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authorSubv <subv2112@gmail.com>2018-03-22 21:17:10 +0100
committerSubv <subv2112@gmail.com>2018-03-24 17:30:56 +0100
commit1b8d798835c2d39c2867f53d8dcacdc7d0ba0d15 (patch)
treedc74d1d4ef4ce25613f2b399ad286911d871457e /src/video_core/textures/decoders.cpp
parentGPU: Preliminary work for texture decoding. (diff)
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Diffstat (limited to 'src/video_core/textures/decoders.cpp')
-rw-r--r--src/video_core/textures/decoders.cpp84
1 files changed, 82 insertions, 2 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 705e2e066..300267209 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -2,13 +2,93 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cstring>
+#include "common/assert.h"
#include "video_core/textures/decoders.h"
+#include "video_core/textures/texture.h"
namespace Tegra {
namespace Texture {
-std::vector<u8> DecodeTexture(VAddr address, TextureFormat format, u32 width, u32 height) {
- return {};
+/**
+ * Calculates the offset of an (x, y) position within a swizzled texture.
+ * Taken from the Tegra X1 TRM.
+ */
+static u32 GetSwizzleOffset(u32 x, u32 y, u32 image_width, u32 bytes_per_pixel, u32 block_height) {
+ u32 image_width_in_gobs = image_width * bytes_per_pixel / 64;
+ u32 GOB_address = 0 + (y / (8 * block_height)) * 512 * block_height * image_width_in_gobs +
+ (x * bytes_per_pixel / 64) * 512 * block_height +
+ (y % (8 * block_height) / 8) * 512;
+ x *= bytes_per_pixel;
+ u32 address = GOB_address + ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
+ (y % 2) * 16 + (x % 16);
+
+ return address;
}
+
+static void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
+ u8* swizzled_data, u8* unswizzled_data, bool unswizzle,
+ u32 block_height) {
+ u8* data_ptrs[2];
+ for (unsigned y = 0; y < height; ++y) {
+ for (unsigned x = 0; x < width; ++x) {
+ u32 swizzle_offset = GetSwizzleOffset(x, y, width, bytes_per_pixel, block_height);
+ u32 pixel_index = (x + y * width) * out_bytes_per_pixel;
+
+ data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
+ data_ptrs[!unswizzle] = &unswizzled_data[pixel_index];
+
+ std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
+ }
+ }
}
+
+u32 BytesPerPixel(TextureFormat format) {
+ switch (format) {
+ case TextureFormat::DXT1:
+ // In this case a 'pixel' actually refers to a 4x4 tile.
+ return 8;
+ default:
+ UNIMPLEMENTED_MSG("Format not implemented");
+ break;
+ }
+}
+
+std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height) {
+ u8* data = Memory::GetPointer(address);
+ u32 bytes_per_pixel = BytesPerPixel(format);
+
+ static constexpr u32 DefaultBlockHeight = 16;
+
+ std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);
+
+ switch (format) {
+ case TextureFormat::DXT1:
+ // In the DXT1 format, each 4x4 tile is swizzled instead of just individual pixel values.
+ CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data,
+ unswizzled_data.data(), true, DefaultBlockHeight);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Format not implemented");
+ break;
+ }
+
+ return unswizzled_data;
+}
+
+std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
+ u32 height) {
+ std::vector<u8> rgba_data;
+
+ // TODO(Subv): Implement.
+ switch (format) {
+ default:
+ UNIMPLEMENTED_MSG("Format not implemented");
+ break;
+ }
+
+ return rgba_data;
+}
+
+} // namespace Texture
} // namespace Tegra