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authorbunnei <bunneidev@gmail.com>2018-03-25 22:28:24 +0200
committerGitHub <noreply@github.com>2018-03-25 22:28:24 +0200
commite9315ace9f7f541d251a995ff2d4d3513ddc16c4 (patch)
treeba32de7358ed98e1230c1f522a5c7ba35d7ab19e /src/video_core/textures/texture.h
parentMerge pull request #281 from mailwl/sockets-services (diff)
parentGPU: Make the debug_context variable a member of the frontend instead of a global. (diff)
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Diffstat (limited to 'src/video_core/textures/texture.h')
-rw-r--r--src/video_core/textures/texture.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
new file mode 100644
index 000000000..d969bcdd9
--- /dev/null
+++ b/src/video_core/textures/texture.h
@@ -0,0 +1,61 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "video_core/memory_manager.h"
+
+namespace Tegra {
+namespace Texture {
+
+enum class TextureFormat : u32 {
+ A8R8G8B8 = 8,
+ DXT1 = 0x24,
+};
+
+union TextureHandle {
+ u32 raw;
+ BitField<0, 20, u32> tic_id;
+ BitField<20, 12, u32> tsc_id;
+};
+
+struct TICEntry {
+ union {
+ u32 raw;
+ BitField<0, 7, TextureFormat> format;
+ BitField<7, 3, u32> r_type;
+ BitField<10, 3, u32> g_type;
+ BitField<13, 3, u32> b_type;
+ BitField<16, 3, u32> a_type;
+ };
+ u32 address_low;
+ u16 address_high;
+ INSERT_PADDING_BYTES(6);
+ u16 width_minus_1;
+ INSERT_PADDING_BYTES(2);
+ u16 height_minus_1;
+ INSERT_PADDING_BYTES(10);
+
+ GPUVAddr Address() const {
+ return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
+ }
+
+ u32 Width() const {
+ return width_minus_1 + 1;
+ }
+
+ u32 Height() const {
+ return height_minus_1 + 1;
+ }
+};
+static_assert(sizeof(TICEntry) == 0x20, "TICEntry has wrong size");
+
+/// Returns the number of bytes per pixel of the input texture format.
+u32 BytesPerPixel(TextureFormat format);
+
+} // namespace Texture
+} // namespace Tegra