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author | bunnei <bunneidev@gmail.com> | 2018-07-08 04:33:18 +0200 |
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committer | GitHub <noreply@github.com> | 2018-07-08 04:33:18 +0200 |
commit | d990f2355b7fb6b9ea117137e924fd67c1f85a40 (patch) | |
tree | 612bf56762415f771d2ec05169e7f3e946286272 /src/video_core/textures/decoders.cpp | |
parent | Merge pull request #639 from bunnei/revert-vfs (diff) | |
parent | GPU: Implemented the BC7U texture format. (diff) | |
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Diffstat (limited to 'src/video_core/textures/decoders.cpp')
-rw-r--r-- | src/video_core/textures/decoders.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index d5ab4e4f9..b3937b2fe 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -52,6 +52,7 @@ u32 BytesPerPixel(TextureFormat format) { return 8; case TextureFormat::DXT23: case TextureFormat::DXT45: + case TextureFormat::BC7U: // In this case a 'pixel' actually refers to a 4x4 tile. return 16; case TextureFormat::ASTC_2D_4X4: @@ -98,6 +99,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, case TextureFormat::DXT23: case TextureFormat::DXT45: case TextureFormat::DXN1: + case TextureFormat::BC7U: // In the DXT and DXN formats, each 4x4 tile is swizzled instead of just individual pixel // values. CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data, @@ -155,6 +157,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat case TextureFormat::DXT23: case TextureFormat::DXT45: case TextureFormat::DXN1: + case TextureFormat::BC7U: case TextureFormat::ASTC_2D_4X4: case TextureFormat::A8R8G8B8: case TextureFormat::A2B10G10R10: |