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authorameerj <52414509+ameerj@users.noreply.github.com>2021-02-13 22:49:24 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-03-13 18:16:03 +0100
commit20eb368e147e1c27f05d6923c51596f8dfe24e89 (patch)
treea8b1c8eb79eb55e189a10dfd43b8b6bb1449220f /src/video_core/textures/decoders.h
parenthost_shaders: Modify shader cmake integration to allow for larger shaders (diff)
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Diffstat (limited to 'src/video_core/textures/decoders.h')
-rw-r--r--src/video_core/textures/decoders.h18
1 files changed, 16 insertions, 2 deletions
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index d7cdc81e8..4c14cefbf 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -23,8 +23,22 @@ constexpr u32 GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_
using SwizzleTable = std::array<std::array<u32, GOB_SIZE_X>, GOB_SIZE_Y>;
-/// Returns a z-order swizzle table
-SwizzleTable MakeSwizzleTable();
+/**
+ * This table represents the internal swizzle of a gob, in format 16 bytes x 2 sector packing.
+ * Calculates the offset of an (x, y) position within a swizzled texture.
+ * Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188
+ */
+constexpr SwizzleTable MakeSwizzleTable() {
+ SwizzleTable table{};
+ for (u32 y = 0; y < table.size(); ++y) {
+ for (u32 x = 0; x < table[0].size(); ++x) {
+ table[y][x] = ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
+ (y % 2) * 16 + (x % 16);
+ }
+ }
+ return table;
+}
+constexpr SwizzleTable SWIZZLE_TABLE = MakeSwizzleTable();
/// Unswizzles a block linear texture into linear memory.
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,