(texture.tic.z_source);
+ state.texture_units[current_bindpoint].swizzle.a =
+ MaxwellToGL::SwizzleSource(texture.tic.w_source);
} else {
// Can occur when texture addr is null or its memory is unmapped/invalid
state.texture_units[current_bindpoint].texture_2d = 0;
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index f91dfe36a..44f0c8a01 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -50,6 +50,10 @@ OpenGLState::OpenGLState() {
for (auto& texture_unit : texture_units) {
texture_unit.texture_2d = 0;
texture_unit.sampler = 0;
+ texture_unit.swizzle.r = GL_RED;
+ texture_unit.swizzle.g = GL_GREEN;
+ texture_unit.swizzle.b = GL_BLUE;
+ texture_unit.swizzle.a = GL_ALPHA;
}
lighting_lut.texture_buffer = 0;
@@ -200,6 +204,15 @@ void OpenGLState::Apply() const {
if (texture_units[i].sampler != cur_state.texture_units[i].sampler) {
glBindSampler(i, texture_units[i].sampler);
}
+ // Update the texture swizzle
+ if (texture_units[i].swizzle.r != cur_state.texture_units[i].swizzle.r ||
+ texture_units[i].swizzle.g != cur_state.texture_units[i].swizzle.g ||
+ texture_units[i].swizzle.b != cur_state.texture_units[i].swizzle.b ||
+ texture_units[i].swizzle.a != cur_state.texture_units[i].swizzle.a) {
+ std::array<GLint, 4> mask = {texture_units[i].swizzle.r, texture_units[i].swizzle.g,
+ texture_units[i].swizzle.b, texture_units[i].swizzle.a};
+ glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, mask.data());
+ }
}
// Constbuffers
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 75c08e645..839e50e93 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -85,6 +85,12 @@ public:
struct {
GLuint texture_2d; // GL_TEXTURE_BINDING_2D
GLuint sampler; // GL_SAMPLER_BINDING
+ struct {
+ GLint r; // GL_TEXTURE_SWIZZLE_R
+ GLint g; // GL_TEXTURE_SWIZZLE_G
+ GLint b; // GL_TEXTURE_SWIZZLE_B
+ GLint a; // GL_TEXTURE_SWIZZLE_A
+ } swizzle;
} texture_units[32];
struct {
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index cf11983cf..2155fb019 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -180,4 +180,25 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
return {};
}
+inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
+ switch (source) {
+ case Tegra::Texture::SwizzleSource::Zero:
+ return GL_ZERO;
+ case Tegra::Texture::SwizzleSource::R:
+ return GL_RED;
+ case Tegra::Texture::SwizzleSource::G:
+ return GL_GREEN;
+ case Tegra::Texture::SwizzleSource::B:
+ return GL_BLUE;
+ case Tegra::Texture::SwizzleSource::A:
+ return GL_ALPHA;
+ case Tegra::Texture::SwizzleSource::OneInt:
+ case Tegra::Texture::SwizzleSource::OneFloat:
+ return GL_ONE;
+ }
+ NGLOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
+ UNREACHABLE();
+ return {};
+}
+
} // namespace MaxwellToGL
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 3440d2190..f33766bfd 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -316,6 +316,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
}};
state.texture_units[0].texture_2d = screen_info.display_texture;
+ state.texture_units[0].swizzle = {GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA};
state.Apply();
glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices.data());
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index f48ca30b8..a17eaf19d 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -122,6 +122,17 @@ enum class ComponentType : u32 {
FLOAT = 7
};
+enum class SwizzleSource : u32 {
+ Zero = 0,
+
+ R = 2,
+ G = 3,
+ B = 4,
+ A = 5,
+ OneInt = 6,
+ OneFloat = 7,
+};
+
union TextureHandle {
u32 raw;
BitField<0, 20, u32> tic_id;
@@ -139,6 +150,11 @@ struct TICEntry {
BitField<10, 3, ComponentType> g_type;
BitField<13, 3, ComponentType> b_type;
BitField<16, 3, ComponentType> a_type;
+
+ BitField<19, 3, SwizzleSource> x_source;
+ BitField<22, 3, SwizzleSource> y_source;
+ BitField<25, 3, SwizzleSource> z_source;
+ BitField<28, 3, SwizzleSource> w_source;
};
u32 address_low;
union {