summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_vulkan
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2020-03-15 00:24:54 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-04-01 06:14:04 +0200
commitb6571ca9f0be7799856cce76363ab752f478fb4b (patch)
tree2f4de71c3540eb1d8d159b0233bebb3fa04d2e6e /src/video_core/renderer_vulkan
parentgl_device: Detect if ASTC is reported and expose it (diff)
downloadyuzu-b6571ca9f0be7799856cce76363ab752f478fb4b.tar
yuzu-b6571ca9f0be7799856cce76363ab752f478fb4b.tar.gz
yuzu-b6571ca9f0be7799856cce76363ab752f478fb4b.tar.bz2
yuzu-b6571ca9f0be7799856cce76363ab752f478fb4b.tar.lz
yuzu-b6571ca9f0be7799856cce76363ab752f478fb4b.tar.xz
yuzu-b6571ca9f0be7799856cce76363ab752f478fb4b.tar.zst
yuzu-b6571ca9f0be7799856cce76363ab752f478fb4b.zip
Diffstat (limited to 'src/video_core/renderer_vulkan')
-rw-r--r--src/video_core/renderer_vulkan/vk_device.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp34
2 files changed, 17 insertions, 19 deletions
diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp
index 28d2fbc4f..0f6f68a49 100644
--- a/src/video_core/renderer_vulkan/vk_device.cpp
+++ b/src/video_core/renderer_vulkan/vk_device.cpp
@@ -237,8 +237,6 @@ void VKDevice::ReportLoss() const {
bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
const vk::DispatchLoaderDynamic& dldi) const {
- // Disable for now to avoid converting ASTC twice.
- return false;
static constexpr std::array astc_formats = {
vk::Format::eAstc4x4SrgbBlock, vk::Format::eAstc8x8SrgbBlock,
vk::Format::eAstc8x5SrgbBlock, vk::Format::eAstc5x4SrgbBlock,
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 26175921b..5b9b39670 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -35,7 +35,6 @@ using VideoCore::MortonSwizzleMode;
using Tegra::Texture::SwizzleSource;
using VideoCore::Surface::PixelFormat;
-using VideoCore::Surface::SurfaceCompression;
using VideoCore::Surface::SurfaceTarget;
namespace {
@@ -96,9 +95,10 @@ vk::ImageViewType GetImageViewType(SurfaceTarget target) {
return {};
}
-UniqueBuffer CreateBuffer(const VKDevice& device, const SurfaceParams& params) {
+UniqueBuffer CreateBuffer(const VKDevice& device, const SurfaceParams& params,
+ std::size_t host_memory_size) {
// TODO(Rodrigo): Move texture buffer creation to the buffer cache
- const vk::BufferCreateInfo buffer_ci({}, params.GetHostSizeInBytes(),
+ const vk::BufferCreateInfo buffer_ci({}, host_memory_size,
vk::BufferUsageFlagBits::eUniformTexelBuffer |
vk::BufferUsageFlagBits::eTransferSrc |
vk::BufferUsageFlagBits::eTransferDst,
@@ -110,12 +110,13 @@ UniqueBuffer CreateBuffer(const VKDevice& device, const SurfaceParams& params) {
vk::BufferViewCreateInfo GenerateBufferViewCreateInfo(const VKDevice& device,
const SurfaceParams& params,
- vk::Buffer buffer) {
+ vk::Buffer buffer,
+ std::size_t host_memory_size) {
ASSERT(params.IsBuffer());
const auto format =
MaxwellToVK::SurfaceFormat(device, FormatType::Buffer, params.pixel_format).format;
- return vk::BufferViewCreateInfo({}, buffer, format, 0, params.GetHostSizeInBytes());
+ return vk::BufferViewCreateInfo({}, buffer, format, 0, host_memory_size);
}
vk::ImageCreateInfo GenerateImageCreateInfo(const VKDevice& device, const SurfaceParams& params) {
@@ -169,14 +170,15 @@ CachedSurface::CachedSurface(Core::System& system, const VKDevice& device,
VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
VKScheduler& scheduler, VKStagingBufferPool& staging_pool,
GPUVAddr gpu_addr, const SurfaceParams& params)
- : SurfaceBase<View>{gpu_addr, params}, system{system}, device{device},
- resource_manager{resource_manager}, memory_manager{memory_manager}, scheduler{scheduler},
- staging_pool{staging_pool} {
+ : SurfaceBase<View>{gpu_addr, params, device.IsOptimalAstcSupported()}, system{system},
+ device{device}, resource_manager{resource_manager},
+ memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{staging_pool} {
if (params.IsBuffer()) {
- buffer = CreateBuffer(device, params);
+ buffer = CreateBuffer(device, params, host_memory_size);
commit = memory_manager.Commit(*buffer, false);
- const auto buffer_view_ci = GenerateBufferViewCreateInfo(device, params, *buffer);
+ const auto buffer_view_ci =
+ GenerateBufferViewCreateInfo(device, params, *buffer, host_memory_size);
format = buffer_view_ci.format;
const auto dev = device.GetLogical();
@@ -255,7 +257,7 @@ void CachedSurface::UploadBuffer(const std::vector<u8>& staging_buffer) {
std::memcpy(src_buffer.commit->Map(host_memory_size), staging_buffer.data(), host_memory_size);
scheduler.Record([src_buffer = *src_buffer.handle, dst_buffer = *buffer,
- size = params.GetHostSizeInBytes()](auto cmdbuf, auto& dld) {
+ size = host_memory_size](auto cmdbuf, auto& dld) {
const vk::BufferCopy copy(0, 0, size);
cmdbuf.copyBuffer(src_buffer, dst_buffer, {copy}, dld);
@@ -299,10 +301,7 @@ void CachedSurface::UploadImage(const std::vector<u8>& staging_buffer) {
vk::BufferImageCopy CachedSurface::GetBufferImageCopy(u32 level) const {
const u32 vk_depth = params.target == SurfaceTarget::Texture3D ? params.GetMipDepth(level) : 1;
- const auto compression_type = params.GetCompressionType();
- const std::size_t mip_offset = compression_type == SurfaceCompression::Converted
- ? params.GetConvertedMipmapOffset(level)
- : params.GetHostMipmapLevelOffset(level);
+ const std::size_t mip_offset = params.GetHostMipmapLevelOffset(level, is_converted);
return vk::BufferImageCopy(
mip_offset, 0, 0,
@@ -390,8 +389,9 @@ VKTextureCache::VKTextureCache(Core::System& system, VideoCore::RasterizerInterf
const VKDevice& device, VKResourceManager& resource_manager,
VKMemoryManager& memory_manager, VKScheduler& scheduler,
VKStagingBufferPool& staging_pool)
- : TextureCache(system, rasterizer), device{device}, resource_manager{resource_manager},
- memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{staging_pool} {}
+ : TextureCache(system, rasterizer, device.IsOptimalAstcSupported()), device{device},
+ resource_manager{resource_manager}, memory_manager{memory_manager}, scheduler{scheduler},
+ staging_pool{staging_pool} {}
VKTextureCache::~VKTextureCache() = default;