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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-12-11 23:12:29 +0100
committerFernandoS27 <fsahmkow27@gmail.com>2019-12-12 00:53:17 +0100
commitaf89723fa3d4ca13fc2ce7be545170d093eb4c31 (patch)
tree584e8189da320a63c6bce2d91dae547f49d2826c /src/video_core/shader/shader_ir.h
parentGl_Shader_compiler: Correct Depth Compare for Texture Gather operations. (diff)
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Diffstat (limited to 'src/video_core/shader/shader_ir.h')
-rw-r--r--src/video_core/shader/shader_ir.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 8324432ae..04ae5f822 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -338,7 +338,7 @@ private:
void WriteTexsInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
const Node4& components, bool ignore_mask = false);
void WriteTexsInstructionHalfFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
- const Node4& components);
+ const Node4& components, bool ignore_mask = false);
Node4 GetTexCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,