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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-07-30 06:38:44 +0200 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-08-11 01:45:03 +0200 |
commit | f00641459e773636584c524143a3e05446ee296c (patch) | |
tree | fa6b31c0cbc7d52b8ac06ce6309d635bc2d0be45 /src/video_core/textures/decoders.h | |
parent | Merge pull request #4496 from lioncash/ce-desig (diff) | |
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Diffstat (limited to 'src/video_core/textures/decoders.h')
-rw-r--r-- | src/video_core/textures/decoders.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h index d6fe35d37..01e156bc8 100644 --- a/src/video_core/textures/decoders.h +++ b/src/video_core/textures/decoders.h @@ -48,9 +48,8 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 u32 block_height_bit, u32 offset_x, u32 offset_y); /// Copies a tiled subrectangle into a linear surface. -void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width, - u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height, - u32 offset_x, u32 offset_y); +void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel, + u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input); /// @brief Swizzles a 2D array of pixels into a 3D texture /// @param line_length_in Number of pixels per line |