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authorDavid <25727384+ogniK5377@users.noreply.github.com>2019-10-05 13:52:20 +0200
committerGitHub <noreply@github.com>2019-10-05 13:52:20 +0200
commit3728bbc22a9224ff75fff22487a47bcaaf6ac2be (patch)
tree80809634787307002bf9e07b710a4aa968019f26 /src/video_core/shader/compiler_settings.h
parentMerge pull request #2917 from FernandoS27/fermi-deduction-2 (diff)
parentShader_ir: Address feedback (diff)
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Diffstat (limited to 'src/video_core/shader/compiler_settings.h')
-rw-r--r--src/video_core/shader/compiler_settings.h26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/video_core/shader/compiler_settings.h b/src/video_core/shader/compiler_settings.h
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+++ b/src/video_core/shader/compiler_settings.h
@@ -0,0 +1,26 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "video_core/engines/shader_bytecode.h"
+
+namespace VideoCommon::Shader {
+
+enum class CompileDepth : u32 {
+ BruteForce = 0,
+ FlowStack = 1,
+ NoFlowStack = 2,
+ DecompileBackwards = 3,
+ FullDecompile = 4,
+};
+
+std::string CompileDepthAsString(CompileDepth cd);
+
+struct CompilerSettings {
+ CompileDepth depth{CompileDepth::NoFlowStack};
+ bool disable_else_derivation{true};
+};
+
+} // namespace VideoCommon::Shader