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authorRodrigo Locatti <reinuseslisp@airmail.cc>2019-10-26 01:06:26 +0200
committerGitHub <noreply@github.com>2019-10-26 01:06:26 +0200
commitd52598173d0351e88780abc7f3f633b32a0a9a20 (patch)
treed0ead491b4a29fa5294a7a3929beb8469607af66 /src/video_core/shader/shader_ir.h
parentMerge pull request #3029 from jroweboy/revert (diff)
parentShader_Ir: Fix TLD4S from using a component mask. (diff)
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Diffstat (limited to 'src/video_core/shader/shader_ir.h')
-rw-r--r--src/video_core/shader/shader_ir.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 91cd0a534..02ddf2a75 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -322,7 +322,7 @@ private:
const Node4& components);
void WriteTexsInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
- const Node4& components);
+ const Node4& components, bool ignore_mask = false);
void WriteTexsInstructionHalfFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
const Node4& components);