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authorYuri Kunde Schlesner <yuriks@yuriks.net>2017-05-25 06:37:42 +0200
committerGitHub <noreply@github.com>2017-05-25 06:37:42 +0200
commitbae3799bd5208d08bb52546ad0723103c94cada3 (patch)
treee4c921df6bf28cdeb50f48d1b7aa4d7a0bc002ed /src/video_core/swrasterizer/proctex.h
parentMerge pull request #2683 from bunnei/telemetry-framework (diff)
parentgl_rasterizer: implement procedural texture (diff)
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Diffstat (limited to 'src/video_core/swrasterizer/proctex.h')
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diff --git a/src/video_core/swrasterizer/proctex.h b/src/video_core/swrasterizer/proctex.h
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+++ b/src/video_core/swrasterizer/proctex.h
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+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "common/vector_math.h"
+#include "video_core/pica_state.h"
+
+namespace Pica {
+namespace Rasterizer {
+
+/// Generates procedural texture color for the given coordinates
+Math::Vec4<u8> ProcTex(float u, float v, TexturingRegs regs, State::ProcTex state);
+
+} // namespace Rasterizer
+} // namespace Pica