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authorbunnei <bunneidev@gmail.com>2020-07-21 06:13:04 +0200
committerGitHub <noreply@github.com>2020-07-21 06:13:04 +0200
commit3d13d7f48f3bf7c1fb7b7673e963aa3e54db2838 (patch)
tree3214c882ce18526a3e57223ae96f06e7083369f2 /src/video_core/textures/decoders.h
parentMerge pull request #4168 from ReinUsesLisp/global-memory (diff)
parentvideo_core: Rearrange pixel format names (diff)
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Diffstat (limited to 'src/video_core/textures/decoders.h')
-rw-r--r--src/video_core/textures/decoders.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 232b696b3..d6fe35d37 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -38,10 +38,6 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing);
-/// Decodes an unswizzled texture into a A8R8G8B8 texture.
-std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
- u32 height);
-
/// This function calculates the correct size of a texture depending if it's tiled or not.
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth);