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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-01-05 23:36:21 +0100
committerFernandoS27 <fsahmkow27@gmail.com>2020-01-24 21:43:31 +0100
commit037ea431ceb93e93274fdcf9fb724819639d04fd (patch)
tree7357dac5799959d2dc7dbe78346cb8cbd1a5400b /src/video_core/shader/node.h
parentShader_IR: Setup Indexed Samplers on the IR (diff)
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Diffstat (limited to 'src/video_core/shader/node.h')
-rw-r--r--src/video_core/shader/node.h22
1 files changed, 18 insertions, 4 deletions
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index b370df8f9..2f29b9506 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -240,15 +240,15 @@ class Sampler {
public:
/// This constructor is for bound samplers
constexpr explicit Sampler(u32 index, u32 offset, Tegra::Shader::TextureType type,
- bool is_array, bool is_shadow, bool is_buffer)
+ bool is_array, bool is_shadow, bool is_buffer, bool is_indexed)
: index{index}, offset{offset}, type{type}, is_array{is_array}, is_shadow{is_shadow},
- is_buffer{is_buffer} {}
+ is_buffer{is_buffer}, is_indexed{is_indexed} {}
/// This constructor is for bindless samplers
constexpr explicit Sampler(u32 index, u32 offset, u32 buffer, Tegra::Shader::TextureType type,
- bool is_array, bool is_shadow, bool is_buffer)
+ bool is_array, bool is_shadow, bool is_buffer, bool is_indexed)
: index{index}, offset{offset}, buffer{buffer}, type{type}, is_array{is_array},
- is_shadow{is_shadow}, is_buffer{is_buffer}, is_bindless{true} {}
+ is_shadow{is_shadow}, is_buffer{is_buffer}, is_bindless{true}, is_indexed{is_indexed} {}
constexpr u32 GetIndex() const {
return index;
@@ -282,16 +282,30 @@ public:
return is_bindless;
}
+ constexpr bool IsIndexed() const {
+ return is_indexed;
+ }
+
+ constexpr u32 Size() const {
+ return size;
+ }
+
+ void SetSize(u32 new_size) {
+ size = new_size;
+ }
+
private:
u32 index{}; ///< Emulated index given for the this sampler.
u32 offset{}; ///< Offset in the const buffer from where the sampler is being read.
u32 buffer{}; ///< Buffer where the bindless sampler is being read (unused on bound samplers).
+ u32 size{}; ///< Size of the sampler if indexed.
Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc)
bool is_array{}; ///< Whether the texture is being sampled as an array texture or not.
bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not.
bool is_buffer{}; ///< Whether the texture is a texture buffer without sampler.
bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not.
+ bool is_indexed{}; ///< Whether this sampler is an indexed array of textures.
};
/// Represents a tracked bindless sampler into a direct const buffer