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authorYuri Kunde Schlesner <yuriks@yuriks.net>2017-05-28 03:06:59 +0200
committerYuri Kunde Schlesner <yuriks@yuriks.net>2017-05-28 03:41:24 +0200
commiteb10f250254a0153abd789e49a36945d996631a7 (patch)
tree5f7a0e290892f1137ccd28420991ef7981377cf6 /src/video_core/video_core.h
parentOpenGL: Remove unused RendererOpenGL fields (diff)
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Diffstat (limited to 'src/video_core/video_core.h')
-rw-r--r--src/video_core/video_core.h15
1 files changed, 0 insertions, 15 deletions
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index 4aba19ca0..94e0867f0 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -15,21 +15,6 @@ class RendererBase;
namespace VideoCore {
-// 3DS Video Constants
-// -------------------
-
-// NOTE: The LCDs actually rotate the image 90 degrees when displaying. Because of that the
-// framebuffers in video memory are stored in column-major order and rendered sideways, causing
-// the widths and heights of the framebuffers read by the LCD to be switched compared to the
-// heights and widths of the screens listed here.
-static const int kScreenTopWidth = 400; ///< 3DS top screen width
-static const int kScreenTopHeight = 240; ///< 3DS top screen height
-static const int kScreenBottomWidth = 320; ///< 3DS bottom screen width
-static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height
-
-// Video core renderer
-// ---------------------
-
extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
extern EmuWindow* g_emu_window; ///< Emu window