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authorRodrigo Locatti <reinuseslisp@airmail.cc>2019-11-06 05:54:11 +0100
committerGitHub <noreply@github.com>2019-11-06 05:54:11 +0100
commit654b77d2ec372bd986d472da7491d0156d0af52e (patch)
tree163ac38e64ed94bdcf3a4ee3c50816c6882cc138 /src/video_core/shader/shader_ir.h
parentMerge pull request #3073 from DarkLordZach/azure-rename-partial (diff)
parentshader/node: Unpack bindless texture encoding (diff)
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Diffstat (limited to 'src/video_core/shader/shader_ir.h')
-rw-r--r--src/video_core/shader/shader_ir.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index b5567f54e..26c8fde22 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <list>
#include <map>
#include <optional>
#include <set>
@@ -95,11 +96,11 @@ public:
return used_cbufs;
}
- const std::set<Sampler>& GetSamplers() const {
+ const std::list<Sampler>& GetSamplers() const {
return used_samplers;
}
- const std::map<u64, Image>& GetImages() const {
+ const std::list<Image>& GetImages() const {
return used_images;
}
@@ -316,9 +317,6 @@ private:
/// Access a bindless image sampler.
Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
- /// Tries to access an existing image, updating it's state as needed
- Image* TryUseExistingImage(u64 offset, Tegra::Shader::ImageType type);
-
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);
@@ -402,8 +400,8 @@ private:
std::set<Tegra::Shader::Attribute::Index> used_input_attributes;
std::set<Tegra::Shader::Attribute::Index> used_output_attributes;
std::map<u32, ConstBuffer> used_cbufs;
- std::set<Sampler> used_samplers;
- std::map<u64, Image> used_images;
+ std::list<Sampler> used_samplers;
+ std::list<Image> used_images;
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory;
bool uses_layer{};