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authorRodrigo Locatti <reinuseslisp@airmail.cc>2020-04-13 22:08:04 +0200
committerGitHub <noreply@github.com>2020-04-13 22:08:04 +0200
commit7e4a132a77fd1c2d48b1410ac1f1da81869daa90 (patch)
tree79f2f04b5d7233eb3b57f86af3281f6ef5f30282 /src/video_core/renderer_vulkan
parentMerge pull request #3651 from ReinUsesLisp/line-widths (diff)
parentrenderer_vulkan: Drop Vulkan-Hpp (diff)
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Diffstat (limited to 'src/video_core/renderer_vulkan')
-rw-r--r--src/video_core/renderer_vulkan/declarations.h60
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.cpp523
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.h37
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp157
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h10
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp623
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.h34
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp149
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h12
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.cpp241
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.h29
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.cpp129
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.h30
-rw-r--r--src/video_core/renderer_vulkan/vk_descriptor_pool.cpp92
-rw-r--r--src/video_core/renderer_vulkan/vk_descriptor_pool.h19
-rw-r--r--src/video_core/renderer_vulkan/vk_device.cpp570
-rw-r--r--src/video_core/renderer_vulkan/vk_device.h78
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp378
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.h38
-rw-r--r--src/video_core/renderer_vulkan/vk_image.cpp61
-rw-r--r--src/video_core/renderer_vulkan/vk_image.h40
-rw-r--r--src/video_core/renderer_vulkan/vk_memory_manager.cpp104
-rw-r--r--src/video_core/renderer_vulkan/vk_memory_manager.h34
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp93
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h6
-rw-r--r--src/video_core/renderer_vulkan/vk_query_cache.cpp56
-rw-r--r--src/video_core/renderer_vulkan/vk_query_cache.h14
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp285
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h15
-rw-r--r--src/video_core/renderer_vulkan/vk_renderpass_cache.cpp120
-rw-r--r--src/video_core/renderer_vulkan/vk_renderpass_cache.h8
-rw-r--r--src/video_core/renderer_vulkan/vk_resource_manager.cpp87
-rw-r--r--src/video_core/renderer_vulkan/vk_resource_manager.h10
-rw-r--r--src/video_core/renderer_vulkan/vk_sampler_cache.cpp76
-rw-r--r--src/video_core/renderer_vulkan/vk_sampler_cache.h8
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp87
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.h29
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_util.cpp20
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_util.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp25
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_stream_buffer.cpp64
-rw-r--r--src/video_core/renderer_vulkan/vk_stream_buffer.h18
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.cpp155
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.h32
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp362
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h64
-rw-r--r--src/video_core/renderer_vulkan/vk_update_descriptor.cpp18
-rw-r--r--src/video_core/renderer_vulkan/vk_update_descriptor.h42
50 files changed, 2881 insertions, 2271 deletions
diff --git a/src/video_core/renderer_vulkan/declarations.h b/src/video_core/renderer_vulkan/declarations.h
deleted file mode 100644
index 89a035ca4..000000000
--- a/src/video_core/renderer_vulkan/declarations.h
+++ /dev/null
@@ -1,60 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-namespace vk {
-class DispatchLoaderDynamic;
-}
-
-namespace Vulkan {
-constexpr vk::DispatchLoaderDynamic* dont_use_me_dld = nullptr;
-}
-
-#define VULKAN_HPP_DEFAULT_DISPATCHER (*::Vulkan::dont_use_me_dld)
-#define VULKAN_HPP_ENABLE_DYNAMIC_LOADER_TOOL 0
-#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
-#include <vulkan/vulkan.hpp>
-
-namespace Vulkan {
-
-// vulkan.hpp unique handlers use DispatchLoaderStatic
-template <typename T>
-using UniqueHandle = vk::UniqueHandle<T, vk::DispatchLoaderDynamic>;
-
-using UniqueAccelerationStructureNV = UniqueHandle<vk::AccelerationStructureNV>;
-using UniqueBuffer = UniqueHandle<vk::Buffer>;
-using UniqueBufferView = UniqueHandle<vk::BufferView>;
-using UniqueCommandBuffer = UniqueHandle<vk::CommandBuffer>;
-using UniqueCommandPool = UniqueHandle<vk::CommandPool>;
-using UniqueDescriptorPool = UniqueHandle<vk::DescriptorPool>;
-using UniqueDescriptorSet = UniqueHandle<vk::DescriptorSet>;
-using UniqueDescriptorSetLayout = UniqueHandle<vk::DescriptorSetLayout>;
-using UniqueDescriptorUpdateTemplate = UniqueHandle<vk::DescriptorUpdateTemplate>;
-using UniqueDevice = UniqueHandle<vk::Device>;
-using UniqueDeviceMemory = UniqueHandle<vk::DeviceMemory>;
-using UniqueEvent = UniqueHandle<vk::Event>;
-using UniqueFence = UniqueHandle<vk::Fence>;
-using UniqueFramebuffer = UniqueHandle<vk::Framebuffer>;
-using UniqueImage = UniqueHandle<vk::Image>;
-using UniqueImageView = UniqueHandle<vk::ImageView>;
-using UniqueInstance = UniqueHandle<vk::Instance>;
-using UniqueIndirectCommandsLayoutNVX = UniqueHandle<vk::IndirectCommandsLayoutNVX>;
-using UniqueObjectTableNVX = UniqueHandle<vk::ObjectTableNVX>;
-using UniquePipeline = UniqueHandle<vk::Pipeline>;
-using UniquePipelineCache = UniqueHandle<vk::PipelineCache>;
-using UniquePipelineLayout = UniqueHandle<vk::PipelineLayout>;
-using UniqueQueryPool = UniqueHandle<vk::QueryPool>;
-using UniqueRenderPass = UniqueHandle<vk::RenderPass>;
-using UniqueSampler = UniqueHandle<vk::Sampler>;
-using UniqueSamplerYcbcrConversion = UniqueHandle<vk::SamplerYcbcrConversion>;
-using UniqueSemaphore = UniqueHandle<vk::Semaphore>;
-using UniqueShaderModule = UniqueHandle<vk::ShaderModule>;
-using UniqueSurfaceKHR = UniqueHandle<vk::SurfaceKHR>;
-using UniqueSwapchainKHR = UniqueHandle<vk::SwapchainKHR>;
-using UniqueValidationCacheEXT = UniqueHandle<vk::ValidationCacheEXT>;
-using UniqueDebugReportCallbackEXT = UniqueHandle<vk::DebugReportCallbackEXT>;
-using UniqueDebugUtilsMessengerEXT = UniqueHandle<vk::DebugUtilsMessengerEXT>;
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
index 7480cb7c3..143478863 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
@@ -2,13 +2,15 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <iterator>
+
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/maxwell_3d.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_device.h"
+#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/surface.h"
namespace Vulkan::MaxwellToVK {
@@ -17,88 +19,89 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
namespace Sampler {
-vk::Filter Filter(Tegra::Texture::TextureFilter filter) {
+VkFilter Filter(Tegra::Texture::TextureFilter filter) {
switch (filter) {
case Tegra::Texture::TextureFilter::Linear:
- return vk::Filter::eLinear;
+ return VK_FILTER_LINEAR;
case Tegra::Texture::TextureFilter::Nearest:
- return vk::Filter::eNearest;
+ return VK_FILTER_NEAREST;
}
UNIMPLEMENTED_MSG("Unimplemented sampler filter={}", static_cast<u32>(filter));
return {};
}
-vk::SamplerMipmapMode MipmapMode(Tegra::Texture::TextureMipmapFilter mipmap_filter) {
+VkSamplerMipmapMode MipmapMode(Tegra::Texture::TextureMipmapFilter mipmap_filter) {
switch (mipmap_filter) {
case Tegra::Texture::TextureMipmapFilter::None:
// TODO(Rodrigo): None seems to be mapped to OpenGL's mag and min filters without mipmapping
// (e.g. GL_NEAREST and GL_LINEAR). Vulkan doesn't have such a thing, find out if we have to
// use an image view with a single mipmap level to emulate this.
- return vk::SamplerMipmapMode::eLinear;
+ return VK_SAMPLER_MIPMAP_MODE_LINEAR;
+ ;
case Tegra::Texture::TextureMipmapFilter::Linear:
- return vk::SamplerMipmapMode::eLinear;
+ return VK_SAMPLER_MIPMAP_MODE_LINEAR;
case Tegra::Texture::TextureMipmapFilter::Nearest:
- return vk::SamplerMipmapMode::eNearest;
+ return VK_SAMPLER_MIPMAP_MODE_NEAREST;
}
UNIMPLEMENTED_MSG("Unimplemented sampler mipmap mode={}", static_cast<u32>(mipmap_filter));
return {};
}
-vk::SamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode wrap_mode,
- Tegra::Texture::TextureFilter filter) {
+VkSamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode wrap_mode,
+ Tegra::Texture::TextureFilter filter) {
switch (wrap_mode) {
case Tegra::Texture::WrapMode::Wrap:
- return vk::SamplerAddressMode::eRepeat;
+ return VK_SAMPLER_ADDRESS_MODE_REPEAT;
case Tegra::Texture::WrapMode::Mirror:
- return vk::SamplerAddressMode::eMirroredRepeat;
+ return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT;
case Tegra::Texture::WrapMode::ClampToEdge:
- return vk::SamplerAddressMode::eClampToEdge;
+ return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
case Tegra::Texture::WrapMode::Border:
- return vk::SamplerAddressMode::eClampToBorder;
+ return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
case Tegra::Texture::WrapMode::Clamp:
- if (device.GetDriverID() == vk::DriverIdKHR::eNvidiaProprietary) {
+ if (device.GetDriverID() == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) {
// Nvidia's Vulkan driver defaults to GL_CLAMP on invalid enumerations, we can hack this
// by sending an invalid enumeration.
- return static_cast<vk::SamplerAddressMode>(0xcafe);
+ return static_cast<VkSamplerAddressMode>(0xcafe);
}
// TODO(Rodrigo): Emulate GL_CLAMP properly on other vendors
switch (filter) {
case Tegra::Texture::TextureFilter::Nearest:
- return vk::SamplerAddressMode::eClampToEdge;
+ return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
case Tegra::Texture::TextureFilter::Linear:
- return vk::SamplerAddressMode::eClampToBorder;
+ return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
}
UNREACHABLE();
- return vk::SamplerAddressMode::eClampToEdge;
+ return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
case Tegra::Texture::WrapMode::MirrorOnceClampToEdge:
- return vk::SamplerAddressMode::eMirrorClampToEdge;
+ return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
case Tegra::Texture::WrapMode::MirrorOnceBorder:
UNIMPLEMENTED();
- return vk::SamplerAddressMode::eMirrorClampToEdge;
+ return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
default:
UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
return {};
}
}
-vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func) {
+VkCompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func) {
switch (depth_compare_func) {
case Tegra::Texture::DepthCompareFunc::Never:
- return vk::CompareOp::eNever;
+ return VK_COMPARE_OP_NEVER;
case Tegra::Texture::DepthCompareFunc::Less:
- return vk::CompareOp::eLess;
+ return VK_COMPARE_OP_LESS;
case Tegra::Texture::DepthCompareFunc::LessEqual:
- return vk::CompareOp::eLessOrEqual;
+ return VK_COMPARE_OP_LESS_OR_EQUAL;
case Tegra::Texture::DepthCompareFunc::Equal:
- return vk::CompareOp::eEqual;
+ return VK_COMPARE_OP_EQUAL;
case Tegra::Texture::DepthCompareFunc::NotEqual:
- return vk::CompareOp::eNotEqual;
+ return VK_COMPARE_OP_NOT_EQUAL;
case Tegra::Texture::DepthCompareFunc::Greater:
- return vk::CompareOp::eGreater;
+ return VK_COMPARE_OP_GREATER;
case Tegra::Texture::DepthCompareFunc::GreaterEqual:
- return vk::CompareOp::eGreaterOrEqual;
+ return VK_COMPARE_OP_GREATER_OR_EQUAL;
case Tegra::Texture::DepthCompareFunc::Always:
- return vk::CompareOp::eAlways;
+ return VK_COMPARE_OP_ALWAYS;
}
UNIMPLEMENTED_MSG("Unimplemented sampler depth compare function={}",
static_cast<u32>(depth_compare_func));
@@ -112,92 +115,92 @@ namespace {
enum : u32 { Attachable = 1, Storage = 2 };
struct FormatTuple {
- vk::Format format; ///< Vulkan format
- int usage; ///< Describes image format usage
+ VkFormat format; ///< Vulkan format
+ int usage = 0; ///< Describes image format usage
} constexpr tex_format_tuples[] = {
- {vk::Format::eA8B8G8R8UnormPack32, Attachable | Storage}, // ABGR8U
- {vk::Format::eA8B8G8R8SnormPack32, Attachable | Storage}, // ABGR8S
- {vk::Format::eA8B8G8R8UintPack32, Attachable | Storage}, // ABGR8UI
- {vk::Format::eB5G6R5UnormPack16, {}}, // B5G6R5U
- {vk::Format::eA2B10G10R10UnormPack32, Attachable | Storage}, // A2B10G10R10U
- {vk::Format::eA1R5G5B5UnormPack16, Attachable}, // A1B5G5R5U (flipped with swizzle)
- {vk::Format::eR8Unorm, Attachable | Storage}, // R8U
- {vk::Format::eR8Uint, Attachable | Storage}, // R8UI
- {vk::Format::eR16G16B16A16Sfloat, Attachable | Storage}, // RGBA16F
- {vk::Format::eR16G16B16A16Unorm, Attachable | Storage}, // RGBA16U
- {vk::Format::eR16G16B16A16Snorm, Attachable | Storage}, // RGBA16S
- {vk::Format::eR16G16B16A16Uint, Attachable | Storage}, // RGBA16UI
- {vk::Format::eB10G11R11UfloatPack32, Attachable | Storage}, // R11FG11FB10F
- {vk::Format::eR32G32B32A32Uint, Attachable | Storage}, // RGBA32UI
- {vk::Format::eBc1RgbaUnormBlock, {}}, // DXT1
- {vk::Format::eBc2UnormBlock, {}}, // DXT23
- {vk::Format::eBc3UnormBlock, {}}, // DXT45
- {vk::Format::eBc4UnormBlock, {}}, // DXN1
- {vk::Format::eBc5UnormBlock, {}}, // DXN2UNORM
- {vk::Format::eBc5SnormBlock, {}}, // DXN2SNORM
- {vk::Format::eBc7UnormBlock, {}}, // BC7U
- {vk::Format::eBc6HUfloatBlock, {}}, // BC6H_UF16
- {vk::Format::eBc6HSfloatBlock, {}}, // BC6H_SF16
- {vk::Format::eAstc4x4UnormBlock, {}}, // ASTC_2D_4X4
- {vk::Format::eB8G8R8A8Unorm, {}}, // BGRA8
- {vk::Format::eR32G32B32A32Sfloat, Attachable | Storage}, // RGBA32F
- {vk::Format::eR32G32Sfloat, Attachable | Storage}, // RG32F
- {vk::Format::eR32Sfloat, Attachable | Storage}, // R32F
- {vk::Format::eR16Sfloat, Attachable | Storage}, // R16F
- {vk::Format::eR16Unorm, Attachable | Storage}, // R16U
- {vk::Format::eUndefined, {}}, // R16S
- {vk::Format::eUndefined, {}}, // R16UI
- {vk::Format::eUndefined, {}}, // R16I
- {vk::Format::eR16G16Unorm, Attachable | Storage}, // RG16
- {vk::Format::eR16G16Sfloat, Attachable | Storage}, // RG16F
- {vk::Format::eUndefined, {}}, // RG16UI
- {vk::Format::eUndefined, {}}, // RG16I
- {vk::Format::eR16G16Snorm, Attachable | Storage}, // RG16S
- {vk::Format::eUndefined, {}}, // RGB32F
- {vk::Format::eR8G8B8A8Srgb, Attachable}, // RGBA8_SRGB
- {vk::Format::eR8G8Unorm, Attachable | Storage}, // RG8U
- {vk::Format::eR8G8Snorm, Attachable | Storage}, // RG8S
- {vk::Format::eR32G32Uint, Attachable | Storage}, // RG32UI
- {vk::Format::eUndefined, {}}, // RGBX16F
- {vk::Format::eR32Uint, Attachable | Storage}, // R32UI
- {vk::Format::eR32Sint, Attachable | Storage}, // R32I
- {vk::Format::eAstc8x8UnormBlock, {}}, // ASTC_2D_8X8
- {vk::Format::eUndefined, {}}, // ASTC_2D_8X5
- {vk::Format::eUndefined, {}}, // ASTC_2D_5X4
- {vk::Format::eUndefined, {}}, // BGRA8_SRGB
- {vk::Format::eBc1RgbaSrgbBlock, {}}, // DXT1_SRGB
- {vk::Format::eBc2SrgbBlock, {}}, // DXT23_SRGB
- {vk::Format::eBc3SrgbBlock, {}}, // DXT45_SRGB
- {vk::Format::eBc7SrgbBlock, {}}, // BC7U_SRGB
- {vk::Format::eR4G4B4A4UnormPack16, Attachable}, // R4G4B4A4U
- {vk::Format::eAstc4x4SrgbBlock, {}}, // ASTC_2D_4X4_SRGB
- {vk::Format::eAstc8x8SrgbBlock, {}}, // ASTC_2D_8X8_SRGB
- {vk::Format::eAstc8x5SrgbBlock, {}}, // ASTC_2D_8X5_SRGB
- {vk::Format::eAstc5x4SrgbBlock, {}}, // ASTC_2D_5X4_SRGB
- {vk::Format::eAstc5x5UnormBlock, {}}, // ASTC_2D_5X5
- {vk::Format::eAstc5x5SrgbBlock, {}}, // ASTC_2D_5X5_SRGB
- {vk::Format::eAstc10x8UnormBlock, {}}, // ASTC_2D_10X8
- {vk::Format::eAstc10x8SrgbBlock, {}}, // ASTC_2D_10X8_SRGB
- {vk::Format::eAstc6x6UnormBlock, {}}, // ASTC_2D_6X6
- {vk::Format::eAstc6x6SrgbBlock, {}}, // ASTC_2D_6X6_SRGB
- {vk::Format::eAstc10x10UnormBlock, {}}, // ASTC_2D_10X10
- {vk::Format::eAstc10x10SrgbBlock, {}}, // ASTC_2D_10X10_SRGB
- {vk::Format::eAstc12x12UnormBlock, {}}, // ASTC_2D_12X12
- {vk::Format::eAstc12x12SrgbBlock, {}}, // ASTC_2D_12X12_SRGB
- {vk::Format::eAstc8x6UnormBlock, {}}, // ASTC_2D_8X6
- {vk::Format::eAstc8x6SrgbBlock, {}}, // ASTC_2D_8X6_SRGB
- {vk::Format::eAstc6x5UnormBlock, {}}, // ASTC_2D_6X5
- {vk::Format::eAstc6x5SrgbBlock, {}}, // ASTC_2D_6X5_SRGB
- {vk::Format::eE5B9G9R9UfloatPack32, {}}, // E5B9G9R9F
+ {VK_FORMAT_A8B8G8R8_UNORM_PACK32, Attachable | Storage}, // ABGR8U
+ {VK_FORMAT_A8B8G8R8_SNORM_PACK32, Attachable | Storage}, // ABGR8S
+ {VK_FORMAT_A8B8G8R8_UINT_PACK32, Attachable | Storage}, // ABGR8UI
+ {VK_FORMAT_B5G6R5_UNORM_PACK16}, // B5G6R5U
+ {VK_FORMAT_A2B10G10R10_UNORM_PACK32, Attachable | Storage}, // A2B10G10R10U
+ {VK_FORMAT_A1R5G5B5_UNORM_PACK16, Attachable}, // A1B5G5R5U (flipped with swizzle)
+ {VK_FORMAT_R8_UNORM, Attachable | Storage}, // R8U
+ {VK_FORMAT_R8_UINT, Attachable | Storage}, // R8UI
+ {VK_FORMAT_R16G16B16A16_SFLOAT, Attachable | Storage}, // RGBA16F
+ {VK_FORMAT_R16G16B16A16_UNORM, Attachable | Storage}, // RGBA16U
+ {VK_FORMAT_R16G16B16A16_SNORM, Attachable | Storage}, // RGBA16S
+ {VK_FORMAT_R16G16B16A16_UINT, Attachable | Storage}, // RGBA16UI
+ {VK_FORMAT_B10G11R11_UFLOAT_PACK32, Attachable | Storage}, // R11FG11FB10F
+ {VK_FORMAT_R32G32B32A32_UINT, Attachable | Storage}, // RGBA32UI
+ {VK_FORMAT_BC1_RGBA_UNORM_BLOCK}, // DXT1
+ {VK_FORMAT_BC2_UNORM_BLOCK}, // DXT23
+ {VK_FORMAT_BC3_UNORM_BLOCK}, // DXT45
+ {VK_FORMAT_BC4_UNORM_BLOCK}, // DXN1
+ {VK_FORMAT_BC5_UNORM_BLOCK}, // DXN2UNORM
+ {VK_FORMAT_BC5_SNORM_BLOCK}, // DXN2SNORM
+ {VK_FORMAT_BC7_UNORM_BLOCK}, // BC7U
+ {VK_FORMAT_BC6H_UFLOAT_BLOCK}, // BC6H_UF16
+ {VK_FORMAT_BC6H_SFLOAT_BLOCK}, // BC6H_SF16
+ {VK_FORMAT_ASTC_4x4_UNORM_BLOCK}, // ASTC_2D_4X4
+ {VK_FORMAT_B8G8R8A8_UNORM}, // BGRA8
+ {VK_FORMAT_R32G32B32A32_SFLOAT, Attachable | Storage}, // RGBA32F
+ {VK_FORMAT_R32G32_SFLOAT, Attachable | Storage}, // RG32F
+ {VK_FORMAT_R32_SFLOAT, Attachable | Storage}, // R32F
+ {VK_FORMAT_R16_SFLOAT, Attachable | Storage}, // R16F
+ {VK_FORMAT_R16_UNORM, Attachable | Storage}, // R16U
+ {VK_FORMAT_UNDEFINED}, // R16S
+ {VK_FORMAT_UNDEFINED}, // R16UI
+ {VK_FORMAT_UNDEFINED}, // R16I
+ {VK_FORMAT_R16G16_UNORM, Attachable | Storage}, // RG16
+ {VK_FORMAT_R16G16_SFLOAT, Attachable | Storage}, // RG16F
+ {VK_FORMAT_UNDEFINED}, // RG16UI
+ {VK_FORMAT_UNDEFINED}, // RG16I
+ {VK_FORMAT_R16G16_SNORM, Attachable | Storage}, // RG16S
+ {VK_FORMAT_UNDEFINED}, // RGB32F
+ {VK_FORMAT_R8G8B8A8_SRGB, Attachable}, // RGBA8_SRGB
+ {VK_FORMAT_R8G8_UNORM, Attachable | Storage}, // RG8U
+ {VK_FORMAT_R8G8_SNORM, Attachable | Storage}, // RG8S
+ {VK_FORMAT_R32G32_UINT, Attachable | Storage}, // RG32UI
+ {VK_FORMAT_UNDEFINED}, // RGBX16F
+ {VK_FORMAT_R32_UINT, Attachable | Storage}, // R32UI
+ {VK_FORMAT_R32_SINT, Attachable | Storage}, // R32I
+ {VK_FORMAT_ASTC_8x8_UNORM_BLOCK}, // ASTC_2D_8X8
+ {VK_FORMAT_UNDEFINED}, // ASTC_2D_8X5
+ {VK_FORMAT_UNDEFINED}, // ASTC_2D_5X4
+ {VK_FORMAT_UNDEFINED}, // BGRA8_SRGB
+ {VK_FORMAT_BC1_RGBA_SRGB_BLOCK}, // DXT1_SRGB
+ {VK_FORMAT_BC2_SRGB_BLOCK}, // DXT23_SRGB
+ {VK_FORMAT_BC3_SRGB_BLOCK}, // DXT45_SRGB
+ {VK_FORMAT_BC7_SRGB_BLOCK}, // BC7U_SRGB
+ {VK_FORMAT_R4G4B4A4_UNORM_PACK16, Attachable}, // R4G4B4A4U
+ {VK_FORMAT_ASTC_4x4_SRGB_BLOCK}, // ASTC_2D_4X4_SRGB
+ {VK_FORMAT_ASTC_8x8_SRGB_BLOCK}, // ASTC_2D_8X8_SRGB
+ {VK_FORMAT_ASTC_8x5_SRGB_BLOCK}, // ASTC_2D_8X5_SRGB
+ {VK_FORMAT_ASTC_5x4_SRGB_BLOCK}, // ASTC_2D_5X4_SRGB
+ {VK_FORMAT_ASTC_5x5_UNORM_BLOCK}, // ASTC_2D_5X5
+ {VK_FORMAT_ASTC_5x5_SRGB_BLOCK}, // ASTC_2D_5X5_SRGB
+ {VK_FORMAT_ASTC_10x8_UNORM_BLOCK}, // ASTC_2D_10X8
+ {VK_FORMAT_ASTC_10x8_SRGB_BLOCK}, // ASTC_2D_10X8_SRGB
+ {VK_FORMAT_ASTC_6x6_UNORM_BLOCK}, // ASTC_2D_6X6
+ {VK_FORMAT_ASTC_6x6_SRGB_BLOCK}, // ASTC_2D_6X6_SRGB
+ {VK_FORMAT_ASTC_10x10_UNORM_BLOCK}, // ASTC_2D_10X10
+ {VK_FORMAT_ASTC_10x10_SRGB_BLOCK}, // ASTC_2D_10X10_SRGB
+ {VK_FORMAT_ASTC_12x12_UNORM_BLOCK}, // ASTC_2D_12X12
+ {VK_FORMAT_ASTC_12x12_SRGB_BLOCK}, // ASTC_2D_12X12_SRGB
+ {VK_FORMAT_ASTC_8x6_UNORM_BLOCK}, // ASTC_2D_8X6
+ {VK_FORMAT_ASTC_8x6_SRGB_BLOCK}, // ASTC_2D_8X6_SRGB
+ {VK_FORMAT_ASTC_6x5_UNORM_BLOCK}, // ASTC_2D_6X5
+ {VK_FORMAT_ASTC_6x5_SRGB_BLOCK}, // ASTC_2D_6X5_SRGB
+ {VK_FORMAT_E5B9G9R9_UFLOAT_PACK32}, // E5B9G9R9F
// Depth formats
- {vk::Format::eD32Sfloat, Attachable}, // Z32F
- {vk::Format::eD16Unorm, Attachable}, // Z16
+ {VK_FORMAT_D32_SFLOAT, Attachable}, // Z32F
+ {VK_FORMAT_D16_UNORM, Attachable}, // Z16
// DepthStencil formats
- {vk::Format::eD24UnormS8Uint, Attachable}, // Z24S8
- {vk::Format::eD24UnormS8Uint, Attachable}, // S8Z24 (emulated)
- {vk::Format::eD32SfloatS8Uint, Attachable}, // Z32FS8
+ {VK_FORMAT_D24_UNORM_S8_UINT, Attachable}, // Z24S8
+ {VK_FORMAT_D24_UNORM_S8_UINT, Attachable}, // S8Z24 (emulated)
+ {VK_FORMAT_D32_SFLOAT_S8_UINT, Attachable}, // Z32FS8
};
static_assert(std::size(tex_format_tuples) == VideoCore::Surface::MaxPixelFormat);
@@ -212,106 +215,106 @@ FormatInfo SurfaceFormat(const VKDevice& device, FormatType format_type, PixelFo
ASSERT(static_cast<std::size_t>(pixel_format) < std::size(tex_format_tuples));
auto tuple = tex_format_tuples[static_cast<std::size_t>(pixel_format)];
- if (tuple.format == vk::Format::eUndefined) {
+ if (tuple.format == VK_FORMAT_UNDEFINED) {
UNIMPLEMENTED_MSG("Unimplemented texture format with pixel format={}",
static_cast<u32>(pixel_format));
- return {vk::Format::eA8B8G8R8UnormPack32, true, true};
+ return {VK_FORMAT_A8B8G8R8_UNORM_PACK32, true, true};
}
// Use ABGR8 on hardware that doesn't support ASTC natively
if (!device.IsOptimalAstcSupported() && VideoCore::Surface::IsPixelFormatASTC(pixel_format)) {
tuple.format = VideoCore::Surface::IsPixelFormatSRGB(pixel_format)
- ? vk::Format::eA8B8G8R8SrgbPack32
- : vk::Format::eA8B8G8R8UnormPack32;
+ ? VK_FORMAT_A8B8G8R8_SRGB_PACK32
+ : VK_FORMAT_A8B8G8R8_UNORM_PACK32;
}
const bool attachable = tuple.usage & Attachable;
const bool storage = tuple.usage & Storage;
- vk::FormatFeatureFlags usage;
+ VkFormatFeatureFlags usage;
if (format_type == FormatType::Buffer) {
- usage = vk::FormatFeatureFlagBits::eStorageTexelBuffer |
- vk::FormatFeatureFlagBits::eUniformTexelBuffer;
+ usage =
+ VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT | VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT;
} else {
- usage = vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eTransferDst |
- vk::FormatFeatureFlagBits::eTransferSrc;
+ usage = VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT |
+ VK_FORMAT_FEATURE_TRANSFER_SRC_BIT;
if (attachable) {
- usage |= IsZetaFormat(pixel_format) ? vk::FormatFeatureFlagBits::eDepthStencilAttachment
- : vk::FormatFeatureFlagBits::eColorAttachment;
+ usage |= IsZetaFormat(pixel_format) ? VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
+ : VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
}
if (storage) {
- usage |= vk::FormatFeatureFlagBits::eStorageImage;
+ usage |= VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT;
}
}
return {device.GetSupportedFormat(tuple.format, usage, format_type), attachable, storage};
}
-vk::ShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage) {
+VkShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage) {
switch (stage) {
case Tegra::Engines::ShaderType::Vertex:
- return vk::ShaderStageFlagBits::eVertex;
+ return VK_SHADER_STAGE_VERTEX_BIT;
case Tegra::Engines::ShaderType::TesselationControl:
- return vk::ShaderStageFlagBits::eTessellationControl;
+ return VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT;
case Tegra::Engines::ShaderType::TesselationEval:
- return vk::ShaderStageFlagBits::eTessellationEvaluation;
+ return VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT;
case Tegra::Engines::ShaderType::Geometry:
- return vk::ShaderStageFlagBits::eGeometry;
+ return VK_SHADER_STAGE_GEOMETRY_BIT;
case Tegra::Engines::ShaderType::Fragment:
- return vk::ShaderStageFlagBits::eFragment;
+ return VK_SHADER_STAGE_FRAGMENT_BIT;
case Tegra::Engines::ShaderType::Compute:
- return vk::ShaderStageFlagBits::eCompute;
+ return VK_SHADER_STAGE_COMPUTE_BIT;
}
UNIMPLEMENTED_MSG("Unimplemented shader stage={}", static_cast<u32>(stage));
return {};
}
-vk::PrimitiveTopology PrimitiveTopology([[maybe_unused]] const VKDevice& device,
- Maxwell::PrimitiveTopology topology) {
+VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const VKDevice& device,
+ Maxwell::PrimitiveTopology topology) {
switch (topology) {
case Maxwell::PrimitiveTopology::Points:
- return vk::PrimitiveTopology::ePointList;
+ return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
case Maxwell::PrimitiveTopology::Lines:
- return vk::PrimitiveTopology::eLineList;
+ return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
case Maxwell::PrimitiveTopology::LineStrip:
- return vk::PrimitiveTopology::eLineStrip;
+ return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
case Maxwell::PrimitiveTopology::Triangles:
- return vk::PrimitiveTopology::eTriangleList;
+ return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case Maxwell::PrimitiveTopology::TriangleStrip:
- return vk::PrimitiveTopology::eTriangleStrip;
+ return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
case Maxwell::PrimitiveTopology::TriangleFan:
- return vk::PrimitiveTopology::eTriangleFan;
+ return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
case Maxwell::PrimitiveTopology::Quads:
// TODO(Rodrigo): Use VK_PRIMITIVE_TOPOLOGY_QUAD_LIST_EXT whenever it releases
- return vk::PrimitiveTopology::eTriangleList;
+ return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case Maxwell::PrimitiveTopology::Patches:
- return vk::PrimitiveTopology::ePatchList;
+ return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
default:
UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
return {};
}
}
-vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size) {
+VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size) {
switch (type) {
case Maxwell::VertexAttribute::Type::SignedNorm:
switch (size) {
case Maxwell::VertexAttribute::Size::Size_8:
- return vk::Format::eR8Snorm;
+ return VK_FORMAT_R8_SNORM;
case Maxwell::VertexAttribute::Size::Size_8_8:
- return vk::Format::eR8G8Snorm;
+ return VK_FORMAT_R8G8_SNORM;
case Maxwell::VertexAttribute::Size::Size_8_8_8:
- return vk::Format::eR8G8B8Snorm;
+ return VK_FORMAT_R8G8B8_SNORM;
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
- return vk::Format::eR8G8B8A8Snorm;
+ return VK_FORMAT_R8G8B8A8_SNORM;
case Maxwell::VertexAttribute::Size::Size_16:
- return vk::Format::eR16Snorm;
+ return VK_FORMAT_R16_SNORM;
case Maxwell::VertexAttribute::Size::Size_16_16:
- return vk::Format::eR16G16Snorm;
+ return VK_FORMAT_R16G16_SNORM;
case Maxwell::VertexAttribute::Size::Size_16_16_16:
- return vk::Format::eR16G16B16Snorm;
+ return VK_FORMAT_R16G16B16_SNORM;
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
- return vk::Format::eR16G16B16A16Snorm;
+ return VK_FORMAT_R16G16B16A16_SNORM;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
- return vk::Format::eA2B10G10R10SnormPack32;
+ return VK_FORMAT_A2B10G10R10_SNORM_PACK32;
default:
break;
}
@@ -319,23 +322,23 @@ vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttr
case Maxwell::VertexAttribute::Type::UnsignedNorm:
switch (size) {
case Maxwell::VertexAttribute::Size::Size_8:
- return vk::Format::eR8Unorm;
+ return VK_FORMAT_R8_UNORM;
case Maxwell::VertexAttribute::Size::Size_8_8:
- return vk::Format::eR8G8Unorm;
+ return VK_FORMAT_R8G8_UNORM;
case Maxwell::VertexAttribute::Size::Size_8_8_8:
- return vk::Format::eR8G8B8Unorm;
+ return VK_FORMAT_R8G8B8_UNORM;
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
- return vk::Format::eR8G8B8A8Unorm;
+ return VK_FORMAT_R8G8B8A8_UNORM;
case Maxwell::VertexAttribute::Size::Size_16:
- return vk::Format::eR16Unorm;
+ return VK_FORMAT_R16_UNORM;
case Maxwell::VertexAttribute::Size::Size_16_16:
- return vk::Format::eR16G16Unorm;
+ return VK_FORMAT_R16G16_UNORM;
case Maxwell::VertexAttribute::Size::Size_16_16_16:
- return vk::Format::eR16G16B16Unorm;
+ return VK_FORMAT_R16G16B16_UNORM;
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
- return vk::Format::eR16G16B16A16Unorm;
+ return VK_FORMAT_R16G16B16A16_UNORM;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
- return vk::Format::eA2B10G10R10UnormPack32;
+ return VK_FORMAT_A2B10G10R10_UNORM_PACK32;
default:
break;
}
@@ -343,59 +346,59 @@ vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttr
case Maxwell::VertexAttribute::Type::SignedInt:
switch (size) {
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
- return vk::Format::eR16G16B16A16Sint;
+ return VK_FORMAT_R16G16B16A16_SINT;
case Maxwell::VertexAttribute::Size::Size_8:
- return vk::Format::eR8Sint;
+ return VK_FORMAT_R8_SINT;
case Maxwell::VertexAttribute::Size::Size_8_8:
- return vk::Format::eR8G8Sint;
+ return VK_FORMAT_R8G8_SINT;
case Maxwell::VertexAttribute::Size::Size_8_8_8:
- return vk::Format::eR8G8B8Sint;
+ return VK_FORMAT_R8G8B8_SINT;
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
- return vk::Format::eR8G8B8A8Sint;
+ return VK_FORMAT_R8G8B8A8_SINT;
case Maxwell::VertexAttribute::Size::Size_32:
- return vk::Format::eR32Sint;
+ return VK_FORMAT_R32_SINT;
default:
break;
}
case Maxwell::VertexAttribute::Type::UnsignedInt:
switch (size) {
case Maxwell::VertexAttribute::Size::Size_8:
- return vk::Format::eR8Uint;
+ return VK_FORMAT_R8_UINT;
case Maxwell::VertexAttribute::Size::Size_8_8:
- return vk::Format::eR8G8Uint;
+ return VK_FORMAT_R8G8_UINT;
case Maxwell::VertexAttribute::Size::Size_8_8_8:
- return vk::Format::eR8G8B8Uint;
+ return VK_FORMAT_R8G8B8_UINT;
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
- return vk::Format::eR8G8B8A8Uint;
+ return VK_FORMAT_R8G8B8A8_UINT;
case Maxwell::VertexAttribute::Size::Size_32:
- return vk::Format::eR32Uint;
+ return VK_FORMAT_R32_UINT;
case Maxwell::VertexAttribute::Size::Size_32_32:
- return vk::Format::eR32G32Uint;
+ return VK_FORMAT_R32G32_UINT;
case Maxwell::VertexAttribute::Size::Size_32_32_32:
- return vk::Format::eR32G32B32Uint;
+ return VK_FORMAT_R32G32B32_UINT;
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
- return vk::Format::eR32G32B32A32Uint;
+ return VK_FORMAT_R32G32B32A32_UINT;
default:
break;
}
case Maxwell::VertexAttribute::Type::UnsignedScaled:
switch (size) {
case Maxwell::VertexAttribute::Size::Size_8:
- return vk::Format::eR8Uscaled;
+ return VK_FORMAT_R8_USCALED;
case Maxwell::VertexAttribute::Size::Size_8_8:
- return vk::Format::eR8G8Uscaled;
+ return VK_FORMAT_R8G8_USCALED;
case Maxwell::VertexAttribute::Size::Size_8_8_8:
- return vk::Format::eR8G8B8Uscaled;
+ return VK_FORMAT_R8G8B8_USCALED;
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
- return vk::Format::eR8G8B8A8Uscaled;
+ return VK_FORMAT_R8G8B8A8_USCALED;
case Maxwell::VertexAttribute::Size::Size_16:
- return vk::Format::eR16Uscaled;
+ return VK_FORMAT_R16_USCALED;
case Maxwell::VertexAttribute::Size::Size_16_16:
- return vk::Format::eR16G16Uscaled;
+ return VK_FORMAT_R16G16_USCALED;
case Maxwell::VertexAttribute::Size::Size_16_16_16:
- return vk::Format::eR16G16B16Uscaled;
+ return VK_FORMAT_R16G16B16_USCALED;
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
- return vk::Format::eR16G16B16A16Uscaled;
+ return VK_FORMAT_R16G16B16A16_USCALED;
default:
break;
}
@@ -403,21 +406,21 @@ vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttr
case Maxwell::VertexAttribute::Type::SignedScaled:
switch (size) {
case Maxwell::VertexAttribute::Size::Size_8:
- return vk::Format::eR8Sscaled;
+ return VK_FORMAT_R8_SSCALED;
case Maxwell::VertexAttribute::Size::Size_8_8:
- return vk::Format::eR8G8Sscaled;
+ return VK_FORMAT_R8G8_SSCALED;
case Maxwell::VertexAttribute::Size::Size_8_8_8:
- return vk::Format::eR8G8B8Sscaled;
+ return VK_FORMAT_R8G8B8_SSCALED;
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
- return vk::Format::eR8G8B8A8Sscaled;
+ return VK_FORMAT_R8G8B8A8_SSCALED;
case Maxwell::VertexAttribute::Size::Size_16:
- return vk::Format::eR16Sscaled;
+ return VK_FORMAT_R16_SSCALED;
case Maxwell::VertexAttribute::Size::Size_16_16:
- return vk::Format::eR16G16Sscaled;
+ return VK_FORMAT_R16G16_SSCALED;
case Maxwell::VertexAttribute::Size::Size_16_16_16:
- return vk::Format::eR16G16B16Sscaled;
+ return VK_FORMAT_R16G16B16_SSCALED;
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
- return vk::Format::eR16G16B16A16Sscaled;
+ return VK_FORMAT_R16G16B16A16_SSCALED;
default:
break;
}
@@ -425,21 +428,21 @@ vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttr
case Maxwell::VertexAttribute::Type::Float:
switch (size) {
case Maxwell::VertexAttribute::Size::Size_32:
- return vk::Format::eR32Sfloat;
+ return VK_FORMAT_R32_SFLOAT;
case Maxwell::VertexAttribute::Size::Size_32_32:
- return vk::Format::eR32G32Sfloat;
+ return VK_FORMAT_R32G32_SFLOAT;
case Maxwell::VertexAttribute::Size::Size_32_32_32:
- return vk::Format::eR32G32B32Sfloat;
+ return VK_FORMAT_R32G32B32_SFLOAT;
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
- return vk::Format::eR32G32B32A32Sfloat;
+ return VK_FORMAT_R32G32B32A32_SFLOAT;
case Maxwell::VertexAttribute::Size::Size_16:
- return vk::Format::eR16Sfloat;
+ return VK_FORMAT_R16_SFLOAT;
case Maxwell::VertexAttribute::Size::Size_16_16:
- return vk::Format::eR16G16Sfloat;
+ return VK_FORMAT_R16G16_SFLOAT;
case Maxwell::VertexAttribute::Size::Size_16_16_16:
- return vk::Format::eR16G16B16Sfloat;
+ return VK_FORMAT_R16G16B16_SFLOAT;
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
- return vk::Format::eR16G16B16A16Sfloat;
+ return VK_FORMAT_R16G16B16A16_SFLOAT;
default:
break;
}
@@ -450,210 +453,210 @@ vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttr
return {};
}
-vk::CompareOp ComparisonOp(Maxwell::ComparisonOp comparison) {
+VkCompareOp ComparisonOp(Maxwell::ComparisonOp comparison) {
switch (comparison) {
case Maxwell::ComparisonOp::Never:
case Maxwell::ComparisonOp::NeverOld:
- return vk::CompareOp::eNever;
+ return VK_COMPARE_OP_NEVER;
case Maxwell::ComparisonOp::Less:
case Maxwell::ComparisonOp::LessOld:
- return vk::CompareOp::eLess;
+ return VK_COMPARE_OP_LESS;
case Maxwell::ComparisonOp::Equal:
case Maxwell::ComparisonOp::EqualOld:
- return vk::CompareOp::eEqual;
+ return VK_COMPARE_OP_EQUAL;
case Maxwell::ComparisonOp::LessEqual:
case Maxwell::ComparisonOp::LessEqualOld:
- return vk::CompareOp::eLessOrEqual;
+ return VK_COMPARE_OP_LESS_OR_EQUAL;
case Maxwell::ComparisonOp::Greater:
case Maxwell::ComparisonOp::GreaterOld:
- return vk::CompareOp::eGreater;
+ return VK_COMPARE_OP_GREATER;
case Maxwell::ComparisonOp::NotEqual:
case Maxwell::ComparisonOp::NotEqualOld:
- return vk::CompareOp::eNotEqual;
+ return VK_COMPARE_OP_NOT_EQUAL;
case Maxwell::ComparisonOp::GreaterEqual:
case Maxwell::ComparisonOp::GreaterEqualOld:
- return vk::CompareOp::eGreaterOrEqual;
+ return VK_COMPARE_OP_GREATER_OR_EQUAL;
case Maxwell::ComparisonOp::Always:
case Maxwell::ComparisonOp::AlwaysOld:
- return vk::CompareOp::eAlways;
+ return VK_COMPARE_OP_ALWAYS;
}
UNIMPLEMENTED_MSG("Unimplemented comparison op={}", static_cast<u32>(comparison));
return {};
}
-vk::IndexType IndexFormat(const VKDevice& device, Maxwell::IndexFormat index_format) {
+VkIndexType IndexFormat(const VKDevice& device, Maxwell::IndexFormat index_format) {
switch (index_format) {
case Maxwell::IndexFormat::UnsignedByte:
if (!device.IsExtIndexTypeUint8Supported()) {
UNIMPLEMENTED_MSG("Native uint8 indices are not supported on this device");
- return vk::IndexType::eUint16;
+ return VK_INDEX_TYPE_UINT16;
}
- return vk::IndexType::eUint8EXT;
+ return VK_INDEX_TYPE_UINT8_EXT;
case Maxwell::IndexFormat::UnsignedShort:
- return vk::IndexType::eUint16;
+ return VK_INDEX_TYPE_UINT16;
case Maxwell::IndexFormat::UnsignedInt:
- return vk::IndexType::eUint32;
+ return VK_INDEX_TYPE_UINT32;
}
UNIMPLEMENTED_MSG("Unimplemented index_format={}", static_cast<u32>(index_format));
return {};
}
-vk::StencilOp StencilOp(Maxwell::StencilOp stencil_op) {
+VkStencilOp StencilOp(Maxwell::StencilOp stencil_op) {
switch (stencil_op) {
case Maxwell::StencilOp::Keep:
case Maxwell::StencilOp::KeepOGL:
- return vk::StencilOp::eKeep;
+ return VK_STENCIL_OP_KEEP;
case Maxwell::StencilOp::Zero:
case Maxwell::StencilOp::ZeroOGL:
- return vk::StencilOp::eZero;
+ return VK_STENCIL_OP_ZERO;
case Maxwell::StencilOp::Replace:
case Maxwell::StencilOp::ReplaceOGL:
- return vk::StencilOp::eReplace;
+ return VK_STENCIL_OP_REPLACE;
case Maxwell::StencilOp::Incr:
case Maxwell::StencilOp::IncrOGL:
- return vk::StencilOp::eIncrementAndClamp;
+ return VK_STENCIL_OP_INCREMENT_AND_CLAMP;
case Maxwell::StencilOp::Decr:
case Maxwell::StencilOp::DecrOGL:
- return vk::StencilOp::eDecrementAndClamp;
+ return VK_STENCIL_OP_DECREMENT_AND_CLAMP;
case Maxwell::StencilOp::Invert:
case Maxwell::StencilOp::InvertOGL:
- return vk::StencilOp::eInvert;
+ return VK_STENCIL_OP_INVERT;
case Maxwell::StencilOp::IncrWrap:
case Maxwell::StencilOp::IncrWrapOGL:
- return vk::StencilOp::eIncrementAndWrap;
+ return VK_STENCIL_OP_INCREMENT_AND_WRAP;
case Maxwell::StencilOp::DecrWrap:
case Maxwell::StencilOp::DecrWrapOGL:
- return vk::StencilOp::eDecrementAndWrap;
+ return VK_STENCIL_OP_DECREMENT_AND_WRAP;
}
UNIMPLEMENTED_MSG("Unimplemented stencil op={}", static_cast<u32>(stencil_op));
return {};
}
-vk::BlendOp BlendEquation(Maxwell::Blend::Equation equation) {
+VkBlendOp BlendEquation(Maxwell::Blend::Equation equation) {
switch (equation) {
case Maxwell::Blend::Equation::Add:
case Maxwell::Blend::Equation::AddGL:
- return vk::BlendOp::eAdd;
+ return VK_BLEND_OP_ADD;
case Maxwell::Blend::Equation::Subtract:
case Maxwell::Blend::Equation::SubtractGL:
- return vk::BlendOp::eSubtract;
+ return VK_BLEND_OP_SUBTRACT;
case Maxwell::Blend::Equation::ReverseSubtract:
case Maxwell::Blend::Equation::ReverseSubtractGL:
- return vk::BlendOp::eReverseSubtract;
+ return VK_BLEND_OP_REVERSE_SUBTRACT;
case Maxwell::Blend::Equation::Min:
case Maxwell::Blend::Equation::MinGL:
- return vk::BlendOp::eMin;
+ return VK_BLEND_OP_MIN;
case Maxwell::Blend::Equation::Max:
case Maxwell::Blend::Equation::MaxGL:
- return vk::BlendOp::eMax;
+ return VK_BLEND_OP_MAX;
}
UNIMPLEMENTED_MSG("Unimplemented blend equation={}", static_cast<u32>(equation));
return {};
}
-vk::BlendFactor BlendFactor(Maxwell::Blend::Factor factor) {
+VkBlendFactor BlendFactor(Maxwell::Blend::Factor factor) {
switch (factor) {
case Maxwell::Blend::Factor::Zero:
case Maxwell::Blend::Factor::ZeroGL:
- return vk::BlendFactor::eZero;
+ return VK_BLEND_FACTOR_ZERO;
case Maxwell::Blend::Factor::One:
case Maxwell::Blend::Factor::OneGL:
- return vk::BlendFactor::eOne;
+ return VK_BLEND_FACTOR_ONE;
case Maxwell::Blend::Factor::SourceColor:
case Maxwell::Blend::Factor::SourceColorGL:
- return vk::BlendFactor::eSrcColor;
+ return VK_BLEND_FACTOR_SRC_COLOR;
case Maxwell::Blend::Factor::OneMinusSourceColor:
case Maxwell::Blend::Factor::OneMinusSourceColorGL:
- return vk::BlendFactor::eOneMinusSrcColor;
+ return VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
case Maxwell::Blend::Factor::SourceAlpha:
case Maxwell::Blend::Factor::SourceAlphaGL:
- return vk::BlendFactor::eSrcAlpha;
+ return VK_BLEND_FACTOR_SRC_ALPHA;
case Maxwell::Blend::Factor::OneMinusSourceAlpha:
case Maxwell::Blend::Factor::OneMinusSourceAlphaGL:
- return vk::BlendFactor::eOneMinusSrcAlpha;
+ return VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
case Maxwell::Blend::Factor::DestAlpha:
case Maxwell::Blend::Factor::DestAlphaGL:
- return vk::BlendFactor::eDstAlpha;
+ return VK_BLEND_FACTOR_DST_ALPHA;
case Maxwell::Blend::Factor::OneMinusDestAlpha:
case Maxwell::Blend::Factor::OneMinusDestAlphaGL:
- return vk::BlendFactor::eOneMinusDstAlpha;
+ return VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA;
case Maxwell::Blend::Factor::DestColor:
case Maxwell::Blend::Factor::DestColorGL:
- return vk::BlendFactor::eDstColor;
+ return VK_BLEND_FACTOR_DST_COLOR;
case Maxwell::Blend::Factor::OneMinusDestColor:
case Maxwell::Blend::Factor::OneMinusDestColorGL:
- return vk::BlendFactor::eOneMinusDstColor;
+ return VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR;
case Maxwell::Blend::Factor::SourceAlphaSaturate:
case Maxwell::Blend::Factor::SourceAlphaSaturateGL:
- return vk::BlendFactor::eSrcAlphaSaturate;
+ return VK_BLEND_FACTOR_SRC_ALPHA_SATURATE;
case Maxwell::Blend::Factor::Source1Color:
case Maxwell::Blend::Factor::Source1ColorGL:
- return vk::BlendFactor::eSrc1Color;
+ return VK_BLEND_FACTOR_SRC1_COLOR;
case Maxwell::Blend::Factor::OneMinusSource1Color:
case Maxwell::Blend::Factor::OneMinusSource1ColorGL:
- return vk::BlendFactor::eOneMinusSrc1Color;
+ return VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR;
case Maxwell::Blend::Factor::Source1Alpha:
case Maxwell::Blend::Factor::Source1AlphaGL:
- return vk::BlendFactor::eSrc1Alpha;
+ return VK_BLEND_FACTOR_SRC1_ALPHA;
case Maxwell::Blend::Factor::OneMinusSource1Alpha:
case Maxwell::Blend::Factor::OneMinusSource1AlphaGL:
- return vk::BlendFactor::eOneMinusSrc1Alpha;
+ return VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA;
case Maxwell::Blend::Factor::ConstantColor:
case Maxwell::Blend::Factor::ConstantColorGL:
- return vk::BlendFactor::eConstantColor;
+ return VK_BLEND_FACTOR_CONSTANT_COLOR;
case Maxwell::Blend::Factor::OneMinusConstantColor:
case Maxwell::Blend::Factor::OneMinusConstantColorGL:
- return vk::BlendFactor::eOneMinusConstantColor;
+ return VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR;
case Maxwell::Blend::Factor::ConstantAlpha:
case Maxwell::Blend::Factor::ConstantAlphaGL:
- return vk::BlendFactor::eConstantAlpha;
+ return VK_BLEND_FACTOR_CONSTANT_ALPHA;
case Maxwell::Blend::Factor::OneMinusConstantAlpha:
case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
- return vk::BlendFactor::eOneMinusConstantAlpha;
+ return VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA;
}
UNIMPLEMENTED_MSG("Unimplemented blend factor={}", static_cast<u32>(factor));
return {};
}
-vk::FrontFace FrontFace(Maxwell::FrontFace front_face) {
+VkFrontFace FrontFace(Maxwell::FrontFace front_face) {
switch (front_face) {
case Maxwell::FrontFace::ClockWise:
- return vk::FrontFace::eClockwise;
+ return VK_FRONT_FACE_CLOCKWISE;
case Maxwell::FrontFace::CounterClockWise:
- return vk::FrontFace::eCounterClockwise;
+ return VK_FRONT_FACE_COUNTER_CLOCKWISE;
}
UNIMPLEMENTED_MSG("Unimplemented front face={}", static_cast<u32>(front_face));
return {};
}
-vk::CullModeFlags CullFace(Maxwell::CullFace cull_face) {
+VkCullModeFlags CullFace(Maxwell::CullFace cull_face) {
switch (cull_face) {
case Maxwell::CullFace::Front:
- return vk::CullModeFlagBits::eFront;
+ return VK_CULL_MODE_FRONT_BIT;
case Maxwell::CullFace::Back:
- return vk::CullModeFlagBits::eBack;
+ return VK_CULL_MODE_BACK_BIT;
case Maxwell::CullFace::FrontAndBack:
- return vk::CullModeFlagBits::eFrontAndBack;
+ return VK_CULL_MODE_FRONT_AND_BACK;
}
UNIMPLEMENTED_MSG("Unimplemented cull face={}", static_cast<u32>(cull_face));
return {};
}
-vk::ComponentSwizzle SwizzleSource(Tegra::Texture::SwizzleSource swizzle) {
+VkComponentSwizzle SwizzleSource(Tegra::Texture::SwizzleSource swizzle) {
switch (swizzle) {
case Tegra::Texture::SwizzleSource::Zero:
- return vk::ComponentSwizzle::eZero;
+ return VK_COMPONENT_SWIZZLE_ZERO;
case Tegra::Texture::SwizzleSource::R:
- return vk::ComponentSwizzle::eR;
+ return VK_COMPONENT_SWIZZLE_R;
case Tegra::Texture::SwizzleSource::G:
- return vk::ComponentSwizzle::eG;
+ return VK_COMPONENT_SWIZZLE_G;
case Tegra::Texture::SwizzleSource::B:
- return vk::ComponentSwizzle::eB;
+ return VK_COMPONENT_SWIZZLE_B;
case Tegra::Texture::SwizzleSource::A:
- return vk::ComponentSwizzle::eA;
+ return VK_COMPONENT_SWIZZLE_A;
case Tegra::Texture::SwizzleSource::OneInt:
case Tegra::Texture::SwizzleSource::OneFloat:
- return vk::ComponentSwizzle::eOne;
+ return VK_COMPONENT_SWIZZLE_ONE;
}
UNIMPLEMENTED_MSG("Unimplemented swizzle source={}", static_cast<u32>(swizzle));
return {};
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.h b/src/video_core/renderer_vulkan/maxwell_to_vk.h
index 24f6ab544..81bce4c6c 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.h
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.h
@@ -6,8 +6,8 @@
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_device.h"
+#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/surface.h"
#include "video_core/textures/texture.h"
@@ -18,46 +18,45 @@ using PixelFormat = VideoCore::Surface::PixelFormat;
namespace Sampler {
-vk::Filter Filter(Tegra::Texture::TextureFilter filter);
+VkFilter Filter(Tegra::Texture::TextureFilter filter);
-vk::SamplerMipmapMode MipmapMode(Tegra::Texture::TextureMipmapFilter mipmap_filter);
+VkSamplerMipmapMode MipmapMode(Tegra::Texture::TextureMipmapFilter mipmap_filter);
-vk::SamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode wrap_mode,
- Tegra::Texture::TextureFilter filter);
+VkSamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode wrap_mode,
+ Tegra::Texture::TextureFilter filter);
-vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func);
+VkCompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func);
} // namespace Sampler
struct FormatInfo {
- vk::Format format;
+ VkFormat format;
bool attachable;
bool storage;
};
FormatInfo SurfaceFormat(const VKDevice& device, FormatType format_type, PixelFormat pixel_format);
-vk::ShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage);
+VkShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage);
-vk::PrimitiveTopology PrimitiveTopology(const VKDevice& device,
- Maxwell::PrimitiveTopology topology);
+VkPrimitiveTopology PrimitiveTopology(const VKDevice& device, Maxwell::PrimitiveTopology topology);
-vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size);
+VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size);
-vk::CompareOp ComparisonOp(Maxwell::ComparisonOp comparison);
+VkCompareOp ComparisonOp(Maxwell::ComparisonOp comparison);
-vk::IndexType IndexFormat(const VKDevice& device, Maxwell::IndexFormat index_format);
+VkIndexType IndexFormat(const VKDevice& device, Maxwell::IndexFormat index_format);
-vk::StencilOp StencilOp(Maxwell::StencilOp stencil_op);
+VkStencilOp StencilOp(Maxwell::StencilOp stencil_op);
-vk::BlendOp BlendEquation(Maxwell::Blend::Equation equation);
+VkBlendOp BlendEquation(Maxwell::Blend::Equation equation);
-vk::BlendFactor BlendFactor(Maxwell::Blend::Factor factor);
+VkBlendFactor BlendFactor(Maxwell::Blend::Factor factor);
-vk::FrontFace FrontFace(Maxwell::FrontFace front_face);
+VkFrontFace FrontFace(Maxwell::FrontFace front_face);
-vk::CullModeFlags CullFace(Maxwell::CullFace cull_face);
+VkCullModeFlags CullFace(Maxwell::CullFace cull_face);
-vk::ComponentSwizzle SwizzleSource(Tegra::Texture::SwizzleSource swizzle);
+VkComponentSwizzle SwizzleSource(Tegra::Texture::SwizzleSource swizzle);
} // namespace Vulkan::MaxwellToVK
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 9cdb4b627..dd590c38b 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -24,7 +24,6 @@
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "video_core/gpu.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/renderer_vulkan/vk_blit_screen.h"
#include "video_core/renderer_vulkan/vk_device.h"
@@ -34,8 +33,9 @@
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
+#include "video_core/renderer_vulkan/wrapper.h"
-// Include these late to avoid changing Vulkan-Hpp's dynamic dispatcher size
+// Include these late to avoid polluting previous headers
#ifdef _WIN32
#include <windows.h>
// ensure include order
@@ -54,20 +54,19 @@ namespace {
using Core::Frontend::WindowSystemType;
-VkBool32 DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity_,
+VkBool32 DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
VkDebugUtilsMessageTypeFlagsEXT type,
const VkDebugUtilsMessengerCallbackDataEXT* data,
[[maybe_unused]] void* user_data) {
- const auto severity{static_cast<vk::DebugUtilsMessageSeverityFlagBitsEXT>(severity_)};
const char* message{data->pMessage};
- if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eError) {
+ if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) {
LOG_CRITICAL(Render_Vulkan, "{}", message);
- } else if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning) {
+ } else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) {
LOG_WARNING(Render_Vulkan, "{}", message);
- } else if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eInfo) {
+ } else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT) {
LOG_INFO(Render_Vulkan, "{}", message);
- } else if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eVerbose) {
+ } else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT) {
LOG_DEBUG(Render_Vulkan, "{}", message);
}
return VK_FALSE;
@@ -94,22 +93,24 @@ Common::DynamicLibrary OpenVulkanLibrary() {
return library;
}
-UniqueInstance CreateInstance(Common::DynamicLibrary& library, vk::DispatchLoaderDynamic& dld,
- WindowSystemType window_type = WindowSystemType::Headless,
- bool enable_layers = false) {
+vk::Instance CreateInstance(Common::DynamicLibrary& library, vk::InstanceDispatch& dld,
+ WindowSystemType window_type = WindowSystemType::Headless,
+ bool enable_layers = false) {
if (!library.IsOpen()) {
LOG_ERROR(Render_Vulkan, "Vulkan library not available");
- return UniqueInstance{};
+ return {};
}
- PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
- if (!library.GetSymbol("vkGetInstanceProcAddr", &vkGetInstanceProcAddr)) {
+ if (!library.GetSymbol("vkGetInstanceProcAddr", &dld.vkGetInstanceProcAddr)) {
LOG_ERROR(Render_Vulkan, "vkGetInstanceProcAddr not present in Vulkan");
- return UniqueInstance{};
+ return {};
+ }
+ if (!vk::Load(dld)) {
+ LOG_ERROR(Render_Vulkan, "Failed to load Vulkan function pointers");
+ return {};
}
- dld.init(vkGetInstanceProcAddr);
std::vector<const char*> extensions;
- extensions.reserve(4);
+ extensions.reserve(6);
switch (window_type) {
case Core::Frontend::WindowSystemType::Headless:
break;
@@ -136,45 +137,39 @@ UniqueInstance CreateInstance(Common::DynamicLibrary& library, vk::DispatchLoade
if (enable_layers) {
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
+ extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
- u32 num_properties;
- if (vk::enumerateInstanceExtensionProperties(nullptr, &num_properties, nullptr, dld) !=
- vk::Result::eSuccess) {
- LOG_ERROR(Render_Vulkan, "Failed to query number of extension properties");
- return UniqueInstance{};
- }
- std::vector<vk::ExtensionProperties> properties(num_properties);
- if (vk::enumerateInstanceExtensionProperties(nullptr, &num_properties, properties.data(),
- dld) != vk::Result::eSuccess) {
+ const std::optional properties = vk::EnumerateInstanceExtensionProperties(dld);
+ if (!properties) {
LOG_ERROR(Render_Vulkan, "Failed to query extension properties");
- return UniqueInstance{};
+ return {};
}
for (const char* extension : extensions) {
const auto it =
- std::find_if(properties.begin(), properties.end(), [extension](const auto& prop) {
+ std::find_if(properties->begin(), properties->end(), [extension](const auto& prop) {
return !std::strcmp(extension, prop.extensionName);
});
- if (it == properties.end()) {
+ if (it == properties->end()) {
LOG_ERROR(Render_Vulkan, "Required instance extension {} is not available", extension);
- return UniqueInstance{};
+ return {};
}
}
- const vk::ApplicationInfo application_info("yuzu Emulator", VK_MAKE_VERSION(0, 1, 0),
- "yuzu Emulator", VK_MAKE_VERSION(0, 1, 0),
- VK_API_VERSION_1_1);
- const std::array layers = {"VK_LAYER_LUNARG_standard_validation"};
- const vk::InstanceCreateInfo instance_ci(
- {}, &application_info, enable_layers ? static_cast<u32>(layers.size()) : 0, layers.data(),
- static_cast<u32>(extensions.size()), extensions.data());
- vk::Instance unsafe_instance;
- if (vk::createInstance(&instance_ci, nullptr, &unsafe_instance, dld) != vk::Result::eSuccess) {
+ static constexpr std::array layers_data{"VK_LAYER_LUNARG_standard_validation"};
+ vk::Span<const char*> layers = layers_data;
+ if (!enable_layers) {
+ layers = {};
+ }
+ vk::Instance instance = vk::Instance::Create(layers, extensions, dld);
+ if (!instance) {
LOG_ERROR(Render_Vulkan, "Failed to create Vulkan instance");
- return UniqueInstance{};
+ return {};
+ }
+ if (!vk::Load(*instance, dld)) {
+ LOG_ERROR(Render_Vulkan, "Failed to load Vulkan instance function pointers");
}
- dld.init(unsafe_instance);
- return UniqueInstance(unsafe_instance, {nullptr, dld});
+ return instance;
}
std::string GetReadableVersion(u32 version) {
@@ -187,14 +182,14 @@ std::string GetDriverVersion(const VKDevice& device) {
// https://github.com/SaschaWillems/vulkan.gpuinfo.org/blob/5dddea46ea1120b0df14eef8f15ff8e318e35462/functions.php#L308-L314
const u32 version = device.GetDriverVersion();
- if (device.GetDriverID() == vk::DriverIdKHR::eNvidiaProprietary) {
+ if (device.GetDriverID() == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) {
const u32 major = (version >> 22) & 0x3ff;
const u32 minor = (version >> 14) & 0x0ff;
const u32 secondary = (version >> 6) & 0x0ff;
const u32 tertiary = version & 0x003f;
return fmt::format("{}.{}.{}.{}", major, minor, secondary, tertiary);
}
- if (device.GetDriverID() == vk::DriverIdKHR::eIntelProprietaryWindows) {
+ if (device.GetDriverID() == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR) {
const u32 major = version >> 14;
const u32 minor = version & 0x3fff;
return fmt::format("{}.{}", major, minor);
@@ -307,10 +302,8 @@ void RendererVulkan::ShutDown() {
if (!device) {
return;
}
- const auto dev = device->GetLogical();
- const auto& dld = device->GetDispatchLoader();
- if (dev && dld.vkDeviceWaitIdle) {
- dev.waitIdle(dld);
+ if (const auto& dev = device->GetLogical()) {
+ dev.WaitIdle();
}
rasterizer.reset();
@@ -326,23 +319,11 @@ bool RendererVulkan::CreateDebugCallback() {
if (!Settings::values.renderer_debug) {
return true;
}
- const vk::DebugUtilsMessengerCreateInfoEXT callback_ci(
- {},
- vk::DebugUtilsMessageSeverityFlagBitsEXT::eError |
- vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning |
- vk::DebugUtilsMessageSeverityFlagBitsEXT::eInfo |
- vk::DebugUtilsMessageSeverityFlagBitsEXT::eVerbose,
- vk::DebugUtilsMessageTypeFlagBitsEXT::eGeneral |
- vk::DebugUtilsMessageTypeFlagBitsEXT::eValidation |
- vk::DebugUtilsMessageTypeFlagBitsEXT::ePerformance,
- &DebugCallback, nullptr);
- vk::DebugUtilsMessengerEXT unsafe_callback;
- if (instance->createDebugUtilsMessengerEXT(&callback_ci, nullptr, &unsafe_callback, dld) !=
- vk::Result::eSuccess) {
+ debug_callback = instance.TryCreateDebugCallback(DebugCallback);
+ if (!debug_callback) {
LOG_ERROR(Render_Vulkan, "Failed to create debug callback");
return false;
}
- debug_callback = UniqueDebugUtilsMessengerEXT(unsafe_callback, {*instance, nullptr, dld});
return true;
}
@@ -357,8 +338,8 @@ bool RendererVulkan::CreateSurface() {
nullptr, 0, nullptr, hWnd};
const auto vkCreateWin32SurfaceKHR = reinterpret_cast<PFN_vkCreateWin32SurfaceKHR>(
dld.vkGetInstanceProcAddr(*instance, "vkCreateWin32SurfaceKHR"));
- if (!vkCreateWin32SurfaceKHR || vkCreateWin32SurfaceKHR(instance.get(), &win32_ci, nullptr,
- &unsafe_surface) != VK_SUCCESS) {
+ if (!vkCreateWin32SurfaceKHR ||
+ vkCreateWin32SurfaceKHR(*instance, &win32_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
LOG_ERROR(Render_Vulkan, "Failed to initialize Win32 surface");
return false;
}
@@ -372,8 +353,8 @@ bool RendererVulkan::CreateSurface() {
reinterpret_cast<Window>(window_info.render_surface)};
const auto vkCreateXlibSurfaceKHR = reinterpret_cast<PFN_vkCreateXlibSurfaceKHR>(
dld.vkGetInstanceProcAddr(*instance, "vkCreateXlibSurfaceKHR"));
- if (!vkCreateXlibSurfaceKHR || vkCreateXlibSurfaceKHR(instance.get(), &xlib_ci, nullptr,
- &unsafe_surface) != VK_SUCCESS) {
+ if (!vkCreateXlibSurfaceKHR ||
+ vkCreateXlibSurfaceKHR(*instance, &xlib_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
LOG_ERROR(Render_Vulkan, "Failed to initialize Xlib surface");
return false;
}
@@ -386,7 +367,7 @@ bool RendererVulkan::CreateSurface() {
const auto vkCreateWaylandSurfaceKHR = reinterpret_cast<PFN_vkCreateWaylandSurfaceKHR>(
dld.vkGetInstanceProcAddr(*instance, "vkCreateWaylandSurfaceKHR"));
if (!vkCreateWaylandSurfaceKHR ||
- vkCreateWaylandSurfaceKHR(instance.get(), &wayland_ci, nullptr, &unsafe_surface) !=
+ vkCreateWaylandSurfaceKHR(*instance, &wayland_ci, nullptr, &unsafe_surface) !=
VK_SUCCESS) {
LOG_ERROR(Render_Vulkan, "Failed to initialize Wayland surface");
return false;
@@ -398,26 +379,30 @@ bool RendererVulkan::CreateSurface() {
return false;
}
- surface = UniqueSurfaceKHR(unsafe_surface, {*instance, nullptr, dld});
+ surface = vk::SurfaceKHR(unsafe_surface, *instance, dld);
return true;
}
bool RendererVulkan::PickDevices() {
- const auto devices = instance->enumeratePhysicalDevices(dld);
+ const auto devices = instance.EnumeratePhysicalDevices();
+ if (!devices) {
+ LOG_ERROR(Render_Vulkan, "Failed to enumerate physical devices");
+ return false;
+ }
const s32 device_index = Settings::values.vulkan_device;
- if (device_index < 0 || device_index >= static_cast<s32>(devices.size())) {
+ if (device_index < 0 || device_index >= static_cast<s32>(devices->size())) {
LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
return false;
}
- const vk::PhysicalDevice physical_device = devices[static_cast<std::size_t>(device_index)];
-
- if (!VKDevice::IsSuitable(physical_device, *surface, dld)) {
+ const vk::PhysicalDevice physical_device((*devices)[static_cast<std::size_t>(device_index)],
+ dld);
+ if (!VKDevice::IsSuitable(physical_device, *surface)) {
return false;
}
- device = std::make_unique<VKDevice>(dld, physical_device, *surface);
- return device->Create(*instance);
+ device = std::make_unique<VKDevice>(*instance, physical_device, *surface, dld);
+ return device->Create();
}
void RendererVulkan::Report() const {
@@ -444,30 +429,22 @@ void RendererVulkan::Report() const {
}
std::vector<std::string> RendererVulkan::EnumerateDevices() {
- // Avoid putting DispatchLoaderDynamic, it's too large
- auto dld_memory = std::make_unique<vk::DispatchLoaderDynamic>();
- auto& dld = *dld_memory;
-
+ vk::InstanceDispatch dld;
Common::DynamicLibrary library = OpenVulkanLibrary();
- UniqueInstance instance = CreateInstance(library, dld);
+ vk::Instance instance = CreateInstance(library, dld);
if (!instance) {
return {};
}
- u32 num_devices;
- if (instance->enumeratePhysicalDevices(&num_devices, nullptr, dld) != vk::Result::eSuccess) {
- return {};
- }
- std::vector<vk::PhysicalDevice> devices(num_devices);
- if (instance->enumeratePhysicalDevices(&num_devices, devices.data(), dld) !=
- vk::Result::eSuccess) {
+ const std::optional physical_devices = instance.EnumeratePhysicalDevices();
+ if (!physical_devices) {
return {};
}
std::vector<std::string> names;
- names.reserve(num_devices);
- for (auto& device : devices) {
- names.push_back(device.getProperties(dld).deviceName);
+ names.reserve(physical_devices->size());
+ for (const auto& device : *physical_devices) {
+ names.push_back(vk::PhysicalDevice(device, dld).GetProperties().deviceName);
}
return names;
}
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index 42e253de5..18270909b 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -12,7 +12,7 @@
#include "common/dynamic_library.h"
#include "video_core/renderer_base.h"
-#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Core {
class System;
@@ -61,14 +61,14 @@ private:
Core::System& system;
Common::DynamicLibrary library;
- vk::DispatchLoaderDynamic dld;
+ vk::InstanceDispatch dld;
- UniqueInstance instance;
- UniqueSurfaceKHR surface;
+ vk::Instance instance;
+ vk::SurfaceKHR surface;
VKScreenInfo screen_info;
- UniqueDebugUtilsMessengerEXT debug_callback;
+ vk::DebugCallback debug_callback;
std::unique_ptr<VKDevice> device;
std::unique_ptr<VKSwapchain> swapchain;
std::unique_ptr<VKMemoryManager> memory_manager;
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 855cfc883..21644a7e7 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -20,7 +20,6 @@
#include "video_core/gpu.h"
#include "video_core/morton.h"
#include "video_core/rasterizer_interface.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/renderer_vulkan/vk_blit_screen.h"
#include "video_core/renderer_vulkan/vk_device.h"
@@ -30,6 +29,7 @@
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
+#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/surface.h"
namespace Vulkan {
@@ -140,16 +140,25 @@ struct ScreenRectVertex {
std::array<f32, 2> position;
std::array<f32, 2> tex_coord;
- static vk::VertexInputBindingDescription GetDescription() {
- return vk::VertexInputBindingDescription(0, sizeof(ScreenRectVertex),
- vk::VertexInputRate::eVertex);
+ static VkVertexInputBindingDescription GetDescription() {
+ VkVertexInputBindingDescription description;
+ description.binding = 0;
+ description.stride = sizeof(ScreenRectVertex);
+ description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
+ return description;
}
- static std::array<vk::VertexInputAttributeDescription, 2> GetAttributes() {
- return {vk::VertexInputAttributeDescription(0, 0, vk::Format::eR32G32Sfloat,
- offsetof(ScreenRectVertex, position)),
- vk::VertexInputAttributeDescription(1, 0, vk::Format::eR32G32Sfloat,
- offsetof(ScreenRectVertex, tex_coord))};
+ static std::array<VkVertexInputAttributeDescription, 2> GetAttributes() {
+ std::array<VkVertexInputAttributeDescription, 2> attributes;
+ attributes[0].location = 0;
+ attributes[0].binding = 0;
+ attributes[0].format = VK_FORMAT_R32G32_SFLOAT;
+ attributes[0].offset = offsetof(ScreenRectVertex, position);
+ attributes[1].location = 1;
+ attributes[1].binding = 0;
+ attributes[1].format = VK_FORMAT_R32G32_SFLOAT;
+ attributes[1].offset = offsetof(ScreenRectVertex, tex_coord);
+ return attributes;
}
};
@@ -172,16 +181,16 @@ std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) {
static_cast<std::size_t>(framebuffer.height) * GetBytesPerPixel(framebuffer);
}
-vk::Format GetFormat(const Tegra::FramebufferConfig& framebuffer) {
+VkFormat GetFormat(const Tegra::FramebufferConfig& framebuffer) {
switch (framebuffer.pixel_format) {
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
- return vk::Format::eA8B8G8R8UnormPack32;
+ return VK_FORMAT_A8B8G8R8_UNORM_PACK32;
case Tegra::FramebufferConfig::PixelFormat::RGB565:
- return vk::Format::eR5G6B5UnormPack16;
+ return VK_FORMAT_R5G6B5_UNORM_PACK16;
default:
UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}",
static_cast<u32>(framebuffer.pixel_format));
- return vk::Format::eA8B8G8R8UnormPack32;
+ return VK_FORMAT_A8B8G8R8_UNORM_PACK32;
}
}
@@ -219,8 +228,8 @@ void VKBlitScreen::Recreate() {
CreateDynamicResources();
}
-std::tuple<VKFence&, vk::Semaphore> VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
- bool use_accelerated) {
+std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated) {
RefreshResources(framebuffer);
// Finish any pending renderpass
@@ -255,46 +264,76 @@ std::tuple<VKFence&, vk::Semaphore> VKBlitScreen::Draw(const Tegra::FramebufferC
framebuffer.stride, block_height_log2, framebuffer.height, 0, 1, 1,
map.GetAddress() + image_offset, host_ptr);
- blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eTransfer,
- vk::AccessFlagBits::eTransferWrite,
- vk::ImageLayout::eTransferDstOptimal);
-
- const vk::BufferImageCopy copy(image_offset, 0, 0,
- {vk::ImageAspectFlagBits::eColor, 0, 0, 1}, {0, 0, 0},
- {framebuffer.width, framebuffer.height, 1});
- scheduler.Record([buffer_handle = *buffer, image = blit_image->GetHandle(),
- copy](auto cmdbuf, auto& dld) {
- cmdbuf.copyBufferToImage(buffer_handle, image, vk::ImageLayout::eTransferDstOptimal,
- {copy}, dld);
- });
+ blit_image->Transition(0, 1, 0, 1, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
+
+ VkBufferImageCopy copy;
+ copy.bufferOffset = image_offset;
+ copy.bufferRowLength = 0;
+ copy.bufferImageHeight = 0;
+ copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ copy.imageSubresource.mipLevel = 0;
+ copy.imageSubresource.baseArrayLayer = 0;
+ copy.imageSubresource.layerCount = 1;
+ copy.imageOffset.x = 0;
+ copy.imageOffset.y = 0;
+ copy.imageOffset.z = 0;
+ copy.imageExtent.width = framebuffer.width;
+ copy.imageExtent.height = framebuffer.height;
+ copy.imageExtent.depth = 1;
+ scheduler.Record(
+ [buffer = *buffer, image = *blit_image->GetHandle(), copy](vk::CommandBuffer cmdbuf) {
+ cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
+ });
}
map.Release();
- blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eFragmentShader,
- vk::AccessFlagBits::eShaderRead,
- vk::ImageLayout::eShaderReadOnlyOptimal);
+ blit_image->Transition(0, 1, 0, 1, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
+ VK_ACCESS_SHADER_READ_BIT, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
scheduler.Record([renderpass = *renderpass, framebuffer = *framebuffers[image_index],
descriptor_set = descriptor_sets[image_index], buffer = *buffer,
size = swapchain.GetSize(), pipeline = *pipeline,
- layout = *pipeline_layout](auto cmdbuf, auto& dld) {
- const vk::ClearValue clear_color{std::array{0.0f, 0.0f, 0.0f, 1.0f}};
- const vk::RenderPassBeginInfo renderpass_bi(renderpass, framebuffer, {{0, 0}, size}, 1,
- &clear_color);
-
- cmdbuf.beginRenderPass(renderpass_bi, vk::SubpassContents::eInline, dld);
- cmdbuf.bindPipeline(vk::PipelineBindPoint::eGraphics, pipeline, dld);
- cmdbuf.setViewport(
- 0,
- {{0.0f, 0.0f, static_cast<f32>(size.width), static_cast<f32>(size.height), 0.0f, 1.0f}},
- dld);
- cmdbuf.setScissor(0, {{{0, 0}, size}}, dld);
-
- cmdbuf.bindVertexBuffers(0, {buffer}, {offsetof(BufferData, vertices)}, dld);
- cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, layout, 0, {descriptor_set}, {},
- dld);
- cmdbuf.draw(4, 1, 0, 0, dld);
- cmdbuf.endRenderPass(dld);
+ layout = *pipeline_layout](vk::CommandBuffer cmdbuf) {
+ VkClearValue clear_color;
+ clear_color.color.float32[0] = 0.0f;
+ clear_color.color.float32[1] = 0.0f;
+ clear_color.color.float32[2] = 0.0f;
+ clear_color.color.float32[3] = 0.0f;
+
+ VkRenderPassBeginInfo renderpass_bi;
+ renderpass_bi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
+ renderpass_bi.pNext = nullptr;
+ renderpass_bi.renderPass = renderpass;
+ renderpass_bi.framebuffer = framebuffer;
+ renderpass_bi.renderArea.offset.x = 0;
+ renderpass_bi.renderArea.offset.y = 0;
+ renderpass_bi.renderArea.extent = size;
+ renderpass_bi.clearValueCount = 1;
+ renderpass_bi.pClearValues = &clear_color;
+
+ VkViewport viewport;
+ viewport.x = 0.0f;
+ viewport.y = 0.0f;
+ viewport.width = static_cast<float>(size.width);
+ viewport.height = static_cast<float>(size.height);
+ viewport.minDepth = 0.0f;
+ viewport.maxDepth = 1.0f;
+
+ VkRect2D scissor;
+ scissor.offset.x = 0;
+ scissor.offset.y = 0;
+ scissor.extent = size;
+
+ cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
+ cmdbuf.SetViewport(0, viewport);
+ cmdbuf.SetScissor(0, scissor);
+
+ cmdbuf.BindVertexBuffer(0, buffer, offsetof(BufferData, vertices));
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, {});
+ cmdbuf.Draw(4, 1, 0, 0);
+ cmdbuf.EndRenderPass();
});
return {scheduler.GetFence(), *semaphores[image_index]};
@@ -334,165 +373,295 @@ void VKBlitScreen::CreateShaders() {
}
void VKBlitScreen::CreateSemaphores() {
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
-
semaphores.resize(image_count);
- for (std::size_t i = 0; i < image_count; ++i) {
- semaphores[i] = dev.createSemaphoreUnique({}, nullptr, dld);
- }
+ std::generate(semaphores.begin(), semaphores.end(),
+ [this] { return device.GetLogical().CreateSemaphore(); });
}
void VKBlitScreen::CreateDescriptorPool() {
- const std::array<vk::DescriptorPoolSize, 2> pool_sizes{
- vk::DescriptorPoolSize{vk::DescriptorType::eUniformBuffer, static_cast<u32>(image_count)},
- vk::DescriptorPoolSize{vk::DescriptorType::eCombinedImageSampler,
- static_cast<u32>(image_count)}};
- const vk::DescriptorPoolCreateInfo pool_ci(
- {}, static_cast<u32>(image_count), static_cast<u32>(pool_sizes.size()), pool_sizes.data());
- const auto dev = device.GetLogical();
- descriptor_pool = dev.createDescriptorPoolUnique(pool_ci, nullptr, device.GetDispatchLoader());
+ std::array<VkDescriptorPoolSize, 2> pool_sizes;
+ pool_sizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+ pool_sizes[0].descriptorCount = static_cast<u32>(image_count);
+ pool_sizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+ pool_sizes[1].descriptorCount = static_cast<u32>(image_count);
+
+ VkDescriptorPoolCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
+ ci.maxSets = static_cast<u32>(image_count);
+ ci.poolSizeCount = static_cast<u32>(pool_sizes.size());
+ ci.pPoolSizes = pool_sizes.data();
+ descriptor_pool = device.GetLogical().CreateDescriptorPool(ci);
}
void VKBlitScreen::CreateRenderPass() {
- const vk::AttachmentDescription color_attachment(
- {}, swapchain.GetImageFormat(), vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eClear,
- vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eDontCare,
- vk::AttachmentStoreOp::eDontCare, vk::ImageLayout::eUndefined,
- vk::ImageLayout::ePresentSrcKHR);
-
- const vk::AttachmentReference color_attachment_ref(0, vk::ImageLayout::eColorAttachmentOptimal);
-
- const vk::SubpassDescription subpass_description({}, vk::PipelineBindPoint::eGraphics, 0,
- nullptr, 1, &color_attachment_ref, nullptr,
- nullptr, 0, nullptr);
-
- const vk::SubpassDependency dependency(
- VK_SUBPASS_EXTERNAL, 0, vk::PipelineStageFlagBits::eColorAttachmentOutput,
- vk::PipelineStageFlagBits::eColorAttachmentOutput, {},
- vk::AccessFlagBits::eColorAttachmentRead | vk::AccessFlagBits::eColorAttachmentWrite, {});
-
- const vk::RenderPassCreateInfo renderpass_ci({}, 1, &color_attachment, 1, &subpass_description,
- 1, &dependency);
-
- const auto dev = device.GetLogical();
- renderpass = dev.createRenderPassUnique(renderpass_ci, nullptr, device.GetDispatchLoader());
+ VkAttachmentDescription color_attachment;
+ color_attachment.flags = 0;
+ color_attachment.format = swapchain.GetImageFormat();
+ color_attachment.samples = VK_SAMPLE_COUNT_1_BIT;
+ color_attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
+ color_attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
+ color_attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ color_attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ color_attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+ color_attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
+
+ VkAttachmentReference color_attachment_ref;
+ color_attachment_ref.attachment = 0;
+ color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+
+ VkSubpassDescription subpass_description;
+ subpass_description.flags = 0;
+ subpass_description.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
+ subpass_description.inputAttachmentCount = 0;
+ subpass_description.pInputAttachments = nullptr;
+ subpass_description.colorAttachmentCount = 1;
+ subpass_description.pColorAttachments = &color_attachment_ref;
+ subpass_description.pResolveAttachments = nullptr;
+ subpass_description.pDepthStencilAttachment = nullptr;
+ subpass_description.preserveAttachmentCount = 0;
+ subpass_description.pPreserveAttachments = nullptr;
+
+ VkSubpassDependency dependency;
+ dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
+ dependency.dstSubpass = 0;
+ dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
+ dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
+ dependency.srcAccessMask = 0;
+ dependency.dstAccessMask =
+ VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
+ dependency.dependencyFlags = 0;
+
+ VkRenderPassCreateInfo renderpass_ci;
+ renderpass_ci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
+ renderpass_ci.pNext = nullptr;
+ renderpass_ci.flags = 0;
+ renderpass_ci.attachmentCount = 1;
+ renderpass_ci.pAttachments = &color_attachment;
+ renderpass_ci.subpassCount = 1;
+ renderpass_ci.pSubpasses = &subpass_description;
+ renderpass_ci.dependencyCount = 1;
+ renderpass_ci.pDependencies = &dependency;
+
+ renderpass = device.GetLogical().CreateRenderPass(renderpass_ci);
}
void VKBlitScreen::CreateDescriptorSetLayout() {
- const std::array<vk::DescriptorSetLayoutBinding, 2> layout_bindings{
- vk::DescriptorSetLayoutBinding(0, vk::DescriptorType::eUniformBuffer, 1,
- vk::ShaderStageFlagBits::eVertex, nullptr),
- vk::DescriptorSetLayoutBinding(1, vk::DescriptorType::eCombinedImageSampler, 1,
- vk::ShaderStageFlagBits::eFragment, nullptr)};
- const vk::DescriptorSetLayoutCreateInfo descriptor_layout_ci(
- {}, static_cast<u32>(layout_bindings.size()), layout_bindings.data());
-
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- descriptor_set_layout = dev.createDescriptorSetLayoutUnique(descriptor_layout_ci, nullptr, dld);
+ std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings;
+ layout_bindings[0].binding = 0;
+ layout_bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+ layout_bindings[0].descriptorCount = 1;
+ layout_bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
+ layout_bindings[0].pImmutableSamplers = nullptr;
+ layout_bindings[1].binding = 1;
+ layout_bindings[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+ layout_bindings[1].descriptorCount = 1;
+ layout_bindings[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
+ layout_bindings[1].pImmutableSamplers = nullptr;
+
+ VkDescriptorSetLayoutCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.bindingCount = static_cast<u32>(layout_bindings.size());
+ ci.pBindings = layout_bindings.data();
+
+ descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci);
}
void VKBlitScreen::CreateDescriptorSets() {
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
-
- descriptor_sets.resize(image_count);
- for (std::size_t i = 0; i < image_count; ++i) {
- const vk::DescriptorSetLayout layout = *descriptor_set_layout;
- const vk::DescriptorSetAllocateInfo descriptor_set_ai(*descriptor_pool, 1, &layout);
- const vk::Result result =
- dev.allocateDescriptorSets(&descriptor_set_ai, &descriptor_sets[i], dld);
- ASSERT(result == vk::Result::eSuccess);
- }
+ const std::vector layouts(image_count, *descriptor_set_layout);
+
+ VkDescriptorSetAllocateInfo ai;
+ ai.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
+ ai.pNext = nullptr;
+ ai.descriptorPool = *descriptor_pool;
+ ai.descriptorSetCount = static_cast<u32>(image_count);
+ ai.pSetLayouts = layouts.data();
+ descriptor_sets = descriptor_pool.Allocate(ai);
}
void VKBlitScreen::CreatePipelineLayout() {
- const vk::PipelineLayoutCreateInfo pipeline_layout_ci({}, 1, &descriptor_set_layout.get(), 0,
- nullptr);
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- pipeline_layout = dev.createPipelineLayoutUnique(pipeline_layout_ci, nullptr, dld);
+ VkPipelineLayoutCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.setLayoutCount = 1;
+ ci.pSetLayouts = descriptor_set_layout.address();
+ ci.pushConstantRangeCount = 0;
+ ci.pPushConstantRanges = nullptr;
+ pipeline_layout = device.GetLogical().CreatePipelineLayout(ci);
}
void VKBlitScreen::CreateGraphicsPipeline() {
- const std::array shader_stages = {
- vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eVertex, *vertex_shader,
- "main", nullptr),
- vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eFragment, *fragment_shader,
- "main", nullptr)};
+ std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages;
+ shader_stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
+ shader_stages[0].pNext = nullptr;
+ shader_stages[0].flags = 0;
+ shader_stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
+ shader_stages[0].module = *vertex_shader;
+ shader_stages[0].pName = "main";
+ shader_stages[0].pSpecializationInfo = nullptr;
+ shader_stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
+ shader_stages[1].pNext = nullptr;
+ shader_stages[1].flags = 0;
+ shader_stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
+ shader_stages[1].module = *fragment_shader;
+ shader_stages[1].pName = "main";
+ shader_stages[1].pSpecializationInfo = nullptr;
const auto vertex_binding_description = ScreenRectVertex::GetDescription();
const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
- const vk::PipelineVertexInputStateCreateInfo vertex_input(
- {}, 1, &vertex_binding_description, static_cast<u32>(vertex_attrs_description.size()),
- vertex_attrs_description.data());
-
- const vk::PipelineInputAssemblyStateCreateInfo input_assembly(
- {}, vk::PrimitiveTopology::eTriangleStrip, false);
-
- // Set a dummy viewport, it's going to be replaced by dynamic states.
- const vk::Viewport viewport(0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f);
- const vk::Rect2D scissor({0, 0}, {1, 1});
- const vk::PipelineViewportStateCreateInfo viewport_state({}, 1, &viewport, 1, &scissor);
-
- const vk::PipelineRasterizationStateCreateInfo rasterizer(
- {}, false, false, vk::PolygonMode::eFill, vk::CullModeFlagBits::eNone,
- vk::FrontFace::eClockwise, false, 0.0f, 0.0f, 0.0f, 1.0f);
-
- const vk::PipelineMultisampleStateCreateInfo multisampling({}, vk::SampleCountFlagBits::e1,
- false, 0.0f, nullptr, false, false);
-
- const vk::PipelineColorBlendAttachmentState color_blend_attachment(
- false, vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd,
- vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd,
- vk::ColorComponentFlagBits::eR | vk::ColorComponentFlagBits::eG |
- vk::ColorComponentFlagBits::eB | vk::ColorComponentFlagBits::eA);
-
- const vk::PipelineColorBlendStateCreateInfo color_blending(
- {}, false, vk::LogicOp::eCopy, 1, &color_blend_attachment, {0.0f, 0.0f, 0.0f, 0.0f});
-
- const std::array<vk::DynamicState, 2> dynamic_states = {vk::DynamicState::eViewport,
- vk::DynamicState::eScissor};
-
- const vk::PipelineDynamicStateCreateInfo dynamic_state(
- {}, static_cast<u32>(dynamic_states.size()), dynamic_states.data());
-
- const vk::GraphicsPipelineCreateInfo pipeline_ci(
- {}, static_cast<u32>(shader_stages.size()), shader_stages.data(), &vertex_input,
- &input_assembly, nullptr, &viewport_state, &rasterizer, &multisampling, nullptr,
- &color_blending, &dynamic_state, *pipeline_layout, *renderpass, 0, nullptr, 0);
-
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- pipeline = dev.createGraphicsPipelineUnique({}, pipeline_ci, nullptr, dld);
+ VkPipelineVertexInputStateCreateInfo vertex_input_ci;
+ vertex_input_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
+ vertex_input_ci.pNext = nullptr;
+ vertex_input_ci.flags = 0;
+ vertex_input_ci.vertexBindingDescriptionCount = 1;
+ vertex_input_ci.pVertexBindingDescriptions = &vertex_binding_description;
+ vertex_input_ci.vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()};
+ vertex_input_ci.pVertexAttributeDescriptions = vertex_attrs_description.data();
+
+ VkPipelineInputAssemblyStateCreateInfo input_assembly_ci;
+ input_assembly_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
+ input_assembly_ci.pNext = nullptr;
+ input_assembly_ci.flags = 0;
+ input_assembly_ci.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
+ input_assembly_ci.primitiveRestartEnable = VK_FALSE;
+
+ VkPipelineViewportStateCreateInfo viewport_state_ci;
+ viewport_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
+ viewport_state_ci.pNext = nullptr;
+ viewport_state_ci.flags = 0;
+ viewport_state_ci.viewportCount = 1;
+ viewport_state_ci.scissorCount = 1;
+
+ VkPipelineRasterizationStateCreateInfo rasterization_ci;
+ rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
+ rasterization_ci.pNext = nullptr;
+ rasterization_ci.flags = 0;
+ rasterization_ci.depthClampEnable = VK_FALSE;
+ rasterization_ci.rasterizerDiscardEnable = VK_FALSE;
+ rasterization_ci.polygonMode = VK_POLYGON_MODE_FILL;
+ rasterization_ci.cullMode = VK_CULL_MODE_NONE;
+ rasterization_ci.frontFace = VK_FRONT_FACE_CLOCKWISE;
+ rasterization_ci.depthBiasEnable = VK_FALSE;
+ rasterization_ci.depthBiasConstantFactor = 0.0f;
+ rasterization_ci.depthBiasClamp = 0.0f;
+ rasterization_ci.depthBiasSlopeFactor = 0.0f;
+ rasterization_ci.lineWidth = 1.0f;
+
+ VkPipelineMultisampleStateCreateInfo multisampling_ci;
+ multisampling_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
+ multisampling_ci.pNext = nullptr;
+ multisampling_ci.flags = 0;
+ multisampling_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
+ multisampling_ci.sampleShadingEnable = VK_FALSE;
+ multisampling_ci.minSampleShading = 0.0f;
+ multisampling_ci.pSampleMask = nullptr;
+ multisampling_ci.alphaToCoverageEnable = VK_FALSE;
+ multisampling_ci.alphaToOneEnable = VK_FALSE;
+
+ VkPipelineColorBlendAttachmentState color_blend_attachment;
+ color_blend_attachment.blendEnable = VK_FALSE;
+ color_blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_ZERO;
+ color_blend_attachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
+ color_blend_attachment.colorBlendOp = VK_BLEND_OP_ADD;
+ color_blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
+ color_blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
+ color_blend_attachment.alphaBlendOp = VK_BLEND_OP_ADD;
+ color_blend_attachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
+ VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
+
+ VkPipelineColorBlendStateCreateInfo color_blend_ci;
+ color_blend_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
+ color_blend_ci.flags = 0;
+ color_blend_ci.pNext = nullptr;
+ color_blend_ci.logicOpEnable = VK_FALSE;
+ color_blend_ci.logicOp = VK_LOGIC_OP_COPY;
+ color_blend_ci.attachmentCount = 1;
+ color_blend_ci.pAttachments = &color_blend_attachment;
+ color_blend_ci.blendConstants[0] = 0.0f;
+ color_blend_ci.blendConstants[1] = 0.0f;
+ color_blend_ci.blendConstants[2] = 0.0f;
+ color_blend_ci.blendConstants[3] = 0.0f;
+
+ static constexpr std::array dynamic_states = {VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR};
+ VkPipelineDynamicStateCreateInfo dynamic_state_ci;
+ dynamic_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
+ dynamic_state_ci.pNext = nullptr;
+ dynamic_state_ci.flags = 0;
+ dynamic_state_ci.dynamicStateCount = static_cast<u32>(dynamic_states.size());
+ dynamic_state_ci.pDynamicStates = dynamic_states.data();
+
+ VkGraphicsPipelineCreateInfo pipeline_ci;
+ pipeline_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
+ pipeline_ci.pNext = nullptr;
+ pipeline_ci.flags = 0;
+ pipeline_ci.stageCount = static_cast<u32>(shader_stages.size());
+ pipeline_ci.pStages = shader_stages.data();
+ pipeline_ci.pVertexInputState = &vertex_input_ci;
+ pipeline_ci.pInputAssemblyState = &input_assembly_ci;
+ pipeline_ci.pTessellationState = nullptr;
+ pipeline_ci.pViewportState = &viewport_state_ci;
+ pipeline_ci.pRasterizationState = &rasterization_ci;
+ pipeline_ci.pMultisampleState = &multisampling_ci;
+ pipeline_ci.pDepthStencilState = nullptr;
+ pipeline_ci.pColorBlendState = &color_blend_ci;
+ pipeline_ci.pDynamicState = &dynamic_state_ci;
+ pipeline_ci.layout = *pipeline_layout;
+ pipeline_ci.renderPass = *renderpass;
+ pipeline_ci.subpass = 0;
+ pipeline_ci.basePipelineHandle = 0;
+ pipeline_ci.basePipelineIndex = 0;
+
+ pipeline = device.GetLogical().CreateGraphicsPipeline(pipeline_ci);
}
void VKBlitScreen::CreateSampler() {
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- const vk::SamplerCreateInfo sampler_ci(
- {}, vk::Filter::eLinear, vk::Filter::eLinear, vk::SamplerMipmapMode::eLinear,
- vk::SamplerAddressMode::eClampToBorder, vk::SamplerAddressMode::eClampToBorder,
- vk::SamplerAddressMode::eClampToBorder, 0.0f, false, 0.0f, false, vk::CompareOp::eNever,
- 0.0f, 0.0f, vk::BorderColor::eFloatOpaqueBlack, false);
- sampler = dev.createSamplerUnique(sampler_ci, nullptr, dld);
+ VkSamplerCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.magFilter = VK_FILTER_LINEAR;
+ ci.minFilter = VK_FILTER_NEAREST;
+ ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
+ ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
+ ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
+ ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
+ ci.mipLodBias = 0.0f;
+ ci.anisotropyEnable = VK_FALSE;
+ ci.maxAnisotropy = 0.0f;
+ ci.compareEnable = VK_FALSE;
+ ci.compareOp = VK_COMPARE_OP_NEVER;
+ ci.minLod = 0.0f;
+ ci.maxLod = 0.0f;
+ ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
+ ci.unnormalizedCoordinates = VK_FALSE;
+
+ sampler = device.GetLogical().CreateSampler(ci);
}
void VKBlitScreen::CreateFramebuffers() {
- const vk::Extent2D size{swapchain.GetSize()};
- framebuffers.clear();
+ const VkExtent2D size{swapchain.GetSize()};
framebuffers.resize(image_count);
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
+ VkFramebufferCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.renderPass = *renderpass;
+ ci.attachmentCount = 1;
+ ci.width = size.width;
+ ci.height = size.height;
+ ci.layers = 1;
for (std::size_t i = 0; i < image_count; ++i) {
- const vk::ImageView image_view{swapchain.GetImageViewIndex(i)};
- const vk::FramebufferCreateInfo framebuffer_ci({}, *renderpass, 1, &image_view, size.width,
- size.height, 1);
- framebuffers[i] = dev.createFramebufferUnique(framebuffer_ci, nullptr, dld);
+ const VkImageView image_view{swapchain.GetImageViewIndex(i)};
+ ci.pAttachments = &image_view;
+ framebuffers[i] = device.GetLogical().CreateFramebuffer(ci);
}
}
@@ -507,54 +676,86 @@ void VKBlitScreen::ReleaseRawImages() {
}
void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
-
- const vk::BufferCreateInfo buffer_ci({}, CalculateBufferSize(framebuffer),
- vk::BufferUsageFlagBits::eTransferSrc |
- vk::BufferUsageFlagBits::eVertexBuffer |
- vk::BufferUsageFlagBits::eUniformBuffer,
- vk::SharingMode::eExclusive, 0, nullptr);
- buffer = dev.createBufferUnique(buffer_ci, nullptr, dld);
- buffer_commit = memory_manager.Commit(*buffer, true);
+ VkBufferCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.size = CalculateBufferSize(framebuffer);
+ ci.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
+ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
+ ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+ ci.queueFamilyIndexCount = 0;
+ ci.pQueueFamilyIndices = nullptr;
+
+ buffer = device.GetLogical().CreateBuffer(ci);
+ buffer_commit = memory_manager.Commit(buffer, true);
}
void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
raw_images.resize(image_count);
raw_buffer_commits.resize(image_count);
- const auto format = GetFormat(framebuffer);
+ VkImageCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.imageType = VK_IMAGE_TYPE_2D;
+ ci.format = GetFormat(framebuffer);
+ ci.extent.width = framebuffer.width;
+ ci.extent.height = framebuffer.height;
+ ci.extent.depth = 1;
+ ci.mipLevels = 1;
+ ci.arrayLayers = 1;
+ ci.samples = VK_SAMPLE_COUNT_1_BIT;
+ ci.tiling = VK_IMAGE_TILING_LINEAR;
+ ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
+ ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+ ci.queueFamilyIndexCount = 0;
+ ci.pQueueFamilyIndices = nullptr;
+ ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+
for (std::size_t i = 0; i < image_count; ++i) {
- const vk::ImageCreateInfo image_ci(
- {}, vk::ImageType::e2D, format, {framebuffer.width, framebuffer.height, 1}, 1, 1,
- vk::SampleCountFlagBits::e1, vk::ImageTiling::eOptimal,
- vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled,
- vk::SharingMode::eExclusive, 0, nullptr, vk::ImageLayout::eUndefined);
-
- raw_images[i] =
- std::make_unique<VKImage>(device, scheduler, image_ci, vk::ImageAspectFlagBits::eColor);
+ raw_images[i] = std::make_unique<VKImage>(device, scheduler, ci, VK_IMAGE_ASPECT_COLOR_BIT);
raw_buffer_commits[i] = memory_manager.Commit(raw_images[i]->GetHandle(), false);
}
}
-void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, vk::ImageView image_view) const {
- const vk::DescriptorSet descriptor_set = descriptor_sets[image_index];
-
- const vk::DescriptorBufferInfo buffer_info(*buffer, offsetof(BufferData, uniform),
- sizeof(BufferData::uniform));
- const vk::WriteDescriptorSet ubo_write(descriptor_set, 0, 0, 1,
- vk::DescriptorType::eUniformBuffer, nullptr,
- &buffer_info, nullptr);
-
- const vk::DescriptorImageInfo image_info(*sampler, image_view,
- vk::ImageLayout::eShaderReadOnlyOptimal);
- const vk::WriteDescriptorSet sampler_write(descriptor_set, 1, 0, 1,
- vk::DescriptorType::eCombinedImageSampler,
- &image_info, nullptr, nullptr);
-
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- dev.updateDescriptorSets({ubo_write, sampler_write}, {}, dld);
+void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const {
+ VkDescriptorBufferInfo buffer_info;
+ buffer_info.buffer = *buffer;
+ buffer_info.offset = offsetof(BufferData, uniform);
+ buffer_info.range = sizeof(BufferData::uniform);
+
+ VkWriteDescriptorSet ubo_write;
+ ubo_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+ ubo_write.pNext = nullptr;
+ ubo_write.dstSet = descriptor_sets[image_index];
+ ubo_write.dstBinding = 0;
+ ubo_write.dstArrayElement = 0;
+ ubo_write.descriptorCount = 1;
+ ubo_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+ ubo_write.pImageInfo = nullptr;
+ ubo_write.pBufferInfo = &buffer_info;
+ ubo_write.pTexelBufferView = nullptr;
+
+ VkDescriptorImageInfo image_info;
+ image_info.sampler = *sampler;
+ image_info.imageView = image_view;
+ image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+
+ VkWriteDescriptorSet sampler_write;
+ sampler_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+ sampler_write.pNext = nullptr;
+ sampler_write.dstSet = descriptor_sets[image_index];
+ sampler_write.dstBinding = 1;
+ sampler_write.dstArrayElement = 0;
+ sampler_write.descriptorCount = 1;
+ sampler_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+ sampler_write.pImageInfo = &image_info;
+ sampler_write.pBufferInfo = nullptr;
+ sampler_write.pTexelBufferView = nullptr;
+
+ device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
}
void VKBlitScreen::SetUniformData(BufferData& data,
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h
index ea680b3f5..5eb544aea 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.h
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.h
@@ -8,9 +8,9 @@
#include <memory>
#include <tuple>
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Core {
class System;
@@ -49,8 +49,8 @@ public:
void Recreate();
- std::tuple<VKFence&, vk::Semaphore> Draw(const Tegra::FramebufferConfig& framebuffer,
- bool use_accelerated);
+ std::tuple<VKFence&, VkSemaphore> Draw(const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated);
private:
struct BufferData;
@@ -74,7 +74,7 @@ private:
void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
- void UpdateDescriptorSet(std::size_t image_index, vk::ImageView image_view) const;
+ void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const;
void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
@@ -93,23 +93,23 @@ private:
const std::size_t image_count;
const VKScreenInfo& screen_info;
- UniqueShaderModule vertex_shader;
- UniqueShaderModule fragment_shader;
- UniqueDescriptorPool descriptor_pool;
- UniqueDescriptorSetLayout descriptor_set_layout;
- UniquePipelineLayout pipeline_layout;
- UniquePipeline pipeline;
- UniqueRenderPass renderpass;
- std::vector<UniqueFramebuffer> framebuffers;
- std::vector<vk::DescriptorSet> descriptor_sets;
- UniqueSampler sampler;
-
- UniqueBuffer buffer;
+ vk::ShaderModule vertex_shader;
+ vk::ShaderModule fragment_shader;
+ vk::DescriptorPool descriptor_pool;
+ vk::DescriptorSetLayout descriptor_set_layout;
+ vk::PipelineLayout pipeline_layout;
+ vk::Pipeline pipeline;
+ vk::RenderPass renderpass;
+ std::vector<vk::Framebuffer> framebuffers;
+ vk::DescriptorSets descriptor_sets;
+ vk::Sampler sampler;
+
+ vk::Buffer buffer;
VKMemoryCommit buffer_commit;
std::vector<std::unique_ptr<VKFenceWatch>> watches;
- std::vector<UniqueSemaphore> semaphores;
+ std::vector<vk::Semaphore> semaphores;
std::vector<std::unique_ptr<VKImage>> raw_images;
std::vector<VKMemoryCommit> raw_buffer_commits;
u32 raw_width = 0;
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 326d74f29..0d167afbd 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -11,32 +11,31 @@
#include "common/assert.h"
#include "common/bit_util.h"
#include "core/core.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
namespace {
-const auto BufferUsage =
- vk::BufferUsageFlagBits::eVertexBuffer | vk::BufferUsageFlagBits::eIndexBuffer |
- vk::BufferUsageFlagBits::eUniformBuffer | vk::BufferUsageFlagBits::eStorageBuffer;
+constexpr VkBufferUsageFlags BUFFER_USAGE =
+ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
+ VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
-const auto UploadPipelineStage =
- vk::PipelineStageFlagBits::eTransfer | vk::PipelineStageFlagBits::eVertexInput |
- vk::PipelineStageFlagBits::eVertexShader | vk::PipelineStageFlagBits::eFragmentShader |
- vk::PipelineStageFlagBits::eComputeShader;
+constexpr VkPipelineStageFlags UPLOAD_PIPELINE_STAGE =
+ VK_PIPELINE_STAGE_TRANSFER_BIT | VK_PIPELINE_STAGE_VERTEX_INPUT_BIT |
+ VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
+ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
-const auto UploadAccessBarriers =
- vk::AccessFlagBits::eTransferRead | vk::AccessFlagBits::eShaderRead |
- vk::AccessFlagBits::eUniformRead | vk::AccessFlagBits::eVertexAttributeRead |
- vk::AccessFlagBits::eIndexRead;
+constexpr VkAccessFlags UPLOAD_ACCESS_BARRIERS =
+ VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_UNIFORM_READ_BIT |
+ VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_INDEX_READ_BIT;
-auto CreateStreamBuffer(const VKDevice& device, VKScheduler& scheduler) {
- return std::make_unique<VKStreamBuffer>(device, scheduler, BufferUsage);
+std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const VKDevice& device, VKScheduler& scheduler) {
+ return std::make_unique<VKStreamBuffer>(device, scheduler, BUFFER_USAGE);
}
} // Anonymous namespace
@@ -44,15 +43,18 @@ auto CreateStreamBuffer(const VKDevice& device, VKScheduler& scheduler) {
CachedBufferBlock::CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
VAddr cpu_addr, std::size_t size)
: VideoCommon::BufferBlock{cpu_addr, size} {
- const vk::BufferCreateInfo buffer_ci({}, static_cast<vk::DeviceSize>(size),
- BufferUsage | vk::BufferUsageFlagBits::eTransferSrc |
- vk::BufferUsageFlagBits::eTransferDst,
- vk::SharingMode::eExclusive, 0, nullptr);
-
- const auto& dld{device.GetDispatchLoader()};
- const auto dev{device.GetLogical()};
- buffer.handle = dev.createBufferUnique(buffer_ci, nullptr, dld);
- buffer.commit = memory_manager.Commit(*buffer.handle, false);
+ VkBufferCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.size = static_cast<VkDeviceSize>(size);
+ ci.usage = BUFFER_USAGE | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
+ ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+ ci.queueFamilyIndexCount = 0;
+ ci.pQueueFamilyIndices = nullptr;
+
+ buffer.handle = device.GetLogical().CreateBuffer(ci);
+ buffer.commit = memory_manager.Commit(buffer.handle, false);
}
CachedBufferBlock::~CachedBufferBlock() = default;
@@ -60,9 +62,9 @@ CachedBufferBlock::~CachedBufferBlock() = default;
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
const VKDevice& device, VKMemoryManager& memory_manager,
VKScheduler& scheduler, VKStagingBufferPool& staging_pool)
- : VideoCommon::BufferCache<Buffer, vk::Buffer, VKStreamBuffer>{rasterizer, system,
- CreateStreamBuffer(device,
- scheduler)},
+ : VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer, system,
+ CreateStreamBuffer(device,
+ scheduler)},
device{device}, memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{
staging_pool} {}
@@ -72,18 +74,18 @@ Buffer VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
return std::make_shared<CachedBufferBlock>(device, memory_manager, cpu_addr, size);
}
-const vk::Buffer* VKBufferCache::ToHandle(const Buffer& buffer) {
+const VkBuffer* VKBufferCache::ToHandle(const Buffer& buffer) {
return buffer->GetHandle();
}
-const vk::Buffer* VKBufferCache::GetEmptyBuffer(std::size_t size) {
+const VkBuffer* VKBufferCache::GetEmptyBuffer(std::size_t size) {
size = std::max(size, std::size_t(4));
const auto& empty = staging_pool.GetUnusedBuffer(size, false);
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([size, buffer = *empty.handle](vk::CommandBuffer cmdbuf, auto& dld) {
- cmdbuf.fillBuffer(buffer, 0, size, 0, dld);
+ scheduler.Record([size, buffer = *empty.handle](vk::CommandBuffer cmdbuf) {
+ cmdbuf.FillBuffer(buffer, 0, size, 0);
});
- return &*empty.handle;
+ return empty.handle.address();
}
void VKBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
@@ -93,14 +95,21 @@ void VKBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, st
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([staging = *staging.handle, buffer = *buffer->GetHandle(), offset,
- size](auto cmdbuf, auto& dld) {
- cmdbuf.copyBuffer(staging, buffer, {{0, offset, size}}, dld);
- cmdbuf.pipelineBarrier(
- vk::PipelineStageFlagBits::eTransfer, UploadPipelineStage, {}, {},
- {vk::BufferMemoryBarrier(vk::AccessFlagBits::eTransferWrite, UploadAccessBarriers,
- VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, buffer,
- offset, size)},
- {}, dld);
+ size](vk::CommandBuffer cmdbuf) {
+ cmdbuf.CopyBuffer(staging, buffer, VkBufferCopy{0, offset, size});
+
+ VkBufferMemoryBarrier barrier;
+ barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
+ barrier.pNext = nullptr;
+ barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ barrier.dstAccessMask = UPLOAD_ACCESS_BARRIERS;
+ barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.buffer = buffer;
+ barrier.offset = offset;
+ barrier.size = size;
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, UPLOAD_PIPELINE_STAGE, 0, {},
+ barrier, {});
});
}
@@ -109,16 +118,23 @@ void VKBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset,
const auto& staging = staging_pool.GetUnusedBuffer(size, true);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([staging = *staging.handle, buffer = *buffer->GetHandle(), offset,
- size](auto cmdbuf, auto& dld) {
- cmdbuf.pipelineBarrier(
- vk::PipelineStageFlagBits::eVertexShader | vk::PipelineStageFlagBits::eFragmentShader |
- vk::PipelineStageFlagBits::eComputeShader,
- vk::PipelineStageFlagBits::eTransfer, {}, {},
- {vk::BufferMemoryBarrier(vk::AccessFlagBits::eShaderWrite,
- vk::AccessFlagBits::eTransferRead, VK_QUEUE_FAMILY_IGNORED,
- VK_QUEUE_FAMILY_IGNORED, buffer, offset, size)},
- {}, dld);
- cmdbuf.copyBuffer(buffer, staging, {{offset, 0, size}}, dld);
+ size](vk::CommandBuffer cmdbuf) {
+ VkBufferMemoryBarrier barrier;
+ barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
+ barrier.pNext = nullptr;
+ barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
+ barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
+ barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.buffer = buffer;
+ barrier.offset = offset;
+ barrier.size = size;
+
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
+ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
+ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
+ VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, barrier, {});
+ cmdbuf.CopyBuffer(buffer, staging, VkBufferCopy{offset, 0, size});
});
scheduler.Finish();
@@ -129,17 +145,30 @@ void VKBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t
std::size_t dst_offset, std::size_t size) {
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([src_buffer = *src->GetHandle(), dst_buffer = *dst->GetHandle(), src_offset,
- dst_offset, size](auto cmdbuf, auto& dld) {
- cmdbuf.copyBuffer(src_buffer, dst_buffer, {{src_offset, dst_offset, size}}, dld);
- cmdbuf.pipelineBarrier(
- vk::PipelineStageFlagBits::eTransfer, UploadPipelineStage, {}, {},
- {vk::BufferMemoryBarrier(vk::AccessFlagBits::eTransferRead,
- vk::AccessFlagBits::eShaderWrite, VK_QUEUE_FAMILY_IGNORED,
- VK_QUEUE_FAMILY_IGNORED, src_buffer, src_offset, size),
- vk::BufferMemoryBarrier(vk::AccessFlagBits::eTransferWrite, UploadAccessBarriers,
- VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, dst_buffer,
- dst_offset, size)},
- {}, dld);
+ dst_offset, size](vk::CommandBuffer cmdbuf) {
+ cmdbuf.CopyBuffer(src_buffer, dst_buffer, VkBufferCopy{src_offset, dst_offset, size});
+
+ std::array<VkBufferMemoryBarrier, 2> barriers;
+ barriers[0].sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
+ barriers[0].pNext = nullptr;
+ barriers[0].srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
+ barriers[0].dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
+ barriers[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barriers[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barriers[0].buffer = src_buffer;
+ barriers[0].offset = src_offset;
+ barriers[0].size = size;
+ barriers[1].sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
+ barriers[1].pNext = nullptr;
+ barriers[1].srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ barriers[1].dstAccessMask = UPLOAD_ACCESS_BARRIERS;
+ barriers[1].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barriers[1].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barriers[1].buffer = dst_buffer;
+ barriers[1].offset = dst_offset;
+ barriers[1].size = size;
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, UPLOAD_PIPELINE_STAGE, 0, {},
+ barriers, {});
});
}
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 508214618..d3c23da98 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -11,11 +11,11 @@
#include "common/common_types.h"
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/rasterizer_cache.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Core {
class System;
@@ -33,8 +33,8 @@ public:
VAddr cpu_addr, std::size_t size);
~CachedBufferBlock();
- const vk::Buffer* GetHandle() const {
- return &*buffer.handle;
+ const VkBuffer* GetHandle() const {
+ return buffer.handle.address();
}
private:
@@ -43,21 +43,21 @@ private:
using Buffer = std::shared_ptr<CachedBufferBlock>;
-class VKBufferCache final : public VideoCommon::BufferCache<Buffer, vk::Buffer, VKStreamBuffer> {
+class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer> {
public:
explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
const VKDevice& device, VKMemoryManager& memory_manager,
VKScheduler& scheduler, VKStagingBufferPool& staging_pool);
~VKBufferCache();
- const vk::Buffer* GetEmptyBuffer(std::size_t size) override;
+ const VkBuffer* GetEmptyBuffer(std::size_t size) override;
protected:
void WriteBarrier() override {}
Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
- const vk::Buffer* ToHandle(const Buffer& buffer) override;
+ const VkBuffer* ToHandle(const Buffer& buffer) override;
void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
const u8* data) override;
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
index 7bdda3d79..9d92305f4 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
@@ -10,13 +10,13 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -114,6 +114,35 @@ constexpr u8 quad_array[] = {
0xf9, 0x00, 0x02, 0x00, 0x4c, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x4b, 0x00, 0x00, 0x00,
0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
+VkDescriptorSetLayoutBinding BuildQuadArrayPassDescriptorSetLayoutBinding() {
+ VkDescriptorSetLayoutBinding binding;
+ binding.binding = 0;
+ binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+ binding.descriptorCount = 1;
+ binding.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
+ binding.pImmutableSamplers = nullptr;
+ return binding;
+}
+
+VkDescriptorUpdateTemplateEntryKHR BuildQuadArrayPassDescriptorUpdateTemplateEntry() {
+ VkDescriptorUpdateTemplateEntryKHR entry;
+ entry.dstBinding = 0;
+ entry.dstArrayElement = 0;
+ entry.descriptorCount = 1;
+ entry.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+ entry.offset = 0;
+ entry.stride = sizeof(DescriptorUpdateEntry);
+ return entry;
+}
+
+VkPushConstantRange BuildQuadArrayPassPushConstantRange() {
+ VkPushConstantRange range;
+ range.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
+ range.offset = 0;
+ range.size = sizeof(u32);
+ return range;
+}
+
// Uint8 SPIR-V module. Generated from the "shaders/" directory.
constexpr u8 uint8_pass[] = {
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x2f, 0x00, 0x00, 0x00,
@@ -191,53 +220,111 @@ constexpr u8 uint8_pass[] = {
0xf9, 0x00, 0x02, 0x00, 0x1d, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x1d, 0x00, 0x00, 0x00,
0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
+std::array<VkDescriptorSetLayoutBinding, 2> BuildUint8PassDescriptorSetBindings() {
+ std::array<VkDescriptorSetLayoutBinding, 2> bindings;
+ bindings[0].binding = 0;
+ bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+ bindings[0].descriptorCount = 1;
+ bindings[0].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
+ bindings[0].pImmutableSamplers = nullptr;
+ bindings[1].binding = 1;
+ bindings[1].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+ bindings[1].descriptorCount = 1;
+ bindings[1].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
+ bindings[1].pImmutableSamplers = nullptr;
+ return bindings;
+}
+
+VkDescriptorUpdateTemplateEntryKHR BuildUint8PassDescriptorUpdateTemplateEntry() {
+ VkDescriptorUpdateTemplateEntryKHR entry;
+ entry.dstBinding = 0;
+ entry.dstArrayElement = 0;
+ entry.descriptorCount = 2;
+ entry.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+ entry.offset = 0;
+ entry.stride = sizeof(DescriptorUpdateEntry);
+ return entry;
+}
+
} // Anonymous namespace
VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descriptor_pool,
- const std::vector<vk::DescriptorSetLayoutBinding>& bindings,
- const std::vector<vk::DescriptorUpdateTemplateEntry>& templates,
- const std::vector<vk::PushConstantRange> push_constants,
- std::size_t code_size, const u8* code) {
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
-
- const vk::DescriptorSetLayoutCreateInfo descriptor_layout_ci(
- {}, static_cast<u32>(bindings.size()), bindings.data());
- descriptor_set_layout = dev.createDescriptorSetLayoutUnique(descriptor_layout_ci, nullptr, dld);
-
- const vk::PipelineLayoutCreateInfo pipeline_layout_ci({}, 1, &*descriptor_set_layout,
- static_cast<u32>(push_constants.size()),
- push_constants.data());
- layout = dev.createPipelineLayoutUnique(pipeline_layout_ci, nullptr, dld);
+ vk::Span<VkDescriptorSetLayoutBinding> bindings,
+ vk::Span<VkDescriptorUpdateTemplateEntryKHR> templates,
+ vk::Span<VkPushConstantRange> push_constants, std::size_t code_size,
+ const u8* code) {
+ VkDescriptorSetLayoutCreateInfo descriptor_layout_ci;
+ descriptor_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
+ descriptor_layout_ci.pNext = nullptr;
+ descriptor_layout_ci.flags = 0;
+ descriptor_layout_ci.bindingCount = bindings.size();
+ descriptor_layout_ci.pBindings = bindings.data();
+ descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(descriptor_layout_ci);
+
+ VkPipelineLayoutCreateInfo pipeline_layout_ci;
+ pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
+ pipeline_layout_ci.pNext = nullptr;
+ pipeline_layout_ci.flags = 0;
+ pipeline_layout_ci.setLayoutCount = 1;
+ pipeline_layout_ci.pSetLayouts = descriptor_set_layout.address();
+ pipeline_layout_ci.pushConstantRangeCount = push_constants.size();
+ pipeline_layout_ci.pPushConstantRanges = push_constants.data();
+ layout = device.GetLogical().CreatePipelineLayout(pipeline_layout_ci);
if (!templates.empty()) {
- const vk::DescriptorUpdateTemplateCreateInfo template_ci(
- {}, static_cast<u32>(templates.size()), templates.data(),
- vk::DescriptorUpdateTemplateType::eDescriptorSet, *descriptor_set_layout,
- vk::PipelineBindPoint::eGraphics, *layout, 0);
- descriptor_template = dev.createDescriptorUpdateTemplateUnique(template_ci, nullptr, dld);
+ VkDescriptorUpdateTemplateCreateInfoKHR template_ci;
+ template_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR;
+ template_ci.pNext = nullptr;
+ template_ci.flags = 0;
+ template_ci.descriptorUpdateEntryCount = templates.size();
+ template_ci.pDescriptorUpdateEntries = templates.data();
+ template_ci.templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR;
+ template_ci.descriptorSetLayout = *descriptor_set_layout;
+ template_ci.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
+ template_ci.pipelineLayout = *layout;
+ template_ci.set = 0;
+ descriptor_template = device.GetLogical().CreateDescriptorUpdateTemplateKHR(template_ci);
descriptor_allocator.emplace(descriptor_pool, *descriptor_set_layout);
}
auto code_copy = std::make_unique<u32[]>(code_size / sizeof(u32) + 1);
std::memcpy(code_copy.get(), code, code_size);
- const vk::ShaderModuleCreateInfo module_ci({}, code_size, code_copy.get());
- module = dev.createShaderModuleUnique(module_ci, nullptr, dld);
- const vk::PipelineShaderStageCreateInfo stage_ci({}, vk::ShaderStageFlagBits::eCompute, *module,
- "main", nullptr);
+ VkShaderModuleCreateInfo module_ci;
+ module_ci.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
+ module_ci.pNext = nullptr;
+ module_ci.flags = 0;
+ module_ci.codeSize = code_size;
+ module_ci.pCode = code_copy.get();
+ module = device.GetLogical().CreateShaderModule(module_ci);
+
+ VkComputePipelineCreateInfo pipeline_ci;
+ pipeline_ci.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
+ pipeline_ci.pNext = nullptr;
+ pipeline_ci.flags = 0;
+ pipeline_ci.layout = *layout;
+ pipeline_ci.basePipelineHandle = nullptr;
+ pipeline_ci.basePipelineIndex = 0;
- const vk::ComputePipelineCreateInfo pipeline_ci({}, stage_ci, *layout, nullptr, 0);
- pipeline = dev.createComputePipelineUnique(nullptr, pipeline_ci, nullptr, dld);
+ VkPipelineShaderStageCreateInfo& stage_ci = pipeline_ci.stage;
+ stage_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
+ stage_ci.pNext = nullptr;
+ stage_ci.flags = 0;
+ stage_ci.stage = VK_SHADER_STAGE_COMPUTE_BIT;
+ stage_ci.module = *module;
+ stage_ci.pName = "main";
+ stage_ci.pSpecializationInfo = nullptr;
+
+ pipeline = device.GetLogical().CreateComputePipeline(pipeline_ci);
}
VKComputePass::~VKComputePass() = default;
-vk::DescriptorSet VKComputePass::CommitDescriptorSet(
- VKUpdateDescriptorQueue& update_descriptor_queue, VKFence& fence) {
+VkDescriptorSet VKComputePass::CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue,
+ VKFence& fence) {
if (!descriptor_template) {
- return {};
+ return nullptr;
}
const auto set = descriptor_allocator->Commit(fence);
update_descriptor_queue.Send(*descriptor_template, set);
@@ -248,25 +335,21 @@ QuadArrayPass::QuadArrayPass(const VKDevice& device, VKScheduler& scheduler,
VKDescriptorPool& descriptor_pool,
VKStagingBufferPool& staging_buffer_pool,
VKUpdateDescriptorQueue& update_descriptor_queue)
- : VKComputePass(device, descriptor_pool,
- {vk::DescriptorSetLayoutBinding(0, vk::DescriptorType::eStorageBuffer, 1,
- vk::ShaderStageFlagBits::eCompute, nullptr)},
- {vk::DescriptorUpdateTemplateEntry(0, 0, 1, vk::DescriptorType::eStorageBuffer,
- 0, sizeof(DescriptorUpdateEntry))},
- {vk::PushConstantRange(vk::ShaderStageFlagBits::eCompute, 0, sizeof(u32))},
- std::size(quad_array), quad_array),
+ : VKComputePass(device, descriptor_pool, BuildQuadArrayPassDescriptorSetLayoutBinding(),
+ BuildQuadArrayPassDescriptorUpdateTemplateEntry(),
+ BuildQuadArrayPassPushConstantRange(), std::size(quad_array), quad_array),
scheduler{scheduler}, staging_buffer_pool{staging_buffer_pool},
update_descriptor_queue{update_descriptor_queue} {}
QuadArrayPass::~QuadArrayPass() = default;
-std::pair<const vk::Buffer&, vk::DeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32 first) {
+std::pair<const VkBuffer*, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32 first) {
const u32 num_triangle_vertices = num_vertices * 6 / 4;
const std::size_t staging_size = num_triangle_vertices * sizeof(u32);
auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
update_descriptor_queue.Acquire();
- update_descriptor_queue.AddBuffer(&*buffer.handle, 0, staging_size);
+ update_descriptor_queue.AddBuffer(buffer.handle.address(), 0, staging_size);
const auto set = CommitDescriptorSet(update_descriptor_queue, scheduler.GetFence());
scheduler.RequestOutsideRenderPassOperationContext();
@@ -274,66 +357,72 @@ std::pair<const vk::Buffer&, vk::DeviceSize> QuadArrayPass::Assemble(u32 num_ver
ASSERT(num_vertices % 4 == 0);
const u32 num_quads = num_vertices / 4;
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, num_quads,
- first, set](auto cmdbuf, auto& dld) {
+ first, set](vk::CommandBuffer cmdbuf) {
constexpr u32 dispatch_size = 1024;
- cmdbuf.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline, dld);
- cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eCompute, layout, 0, {set}, {}, dld);
- cmdbuf.pushConstants(layout, vk::ShaderStageFlagBits::eCompute, 0, sizeof(first), &first,
- dld);
- cmdbuf.dispatch(Common::AlignUp(num_quads, dispatch_size) / dispatch_size, 1, 1, dld);
-
- const vk::BufferMemoryBarrier barrier(
- vk::AccessFlagBits::eShaderWrite, vk::AccessFlagBits::eVertexAttributeRead,
- VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, buffer, 0,
- static_cast<vk::DeviceSize>(num_quads) * 6 * sizeof(u32));
- cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eComputeShader,
- vk::PipelineStageFlagBits::eVertexInput, {}, {}, {barrier}, {}, dld);
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
+ cmdbuf.PushConstants(layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(first), &first);
+ cmdbuf.Dispatch(Common::AlignUp(num_quads, dispatch_size) / dispatch_size, 1, 1);
+
+ VkBufferMemoryBarrier barrier;
+ barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
+ barrier.pNext = nullptr;
+ barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
+ barrier.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
+ barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.buffer = buffer;
+ barrier.offset = 0;
+ barrier.size = static_cast<VkDeviceSize>(num_quads) * 6 * sizeof(u32);
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
+ VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, {barrier}, {});
});
- return {*buffer.handle, 0};
+ return {buffer.handle.address(), 0};
}
Uint8Pass::Uint8Pass(const VKDevice& device, VKScheduler& scheduler,
VKDescriptorPool& descriptor_pool, VKStagingBufferPool& staging_buffer_pool,
VKUpdateDescriptorQueue& update_descriptor_queue)
- : VKComputePass(device, descriptor_pool,
- {vk::DescriptorSetLayoutBinding(0, vk::DescriptorType::eStorageBuffer, 1,
- vk::ShaderStageFlagBits::eCompute, nullptr),
- vk::DescriptorSetLayoutBinding(1, vk::DescriptorType::eStorageBuffer, 1,
- vk::ShaderStageFlagBits::eCompute, nullptr)},
- {vk::DescriptorUpdateTemplateEntry(0, 0, 2, vk::DescriptorType::eStorageBuffer,
- 0, sizeof(DescriptorUpdateEntry))},
- {}, std::size(uint8_pass), uint8_pass),
+ : VKComputePass(device, descriptor_pool, BuildUint8PassDescriptorSetBindings(),
+ BuildUint8PassDescriptorUpdateTemplateEntry(), {}, std::size(uint8_pass),
+ uint8_pass),
scheduler{scheduler}, staging_buffer_pool{staging_buffer_pool},
update_descriptor_queue{update_descriptor_queue} {}
Uint8Pass::~Uint8Pass() = default;
-std::pair<const vk::Buffer*, u64> Uint8Pass::Assemble(u32 num_vertices, vk::Buffer src_buffer,
- u64 src_offset) {
+std::pair<const VkBuffer*, u64> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer,
+ u64 src_offset) {
const auto staging_size = static_cast<u32>(num_vertices * sizeof(u16));
auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
update_descriptor_queue.Acquire();
update_descriptor_queue.AddBuffer(&src_buffer, src_offset, num_vertices);
- update_descriptor_queue.AddBuffer(&*buffer.handle, 0, staging_size);
+ update_descriptor_queue.AddBuffer(buffer.handle.address(), 0, staging_size);
const auto set = CommitDescriptorSet(update_descriptor_queue, scheduler.GetFence());
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, set,
- num_vertices](auto cmdbuf, auto& dld) {
+ num_vertices](vk::CommandBuffer cmdbuf) {
constexpr u32 dispatch_size = 1024;
- cmdbuf.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline, dld);
- cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eCompute, layout, 0, {set}, {}, dld);
- cmdbuf.dispatch(Common::AlignUp(num_vertices, dispatch_size) / dispatch_size, 1, 1, dld);
-
- const vk::BufferMemoryBarrier barrier(
- vk::AccessFlagBits::eShaderWrite, vk::AccessFlagBits::eVertexAttributeRead,
- VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, buffer, 0,
- static_cast<vk::DeviceSize>(num_vertices) * sizeof(u16));
- cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eComputeShader,
- vk::PipelineStageFlagBits::eVertexInput, {}, {}, {barrier}, {}, dld);
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
+ cmdbuf.Dispatch(Common::AlignUp(num_vertices, dispatch_size) / dispatch_size, 1, 1);
+
+ VkBufferMemoryBarrier barrier;
+ barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
+ barrier.pNext = nullptr;
+ barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
+ barrier.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
+ barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.buffer = buffer;
+ barrier.offset = 0;
+ barrier.size = static_cast<VkDeviceSize>(num_vertices * sizeof(u16));
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
+ VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, barrier, {});
});
- return {&*buffer.handle, 0};
+ return {buffer.handle.address(), 0};
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h
index 7057eb837..c62516bff 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.h
@@ -8,8 +8,8 @@
#include <utility>
#include <vector>
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -22,24 +22,24 @@ class VKUpdateDescriptorQueue;
class VKComputePass {
public:
explicit VKComputePass(const VKDevice& device, VKDescriptorPool& descriptor_pool,
- const std::vector<vk::DescriptorSetLayoutBinding>& bindings,
- const std::vector<vk::DescriptorUpdateTemplateEntry>& templates,
- const std::vector<vk::PushConstantRange> push_constants,
- std::size_t code_size, const u8* code);
+ vk::Span<VkDescriptorSetLayoutBinding> bindings,
+ vk::Span<VkDescriptorUpdateTemplateEntryKHR> templates,
+ vk::Span<VkPushConstantRange> push_constants, std::size_t code_size,
+ const u8* code);
~VKComputePass();
protected:
- vk::DescriptorSet CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue,
- VKFence& fence);
+ VkDescriptorSet CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue,
+ VKFence& fence);
- UniqueDescriptorUpdateTemplate descriptor_template;
- UniquePipelineLayout layout;
- UniquePipeline pipeline;
+ vk::DescriptorUpdateTemplateKHR descriptor_template;
+ vk::PipelineLayout layout;
+ vk::Pipeline pipeline;
private:
- UniqueDescriptorSetLayout descriptor_set_layout;
+ vk::DescriptorSetLayout descriptor_set_layout;
std::optional<DescriptorAllocator> descriptor_allocator;
- UniqueShaderModule module;
+ vk::ShaderModule module;
};
class QuadArrayPass final : public VKComputePass {
@@ -50,7 +50,7 @@ public:
VKUpdateDescriptorQueue& update_descriptor_queue);
~QuadArrayPass();
- std::pair<const vk::Buffer&, vk::DeviceSize> Assemble(u32 num_vertices, u32 first);
+ std::pair<const VkBuffer*, VkDeviceSize> Assemble(u32 num_vertices, u32 first);
private:
VKScheduler& scheduler;
@@ -65,8 +65,7 @@ public:
VKUpdateDescriptorQueue& update_descriptor_queue);
~Uint8Pass();
- std::pair<const vk::Buffer*, u64> Assemble(u32 num_vertices, vk::Buffer src_buffer,
- u64 src_offset);
+ std::pair<const VkBuffer*, u64> Assemble(u32 num_vertices, VkBuffer src_buffer, u64 src_offset);
private:
VKScheduler& scheduler;
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index 60f57d83e..23beafa4f 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -5,7 +5,6 @@
#include <memory>
#include <vector>
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_device.h"
@@ -14,6 +13,7 @@
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -30,7 +30,7 @@ VKComputePipeline::VKComputePipeline(const VKDevice& device, VKScheduler& schedu
VKComputePipeline::~VKComputePipeline() = default;
-vk::DescriptorSet VKComputePipeline::CommitDescriptorSet() {
+VkDescriptorSet VKComputePipeline::CommitDescriptorSet() {
if (!descriptor_template) {
return {};
}
@@ -39,74 +39,109 @@ vk::DescriptorSet VKComputePipeline::CommitDescriptorSet() {
return set;
}
-UniqueDescriptorSetLayout VKComputePipeline::CreateDescriptorSetLayout() const {
- std::vector<vk::DescriptorSetLayoutBinding> bindings;
+vk::DescriptorSetLayout VKComputePipeline::CreateDescriptorSetLayout() const {
+ std::vector<VkDescriptorSetLayoutBinding> bindings;
u32 binding = 0;
- const auto AddBindings = [&](vk::DescriptorType descriptor_type, std::size_t num_entries) {
+ const auto add_bindings = [&](VkDescriptorType descriptor_type, std::size_t num_entries) {
// TODO(Rodrigo): Maybe make individual bindings here?
for (u32 bindpoint = 0; bindpoint < static_cast<u32>(num_entries); ++bindpoint) {
- bindings.emplace_back(binding++, descriptor_type, 1, vk::ShaderStageFlagBits::eCompute,
- nullptr);
+ VkDescriptorSetLayoutBinding& entry = bindings.emplace_back();
+ entry.binding = binding++;
+ entry.descriptorType = descriptor_type;
+ entry.descriptorCount = 1;
+ entry.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
+ entry.pImmutableSamplers = nullptr;
}
};
- AddBindings(vk::DescriptorType::eUniformBuffer, entries.const_buffers.size());
- AddBindings(vk::DescriptorType::eStorageBuffer, entries.global_buffers.size());
- AddBindings(vk::DescriptorType::eUniformTexelBuffer, entries.texel_buffers.size());
- AddBindings(vk::DescriptorType::eCombinedImageSampler, entries.samplers.size());
- AddBindings(vk::DescriptorType::eStorageImage, entries.images.size());
-
- const vk::DescriptorSetLayoutCreateInfo descriptor_set_layout_ci(
- {}, static_cast<u32>(bindings.size()), bindings.data());
-
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- return dev.createDescriptorSetLayoutUnique(descriptor_set_layout_ci, nullptr, dld);
+ add_bindings(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, entries.const_buffers.size());
+ add_bindings(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, entries.global_buffers.size());
+ add_bindings(VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, entries.texel_buffers.size());
+ add_bindings(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, entries.samplers.size());
+ add_bindings(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, entries.images.size());
+
+ VkDescriptorSetLayoutCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.bindingCount = static_cast<u32>(bindings.size());
+ ci.pBindings = bindings.data();
+ return device.GetLogical().CreateDescriptorSetLayout(ci);
}
-UniquePipelineLayout VKComputePipeline::CreatePipelineLayout() const {
- const vk::PipelineLayoutCreateInfo layout_ci({}, 1, &*descriptor_set_layout, 0, nullptr);
- const auto dev = device.GetLogical();
- return dev.createPipelineLayoutUnique(layout_ci, nullptr, device.GetDispatchLoader());
+vk::PipelineLayout VKComputePipeline::CreatePipelineLayout() const {
+ VkPipelineLayoutCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.setLayoutCount = 1;
+ ci.pSetLayouts = descriptor_set_layout.address();
+ ci.pushConstantRangeCount = 0;
+ ci.pPushConstantRanges = nullptr;
+ return device.GetLogical().CreatePipelineLayout(ci);
}
-UniqueDescriptorUpdateTemplate VKComputePipeline::CreateDescriptorUpdateTemplate() const {
- std::vector<vk::DescriptorUpdateTemplateEntry> template_entries;
+vk::DescriptorUpdateTemplateKHR VKComputePipeline::CreateDescriptorUpdateTemplate() const {
+ std::vector<VkDescriptorUpdateTemplateEntryKHR> template_entries;
u32 binding = 0;
u32 offset = 0;
FillDescriptorUpdateTemplateEntries(entries, binding, offset, template_entries);
if (template_entries.empty()) {
// If the shader doesn't use descriptor sets, skip template creation.
- return UniqueDescriptorUpdateTemplate{};
+ return {};
}
- const vk::DescriptorUpdateTemplateCreateInfo template_ci(
- {}, static_cast<u32>(template_entries.size()), template_entries.data(),
- vk::DescriptorUpdateTemplateType::eDescriptorSet, *descriptor_set_layout,
- vk::PipelineBindPoint::eGraphics, *layout, DESCRIPTOR_SET);
-
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- return dev.createDescriptorUpdateTemplateUnique(template_ci, nullptr, dld);
+ VkDescriptorUpdateTemplateCreateInfoKHR ci;
+ ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.descriptorUpdateEntryCount = static_cast<u32>(template_entries.size());
+ ci.pDescriptorUpdateEntries = template_entries.data();
+ ci.templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR;
+ ci.descriptorSetLayout = *descriptor_set_layout;
+ ci.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
+ ci.pipelineLayout = *layout;
+ ci.set = DESCRIPTOR_SET;
+ return device.GetLogical().CreateDescriptorUpdateTemplateKHR(ci);
}
-UniqueShaderModule VKComputePipeline::CreateShaderModule(const std::vector<u32>& code) const {
- const vk::ShaderModuleCreateInfo module_ci({}, code.size() * sizeof(u32), code.data());
- const auto dev = device.GetLogical();
- return dev.createShaderModuleUnique(module_ci, nullptr, device.GetDispatchLoader());
+vk::ShaderModule VKComputePipeline::CreateShaderModule(const std::vector<u32>& code) const {
+ VkShaderModuleCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.codeSize = code.size() * sizeof(u32);
+ ci.pCode = code.data();
+ return device.GetLogical().CreateShaderModule(ci);
}
-UniquePipeline VKComputePipeline::CreatePipeline() const {
- vk::PipelineShaderStageCreateInfo shader_stage_ci({}, vk::ShaderStageFlagBits::eCompute,
- *shader_module, "main", nullptr);
- vk::PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci;
+vk::Pipeline VKComputePipeline::CreatePipeline() const {
+ VkComputePipelineCreateInfo ci;
+ VkPipelineShaderStageCreateInfo& stage_ci = ci.stage;
+ stage_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
+ stage_ci.pNext = nullptr;
+ stage_ci.flags = 0;
+ stage_ci.stage = VK_SHADER_STAGE_COMPUTE_BIT;
+ stage_ci.module = *shader_module;
+ stage_ci.pName = "main";
+ stage_ci.pSpecializationInfo = nullptr;
+
+ VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci;
+ subgroup_size_ci.sType =
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT;
+ subgroup_size_ci.pNext = nullptr;
subgroup_size_ci.requiredSubgroupSize = GuestWarpSize;
- if (entries.uses_warps && device.IsGuestWarpSizeSupported(vk::ShaderStageFlagBits::eCompute)) {
- shader_stage_ci.pNext = &subgroup_size_ci;
+
+ if (entries.uses_warps && device.IsGuestWarpSizeSupported(VK_SHADER_STAGE_COMPUTE_BIT)) {
+ stage_ci.pNext = &subgroup_size_ci;
}
- const vk::ComputePipelineCreateInfo create_info({}, shader_stage_ci, *layout, {}, 0);
- const auto dev = device.GetLogical();
- return dev.createComputePipelineUnique({}, create_info, nullptr, device.GetDispatchLoader());
+ ci.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.layout = *layout;
+ ci.basePipelineHandle = nullptr;
+ ci.basePipelineIndex = 0;
+ return device.GetLogical().CreateComputePipeline(ci);
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.h b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
index 22235c6c9..33b9af29e 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
@@ -7,9 +7,9 @@
#include <memory>
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -25,42 +25,42 @@ public:
const SPIRVShader& shader);
~VKComputePipeline();
- vk::DescriptorSet CommitDescriptorSet();
+ VkDescriptorSet CommitDescriptorSet();
- vk::Pipeline GetHandle() const {
+ VkPipeline GetHandle() const {
return *pipeline;
}
- vk::PipelineLayout GetLayout() const {
+ VkPipelineLayout GetLayout() const {
return *layout;
}
- const ShaderEntries& GetEntries() {
+ const ShaderEntries& GetEntries() const {
return entries;
}
private:
- UniqueDescriptorSetLayout CreateDescriptorSetLayout() const;
+ vk::DescriptorSetLayout CreateDescriptorSetLayout() const;
- UniquePipelineLayout CreatePipelineLayout() const;
+ vk::PipelineLayout CreatePipelineLayout() const;
- UniqueDescriptorUpdateTemplate CreateDescriptorUpdateTemplate() const;
+ vk::DescriptorUpdateTemplateKHR CreateDescriptorUpdateTemplate() const;
- UniqueShaderModule CreateShaderModule(const std::vector<u32>& code) const;
+ vk::ShaderModule CreateShaderModule(const std::vector<u32>& code) const;
- UniquePipeline CreatePipeline() const;
+ vk::Pipeline CreatePipeline() const;
const VKDevice& device;
VKScheduler& scheduler;
ShaderEntries entries;
- UniqueDescriptorSetLayout descriptor_set_layout;
+ vk::DescriptorSetLayout descriptor_set_layout;
DescriptorAllocator descriptor_allocator;
VKUpdateDescriptorQueue& update_descriptor_queue;
- UniquePipelineLayout layout;
- UniqueDescriptorUpdateTemplate descriptor_template;
- UniqueShaderModule shader_module;
- UniquePipeline pipeline;
+ vk::PipelineLayout layout;
+ vk::DescriptorUpdateTemplateKHR descriptor_template;
+ vk::ShaderModule shader_module;
+ vk::Pipeline pipeline;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
index cc7c281a0..e9d528aa6 100644
--- a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
@@ -6,10 +6,10 @@
#include <vector>
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -17,19 +17,18 @@ namespace Vulkan {
constexpr std::size_t SETS_GROW_RATE = 0x20;
DescriptorAllocator::DescriptorAllocator(VKDescriptorPool& descriptor_pool,
- vk::DescriptorSetLayout layout)
+ VkDescriptorSetLayout layout)
: VKFencedPool{SETS_GROW_RATE}, descriptor_pool{descriptor_pool}, layout{layout} {}
DescriptorAllocator::~DescriptorAllocator() = default;
-vk::DescriptorSet DescriptorAllocator::Commit(VKFence& fence) {
- return *descriptors[CommitResource(fence)];
+VkDescriptorSet DescriptorAllocator::Commit(VKFence& fence) {
+ const std::size_t index = CommitResource(fence);
+ return descriptors_allocations[index / SETS_GROW_RATE][index % SETS_GROW_RATE];
}
void DescriptorAllocator::Allocate(std::size_t begin, std::size_t end) {
- auto new_sets = descriptor_pool.AllocateDescriptors(layout, end - begin);
- descriptors.insert(descriptors.end(), std::make_move_iterator(new_sets.begin()),
- std::make_move_iterator(new_sets.end()));
+ descriptors_allocations.push_back(descriptor_pool.AllocateDescriptors(layout, end - begin));
}
VKDescriptorPool::VKDescriptorPool(const VKDevice& device)
@@ -37,53 +36,50 @@ VKDescriptorPool::VKDescriptorPool(const VKDevice& device)
VKDescriptorPool::~VKDescriptorPool() = default;
-vk::DescriptorPool VKDescriptorPool::AllocateNewPool() {
+vk::DescriptorPool* VKDescriptorPool::AllocateNewPool() {
static constexpr u32 num_sets = 0x20000;
- static constexpr vk::DescriptorPoolSize pool_sizes[] = {
- {vk::DescriptorType::eUniformBuffer, num_sets * 90},
- {vk::DescriptorType::eStorageBuffer, num_sets * 60},
- {vk::DescriptorType::eUniformTexelBuffer, num_sets * 64},
- {vk::DescriptorType::eCombinedImageSampler, num_sets * 64},
- {vk::DescriptorType::eStorageImage, num_sets * 40}};
-
- const vk::DescriptorPoolCreateInfo create_info(
- vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, num_sets,
- static_cast<u32>(std::size(pool_sizes)), std::data(pool_sizes));
- const auto dev = device.GetLogical();
- return *pools.emplace_back(
- dev.createDescriptorPoolUnique(create_info, nullptr, device.GetDispatchLoader()));
+ static constexpr VkDescriptorPoolSize pool_sizes[] = {
+ {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, num_sets * 90},
+ {VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, num_sets * 60},
+ {VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, num_sets * 64},
+ {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, num_sets * 64},
+ {VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, num_sets * 40}};
+
+ VkDescriptorPoolCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
+ ci.maxSets = num_sets;
+ ci.poolSizeCount = static_cast<u32>(std::size(pool_sizes));
+ ci.pPoolSizes = std::data(pool_sizes);
+ return &pools.emplace_back(device.GetLogical().CreateDescriptorPool(ci));
}
-std::vector<UniqueDescriptorSet> VKDescriptorPool::AllocateDescriptors(
- vk::DescriptorSetLayout layout, std::size_t count) {
- std::vector layout_copies(count, layout);
- vk::DescriptorSetAllocateInfo allocate_info(active_pool, static_cast<u32>(count),
- layout_copies.data());
-
- std::vector<vk::DescriptorSet> sets(count);
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- switch (const auto result = dev.allocateDescriptorSets(&allocate_info, sets.data(), dld)) {
- case vk::Result::eSuccess:
- break;
- case vk::Result::eErrorOutOfPoolMemory:
- active_pool = AllocateNewPool();
- allocate_info.descriptorPool = active_pool;
- if (dev.allocateDescriptorSets(&allocate_info, sets.data(), dld) == vk::Result::eSuccess) {
- break;
- }
- [[fallthrough]];
- default:
- vk::throwResultException(result, "vk::Device::allocateDescriptorSetsUnique");
+vk::DescriptorSets VKDescriptorPool::AllocateDescriptors(VkDescriptorSetLayout layout,
+ std::size_t count) {
+ const std::vector layout_copies(count, layout);
+ VkDescriptorSetAllocateInfo ai;
+ ai.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
+ ai.pNext = nullptr;
+ ai.descriptorPool = **active_pool;
+ ai.descriptorSetCount = static_cast<u32>(count);
+ ai.pSetLayouts = layout_copies.data();
+
+ vk::DescriptorSets sets = active_pool->Allocate(ai);
+ if (!sets.IsOutOfPoolMemory()) {
+ return sets;
}
- vk::PoolFree deleter(dev, active_pool, dld);
- std::vector<UniqueDescriptorSet> unique_sets;
- unique_sets.reserve(count);
- for (const auto set : sets) {
- unique_sets.push_back(UniqueDescriptorSet{set, deleter});
+ // Our current pool is out of memory. Allocate a new one and retry
+ active_pool = AllocateNewPool();
+ ai.descriptorPool = **active_pool;
+ sets = active_pool->Allocate(ai);
+ if (!sets.IsOutOfPoolMemory()) {
+ return sets;
}
- return unique_sets;
+
+ // After allocating a new pool, we are out of memory again. We can't handle this from here.
+ throw vk::Exception(VK_ERROR_OUT_OF_POOL_MEMORY);
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_descriptor_pool.h b/src/video_core/renderer_vulkan/vk_descriptor_pool.h
index a441dbc0f..ab40c70f0 100644
--- a/src/video_core/renderer_vulkan/vk_descriptor_pool.h
+++ b/src/video_core/renderer_vulkan/vk_descriptor_pool.h
@@ -8,8 +8,8 @@
#include <vector>
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -17,21 +17,21 @@ class VKDescriptorPool;
class DescriptorAllocator final : public VKFencedPool {
public:
- explicit DescriptorAllocator(VKDescriptorPool& descriptor_pool, vk::DescriptorSetLayout layout);
+ explicit DescriptorAllocator(VKDescriptorPool& descriptor_pool, VkDescriptorSetLayout layout);
~DescriptorAllocator() override;
DescriptorAllocator(const DescriptorAllocator&) = delete;
- vk::DescriptorSet Commit(VKFence& fence);
+ VkDescriptorSet Commit(VKFence& fence);
protected:
void Allocate(std::size_t begin, std::size_t end) override;
private:
VKDescriptorPool& descriptor_pool;
- const vk::DescriptorSetLayout layout;
+ const VkDescriptorSetLayout layout;
- std::vector<UniqueDescriptorSet> descriptors;
+ std::vector<vk::DescriptorSets> descriptors_allocations;
};
class VKDescriptorPool final {
@@ -42,15 +42,14 @@ public:
~VKDescriptorPool();
private:
- vk::DescriptorPool AllocateNewPool();
+ vk::DescriptorPool* AllocateNewPool();
- std::vector<UniqueDescriptorSet> AllocateDescriptors(vk::DescriptorSetLayout layout,
- std::size_t count);
+ vk::DescriptorSets AllocateDescriptors(VkDescriptorSetLayout layout, std::size_t count);
const VKDevice& device;
- std::vector<UniqueDescriptorPool> pools;
- vk::DescriptorPool active_pool;
+ std::vector<vk::DescriptorPool> pools;
+ vk::DescriptorPool* active_pool;
};
} // namespace Vulkan \ No newline at end of file
diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp
index 6f4ae9132..52d29e49d 100644
--- a/src/video_core/renderer_vulkan/vk_device.cpp
+++ b/src/video_core/renderer_vulkan/vk_device.cpp
@@ -6,15 +6,15 @@
#include <chrono>
#include <cstdlib>
#include <optional>
-#include <set>
#include <string_view>
#include <thread>
+#include <unordered_set>
#include <vector>
#include "common/assert.h"
#include "core/settings.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_device.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -22,49 +22,43 @@ namespace {
namespace Alternatives {
-constexpr std::array Depth24UnormS8Uint = {vk::Format::eD32SfloatS8Uint,
- vk::Format::eD16UnormS8Uint, vk::Format{}};
-constexpr std::array Depth16UnormS8Uint = {vk::Format::eD24UnormS8Uint,
- vk::Format::eD32SfloatS8Uint, vk::Format{}};
+constexpr std::array Depth24UnormS8_UINT = {VK_FORMAT_D32_SFLOAT_S8_UINT,
+ VK_FORMAT_D16_UNORM_S8_UINT, VkFormat{}};
+constexpr std::array Depth16UnormS8_UINT = {VK_FORMAT_D24_UNORM_S8_UINT,
+ VK_FORMAT_D32_SFLOAT_S8_UINT, VkFormat{}};
} // namespace Alternatives
+constexpr std::array REQUIRED_EXTENSIONS = {
+ VK_KHR_SWAPCHAIN_EXTENSION_NAME,
+ VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
+ VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
+ VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
+ VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME,
+ VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
+ VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
+ VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
+ VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
+};
+
template <typename T>
void SetNext(void**& next, T& data) {
*next = &data;
next = &data.pNext;
}
-template <typename T>
-T GetFeatures(vk::PhysicalDevice physical, const vk::DispatchLoaderDynamic& dld) {
- vk::PhysicalDeviceFeatures2 features;
- T extension_features;
- features.pNext = &extension_features;
- physical.getFeatures2(&features, dld);
- return extension_features;
-}
-
-template <typename T>
-T GetProperties(vk::PhysicalDevice physical, const vk::DispatchLoaderDynamic& dld) {
- vk::PhysicalDeviceProperties2 properties;
- T extension_properties;
- properties.pNext = &extension_properties;
- physical.getProperties2(&properties, dld);
- return extension_properties;
-}
-
-constexpr const vk::Format* GetFormatAlternatives(vk::Format format) {
+constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
switch (format) {
- case vk::Format::eD24UnormS8Uint:
- return Alternatives::Depth24UnormS8Uint.data();
- case vk::Format::eD16UnormS8Uint:
- return Alternatives::Depth16UnormS8Uint.data();
+ case VK_FORMAT_D24_UNORM_S8_UINT:
+ return Alternatives::Depth24UnormS8_UINT.data();
+ case VK_FORMAT_D16_UNORM_S8_UINT:
+ return Alternatives::Depth16UnormS8_UINT.data();
default:
return nullptr;
}
}
-vk::FormatFeatureFlags GetFormatFeatures(vk::FormatProperties properties, FormatType format_type) {
+VkFormatFeatureFlags GetFormatFeatures(VkFormatProperties properties, FormatType format_type) {
switch (format_type) {
case FormatType::Linear:
return properties.linearTilingFeatures;
@@ -77,79 +71,220 @@ vk::FormatFeatureFlags GetFormatFeatures(vk::FormatProperties properties, Format
}
}
+std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
+ vk::PhysicalDevice physical, const vk::InstanceDispatch& dld) {
+ static constexpr std::array formats{VK_FORMAT_A8B8G8R8_UNORM_PACK32,
+ VK_FORMAT_A8B8G8R8_UINT_PACK32,
+ VK_FORMAT_A8B8G8R8_SNORM_PACK32,
+ VK_FORMAT_A8B8G8R8_SRGB_PACK32,
+ VK_FORMAT_B5G6R5_UNORM_PACK16,
+ VK_FORMAT_A2B10G10R10_UNORM_PACK32,
+ VK_FORMAT_A1R5G5B5_UNORM_PACK16,
+ VK_FORMAT_R32G32B32A32_SFLOAT,
+ VK_FORMAT_R32G32B32A32_UINT,
+ VK_FORMAT_R32G32_SFLOAT,
+ VK_FORMAT_R32G32_UINT,
+ VK_FORMAT_R16G16B16A16_UINT,
+ VK_FORMAT_R16G16B16A16_SNORM,
+ VK_FORMAT_R16G16B16A16_UNORM,
+ VK_FORMAT_R16G16_UNORM,
+ VK_FORMAT_R16G16_SNORM,
+ VK_FORMAT_R16G16_SFLOAT,
+ VK_FORMAT_R16_UNORM,
+ VK_FORMAT_R8G8B8A8_SRGB,
+ VK_FORMAT_R8G8_UNORM,
+ VK_FORMAT_R8G8_SNORM,
+ VK_FORMAT_R8_UNORM,
+ VK_FORMAT_R8_UINT,
+ VK_FORMAT_B10G11R11_UFLOAT_PACK32,
+ VK_FORMAT_R32_SFLOAT,
+ VK_FORMAT_R32_UINT,
+ VK_FORMAT_R32_SINT,
+ VK_FORMAT_R16_SFLOAT,
+ VK_FORMAT_R16G16B16A16_SFLOAT,
+ VK_FORMAT_B8G8R8A8_UNORM,
+ VK_FORMAT_R4G4B4A4_UNORM_PACK16,
+ VK_FORMAT_D32_SFLOAT,
+ VK_FORMAT_D16_UNORM,
+ VK_FORMAT_D16_UNORM_S8_UINT,
+ VK_FORMAT_D24_UNORM_S8_UINT,
+ VK_FORMAT_D32_SFLOAT_S8_UINT,
+ VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
+ VK_FORMAT_BC2_UNORM_BLOCK,
+ VK_FORMAT_BC3_UNORM_BLOCK,
+ VK_FORMAT_BC4_UNORM_BLOCK,
+ VK_FORMAT_BC5_UNORM_BLOCK,
+ VK_FORMAT_BC5_SNORM_BLOCK,
+ VK_FORMAT_BC7_UNORM_BLOCK,
+ VK_FORMAT_BC6H_UFLOAT_BLOCK,
+ VK_FORMAT_BC6H_SFLOAT_BLOCK,
+ VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
+ VK_FORMAT_BC2_SRGB_BLOCK,
+ VK_FORMAT_BC3_SRGB_BLOCK,
+ VK_FORMAT_BC7_SRGB_BLOCK,
+ VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
+ VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
+ VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
+ VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
+ VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
+ VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
+ VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
+ VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
+ VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
+ VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
+ VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
+ VK_FORMAT_E5B9G9R9_UFLOAT_PACK32};
+ std::unordered_map<VkFormat, VkFormatProperties> format_properties;
+ for (const auto format : formats) {
+ format_properties.emplace(format, physical.GetFormatProperties(format));
+ }
+ return format_properties;
+}
+
} // Anonymous namespace
-VKDevice::VKDevice(const vk::DispatchLoaderDynamic& dld, vk::PhysicalDevice physical,
- vk::SurfaceKHR surface)
- : dld{dld}, physical{physical}, properties{physical.getProperties(dld)},
- format_properties{GetFormatProperties(dld, physical)} {
+VKDevice::VKDevice(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
+ const vk::InstanceDispatch& dld)
+ : dld{dld}, physical{physical}, properties{physical.GetProperties()},
+ format_properties{GetFormatProperties(physical, dld)} {
SetupFamilies(surface);
SetupFeatures();
}
VKDevice::~VKDevice() = default;
-bool VKDevice::Create(vk::Instance instance) {
+bool VKDevice::Create() {
const auto queue_cis = GetDeviceQueueCreateInfos();
const std::vector extensions = LoadExtensions();
- vk::PhysicalDeviceFeatures2 features2;
+ VkPhysicalDeviceFeatures2 features2;
+ features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
+ features2.pNext = nullptr;
void** next = &features2.pNext;
+
auto& features = features2.features;
- features.vertexPipelineStoresAndAtomics = true;
+ features.robustBufferAccess = false;
+ features.fullDrawIndexUint32 = false;
+ features.imageCubeArray = false;
features.independentBlend = true;
+ features.geometryShader = true;
+ features.tessellationShader = true;
+ features.sampleRateShading = false;
+ features.dualSrcBlend = false;
+ features.logicOp = false;
+ features.multiDrawIndirect = false;
+ features.drawIndirectFirstInstance = false;
features.depthClamp = true;
- features.samplerAnisotropy = true;
+ features.depthBiasClamp = true;
+ features.fillModeNonSolid = false;
+ features.depthBounds = false;
+ features.wideLines = false;
features.largePoints = true;
+ features.alphaToOne = false;
features.multiViewport = true;
- features.depthBiasClamp = true;
- features.geometryShader = true;
- features.tessellationShader = true;
+ features.samplerAnisotropy = true;
+ features.textureCompressionETC2 = false;
+ features.textureCompressionASTC_LDR = is_optimal_astc_supported;
+ features.textureCompressionBC = false;
features.occlusionQueryPrecise = true;
+ features.pipelineStatisticsQuery = false;
+ features.vertexPipelineStoresAndAtomics = true;
features.fragmentStoresAndAtomics = true;
+ features.shaderTessellationAndGeometryPointSize = false;
features.shaderImageGatherExtended = true;
+ features.shaderStorageImageExtendedFormats = false;
+ features.shaderStorageImageMultisample = false;
features.shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported;
features.shaderStorageImageWriteWithoutFormat = true;
- features.textureCompressionASTC_LDR = is_optimal_astc_supported;
-
- vk::PhysicalDevice16BitStorageFeaturesKHR bit16_storage;
+ features.shaderUniformBufferArrayDynamicIndexing = false;
+ features.shaderSampledImageArrayDynamicIndexing = false;
+ features.shaderStorageBufferArrayDynamicIndexing = false;
+ features.shaderStorageImageArrayDynamicIndexing = false;
+ features.shaderClipDistance = false;
+ features.shaderCullDistance = false;
+ features.shaderFloat64 = false;
+ features.shaderInt64 = false;
+ features.shaderInt16 = false;
+ features.shaderResourceResidency = false;
+ features.shaderResourceMinLod = false;
+ features.sparseBinding = false;
+ features.sparseResidencyBuffer = false;
+ features.sparseResidencyImage2D = false;
+ features.sparseResidencyImage3D = false;
+ features.sparseResidency2Samples = false;
+ features.sparseResidency4Samples = false;
+ features.sparseResidency8Samples = false;
+ features.sparseResidency16Samples = false;
+ features.sparseResidencyAliased = false;
+ features.variableMultisampleRate = false;
+ features.inheritedQueries = false;
+
+ VkPhysicalDevice16BitStorageFeaturesKHR bit16_storage;
+ bit16_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR;
+ bit16_storage.pNext = nullptr;
+ bit16_storage.storageBuffer16BitAccess = false;
bit16_storage.uniformAndStorageBuffer16BitAccess = true;
+ bit16_storage.storagePushConstant16 = false;
+ bit16_storage.storageInputOutput16 = false;
SetNext(next, bit16_storage);
- vk::PhysicalDevice8BitStorageFeaturesKHR bit8_storage;
+ VkPhysicalDevice8BitStorageFeaturesKHR bit8_storage;
+ bit8_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR;
+ bit8_storage.pNext = nullptr;
+ bit8_storage.storageBuffer8BitAccess = false;
bit8_storage.uniformAndStorageBuffer8BitAccess = true;
+ bit8_storage.storagePushConstant8 = false;
SetNext(next, bit8_storage);
- vk::PhysicalDeviceHostQueryResetFeaturesEXT host_query_reset;
+ VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset;
+ host_query_reset.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT;
host_query_reset.hostQueryReset = true;
SetNext(next, host_query_reset);
- vk::PhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
+ VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
if (is_float16_supported) {
+ float16_int8.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR;
+ float16_int8.pNext = nullptr;
float16_int8.shaderFloat16 = true;
+ float16_int8.shaderInt8 = false;
SetNext(next, float16_int8);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
}
- vk::PhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout;
+ VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout;
if (khr_uniform_buffer_standard_layout) {
+ std430_layout.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR;
+ std430_layout.pNext = nullptr;
std430_layout.uniformBufferStandardLayout = true;
SetNext(next, std430_layout);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support packed UBOs");
}
- vk::PhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8;
+ VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8;
if (ext_index_type_uint8) {
+ index_type_uint8.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT;
+ index_type_uint8.pNext = nullptr;
index_type_uint8.indexTypeUint8 = true;
SetNext(next, index_type_uint8);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
}
- vk::PhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback;
+ VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback;
if (ext_transform_feedback) {
+ transform_feedback.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
+ transform_feedback.pNext = nullptr;
transform_feedback.transformFeedback = true;
transform_feedback.geometryStreams = true;
SetNext(next, transform_feedback);
@@ -161,60 +296,48 @@ bool VKDevice::Create(vk::Instance instance) {
LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
}
- vk::DeviceCreateInfo device_ci({}, static_cast<u32>(queue_cis.size()), queue_cis.data(), 0,
- nullptr, static_cast<u32>(extensions.size()), extensions.data(),
- nullptr);
- device_ci.pNext = &features2;
-
- vk::Device unsafe_logical;
- if (physical.createDevice(&device_ci, nullptr, &unsafe_logical, dld) != vk::Result::eSuccess) {
- LOG_CRITICAL(Render_Vulkan, "Logical device failed to be created!");
+ logical = vk::Device::Create(physical, queue_cis, extensions, features2, dld);
+ if (!logical) {
+ LOG_ERROR(Render_Vulkan, "Failed to create logical device");
return false;
}
- dld.init(instance, dld.vkGetInstanceProcAddr, unsafe_logical);
- logical = UniqueDevice(unsafe_logical, {nullptr, dld});
CollectTelemetryParameters();
- graphics_queue = logical->getQueue(graphics_family, 0, dld);
- present_queue = logical->getQueue(present_family, 0, dld);
+ graphics_queue = logical.GetQueue(graphics_family);
+ present_queue = logical.GetQueue(present_family);
return true;
}
-vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
- vk::FormatFeatureFlags wanted_usage,
- FormatType format_type) const {
+VkFormat VKDevice::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
+ FormatType format_type) const {
if (IsFormatSupported(wanted_format, wanted_usage, format_type)) {
return wanted_format;
}
// The wanted format is not supported by hardware, search for alternatives
- const vk::Format* alternatives = GetFormatAlternatives(wanted_format);
+ const VkFormat* alternatives = GetFormatAlternatives(wanted_format);
if (alternatives == nullptr) {
UNREACHABLE_MSG("Format={} with usage={} and type={} has no defined alternatives and host "
"hardware does not support it",
- vk::to_string(wanted_format), vk::to_string(wanted_usage),
- static_cast<u32>(format_type));
+ wanted_format, wanted_usage, format_type);
return wanted_format;
}
std::size_t i = 0;
- for (vk::Format alternative = alternatives[0]; alternative != vk::Format{};
- alternative = alternatives[++i]) {
+ for (VkFormat alternative = *alternatives; alternative; alternative = alternatives[++i]) {
if (!IsFormatSupported(alternative, wanted_usage, format_type)) {
continue;
}
LOG_WARNING(Render_Vulkan,
"Emulating format={} with alternative format={} with usage={} and type={}",
- static_cast<u32>(wanted_format), static_cast<u32>(alternative),
- static_cast<u32>(wanted_usage), static_cast<u32>(format_type));
+ wanted_format, alternative, wanted_usage, format_type);
return alternative;
}
// No alternatives found, panic
UNREACHABLE_MSG("Format={} with usage={} and type={} is not supported by the host hardware and "
"doesn't support any of the alternatives",
- static_cast<u32>(wanted_format), static_cast<u32>(wanted_usage),
- static_cast<u32>(format_type));
+ wanted_format, wanted_usage, format_type);
return wanted_format;
}
@@ -228,38 +351,39 @@ void VKDevice::ReportLoss() const {
return;
}
- [[maybe_unused]] const std::vector data = graphics_queue.getCheckpointDataNV(dld);
+ [[maybe_unused]] const std::vector data = graphics_queue.GetCheckpointDataNV(dld);
// Catch here in debug builds (or with optimizations disabled) the last graphics pipeline to be
// executed. It can be done on a debugger by evaluating the expression:
// *(VKGraphicsPipeline*)data[0]
}
-bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features) const {
+bool VKDevice::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const {
// Disable for now to avoid converting ASTC twice.
static constexpr std::array astc_formats = {
- vk::Format::eAstc4x4UnormBlock, vk::Format::eAstc4x4SrgbBlock,
- vk::Format::eAstc5x4UnormBlock, vk::Format::eAstc5x4SrgbBlock,
- vk::Format::eAstc5x5UnormBlock, vk::Format::eAstc5x5SrgbBlock,
- vk::Format::eAstc6x5UnormBlock, vk::Format::eAstc6x5SrgbBlock,
- vk::Format::eAstc6x6UnormBlock, vk::Format::eAstc6x6SrgbBlock,
- vk::Format::eAstc8x5UnormBlock, vk::Format::eAstc8x5SrgbBlock,
- vk::Format::eAstc8x6UnormBlock, vk::Format::eAstc8x6SrgbBlock,
- vk::Format::eAstc8x8UnormBlock, vk::Format::eAstc8x8SrgbBlock,
- vk::Format::eAstc10x5UnormBlock, vk::Format::eAstc10x5SrgbBlock,
- vk::Format::eAstc10x6UnormBlock, vk::Format::eAstc10x6SrgbBlock,
- vk::Format::eAstc10x8UnormBlock, vk::Format::eAstc10x8SrgbBlock,
- vk::Format::eAstc10x10UnormBlock, vk::Format::eAstc10x10SrgbBlock,
- vk::Format::eAstc12x10UnormBlock, vk::Format::eAstc12x10SrgbBlock,
- vk::Format::eAstc12x12UnormBlock, vk::Format::eAstc12x12SrgbBlock};
+ VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
+ VK_FORMAT_ASTC_5x4_UNORM_BLOCK, VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
+ VK_FORMAT_ASTC_5x5_UNORM_BLOCK, VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_6x5_UNORM_BLOCK, VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_6x6_UNORM_BLOCK, VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x5_UNORM_BLOCK, VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x6_UNORM_BLOCK, VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x8_UNORM_BLOCK, VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x5_UNORM_BLOCK, VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x6_UNORM_BLOCK, VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x8_UNORM_BLOCK, VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x10_UNORM_BLOCK, VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
+ VK_FORMAT_ASTC_12x10_UNORM_BLOCK, VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
+ VK_FORMAT_ASTC_12x12_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
+ };
if (!features.textureCompressionASTC_LDR) {
return false;
}
const auto format_feature_usage{
- vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eBlitSrc |
- vk::FormatFeatureFlagBits::eBlitDst | vk::FormatFeatureFlagBits::eTransferSrc |
- vk::FormatFeatureFlagBits::eTransferDst};
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_BLIT_SRC_BIT |
+ VK_FORMAT_FEATURE_BLIT_DST_BIT | VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
+ VK_FORMAT_FEATURE_TRANSFER_DST_BIT};
for (const auto format : astc_formats) {
- const auto format_properties{physical.getFormatProperties(format, dld)};
+ const auto format_properties{physical.GetFormatProperties(format)};
if (!(format_properties.optimalTilingFeatures & format_feature_usage)) {
return false;
}
@@ -267,61 +391,49 @@ bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features
return true;
}
-bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
+bool VKDevice::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const {
const auto it = format_properties.find(wanted_format);
if (it == format_properties.end()) {
- UNIMPLEMENTED_MSG("Unimplemented format query={}", vk::to_string(wanted_format));
+ UNIMPLEMENTED_MSG("Unimplemented format query={}", wanted_format);
return true;
}
const auto supported_usage = GetFormatFeatures(it->second, format_type);
return (supported_usage & wanted_usage) == wanted_usage;
}
-bool VKDevice::IsSuitable(vk::PhysicalDevice physical, vk::SurfaceKHR surface,
- const vk::DispatchLoaderDynamic& dld) {
- static constexpr std::array required_extensions = {
- VK_KHR_SWAPCHAIN_EXTENSION_NAME,
- VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
- VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
- VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
- VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
- VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
- VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
- VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
- };
+bool VKDevice::IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface) {
bool is_suitable = true;
- std::bitset<required_extensions.size()> available_extensions{};
+ std::bitset<REQUIRED_EXTENSIONS.size()> available_extensions;
- for (const auto& prop : physical.enumerateDeviceExtensionProperties(nullptr, dld)) {
- for (std::size_t i = 0; i < required_extensions.size(); ++i) {
+ for (const auto& prop : physical.EnumerateDeviceExtensionProperties()) {
+ for (std::size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
if (available_extensions[i]) {
continue;
}
- available_extensions[i] =
- required_extensions[i] == std::string_view{prop.extensionName};
+ const std::string_view name{prop.extensionName};
+ available_extensions[i] = name == REQUIRED_EXTENSIONS[i];
}
}
if (!available_extensions.all()) {
- for (std::size_t i = 0; i < required_extensions.size(); ++i) {
+ for (std::size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
if (available_extensions[i]) {
continue;
}
- LOG_ERROR(Render_Vulkan, "Missing required extension: {}", required_extensions[i]);
+ LOG_ERROR(Render_Vulkan, "Missing required extension: {}", REQUIRED_EXTENSIONS[i]);
is_suitable = false;
}
}
bool has_graphics{}, has_present{};
- const auto queue_family_properties = physical.getQueueFamilyProperties(dld);
+ const std::vector queue_family_properties = physical.GetQueueFamilyProperties();
for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
const auto& family = queue_family_properties[i];
if (family.queueCount == 0) {
continue;
}
- has_graphics |=
- (family.queueFlags & vk::QueueFlagBits::eGraphics) != static_cast<vk::QueueFlagBits>(0);
- has_present |= physical.getSurfaceSupportKHR(i, surface, dld) != 0;
+ has_graphics |= family.queueFlags & VK_QUEUE_GRAPHICS_BIT;
+ has_present |= physical.GetSurfaceSupportKHR(i, surface);
}
if (!has_graphics || !has_present) {
LOG_ERROR(Render_Vulkan, "Device lacks a graphics and present queue");
@@ -329,7 +441,7 @@ bool VKDevice::IsSuitable(vk::PhysicalDevice physical, vk::SurfaceKHR surface,
}
// TODO(Rodrigo): Check if the device matches all requeriments.
- const auto properties{physical.getProperties(dld)};
+ const auto properties{physical.GetProperties()};
const auto& limits{properties.limits};
constexpr u32 required_ubo_size = 65536;
@@ -346,7 +458,7 @@ bool VKDevice::IsSuitable(vk::PhysicalDevice physical, vk::SurfaceKHR surface,
is_suitable = false;
}
- const auto features{physical.getFeatures(dld)};
+ const auto features{physical.GetFeatures()};
const std::array feature_report = {
std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
std::make_pair(features.independentBlend, "independentBlend"),
@@ -380,7 +492,7 @@ bool VKDevice::IsSuitable(vk::PhysicalDevice physical, vk::SurfaceKHR surface,
std::vector<const char*> VKDevice::LoadExtensions() {
std::vector<const char*> extensions;
- const auto Test = [&](const vk::ExtensionProperties& extension,
+ const auto Test = [&](const VkExtensionProperties& extension,
std::optional<std::reference_wrapper<bool>> status, const char* name,
bool push) {
if (extension.extensionName != std::string_view(name)) {
@@ -394,22 +506,13 @@ std::vector<const char*> VKDevice::LoadExtensions() {
}
};
- extensions.reserve(15);
- extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
- extensions.push_back(VK_KHR_16BIT_STORAGE_EXTENSION_NAME);
- extensions.push_back(VK_KHR_8BIT_STORAGE_EXTENSION_NAME);
- extensions.push_back(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME);
- extensions.push_back(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
- extensions.push_back(VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME);
- extensions.push_back(VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME);
- extensions.push_back(VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME);
-
- [[maybe_unused]] const bool nsight =
- std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED");
+ extensions.reserve(7 + REQUIRED_EXTENSIONS.size());
+ extensions.insert(extensions.begin(), REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end());
+
bool has_khr_shader_float16_int8{};
bool has_ext_subgroup_size_control{};
bool has_ext_transform_feedback{};
- for (const auto& extension : physical.enumerateDeviceExtensionProperties(nullptr, dld)) {
+ for (const auto& extension : physical.EnumerateDeviceExtensionProperties()) {
Test(extension, khr_uniform_buffer_standard_layout,
VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
Test(extension, has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME,
@@ -429,38 +532,67 @@ std::vector<const char*> VKDevice::LoadExtensions() {
}
}
+ VkPhysicalDeviceFeatures2KHR features;
+ features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
+
+ VkPhysicalDeviceProperties2KHR properties;
+ properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
+
if (has_khr_shader_float16_int8) {
- is_float16_supported =
- GetFeatures<vk::PhysicalDeviceFloat16Int8FeaturesKHR>(physical, dld).shaderFloat16;
+ VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8_features;
+ float16_int8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR;
+ float16_int8_features.pNext = nullptr;
+ features.pNext = &float16_int8_features;
+
+ physical.GetFeatures2KHR(features);
+ is_float16_supported = float16_int8_features.shaderFloat16;
extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
}
if (has_ext_subgroup_size_control) {
- const auto features =
- GetFeatures<vk::PhysicalDeviceSubgroupSizeControlFeaturesEXT>(physical, dld);
- const auto properties =
- GetProperties<vk::PhysicalDeviceSubgroupSizeControlPropertiesEXT>(physical, dld);
-
- is_warp_potentially_bigger = properties.maxSubgroupSize > GuestWarpSize;
-
- if (features.subgroupSizeControl && properties.minSubgroupSize <= GuestWarpSize &&
- properties.maxSubgroupSize >= GuestWarpSize) {
+ VkPhysicalDeviceSubgroupSizeControlFeaturesEXT subgroup_features;
+ subgroup_features.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT;
+ subgroup_features.pNext = nullptr;
+ features.pNext = &subgroup_features;
+ physical.GetFeatures2KHR(features);
+
+ VkPhysicalDeviceSubgroupSizeControlPropertiesEXT subgroup_properties;
+ subgroup_properties.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT;
+ subgroup_properties.pNext = nullptr;
+ properties.pNext = &subgroup_properties;
+ physical.GetProperties2KHR(properties);
+
+ is_warp_potentially_bigger = subgroup_properties.maxSubgroupSize > GuestWarpSize;
+
+ if (subgroup_features.subgroupSizeControl &&
+ subgroup_properties.minSubgroupSize <= GuestWarpSize &&
+ subgroup_properties.maxSubgroupSize >= GuestWarpSize) {
extensions.push_back(VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME);
- guest_warp_stages = properties.requiredSubgroupSizeStages;
+ guest_warp_stages = subgroup_properties.requiredSubgroupSizeStages;
}
} else {
is_warp_potentially_bigger = true;
}
if (has_ext_transform_feedback) {
- const auto features =
- GetFeatures<vk::PhysicalDeviceTransformFeedbackFeaturesEXT>(physical, dld);
- const auto properties =
- GetProperties<vk::PhysicalDeviceTransformFeedbackPropertiesEXT>(physical, dld);
-
- if (features.transformFeedback && features.geometryStreams &&
- properties.maxTransformFeedbackStreams >= 4 && properties.maxTransformFeedbackBuffers &&
- properties.transformFeedbackQueries && properties.transformFeedbackDraw) {
+ VkPhysicalDeviceTransformFeedbackFeaturesEXT tfb_features;
+ tfb_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
+ tfb_features.pNext = nullptr;
+ features.pNext = &tfb_features;
+ physical.GetFeatures2KHR(features);
+
+ VkPhysicalDeviceTransformFeedbackPropertiesEXT tfb_properties;
+ tfb_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
+ tfb_properties.pNext = nullptr;
+ properties.pNext = &tfb_properties;
+ physical.GetProperties2KHR(properties);
+
+ if (tfb_features.transformFeedback && tfb_features.geometryStreams &&
+ tfb_properties.maxTransformFeedbackStreams >= 4 &&
+ tfb_properties.maxTransformFeedbackBuffers && tfb_properties.transformFeedbackQueries &&
+ tfb_properties.transformFeedbackDraw) {
extensions.push_back(VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
ext_transform_feedback = true;
}
@@ -469,10 +601,10 @@ std::vector<const char*> VKDevice::LoadExtensions() {
return extensions;
}
-void VKDevice::SetupFamilies(vk::SurfaceKHR surface) {
+void VKDevice::SetupFamilies(VkSurfaceKHR surface) {
std::optional<u32> graphics_family_, present_family_;
- const auto queue_family_properties = physical.getQueueFamilyProperties(dld);
+ const std::vector queue_family_properties = physical.GetQueueFamilyProperties();
for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
if (graphics_family_ && present_family_)
break;
@@ -481,10 +613,10 @@ void VKDevice::SetupFamilies(vk::SurfaceKHR surface) {
if (queue_family.queueCount == 0)
continue;
- if (queue_family.queueFlags & vk::QueueFlagBits::eGraphics) {
+ if (queue_family.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
graphics_family_ = i;
}
- if (physical.getSurfaceSupportKHR(i, surface, dld)) {
+ if (physical.GetSurfaceSupportKHR(i, surface)) {
present_family_ = i;
}
}
@@ -495,120 +627,48 @@ void VKDevice::SetupFamilies(vk::SurfaceKHR surface) {
}
void VKDevice::SetupFeatures() {
- const auto supported_features{physical.getFeatures(dld)};
+ const auto supported_features{physical.GetFeatures()};
is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat;
is_optimal_astc_supported = IsOptimalAstcSupported(supported_features);
}
void VKDevice::CollectTelemetryParameters() {
- const auto driver = GetProperties<vk::PhysicalDeviceDriverPropertiesKHR>(physical, dld);
+ VkPhysicalDeviceDriverPropertiesKHR driver;
+ driver.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR;
+ driver.pNext = nullptr;
+
+ VkPhysicalDeviceProperties2KHR properties;
+ properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
+ properties.pNext = &driver;
+ physical.GetProperties2KHR(properties);
+
driver_id = driver.driverID;
vendor_name = driver.driverName;
- const auto extensions = physical.enumerateDeviceExtensionProperties(nullptr, dld);
+ const std::vector extensions = physical.EnumerateDeviceExtensionProperties();
reported_extensions.reserve(std::size(extensions));
for (const auto& extension : extensions) {
reported_extensions.push_back(extension.extensionName);
}
}
-std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const {
- static const float QUEUE_PRIORITY = 1.0f;
+std::vector<VkDeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const {
+ static constexpr float QUEUE_PRIORITY = 1.0f;
- std::set<u32> unique_queue_families = {graphics_family, present_family};
- std::vector<vk::DeviceQueueCreateInfo> queue_cis;
+ std::unordered_set<u32> unique_queue_families = {graphics_family, present_family};
+ std::vector<VkDeviceQueueCreateInfo> queue_cis;
- for (u32 queue_family : unique_queue_families)
- queue_cis.push_back({{}, queue_family, 1, &QUEUE_PRIORITY});
+ for (const u32 queue_family : unique_queue_families) {
+ VkDeviceQueueCreateInfo& ci = queue_cis.emplace_back();
+ ci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.queueFamilyIndex = queue_family;
+ ci.queueCount = 1;
+ ci.pQueuePriorities = &QUEUE_PRIORITY;
+ }
return queue_cis;
}
-std::unordered_map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties(
- const vk::DispatchLoaderDynamic& dld, vk::PhysicalDevice physical) {
- static constexpr std::array formats{vk::Format::eA8B8G8R8UnormPack32,
- vk::Format::eA8B8G8R8UintPack32,
- vk::Format::eA8B8G8R8SnormPack32,
- vk::Format::eA8B8G8R8SrgbPack32,
- vk::Format::eB5G6R5UnormPack16,
- vk::Format::eA2B10G10R10UnormPack32,
- vk::Format::eA1R5G5B5UnormPack16,
- vk::Format::eR32G32B32A32Sfloat,
- vk::Format::eR32G32B32A32Uint,
- vk::Format::eR32G32Sfloat,
- vk::Format::eR32G32Uint,
- vk::Format::eR16G16B16A16Uint,
- vk::Format::eR16G16B16A16Snorm,
- vk::Format::eR16G16B16A16Unorm,
- vk::Format::eR16G16Unorm,
- vk::Format::eR16G16Snorm,
- vk::Format::eR16G16Sfloat,
- vk::Format::eR16Unorm,
- vk::Format::eR8G8B8A8Srgb,
- vk::Format::eR8G8Unorm,
- vk::Format::eR8G8Snorm,
- vk::Format::eR8Unorm,
- vk::Format::eR8Uint,
- vk::Format::eB10G11R11UfloatPack32,
- vk::Format::eR32Sfloat,
- vk::Format::eR32Uint,
- vk::Format::eR32Sint,
- vk::Format::eR16Sfloat,
- vk::Format::eR16G16B16A16Sfloat,
- vk::Format::eB8G8R8A8Unorm,
- vk::Format::eR4G4B4A4UnormPack16,
- vk::Format::eD32Sfloat,
- vk::Format::eD16Unorm,
- vk::Format::eD16UnormS8Uint,
- vk::Format::eD24UnormS8Uint,
- vk::Format::eD32SfloatS8Uint,
- vk::Format::eBc1RgbaUnormBlock,
- vk::Format::eBc2UnormBlock,
- vk::Format::eBc3UnormBlock,
- vk::Format::eBc4UnormBlock,
- vk::Format::eBc5UnormBlock,
- vk::Format::eBc5SnormBlock,
- vk::Format::eBc7UnormBlock,
- vk::Format::eBc6HUfloatBlock,
- vk::Format::eBc6HSfloatBlock,
- vk::Format::eBc1RgbaSrgbBlock,
- vk::Format::eBc2SrgbBlock,
- vk::Format::eBc3SrgbBlock,
- vk::Format::eBc7SrgbBlock,
- vk::Format::eAstc4x4UnormBlock,
- vk::Format::eAstc4x4SrgbBlock,
- vk::Format::eAstc5x4UnormBlock,
- vk::Format::eAstc5x4SrgbBlock,
- vk::Format::eAstc5x5UnormBlock,
- vk::Format::eAstc5x5SrgbBlock,
- vk::Format::eAstc6x5UnormBlock,
- vk::Format::eAstc6x5SrgbBlock,
- vk::Format::eAstc6x6UnormBlock,
- vk::Format::eAstc6x6SrgbBlock,
- vk::Format::eAstc8x5UnormBlock,
- vk::Format::eAstc8x5SrgbBlock,
- vk::Format::eAstc8x6UnormBlock,
- vk::Format::eAstc8x6SrgbBlock,
- vk::Format::eAstc8x8UnormBlock,
- vk::Format::eAstc8x8SrgbBlock,
- vk::Format::eAstc10x5UnormBlock,
- vk::Format::eAstc10x5SrgbBlock,
- vk::Format::eAstc10x6UnormBlock,
- vk::Format::eAstc10x6SrgbBlock,
- vk::Format::eAstc10x8UnormBlock,
- vk::Format::eAstc10x8SrgbBlock,
- vk::Format::eAstc10x10UnormBlock,
- vk::Format::eAstc10x10SrgbBlock,
- vk::Format::eAstc12x10UnormBlock,
- vk::Format::eAstc12x10SrgbBlock,
- vk::Format::eAstc12x12UnormBlock,
- vk::Format::eAstc12x12SrgbBlock,
- vk::Format::eE5B9G9R9UfloatPack32};
- std::unordered_map<vk::Format, vk::FormatProperties> format_properties;
- for (const auto format : formats) {
- format_properties.emplace(format, physical.getFormatProperties(format, dld));
- }
- return format_properties;
-}
-
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_device.h b/src/video_core/renderer_vulkan/vk_device.h
index d9d809852..60d64572a 100644
--- a/src/video_core/renderer_vulkan/vk_device.h
+++ b/src/video_core/renderer_vulkan/vk_device.h
@@ -8,8 +8,9 @@
#include <string_view>
#include <unordered_map>
#include <vector>
+
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -22,12 +23,12 @@ const u32 GuestWarpSize = 32;
/// Handles data specific to a physical device.
class VKDevice final {
public:
- explicit VKDevice(const vk::DispatchLoaderDynamic& dld, vk::PhysicalDevice physical,
- vk::SurfaceKHR surface);
+ explicit VKDevice(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
+ const vk::InstanceDispatch& dld);
~VKDevice();
/// Initializes the device. Returns true on success.
- bool Create(vk::Instance instance);
+ bool Create();
/**
* Returns a format supported by the device for the passed requeriments.
@@ -36,20 +37,20 @@ public:
* @param format_type Format type usage.
* @returns A format supported by the device.
*/
- vk::Format GetSupportedFormat(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
- FormatType format_type) const;
+ VkFormat GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
+ FormatType format_type) const;
/// Reports a device loss.
void ReportLoss() const;
/// Returns the dispatch loader with direct function pointers of the device.
- const vk::DispatchLoaderDynamic& GetDispatchLoader() const {
+ const vk::DeviceDispatch& GetDispatchLoader() const {
return dld;
}
/// Returns the logical device.
- vk::Device GetLogical() const {
- return logical.get();
+ const vk::Device& GetLogical() const {
+ return logical;
}
/// Returns the physical device.
@@ -79,7 +80,7 @@ public:
/// Returns true if the device is integrated with the host CPU.
bool IsIntegrated() const {
- return properties.deviceType == vk::PhysicalDeviceType::eIntegratedGpu;
+ return properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
}
/// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
@@ -98,27 +99,27 @@ public:
}
/// Returns the driver ID.
- vk::DriverIdKHR GetDriverID() const {
+ VkDriverIdKHR GetDriverID() const {
return driver_id;
}
/// Returns uniform buffer alignment requeriment.
- vk::DeviceSize GetUniformBufferAlignment() const {
+ VkDeviceSize GetUniformBufferAlignment() const {
return properties.limits.minUniformBufferOffsetAlignment;
}
/// Returns storage alignment requeriment.
- vk::DeviceSize GetStorageBufferAlignment() const {
+ VkDeviceSize GetStorageBufferAlignment() const {
return properties.limits.minStorageBufferOffsetAlignment;
}
/// Returns the maximum range for storage buffers.
- vk::DeviceSize GetMaxStorageBufferRange() const {
+ VkDeviceSize GetMaxStorageBufferRange() const {
return properties.limits.maxStorageBufferRange;
}
/// Returns the maximum size for push constants.
- vk::DeviceSize GetMaxPushConstantsSize() const {
+ VkDeviceSize GetMaxPushConstantsSize() const {
return properties.limits.maxPushConstantsSize;
}
@@ -138,8 +139,8 @@ public:
}
/// Returns true if the device can be forced to use the guest warp size.
- bool IsGuestWarpSizeSupported(vk::ShaderStageFlagBits stage) const {
- return (guest_warp_stages & stage) != vk::ShaderStageFlags{};
+ bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const {
+ return guest_warp_stages & stage;
}
/// Returns true if formatless image load is supported.
@@ -188,15 +189,14 @@ public:
}
/// Checks if the physical device is suitable.
- static bool IsSuitable(vk::PhysicalDevice physical, vk::SurfaceKHR surface,
- const vk::DispatchLoaderDynamic& dld);
+ static bool IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface);
private:
/// Loads extensions into a vector and stores available ones in this object.
std::vector<const char*> LoadExtensions();
/// Sets up queue families.
- void SetupFamilies(vk::SurfaceKHR surface);
+ void SetupFamilies(VkSurfaceKHR surface);
/// Sets up device features.
void SetupFeatures();
@@ -205,32 +205,28 @@ private:
void CollectTelemetryParameters();
/// Returns a list of queue initialization descriptors.
- std::vector<vk::DeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
+ std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
/// Returns true if ASTC textures are natively supported.
- bool IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features) const;
+ bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const;
/// Returns true if a format is supported.
- bool IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
+ bool IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const;
- /// Returns the device properties for Vulkan formats.
- static std::unordered_map<vk::Format, vk::FormatProperties> GetFormatProperties(
- const vk::DispatchLoaderDynamic& dld, vk::PhysicalDevice physical);
-
- vk::DispatchLoaderDynamic dld; ///< Device function pointers.
- vk::PhysicalDevice physical; ///< Physical device.
- vk::PhysicalDeviceProperties properties; ///< Device properties.
- UniqueDevice logical; ///< Logical device.
- vk::Queue graphics_queue; ///< Main graphics queue.
- vk::Queue present_queue; ///< Main present queue.
- u32 graphics_family{}; ///< Main graphics queue family index.
- u32 present_family{}; ///< Main present queue family index.
- vk::DriverIdKHR driver_id{}; ///< Driver ID.
- vk::ShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.ed
- bool is_optimal_astc_supported{}; ///< Support for native ASTC.
- bool is_float16_supported{}; ///< Support for float16 arithmetics.
- bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
+ vk::DeviceDispatch dld; ///< Device function pointers.
+ vk::PhysicalDevice physical; ///< Physical device.
+ VkPhysicalDeviceProperties properties; ///< Device properties.
+ vk::Device logical; ///< Logical device.
+ vk::Queue graphics_queue; ///< Main graphics queue.
+ vk::Queue present_queue; ///< Main present queue.
+ u32 graphics_family{}; ///< Main graphics queue family index.
+ u32 present_family{}; ///< Main present queue family index.
+ VkDriverIdKHR driver_id{}; ///< Driver ID.
+ VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.ed
+ bool is_optimal_astc_supported{}; ///< Support for native ASTC.
+ bool is_float16_supported{}; ///< Support for float16 arithmetics.
+ bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
@@ -244,7 +240,7 @@ private:
std::vector<std::string> reported_extensions; ///< Reported Vulkan extensions.
/// Format properties dictionary.
- std::unordered_map<vk::Format, vk::FormatProperties> format_properties;
+ std::unordered_map<VkFormat, VkFormatProperties> format_properties;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 6a02403c1..b540b838d 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -2,11 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
+#include <cstring>
#include <vector>
+
#include "common/assert.h"
#include "common/common_types.h"
#include "common/microprofile.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
@@ -16,6 +18,7 @@
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -23,21 +26,26 @@ MICROPROFILE_DECLARE(Vulkan_PipelineCache);
namespace {
-vk::StencilOpState GetStencilFaceState(const FixedPipelineState::StencilFace& face) {
- return vk::StencilOpState(MaxwellToVK::StencilOp(face.action_stencil_fail),
- MaxwellToVK::StencilOp(face.action_depth_pass),
- MaxwellToVK::StencilOp(face.action_depth_fail),
- MaxwellToVK::ComparisonOp(face.test_func), 0, 0, 0);
+VkStencilOpState GetStencilFaceState(const FixedPipelineState::StencilFace& face) {
+ VkStencilOpState state;
+ state.failOp = MaxwellToVK::StencilOp(face.action_stencil_fail);
+ state.passOp = MaxwellToVK::StencilOp(face.action_depth_pass);
+ state.depthFailOp = MaxwellToVK::StencilOp(face.action_depth_fail);
+ state.compareOp = MaxwellToVK::ComparisonOp(face.test_func);
+ state.compareMask = 0;
+ state.writeMask = 0;
+ state.reference = 0;
+ return state;
}
-bool SupportsPrimitiveRestart(vk::PrimitiveTopology topology) {
+bool SupportsPrimitiveRestart(VkPrimitiveTopology topology) {
static constexpr std::array unsupported_topologies = {
- vk::PrimitiveTopology::ePointList,
- vk::PrimitiveTopology::eLineList,
- vk::PrimitiveTopology::eTriangleList,
- vk::PrimitiveTopology::eLineListWithAdjacency,
- vk::PrimitiveTopology::eTriangleListWithAdjacency,
- vk::PrimitiveTopology::ePatchList};
+ VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
+ VK_PRIMITIVE_TOPOLOGY_LINE_LIST,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
+ VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY,
+ VK_PRIMITIVE_TOPOLOGY_PATCH_LIST};
return std::find(std::begin(unsupported_topologies), std::end(unsupported_topologies),
topology) == std::end(unsupported_topologies);
}
@@ -49,7 +57,7 @@ VKGraphicsPipeline::VKGraphicsPipeline(const VKDevice& device, VKScheduler& sche
VKUpdateDescriptorQueue& update_descriptor_queue,
VKRenderPassCache& renderpass_cache,
const GraphicsPipelineCacheKey& key,
- const std::vector<vk::DescriptorSetLayoutBinding>& bindings,
+ vk::Span<VkDescriptorSetLayoutBinding> bindings,
const SPIRVProgram& program)
: device{device}, scheduler{scheduler}, fixed_state{key.fixed_state}, hash{key.Hash()},
descriptor_set_layout{CreateDescriptorSetLayout(bindings)},
@@ -63,7 +71,7 @@ VKGraphicsPipeline::VKGraphicsPipeline(const VKDevice& device, VKScheduler& sche
VKGraphicsPipeline::~VKGraphicsPipeline() = default;
-vk::DescriptorSet VKGraphicsPipeline::CommitDescriptorSet() {
+VkDescriptorSet VKGraphicsPipeline::CommitDescriptorSet() {
if (!descriptor_template) {
return {};
}
@@ -72,27 +80,32 @@ vk::DescriptorSet VKGraphicsPipeline::CommitDescriptorSet() {
return set;
}
-UniqueDescriptorSetLayout VKGraphicsPipeline::CreateDescriptorSetLayout(
- const std::vector<vk::DescriptorSetLayoutBinding>& bindings) const {
- const vk::DescriptorSetLayoutCreateInfo descriptor_set_layout_ci(
- {}, static_cast<u32>(bindings.size()), bindings.data());
-
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- return dev.createDescriptorSetLayoutUnique(descriptor_set_layout_ci, nullptr, dld);
+vk::DescriptorSetLayout VKGraphicsPipeline::CreateDescriptorSetLayout(
+ vk::Span<VkDescriptorSetLayoutBinding> bindings) const {
+ VkDescriptorSetLayoutCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.bindingCount = bindings.size();
+ ci.pBindings = bindings.data();
+ return device.GetLogical().CreateDescriptorSetLayout(ci);
}
-UniquePipelineLayout VKGraphicsPipeline::CreatePipelineLayout() const {
- const vk::PipelineLayoutCreateInfo pipeline_layout_ci({}, 1, &*descriptor_set_layout, 0,
- nullptr);
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- return dev.createPipelineLayoutUnique(pipeline_layout_ci, nullptr, dld);
+vk::PipelineLayout VKGraphicsPipeline::CreatePipelineLayout() const {
+ VkPipelineLayoutCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.setLayoutCount = 1;
+ ci.pSetLayouts = descriptor_set_layout.address();
+ ci.pushConstantRangeCount = 0;
+ ci.pPushConstantRanges = nullptr;
+ return device.GetLogical().CreatePipelineLayout(ci);
}
-UniqueDescriptorUpdateTemplate VKGraphicsPipeline::CreateDescriptorUpdateTemplate(
+vk::DescriptorUpdateTemplateKHR VKGraphicsPipeline::CreateDescriptorUpdateTemplate(
const SPIRVProgram& program) const {
- std::vector<vk::DescriptorUpdateTemplateEntry> template_entries;
+ std::vector<VkDescriptorUpdateTemplateEntry> template_entries;
u32 binding = 0;
u32 offset = 0;
for (const auto& stage : program) {
@@ -102,38 +115,47 @@ UniqueDescriptorUpdateTemplate VKGraphicsPipeline::CreateDescriptorUpdateTemplat
}
if (template_entries.empty()) {
// If the shader doesn't use descriptor sets, skip template creation.
- return UniqueDescriptorUpdateTemplate{};
+ return {};
}
- const vk::DescriptorUpdateTemplateCreateInfo template_ci(
- {}, static_cast<u32>(template_entries.size()), template_entries.data(),
- vk::DescriptorUpdateTemplateType::eDescriptorSet, *descriptor_set_layout,
- vk::PipelineBindPoint::eGraphics, *layout, DESCRIPTOR_SET);
-
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- return dev.createDescriptorUpdateTemplateUnique(template_ci, nullptr, dld);
+ VkDescriptorUpdateTemplateCreateInfoKHR ci;
+ ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.descriptorUpdateEntryCount = static_cast<u32>(template_entries.size());
+ ci.pDescriptorUpdateEntries = template_entries.data();
+ ci.templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR;
+ ci.descriptorSetLayout = *descriptor_set_layout;
+ ci.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
+ ci.pipelineLayout = *layout;
+ ci.set = DESCRIPTOR_SET;
+ return device.GetLogical().CreateDescriptorUpdateTemplateKHR(ci);
}
-std::vector<UniqueShaderModule> VKGraphicsPipeline::CreateShaderModules(
+std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules(
const SPIRVProgram& program) const {
- std::vector<UniqueShaderModule> modules;
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
+ VkShaderModuleCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+
+ std::vector<vk::ShaderModule> modules;
+ modules.reserve(Maxwell::MaxShaderStage);
for (std::size_t i = 0; i < Maxwell::MaxShaderStage; ++i) {
const auto& stage = program[i];
if (!stage) {
continue;
}
- const vk::ShaderModuleCreateInfo module_ci({}, stage->code.size() * sizeof(u32),
- stage->code.data());
- modules.emplace_back(dev.createShaderModuleUnique(module_ci, nullptr, dld));
+
+ ci.codeSize = stage->code.size() * sizeof(u32);
+ ci.pCode = stage->code.data();
+ modules.push_back(device.GetLogical().CreateShaderModule(ci));
}
return modules;
}
-UniquePipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpass_params,
- const SPIRVProgram& program) const {
+vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpass_params,
+ const SPIRVProgram& program) const {
const auto& vi = fixed_state.vertex_input;
const auto& ia = fixed_state.input_assembly;
const auto& ds = fixed_state.depth_stencil;
@@ -141,19 +163,26 @@ UniquePipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& render
const auto& ts = fixed_state.tessellation;
const auto& rs = fixed_state.rasterizer;
- std::vector<vk::VertexInputBindingDescription> vertex_bindings;
- std::vector<vk::VertexInputBindingDivisorDescriptionEXT> vertex_binding_divisors;
+ std::vector<VkVertexInputBindingDescription> vertex_bindings;
+ std::vector<VkVertexInputBindingDivisorDescriptionEXT> vertex_binding_divisors;
for (std::size_t i = 0; i < vi.num_bindings; ++i) {
const auto& binding = vi.bindings[i];
const bool instanced = binding.divisor != 0;
- const auto rate = instanced ? vk::VertexInputRate::eInstance : vk::VertexInputRate::eVertex;
- vertex_bindings.emplace_back(binding.index, binding.stride, rate);
+ const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
+
+ auto& vertex_binding = vertex_bindings.emplace_back();
+ vertex_binding.binding = binding.index;
+ vertex_binding.stride = binding.stride;
+ vertex_binding.inputRate = rate;
+
if (instanced) {
- vertex_binding_divisors.emplace_back(binding.index, binding.divisor);
+ auto& binding_divisor = vertex_binding_divisors.emplace_back();
+ binding_divisor.binding = binding.index;
+ binding_divisor.divisor = binding.divisor;
}
}
- std::vector<vk::VertexInputAttributeDescription> vertex_attributes;
+ std::vector<VkVertexInputAttributeDescription> vertex_attributes;
const auto& input_attributes = program[0]->entries.attributes;
for (std::size_t i = 0; i < vi.num_attributes; ++i) {
const auto& attribute = vi.attributes[i];
@@ -161,109 +190,194 @@ UniquePipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& render
// Skip attributes not used by the vertex shaders.
continue;
}
- vertex_attributes.emplace_back(attribute.index, attribute.buffer,
- MaxwellToVK::VertexFormat(attribute.type, attribute.size),
- attribute.offset);
+ auto& vertex_attribute = vertex_attributes.emplace_back();
+ vertex_attribute.location = attribute.index;
+ vertex_attribute.binding = attribute.buffer;
+ vertex_attribute.format = MaxwellToVK::VertexFormat(attribute.type, attribute.size);
+ vertex_attribute.offset = attribute.offset;
}
- vk::PipelineVertexInputStateCreateInfo vertex_input_ci(
- {}, static_cast<u32>(vertex_bindings.size()), vertex_bindings.data(),
- static_cast<u32>(vertex_attributes.size()), vertex_attributes.data());
-
- const vk::PipelineVertexInputDivisorStateCreateInfoEXT vertex_input_divisor_ci(
- static_cast<u32>(vertex_binding_divisors.size()), vertex_binding_divisors.data());
+ VkPipelineVertexInputStateCreateInfo vertex_input_ci;
+ vertex_input_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
+ vertex_input_ci.pNext = nullptr;
+ vertex_input_ci.flags = 0;
+ vertex_input_ci.vertexBindingDescriptionCount = static_cast<u32>(vertex_bindings.size());
+ vertex_input_ci.pVertexBindingDescriptions = vertex_bindings.data();
+ vertex_input_ci.vertexAttributeDescriptionCount = static_cast<u32>(vertex_attributes.size());
+ vertex_input_ci.pVertexAttributeDescriptions = vertex_attributes.data();
+
+ VkPipelineVertexInputDivisorStateCreateInfoEXT input_divisor_ci;
+ input_divisor_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT;
+ input_divisor_ci.pNext = nullptr;
+ input_divisor_ci.vertexBindingDivisorCount = static_cast<u32>(vertex_binding_divisors.size());
+ input_divisor_ci.pVertexBindingDivisors = vertex_binding_divisors.data();
if (!vertex_binding_divisors.empty()) {
- vertex_input_ci.pNext = &vertex_input_divisor_ci;
+ vertex_input_ci.pNext = &input_divisor_ci;
}
- const auto primitive_topology = MaxwellToVK::PrimitiveTopology(device, ia.topology);
- const vk::PipelineInputAssemblyStateCreateInfo input_assembly_ci(
- {}, primitive_topology,
- ia.primitive_restart_enable && SupportsPrimitiveRestart(primitive_topology));
-
- const vk::PipelineTessellationStateCreateInfo tessellation_ci({}, ts.patch_control_points);
-
- const vk::PipelineViewportStateCreateInfo viewport_ci({}, Maxwell::NumViewports, nullptr,
- Maxwell::NumViewports, nullptr);
-
- // TODO(Rodrigo): Find out what's the default register value for front face
- const vk::PipelineRasterizationStateCreateInfo rasterizer_ci(
- {}, rs.depth_clamp_enable, false, vk::PolygonMode::eFill,
- rs.cull_enable ? MaxwellToVK::CullFace(rs.cull_face) : vk::CullModeFlagBits::eNone,
- MaxwellToVK::FrontFace(rs.front_face), rs.depth_bias_enable, 0.0f, 0.0f, 0.0f, 1.0f);
-
- const vk::PipelineMultisampleStateCreateInfo multisampling_ci(
- {}, vk::SampleCountFlagBits::e1, false, 0.0f, nullptr, false, false);
-
- const vk::CompareOp depth_test_compare = ds.depth_test_enable
- ? MaxwellToVK::ComparisonOp(ds.depth_test_function)
- : vk::CompareOp::eAlways;
-
- const vk::PipelineDepthStencilStateCreateInfo depth_stencil_ci(
- {}, ds.depth_test_enable, ds.depth_write_enable, depth_test_compare, ds.depth_bounds_enable,
- ds.stencil_enable, GetStencilFaceState(ds.front_stencil),
- GetStencilFaceState(ds.back_stencil), 0.0f, 0.0f);
-
- std::array<vk::PipelineColorBlendAttachmentState, Maxwell::NumRenderTargets> cb_attachments;
+ VkPipelineInputAssemblyStateCreateInfo input_assembly_ci;
+ input_assembly_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
+ input_assembly_ci.pNext = nullptr;
+ input_assembly_ci.flags = 0;
+ input_assembly_ci.topology = MaxwellToVK::PrimitiveTopology(device, ia.topology);
+ input_assembly_ci.primitiveRestartEnable =
+ ia.primitive_restart_enable && SupportsPrimitiveRestart(input_assembly_ci.topology);
+
+ VkPipelineTessellationStateCreateInfo tessellation_ci;
+ tessellation_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
+ tessellation_ci.pNext = nullptr;
+ tessellation_ci.flags = 0;
+ tessellation_ci.patchControlPoints = ts.patch_control_points;
+
+ VkPipelineViewportStateCreateInfo viewport_ci;
+ viewport_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
+ viewport_ci.pNext = nullptr;
+ viewport_ci.flags = 0;
+ viewport_ci.viewportCount = Maxwell::NumViewports;
+ viewport_ci.pViewports = nullptr;
+ viewport_ci.scissorCount = Maxwell::NumViewports;
+ viewport_ci.pScissors = nullptr;
+
+ VkPipelineRasterizationStateCreateInfo rasterization_ci;
+ rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
+ rasterization_ci.pNext = nullptr;
+ rasterization_ci.flags = 0;
+ rasterization_ci.depthClampEnable = rs.depth_clamp_enable;
+ rasterization_ci.rasterizerDiscardEnable = VK_FALSE;
+ rasterization_ci.polygonMode = VK_POLYGON_MODE_FILL;
+ rasterization_ci.cullMode =
+ rs.cull_enable ? MaxwellToVK::CullFace(rs.cull_face) : VK_CULL_MODE_NONE;
+ rasterization_ci.frontFace = MaxwellToVK::FrontFace(rs.front_face);
+ rasterization_ci.depthBiasEnable = rs.depth_bias_enable;
+ rasterization_ci.depthBiasConstantFactor = 0.0f;
+ rasterization_ci.depthBiasClamp = 0.0f;
+ rasterization_ci.depthBiasSlopeFactor = 0.0f;
+ rasterization_ci.lineWidth = 1.0f;
+
+ VkPipelineMultisampleStateCreateInfo multisample_ci;
+ multisample_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
+ multisample_ci.pNext = nullptr;
+ multisample_ci.flags = 0;
+ multisample_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
+ multisample_ci.sampleShadingEnable = VK_FALSE;
+ multisample_ci.minSampleShading = 0.0f;
+ multisample_ci.pSampleMask = nullptr;
+ multisample_ci.alphaToCoverageEnable = VK_FALSE;
+ multisample_ci.alphaToOneEnable = VK_FALSE;
+
+ VkPipelineDepthStencilStateCreateInfo depth_stencil_ci;
+ depth_stencil_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
+ depth_stencil_ci.pNext = nullptr;
+ depth_stencil_ci.flags = 0;
+ depth_stencil_ci.depthTestEnable = ds.depth_test_enable;
+ depth_stencil_ci.depthWriteEnable = ds.depth_write_enable;
+ depth_stencil_ci.depthCompareOp = ds.depth_test_enable
+ ? MaxwellToVK::ComparisonOp(ds.depth_test_function)
+ : VK_COMPARE_OP_ALWAYS;
+ depth_stencil_ci.depthBoundsTestEnable = ds.depth_bounds_enable;
+ depth_stencil_ci.stencilTestEnable = ds.stencil_enable;
+ depth_stencil_ci.front = GetStencilFaceState(ds.front_stencil);
+ depth_stencil_ci.back = GetStencilFaceState(ds.back_stencil);
+ depth_stencil_ci.minDepthBounds = 0.0f;
+ depth_stencil_ci.maxDepthBounds = 0.0f;
+
+ std::array<VkPipelineColorBlendAttachmentState, Maxwell::NumRenderTargets> cb_attachments;
const std::size_t num_attachments =
std::min(cd.attachments_count, renderpass_params.color_attachments.size());
for (std::size_t i = 0; i < num_attachments; ++i) {
- constexpr std::array component_table{
- vk::ColorComponentFlagBits::eR, vk::ColorComponentFlagBits::eG,
- vk::ColorComponentFlagBits::eB, vk::ColorComponentFlagBits::eA};
+ static constexpr std::array component_table = {
+ VK_COLOR_COMPONENT_R_BIT, VK_COLOR_COMPONENT_G_BIT, VK_COLOR_COMPONENT_B_BIT,
+ VK_COLOR_COMPONENT_A_BIT};
const auto& blend = cd.attachments[i];
- vk::ColorComponentFlags color_components{};
+ VkColorComponentFlags color_components = 0;
for (std::size_t j = 0; j < component_table.size(); ++j) {
- if (blend.components[j])
+ if (blend.components[j]) {
color_components |= component_table[j];
+ }
}
- cb_attachments[i] = vk::PipelineColorBlendAttachmentState(
- blend.enable, MaxwellToVK::BlendFactor(blend.src_rgb_func),
- MaxwellToVK::BlendFactor(blend.dst_rgb_func),
- MaxwellToVK::BlendEquation(blend.rgb_equation),
- MaxwellToVK::BlendFactor(blend.src_a_func), MaxwellToVK::BlendFactor(blend.dst_a_func),
- MaxwellToVK::BlendEquation(blend.a_equation), color_components);
+ VkPipelineColorBlendAttachmentState& attachment = cb_attachments[i];
+ attachment.blendEnable = blend.enable;
+ attachment.srcColorBlendFactor = MaxwellToVK::BlendFactor(blend.src_rgb_func);
+ attachment.dstColorBlendFactor = MaxwellToVK::BlendFactor(blend.dst_rgb_func);
+ attachment.colorBlendOp = MaxwellToVK::BlendEquation(blend.rgb_equation);
+ attachment.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.src_a_func);
+ attachment.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.dst_a_func);
+ attachment.alphaBlendOp = MaxwellToVK::BlendEquation(blend.a_equation);
+ attachment.colorWriteMask = color_components;
}
- const vk::PipelineColorBlendStateCreateInfo color_blending_ci({}, false, vk::LogicOp::eCopy,
- static_cast<u32>(num_attachments),
- cb_attachments.data(), {});
-
- constexpr std::array dynamic_states = {
- vk::DynamicState::eViewport, vk::DynamicState::eScissor,
- vk::DynamicState::eDepthBias, vk::DynamicState::eBlendConstants,
- vk::DynamicState::eDepthBounds, vk::DynamicState::eStencilCompareMask,
- vk::DynamicState::eStencilWriteMask, vk::DynamicState::eStencilReference};
- const vk::PipelineDynamicStateCreateInfo dynamic_state_ci(
- {}, static_cast<u32>(dynamic_states.size()), dynamic_states.data());
-
- vk::PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci;
+
+ VkPipelineColorBlendStateCreateInfo color_blend_ci;
+ color_blend_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
+ color_blend_ci.pNext = nullptr;
+ color_blend_ci.flags = 0;
+ color_blend_ci.logicOpEnable = VK_FALSE;
+ color_blend_ci.logicOp = VK_LOGIC_OP_COPY;
+ color_blend_ci.attachmentCount = static_cast<u32>(num_attachments);
+ color_blend_ci.pAttachments = cb_attachments.data();
+ std::memset(color_blend_ci.blendConstants, 0, sizeof(color_blend_ci.blendConstants));
+
+ static constexpr std::array dynamic_states = {
+ VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
+ VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS,
+ VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
+ VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, VK_DYNAMIC_STATE_STENCIL_REFERENCE};
+
+ VkPipelineDynamicStateCreateInfo dynamic_state_ci;
+ dynamic_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
+ dynamic_state_ci.pNext = nullptr;
+ dynamic_state_ci.flags = 0;
+ dynamic_state_ci.dynamicStateCount = static_cast<u32>(dynamic_states.size());
+ dynamic_state_ci.pDynamicStates = dynamic_states.data();
+
+ VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci;
+ subgroup_size_ci.sType =
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT;
+ subgroup_size_ci.pNext = nullptr;
subgroup_size_ci.requiredSubgroupSize = GuestWarpSize;
- std::vector<vk::PipelineShaderStageCreateInfo> shader_stages;
+ std::vector<VkPipelineShaderStageCreateInfo> shader_stages;
std::size_t module_index = 0;
for (std::size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) {
if (!program[stage]) {
continue;
}
- const auto stage_enum = static_cast<Tegra::Engines::ShaderType>(stage);
- const auto vk_stage = MaxwellToVK::ShaderStage(stage_enum);
- auto& stage_ci = shader_stages.emplace_back(vk::PipelineShaderStageCreateFlags{}, vk_stage,
- *modules[module_index++], "main", nullptr);
- if (program[stage]->entries.uses_warps && device.IsGuestWarpSizeSupported(vk_stage)) {
+ VkPipelineShaderStageCreateInfo& stage_ci = shader_stages.emplace_back();
+ stage_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
+ stage_ci.pNext = nullptr;
+ stage_ci.flags = 0;
+ stage_ci.stage = MaxwellToVK::ShaderStage(static_cast<Tegra::Engines::ShaderType>(stage));
+ stage_ci.module = *modules[module_index++];
+ stage_ci.pName = "main";
+ stage_ci.pSpecializationInfo = nullptr;
+
+ if (program[stage]->entries.uses_warps && device.IsGuestWarpSizeSupported(stage_ci.stage)) {
stage_ci.pNext = &subgroup_size_ci;
}
}
- const vk::GraphicsPipelineCreateInfo create_info(
- {}, static_cast<u32>(shader_stages.size()), shader_stages.data(), &vertex_input_ci,
- &input_assembly_ci, &tessellation_ci, &viewport_ci, &rasterizer_ci, &multisampling_ci,
- &depth_stencil_ci, &color_blending_ci, &dynamic_state_ci, *layout, renderpass, 0, {}, 0);
-
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- return dev.createGraphicsPipelineUnique(nullptr, create_info, nullptr, dld);
+ VkGraphicsPipelineCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.stageCount = static_cast<u32>(shader_stages.size());
+ ci.pStages = shader_stages.data();
+ ci.pVertexInputState = &vertex_input_ci;
+ ci.pInputAssemblyState = &input_assembly_ci;
+ ci.pTessellationState = &tessellation_ci;
+ ci.pViewportState = &viewport_ci;
+ ci.pRasterizationState = &rasterization_ci;
+ ci.pMultisampleState = &multisample_ci;
+ ci.pDepthStencilState = &depth_stencil_ci;
+ ci.pColorBlendState = &color_blend_ci;
+ ci.pDynamicState = &dynamic_state_ci;
+ ci.layout = *layout;
+ ci.renderPass = renderpass;
+ ci.subpass = 0;
+ ci.basePipelineHandle = nullptr;
+ ci.basePipelineIndex = 0;
+ return device.GetLogical().CreateGraphicsPipeline(ci);
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
index 4f5e4ea2d..7aba70960 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
@@ -11,12 +11,12 @@
#include <vector>
#include "video_core/engines/maxwell_3d.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -39,52 +39,52 @@ public:
VKUpdateDescriptorQueue& update_descriptor_queue,
VKRenderPassCache& renderpass_cache,
const GraphicsPipelineCacheKey& key,
- const std::vector<vk::DescriptorSetLayoutBinding>& bindings,
+ vk::Span<VkDescriptorSetLayoutBinding> bindings,
const SPIRVProgram& program);
~VKGraphicsPipeline();
- vk::DescriptorSet CommitDescriptorSet();
+ VkDescriptorSet CommitDescriptorSet();
- vk::Pipeline GetHandle() const {
+ VkPipeline GetHandle() const {
return *pipeline;
}
- vk::PipelineLayout GetLayout() const {
+ VkPipelineLayout GetLayout() const {
return *layout;
}
- vk::RenderPass GetRenderPass() const {
+ VkRenderPass GetRenderPass() const {
return renderpass;
}
private:
- UniqueDescriptorSetLayout CreateDescriptorSetLayout(
- const std::vector<vk::DescriptorSetLayoutBinding>& bindings) const;
+ vk::DescriptorSetLayout CreateDescriptorSetLayout(
+ vk::Span<VkDescriptorSetLayoutBinding> bindings) const;
- UniquePipelineLayout CreatePipelineLayout() const;
+ vk::PipelineLayout CreatePipelineLayout() const;
- UniqueDescriptorUpdateTemplate CreateDescriptorUpdateTemplate(
+ vk::DescriptorUpdateTemplateKHR CreateDescriptorUpdateTemplate(
const SPIRVProgram& program) const;
- std::vector<UniqueShaderModule> CreateShaderModules(const SPIRVProgram& program) const;
+ std::vector<vk::ShaderModule> CreateShaderModules(const SPIRVProgram& program) const;
- UniquePipeline CreatePipeline(const RenderPassParams& renderpass_params,
- const SPIRVProgram& program) const;
+ vk::Pipeline CreatePipeline(const RenderPassParams& renderpass_params,
+ const SPIRVProgram& program) const;
const VKDevice& device;
VKScheduler& scheduler;
const FixedPipelineState fixed_state;
const u64 hash;
- UniqueDescriptorSetLayout descriptor_set_layout;
+ vk::DescriptorSetLayout descriptor_set_layout;
DescriptorAllocator descriptor_allocator;
VKUpdateDescriptorQueue& update_descriptor_queue;
- UniquePipelineLayout layout;
- UniqueDescriptorUpdateTemplate descriptor_template;
- std::vector<UniqueShaderModule> modules;
+ vk::PipelineLayout layout;
+ vk::DescriptorUpdateTemplateKHR descriptor_template;
+ std::vector<vk::ShaderModule> modules;
- vk::RenderPass renderpass;
- UniquePipeline pipeline;
+ VkRenderPass renderpass;
+ vk::Pipeline pipeline;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_image.cpp b/src/video_core/renderer_vulkan/vk_image.cpp
index 4bcbef959..9bceb3861 100644
--- a/src/video_core/renderer_vulkan/vk_image.cpp
+++ b/src/video_core/renderer_vulkan/vk_image.cpp
@@ -6,22 +6,21 @@
#include <vector>
#include "common/assert.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_image.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
-VKImage::VKImage(const VKDevice& device, VKScheduler& scheduler,
- const vk::ImageCreateInfo& image_ci, vk::ImageAspectFlags aspect_mask)
+VKImage::VKImage(const VKDevice& device, VKScheduler& scheduler, const VkImageCreateInfo& image_ci,
+ VkImageAspectFlags aspect_mask)
: device{device}, scheduler{scheduler}, format{image_ci.format}, aspect_mask{aspect_mask},
image_num_layers{image_ci.arrayLayers}, image_num_levels{image_ci.mipLevels} {
UNIMPLEMENTED_IF_MSG(image_ci.queueFamilyIndexCount != 0,
"Queue family tracking is not implemented");
- const auto dev = device.GetLogical();
- image = dev.createImageUnique(image_ci, nullptr, device.GetDispatchLoader());
+ image = device.GetLogical().CreateImage(image_ci);
const u32 num_ranges = image_num_layers * image_num_levels;
barriers.resize(num_ranges);
@@ -31,8 +30,8 @@ VKImage::VKImage(const VKDevice& device, VKScheduler& scheduler,
VKImage::~VKImage() = default;
void VKImage::Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
- vk::PipelineStageFlags new_stage_mask, vk::AccessFlags new_access,
- vk::ImageLayout new_layout) {
+ VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access,
+ VkImageLayout new_layout) {
if (!HasChanged(base_layer, num_layers, base_level, num_levels, new_access, new_layout)) {
return;
}
@@ -43,9 +42,21 @@ void VKImage::Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num
const u32 layer = base_layer + layer_it;
const u32 level = base_level + level_it;
auto& state = GetSubrangeState(layer, level);
- barriers[cursor] = vk::ImageMemoryBarrier(
- state.access, new_access, state.layout, new_layout, VK_QUEUE_FAMILY_IGNORED,
- VK_QUEUE_FAMILY_IGNORED, *image, {aspect_mask, level, 1, layer, 1});
+ auto& barrier = barriers[cursor];
+ barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ barrier.pNext = nullptr;
+ barrier.srcAccessMask = state.access;
+ barrier.dstAccessMask = new_access;
+ barrier.oldLayout = state.layout;
+ barrier.newLayout = new_layout;
+ barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.image = *image;
+ barrier.subresourceRange.aspectMask = aspect_mask;
+ barrier.subresourceRange.baseMipLevel = level;
+ barrier.subresourceRange.levelCount = 1;
+ barrier.subresourceRange.baseArrayLayer = layer;
+ barrier.subresourceRange.layerCount = 1;
state.access = new_access;
state.layout = new_layout;
}
@@ -53,16 +64,16 @@ void VKImage::Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([barriers = barriers, cursor](auto cmdbuf, auto& dld) {
+ scheduler.Record([barriers = barriers, cursor](vk::CommandBuffer cmdbuf) {
// TODO(Rodrigo): Implement a way to use the latest stage across subresources.
- constexpr auto stage_stub = vk::PipelineStageFlagBits::eAllCommands;
- cmdbuf.pipelineBarrier(stage_stub, stage_stub, {}, 0, nullptr, 0, nullptr,
- static_cast<u32>(cursor), barriers.data(), dld);
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, {}, {},
+ vk::Span(barriers.data(), cursor));
});
}
bool VKImage::HasChanged(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
- vk::AccessFlags new_access, vk::ImageLayout new_layout) noexcept {
+ VkAccessFlags new_access, VkImageLayout new_layout) noexcept {
const bool is_full_range = base_layer == 0 && num_layers == image_num_layers &&
base_level == 0 && num_levels == image_num_levels;
if (!is_full_range) {
@@ -91,11 +102,21 @@ bool VKImage::HasChanged(u32 base_layer, u32 num_layers, u32 base_level, u32 num
void VKImage::CreatePresentView() {
// Image type has to be 2D to be presented.
- const vk::ImageViewCreateInfo image_view_ci({}, *image, vk::ImageViewType::e2D, format, {},
- {aspect_mask, 0, 1, 0, 1});
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- present_view = dev.createImageViewUnique(image_view_ci, nullptr, dld);
+ VkImageViewCreateInfo image_view_ci;
+ image_view_ci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+ image_view_ci.pNext = nullptr;
+ image_view_ci.flags = 0;
+ image_view_ci.image = *image;
+ image_view_ci.viewType = VK_IMAGE_VIEW_TYPE_2D;
+ image_view_ci.format = format;
+ image_view_ci.components = {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
+ VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY};
+ image_view_ci.subresourceRange.aspectMask = aspect_mask;
+ image_view_ci.subresourceRange.baseMipLevel = 0;
+ image_view_ci.subresourceRange.levelCount = 1;
+ image_view_ci.subresourceRange.baseArrayLayer = 0;
+ image_view_ci.subresourceRange.layerCount = 1;
+ present_view = device.GetLogical().CreateImageView(image_view_ci);
}
VKImage::SubrangeState& VKImage::GetSubrangeState(u32 layer, u32 level) noexcept {
diff --git a/src/video_core/renderer_vulkan/vk_image.h b/src/video_core/renderer_vulkan/vk_image.h
index b78242512..b4d7229e5 100644
--- a/src/video_core/renderer_vulkan/vk_image.h
+++ b/src/video_core/renderer_vulkan/vk_image.h
@@ -8,7 +8,7 @@
#include <vector>
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -18,16 +18,16 @@ class VKScheduler;
class VKImage {
public:
explicit VKImage(const VKDevice& device, VKScheduler& scheduler,
- const vk::ImageCreateInfo& image_ci, vk::ImageAspectFlags aspect_mask);
+ const VkImageCreateInfo& image_ci, VkImageAspectFlags aspect_mask);
~VKImage();
/// Records in the passed command buffer an image transition and updates the state of the image.
void Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
- vk::PipelineStageFlags new_stage_mask, vk::AccessFlags new_access,
- vk::ImageLayout new_layout);
+ VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access,
+ VkImageLayout new_layout);
/// Returns a view compatible with presentation, the image has to be 2D.
- vk::ImageView GetPresentView() {
+ VkImageView GetPresentView() {
if (!present_view) {
CreatePresentView();
}
@@ -35,28 +35,28 @@ public:
}
/// Returns the Vulkan image handler.
- vk::Image GetHandle() const {
- return *image;
+ const vk::Image& GetHandle() const {
+ return image;
}
/// Returns the Vulkan format for this image.
- vk::Format GetFormat() const {
+ VkFormat GetFormat() const {
return format;
}
/// Returns the Vulkan aspect mask.
- vk::ImageAspectFlags GetAspectMask() const {
+ VkImageAspectFlags GetAspectMask() const {
return aspect_mask;
}
private:
struct SubrangeState final {
- vk::AccessFlags access{}; ///< Current access bits.
- vk::ImageLayout layout = vk::ImageLayout::eUndefined; ///< Current image layout.
+ VkAccessFlags access = 0; ///< Current access bits.
+ VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED; ///< Current image layout.
};
bool HasChanged(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
- vk::AccessFlags new_access, vk::ImageLayout new_layout) noexcept;
+ VkAccessFlags new_access, VkImageLayout new_layout) noexcept;
/// Creates a presentation view.
void CreatePresentView();
@@ -67,16 +67,16 @@ private:
const VKDevice& device; ///< Device handler.
VKScheduler& scheduler; ///< Device scheduler.
- const vk::Format format; ///< Vulkan format.
- const vk::ImageAspectFlags aspect_mask; ///< Vulkan aspect mask.
- const u32 image_num_layers; ///< Number of layers.
- const u32 image_num_levels; ///< Number of mipmap levels.
+ const VkFormat format; ///< Vulkan format.
+ const VkImageAspectFlags aspect_mask; ///< Vulkan aspect mask.
+ const u32 image_num_layers; ///< Number of layers.
+ const u32 image_num_levels; ///< Number of mipmap levels.
- UniqueImage image; ///< Image handle.
- UniqueImageView present_view; ///< Image view compatible with presentation.
+ vk::Image image; ///< Image handle.
+ vk::ImageView present_view; ///< Image view compatible with presentation.
- std::vector<vk::ImageMemoryBarrier> barriers; ///< Pool of barriers.
- std::vector<SubrangeState> subrange_states; ///< Current subrange state.
+ std::vector<VkImageMemoryBarrier> barriers; ///< Pool of barriers.
+ std::vector<SubrangeState> subrange_states; ///< Current subrange state.
bool state_diverged = false; ///< True when subresources mismatch in layout.
};
diff --git a/src/video_core/renderer_vulkan/vk_memory_manager.cpp b/src/video_core/renderer_vulkan/vk_memory_manager.cpp
index 9cc9979d0..6a9e658bf 100644
--- a/src/video_core/renderer_vulkan/vk_memory_manager.cpp
+++ b/src/video_core/renderer_vulkan/vk_memory_manager.cpp
@@ -11,9 +11,9 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -30,17 +30,11 @@ u64 GetAllocationChunkSize(u64 required_size) {
class VKMemoryAllocation final {
public:
explicit VKMemoryAllocation(const VKDevice& device, vk::DeviceMemory memory,
- vk::MemoryPropertyFlags properties, u64 allocation_size, u32 type)
- : device{device}, memory{memory}, properties{properties}, allocation_size{allocation_size},
- shifted_type{ShiftType(type)} {}
-
- ~VKMemoryAllocation() {
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- dev.free(memory, nullptr, dld);
- }
+ VkMemoryPropertyFlags properties, u64 allocation_size, u32 type)
+ : device{device}, memory{std::move(memory)}, properties{properties},
+ allocation_size{allocation_size}, shifted_type{ShiftType(type)} {}
- VKMemoryCommit Commit(vk::DeviceSize commit_size, vk::DeviceSize alignment) {
+ VKMemoryCommit Commit(VkDeviceSize commit_size, VkDeviceSize alignment) {
auto found = TryFindFreeSection(free_iterator, allocation_size,
static_cast<u64>(commit_size), static_cast<u64>(alignment));
if (!found) {
@@ -73,9 +67,8 @@ public:
}
/// Returns whether this allocation is compatible with the arguments.
- bool IsCompatible(vk::MemoryPropertyFlags wanted_properties, u32 type_mask) const {
- return (wanted_properties & properties) != vk::MemoryPropertyFlagBits(0) &&
- (type_mask & shifted_type) != 0;
+ bool IsCompatible(VkMemoryPropertyFlags wanted_properties, u32 type_mask) const {
+ return (wanted_properties & properties) && (type_mask & shifted_type) != 0;
}
private:
@@ -111,11 +104,11 @@ private:
return std::nullopt;
}
- const VKDevice& device; ///< Vulkan device.
- const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
- const vk::MemoryPropertyFlags properties; ///< Vulkan properties.
- const u64 allocation_size; ///< Size of this allocation.
- const u32 shifted_type; ///< Stored Vulkan type of this allocation, shifted.
+ const VKDevice& device; ///< Vulkan device.
+ const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
+ const VkMemoryPropertyFlags properties; ///< Vulkan properties.
+ const u64 allocation_size; ///< Size of this allocation.
+ const u32 shifted_type; ///< Stored Vulkan type of this allocation, shifted.
/// Hints where the next free region is likely going to be.
u64 free_iterator{};
@@ -125,22 +118,20 @@ private:
};
VKMemoryManager::VKMemoryManager(const VKDevice& device)
- : device{device}, properties{device.GetPhysical().getMemoryProperties(
- device.GetDispatchLoader())},
+ : device{device}, properties{device.GetPhysical().GetMemoryProperties()},
is_memory_unified{GetMemoryUnified(properties)} {}
VKMemoryManager::~VKMemoryManager() = default;
-VKMemoryCommit VKMemoryManager::Commit(const vk::MemoryRequirements& requirements,
+VKMemoryCommit VKMemoryManager::Commit(const VkMemoryRequirements& requirements,
bool host_visible) {
const u64 chunk_size = GetAllocationChunkSize(requirements.size);
// When a host visible commit is asked, search for host visible and coherent, otherwise search
// for a fast device local type.
- const vk::MemoryPropertyFlags wanted_properties =
- host_visible
- ? vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent
- : vk::MemoryPropertyFlagBits::eDeviceLocal;
+ const VkMemoryPropertyFlags wanted_properties =
+ host_visible ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
+ : VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
if (auto commit = TryAllocCommit(requirements, wanted_properties)) {
return commit;
@@ -161,23 +152,19 @@ VKMemoryCommit VKMemoryManager::Commit(const vk::MemoryRequirements& requirement
return commit;
}
-VKMemoryCommit VKMemoryManager::Commit(vk::Buffer buffer, bool host_visible) {
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- auto commit = Commit(dev.getBufferMemoryRequirements(buffer, dld), host_visible);
- dev.bindBufferMemory(buffer, commit->GetMemory(), commit->GetOffset(), dld);
+VKMemoryCommit VKMemoryManager::Commit(const vk::Buffer& buffer, bool host_visible) {
+ auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), host_visible);
+ buffer.BindMemory(commit->GetMemory(), commit->GetOffset());
return commit;
}
-VKMemoryCommit VKMemoryManager::Commit(vk::Image image, bool host_visible) {
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- auto commit = Commit(dev.getImageMemoryRequirements(image, dld), host_visible);
- dev.bindImageMemory(image, commit->GetMemory(), commit->GetOffset(), dld);
+VKMemoryCommit VKMemoryManager::Commit(const vk::Image& image, bool host_visible) {
+ auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), host_visible);
+ image.BindMemory(commit->GetMemory(), commit->GetOffset());
return commit;
}
-bool VKMemoryManager::AllocMemory(vk::MemoryPropertyFlags wanted_properties, u32 type_mask,
+bool VKMemoryManager::AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask,
u64 size) {
const u32 type = [&] {
for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
@@ -191,24 +178,26 @@ bool VKMemoryManager::AllocMemory(vk::MemoryPropertyFlags wanted_properties, u32
return 0U;
}();
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
-
// Try to allocate found type.
- const vk::MemoryAllocateInfo memory_ai(size, type);
- vk::DeviceMemory memory;
- if (const auto res = dev.allocateMemory(&memory_ai, nullptr, &memory, dld);
- res != vk::Result::eSuccess) {
- LOG_CRITICAL(Render_Vulkan, "Device allocation failed with code {}!", vk::to_string(res));
+ VkMemoryAllocateInfo memory_ai;
+ memory_ai.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
+ memory_ai.pNext = nullptr;
+ memory_ai.allocationSize = size;
+ memory_ai.memoryTypeIndex = type;
+
+ vk::DeviceMemory memory = device.GetLogical().TryAllocateMemory(memory_ai);
+ if (!memory) {
+ LOG_CRITICAL(Render_Vulkan, "Device allocation failed!");
return false;
}
- allocations.push_back(
- std::make_unique<VKMemoryAllocation>(device, memory, wanted_properties, size, type));
+
+ allocations.push_back(std::make_unique<VKMemoryAllocation>(device, std::move(memory),
+ wanted_properties, size, type));
return true;
}
-VKMemoryCommit VKMemoryManager::TryAllocCommit(const vk::MemoryRequirements& requirements,
- vk::MemoryPropertyFlags wanted_properties) {
+VKMemoryCommit VKMemoryManager::TryAllocCommit(const VkMemoryRequirements& requirements,
+ VkMemoryPropertyFlags wanted_properties) {
for (auto& allocation : allocations) {
if (!allocation->IsCompatible(wanted_properties, requirements.memoryTypeBits)) {
continue;
@@ -220,10 +209,9 @@ VKMemoryCommit VKMemoryManager::TryAllocCommit(const vk::MemoryRequirements& req
return {};
}
-/*static*/ bool VKMemoryManager::GetMemoryUnified(
- const vk::PhysicalDeviceMemoryProperties& properties) {
+bool VKMemoryManager::GetMemoryUnified(const VkPhysicalDeviceMemoryProperties& properties) {
for (u32 heap_index = 0; heap_index < properties.memoryHeapCount; ++heap_index) {
- if (!(properties.memoryHeaps[heap_index].flags & vk::MemoryHeapFlagBits::eDeviceLocal)) {
+ if (!(properties.memoryHeaps[heap_index].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT)) {
// Memory is considered unified when heaps are device local only.
return false;
}
@@ -232,23 +220,19 @@ VKMemoryCommit VKMemoryManager::TryAllocCommit(const vk::MemoryRequirements& req
}
VKMemoryCommitImpl::VKMemoryCommitImpl(const VKDevice& device, VKMemoryAllocation* allocation,
- vk::DeviceMemory memory, u64 begin, u64 end)
- : device{device}, interval{begin, end}, memory{memory}, allocation{allocation} {}
+ const vk::DeviceMemory& memory, u64 begin, u64 end)
+ : device{device}, memory{memory}, interval{begin, end}, allocation{allocation} {}
VKMemoryCommitImpl::~VKMemoryCommitImpl() {
allocation->Free(this);
}
MemoryMap VKMemoryCommitImpl::Map(u64 size, u64 offset_) const {
- const auto dev = device.GetLogical();
- const auto address = reinterpret_cast<u8*>(
- dev.mapMemory(memory, interval.first + offset_, size, {}, device.GetDispatchLoader()));
- return MemoryMap{this, address};
+ return MemoryMap{this, memory.Map(interval.first + offset_, size)};
}
void VKMemoryCommitImpl::Unmap() const {
- const auto dev = device.GetLogical();
- dev.unmapMemory(memory, device.GetDispatchLoader());
+ memory.Unmap();
}
MemoryMap VKMemoryCommitImpl::Map() const {
diff --git a/src/video_core/renderer_vulkan/vk_memory_manager.h b/src/video_core/renderer_vulkan/vk_memory_manager.h
index cd00bb91b..35ee54d30 100644
--- a/src/video_core/renderer_vulkan/vk_memory_manager.h
+++ b/src/video_core/renderer_vulkan/vk_memory_manager.h
@@ -8,7 +8,7 @@
#include <utility>
#include <vector>
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -32,13 +32,13 @@ public:
* memory. When passing false, it will try to allocate device local memory.
* @returns A memory commit.
*/
- VKMemoryCommit Commit(const vk::MemoryRequirements& reqs, bool host_visible);
+ VKMemoryCommit Commit(const VkMemoryRequirements& reqs, bool host_visible);
/// Commits memory required by the buffer and binds it.
- VKMemoryCommit Commit(vk::Buffer buffer, bool host_visible);
+ VKMemoryCommit Commit(const vk::Buffer& buffer, bool host_visible);
/// Commits memory required by the image and binds it.
- VKMemoryCommit Commit(vk::Image image, bool host_visible);
+ VKMemoryCommit Commit(const vk::Image& image, bool host_visible);
/// Returns true if the memory allocations are done always in host visible and coherent memory.
bool IsMemoryUnified() const {
@@ -47,18 +47,18 @@ public:
private:
/// Allocates a chunk of memory.
- bool AllocMemory(vk::MemoryPropertyFlags wanted_properties, u32 type_mask, u64 size);
+ bool AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask, u64 size);
/// Tries to allocate a memory commit.
- VKMemoryCommit TryAllocCommit(const vk::MemoryRequirements& requirements,
- vk::MemoryPropertyFlags wanted_properties);
+ VKMemoryCommit TryAllocCommit(const VkMemoryRequirements& requirements,
+ VkMemoryPropertyFlags wanted_properties);
/// Returns true if the device uses an unified memory model.
- static bool GetMemoryUnified(const vk::PhysicalDeviceMemoryProperties& properties);
+ static bool GetMemoryUnified(const VkPhysicalDeviceMemoryProperties& properties);
- const VKDevice& device; ///< Device handler.
- const vk::PhysicalDeviceMemoryProperties properties; ///< Physical device properties.
- const bool is_memory_unified; ///< True if memory model is unified.
+ const VKDevice& device; ///< Device handler.
+ const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
+ const bool is_memory_unified; ///< True if memory model is unified.
std::vector<std::unique_ptr<VKMemoryAllocation>> allocations; ///< Current allocations.
};
@@ -68,7 +68,7 @@ class VKMemoryCommitImpl final {
public:
explicit VKMemoryCommitImpl(const VKDevice& device, VKMemoryAllocation* allocation,
- vk::DeviceMemory memory, u64 begin, u64 end);
+ const vk::DeviceMemory& memory, u64 begin, u64 end);
~VKMemoryCommitImpl();
/// Maps a memory region and returns a pointer to it.
@@ -80,13 +80,13 @@ public:
MemoryMap Map() const;
/// Returns the Vulkan memory handler.
- vk::DeviceMemory GetMemory() const {
- return memory;
+ VkDeviceMemory GetMemory() const {
+ return *memory;
}
/// Returns the start position of the commit relative to the allocation.
- vk::DeviceSize GetOffset() const {
- return static_cast<vk::DeviceSize>(interval.first);
+ VkDeviceSize GetOffset() const {
+ return static_cast<VkDeviceSize>(interval.first);
}
private:
@@ -94,8 +94,8 @@ private:
void Unmap() const;
const VKDevice& device; ///< Vulkan device.
+ const vk::DeviceMemory& memory; ///< Vulkan device memory handler.
std::pair<u64, u64> interval{}; ///< Interval where the commit exists.
- vk::DeviceMemory memory; ///< Vulkan device memory handler.
VKMemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.
};
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index c2a426aeb..90e3a8edd 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -13,7 +13,6 @@
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
@@ -26,6 +25,7 @@
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
+#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/shader/compiler_settings.h"
namespace Vulkan {
@@ -36,12 +36,11 @@ using Tegra::Engines::ShaderType;
namespace {
-// C++20's using enum
-constexpr auto eUniformBuffer = vk::DescriptorType::eUniformBuffer;
-constexpr auto eStorageBuffer = vk::DescriptorType::eStorageBuffer;
-constexpr auto eUniformTexelBuffer = vk::DescriptorType::eUniformTexelBuffer;
-constexpr auto eCombinedImageSampler = vk::DescriptorType::eCombinedImageSampler;
-constexpr auto eStorageImage = vk::DescriptorType::eStorageImage;
+constexpr VkDescriptorType UNIFORM_BUFFER = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+constexpr VkDescriptorType STORAGE_BUFFER = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+constexpr VkDescriptorType UNIFORM_TEXEL_BUFFER = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
+constexpr VkDescriptorType COMBINED_IMAGE_SAMPLER = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+constexpr VkDescriptorType STORAGE_IMAGE = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
constexpr VideoCommon::Shader::CompilerSettings compiler_settings{
VideoCommon::Shader::CompileDepth::FullDecompile};
@@ -126,32 +125,37 @@ ShaderType GetShaderType(Maxwell::ShaderProgram program) {
}
}
-template <vk::DescriptorType descriptor_type, class Container>
-void AddBindings(std::vector<vk::DescriptorSetLayoutBinding>& bindings, u32& binding,
- vk::ShaderStageFlags stage_flags, const Container& container) {
+template <VkDescriptorType descriptor_type, class Container>
+void AddBindings(std::vector<VkDescriptorSetLayoutBinding>& bindings, u32& binding,
+ VkShaderStageFlags stage_flags, const Container& container) {
const u32 num_entries = static_cast<u32>(std::size(container));
for (std::size_t i = 0; i < num_entries; ++i) {
u32 count = 1;
- if constexpr (descriptor_type == eCombinedImageSampler) {
+ if constexpr (descriptor_type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER) {
// Combined image samplers can be arrayed.
count = container[i].Size();
}
- bindings.emplace_back(binding++, descriptor_type, count, stage_flags, nullptr);
+ VkDescriptorSetLayoutBinding& entry = bindings.emplace_back();
+ entry.binding = binding++;
+ entry.descriptorType = descriptor_type;
+ entry.descriptorCount = count;
+ entry.stageFlags = stage_flags;
+ entry.pImmutableSamplers = nullptr;
}
}
u32 FillDescriptorLayout(const ShaderEntries& entries,
- std::vector<vk::DescriptorSetLayoutBinding>& bindings,
+ std::vector<VkDescriptorSetLayoutBinding>& bindings,
Maxwell::ShaderProgram program_type, u32 base_binding) {
const ShaderType stage = GetStageFromProgram(program_type);
- const vk::ShaderStageFlags flags = MaxwellToVK::ShaderStage(stage);
+ const VkShaderStageFlags flags = MaxwellToVK::ShaderStage(stage);
u32 binding = base_binding;
- AddBindings<eUniformBuffer>(bindings, binding, flags, entries.const_buffers);
- AddBindings<eStorageBuffer>(bindings, binding, flags, entries.global_buffers);
- AddBindings<eUniformTexelBuffer>(bindings, binding, flags, entries.texel_buffers);
- AddBindings<eCombinedImageSampler>(bindings, binding, flags, entries.samplers);
- AddBindings<eStorageImage>(bindings, binding, flags, entries.images);
+ AddBindings<UNIFORM_BUFFER>(bindings, binding, flags, entries.const_buffers);
+ AddBindings<STORAGE_BUFFER>(bindings, binding, flags, entries.global_buffers);
+ AddBindings<UNIFORM_TEXEL_BUFFER>(bindings, binding, flags, entries.texel_buffers);
+ AddBindings<COMBINED_IMAGE_SAMPLER>(bindings, binding, flags, entries.samplers);
+ AddBindings<STORAGE_IMAGE>(bindings, binding, flags, entries.images);
return binding;
}
@@ -318,7 +322,7 @@ void VKPipelineCache::Unregister(const Shader& shader) {
RasterizerCache::Unregister(shader);
}
-std::pair<SPIRVProgram, std::vector<vk::DescriptorSetLayoutBinding>>
+std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>>
VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
const auto& fixed_state = key.fixed_state;
auto& memory_manager = system.GPU().MemoryManager();
@@ -335,7 +339,7 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
specialization.ndc_minus_one_to_one = fixed_state.rasterizer.ndc_minus_one_to_one;
SPIRVProgram program;
- std::vector<vk::DescriptorSetLayoutBinding> bindings;
+ std::vector<VkDescriptorSetLayoutBinding> bindings;
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
const auto program_enum = static_cast<Maxwell::ShaderProgram>(index);
@@ -371,32 +375,49 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
return {std::move(program), std::move(bindings)};
}
-template <vk::DescriptorType descriptor_type, class Container>
-void AddEntry(std::vector<vk::DescriptorUpdateTemplateEntry>& template_entries, u32& binding,
+template <VkDescriptorType descriptor_type, class Container>
+void AddEntry(std::vector<VkDescriptorUpdateTemplateEntry>& template_entries, u32& binding,
u32& offset, const Container& container) {
static constexpr u32 entry_size = static_cast<u32>(sizeof(DescriptorUpdateEntry));
const u32 count = static_cast<u32>(std::size(container));
- if constexpr (descriptor_type == eCombinedImageSampler) {
+ if constexpr (descriptor_type == COMBINED_IMAGE_SAMPLER) {
for (u32 i = 0; i < count; ++i) {
const u32 num_samplers = container[i].Size();
- template_entries.emplace_back(binding, 0, num_samplers, descriptor_type, offset,
- entry_size);
+ VkDescriptorUpdateTemplateEntry& entry = template_entries.emplace_back();
+ entry.dstBinding = binding;
+ entry.dstArrayElement = 0;
+ entry.descriptorCount = num_samplers;
+ entry.descriptorType = descriptor_type;
+ entry.offset = offset;
+ entry.stride = entry_size;
+
++binding;
offset += num_samplers * entry_size;
}
return;
}
- if constexpr (descriptor_type == eUniformTexelBuffer) {
+ if constexpr (descriptor_type == UNIFORM_TEXEL_BUFFER) {
// Nvidia has a bug where updating multiple uniform texels at once causes the driver to
// crash.
for (u32 i = 0; i < count; ++i) {
- template_entries.emplace_back(binding + i, 0, 1, descriptor_type,
- offset + i * entry_size, entry_size);
+ VkDescriptorUpdateTemplateEntry& entry = template_entries.emplace_back();
+ entry.dstBinding = binding + i;
+ entry.dstArrayElement = 0;
+ entry.descriptorCount = 1;
+ entry.descriptorType = descriptor_type;
+ entry.offset = offset + i * entry_size;
+ entry.stride = entry_size;
}
} else if (count > 0) {
- template_entries.emplace_back(binding, 0, count, descriptor_type, offset, entry_size);
+ VkDescriptorUpdateTemplateEntry& entry = template_entries.emplace_back();
+ entry.dstBinding = binding;
+ entry.dstArrayElement = 0;
+ entry.descriptorCount = count;
+ entry.descriptorType = descriptor_type;
+ entry.offset = offset;
+ entry.stride = entry_size;
}
offset += count * entry_size;
binding += count;
@@ -404,12 +425,12 @@ void AddEntry(std::vector<vk::DescriptorUpdateTemplateEntry>& template_entries,
void FillDescriptorUpdateTemplateEntries(
const ShaderEntries& entries, u32& binding, u32& offset,
- std::vector<vk::DescriptorUpdateTemplateEntry>& template_entries) {
- AddEntry<eUniformBuffer>(template_entries, offset, binding, entries.const_buffers);
- AddEntry<eStorageBuffer>(template_entries, offset, binding, entries.global_buffers);
- AddEntry<eUniformTexelBuffer>(template_entries, offset, binding, entries.texel_buffers);
- AddEntry<eCombinedImageSampler>(template_entries, offset, binding, entries.samplers);
- AddEntry<eStorageImage>(template_entries, offset, binding, entries.images);
+ std::vector<VkDescriptorUpdateTemplateEntryKHR>& template_entries) {
+ AddEntry<UNIFORM_BUFFER>(template_entries, offset, binding, entries.const_buffers);
+ AddEntry<STORAGE_BUFFER>(template_entries, offset, binding, entries.global_buffers);
+ AddEntry<UNIFORM_TEXEL_BUFFER>(template_entries, offset, binding, entries.texel_buffers);
+ AddEntry<COMBINED_IMAGE_SAMPLER>(template_entries, offset, binding, entries.samplers);
+ AddEntry<STORAGE_IMAGE>(template_entries, offset, binding, entries.images);
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index 27c01732f..7ccdb7083 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -19,12 +19,12 @@
#include "video_core/engines/const_buffer_engine_interface.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_cache.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
+#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/shader/registry.h"
#include "video_core/shader/shader_ir.h"
#include "video_core/surface.h"
@@ -172,7 +172,7 @@ protected:
void FlushObjectInner(const Shader& object) override {}
private:
- std::pair<SPIRVProgram, std::vector<vk::DescriptorSetLayoutBinding>> DecompileShaders(
+ std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> DecompileShaders(
const GraphicsPipelineCacheKey& key);
Core::System& system;
@@ -194,6 +194,6 @@ private:
void FillDescriptorUpdateTemplateEntries(
const ShaderEntries& entries, u32& binding, u32& offset,
- std::vector<vk::DescriptorUpdateTemplateEntry>& template_entries);
+ std::vector<VkDescriptorUpdateTemplateEntryKHR>& template_entries);
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_query_cache.cpp b/src/video_core/renderer_vulkan/vk_query_cache.cpp
index ffbf60dda..0966c7ff7 100644
--- a/src/video_core/renderer_vulkan/vk_query_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_query_cache.cpp
@@ -8,19 +8,19 @@
#include <utility>
#include <vector>
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
namespace {
-constexpr std::array QUERY_TARGETS = {vk::QueryType::eOcclusion};
+constexpr std::array QUERY_TARGETS = {VK_QUERY_TYPE_OCCLUSION};
-constexpr vk::QueryType GetTarget(VideoCore::QueryType type) {
+constexpr VkQueryType GetTarget(VideoCore::QueryType type) {
return QUERY_TARGETS[static_cast<std::size_t>(type)];
}
@@ -35,29 +35,34 @@ void QueryPool::Initialize(const VKDevice& device_, VideoCore::QueryType type_)
type = type_;
}
-std::pair<vk::QueryPool, std::uint32_t> QueryPool::Commit(VKFence& fence) {
+std::pair<VkQueryPool, u32> QueryPool::Commit(VKFence& fence) {
std::size_t index;
do {
index = CommitResource(fence);
} while (usage[index]);
usage[index] = true;
- return {*pools[index / GROW_STEP], static_cast<std::uint32_t>(index % GROW_STEP)};
+ return {*pools[index / GROW_STEP], static_cast<u32>(index % GROW_STEP)};
}
void QueryPool::Allocate(std::size_t begin, std::size_t end) {
usage.resize(end);
- const auto dev = device->GetLogical();
- const u32 size = static_cast<u32>(end - begin);
- const vk::QueryPoolCreateInfo query_pool_ci({}, GetTarget(type), size, {});
- pools.push_back(dev.createQueryPoolUnique(query_pool_ci, nullptr, device->GetDispatchLoader()));
+ VkQueryPoolCreateInfo query_pool_ci;
+ query_pool_ci.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
+ query_pool_ci.pNext = nullptr;
+ query_pool_ci.flags = 0;
+ query_pool_ci.queryType = GetTarget(type);
+ query_pool_ci.queryCount = static_cast<u32>(end - begin);
+ query_pool_ci.pipelineStatistics = 0;
+ pools.push_back(device->GetLogical().CreateQueryPool(query_pool_ci));
}
-void QueryPool::Reserve(std::pair<vk::QueryPool, std::uint32_t> query) {
+void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) {
const auto it =
- std::find_if(std::begin(pools), std::end(pools),
- [query_pool = query.first](auto& pool) { return query_pool == *pool; });
+ std::find_if(pools.begin(), pools.end(), [query_pool = query.first](vk::QueryPool& pool) {
+ return query_pool == *pool;
+ });
ASSERT(it != std::end(pools));
const std::ptrdiff_t pool_index = std::distance(std::begin(pools), it);
@@ -76,12 +81,11 @@ VKQueryCache::VKQueryCache(Core::System& system, VideoCore::RasterizerInterface&
VKQueryCache::~VKQueryCache() = default;
-std::pair<vk::QueryPool, std::uint32_t> VKQueryCache::AllocateQuery(VideoCore::QueryType type) {
+std::pair<VkQueryPool, u32> VKQueryCache::AllocateQuery(VideoCore::QueryType type) {
return query_pools[static_cast<std::size_t>(type)].Commit(scheduler.GetFence());
}
-void VKQueryCache::Reserve(VideoCore::QueryType type,
- std::pair<vk::QueryPool, std::uint32_t> query) {
+void VKQueryCache::Reserve(VideoCore::QueryType type, std::pair<VkQueryPool, u32> query) {
query_pools[static_cast<std::size_t>(type)].Reserve(query);
}
@@ -89,10 +93,10 @@ HostCounter::HostCounter(VKQueryCache& cache, std::shared_ptr<HostCounter> depen
VideoCore::QueryType type)
: VideoCommon::HostCounterBase<VKQueryCache, HostCounter>{std::move(dependency)}, cache{cache},
type{type}, query{cache.AllocateQuery(type)}, ticks{cache.Scheduler().Ticks()} {
- const auto dev = cache.Device().GetLogical();
- cache.Scheduler().Record([dev, query = query](vk::CommandBuffer cmdbuf, auto& dld) {
- dev.resetQueryPoolEXT(query.first, query.second, 1, dld);
- cmdbuf.beginQuery(query.first, query.second, vk::QueryControlFlagBits::ePrecise, dld);
+ const vk::Device* logical = &cache.Device().GetLogical();
+ cache.Scheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
+ logical->ResetQueryPoolEXT(query.first, query.second, 1);
+ cmdbuf.BeginQuery(query.first, query.second, VK_QUERY_CONTROL_PRECISE_BIT);
});
}
@@ -101,22 +105,16 @@ HostCounter::~HostCounter() {
}
void HostCounter::EndQuery() {
- cache.Scheduler().Record([query = query](auto cmdbuf, auto& dld) {
- cmdbuf.endQuery(query.first, query.second, dld);
- });
+ cache.Scheduler().Record(
+ [query = query](vk::CommandBuffer cmdbuf) { cmdbuf.EndQuery(query.first, query.second); });
}
u64 HostCounter::BlockingQuery() const {
if (ticks >= cache.Scheduler().Ticks()) {
cache.Scheduler().Flush();
}
-
- const auto dev = cache.Device().GetLogical();
- const auto& dld = cache.Device().GetDispatchLoader();
- u64 value;
- dev.getQueryPoolResults(query.first, query.second, 1, sizeof(value), &value, sizeof(value),
- vk::QueryResultFlagBits::e64 | vk::QueryResultFlagBits::eWait, dld);
- return value;
+ return cache.Device().GetLogical().GetQueryResult<u64>(
+ query.first, query.second, VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_query_cache.h b/src/video_core/renderer_vulkan/vk_query_cache.h
index c3092ee96..b63784f4b 100644
--- a/src/video_core/renderer_vulkan/vk_query_cache.h
+++ b/src/video_core/renderer_vulkan/vk_query_cache.h
@@ -12,8 +12,8 @@
#include "common/common_types.h"
#include "video_core/query_cache.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace VideoCore {
class RasterizerInterface;
@@ -36,9 +36,9 @@ public:
void Initialize(const VKDevice& device, VideoCore::QueryType type);
- std::pair<vk::QueryPool, std::uint32_t> Commit(VKFence& fence);
+ std::pair<VkQueryPool, u32> Commit(VKFence& fence);
- void Reserve(std::pair<vk::QueryPool, std::uint32_t> query);
+ void Reserve(std::pair<VkQueryPool, u32> query);
protected:
void Allocate(std::size_t begin, std::size_t end) override;
@@ -49,7 +49,7 @@ private:
const VKDevice* device = nullptr;
VideoCore::QueryType type = {};
- std::vector<UniqueQueryPool> pools;
+ std::vector<vk::QueryPool> pools;
std::vector<bool> usage;
};
@@ -61,9 +61,9 @@ public:
const VKDevice& device, VKScheduler& scheduler);
~VKQueryCache();
- std::pair<vk::QueryPool, std::uint32_t> AllocateQuery(VideoCore::QueryType type);
+ std::pair<VkQueryPool, u32> AllocateQuery(VideoCore::QueryType type);
- void Reserve(VideoCore::QueryType type, std::pair<vk::QueryPool, std::uint32_t> query);
+ void Reserve(VideoCore::QueryType type, std::pair<VkQueryPool, u32> query);
const VKDevice& Device() const noexcept {
return device;
@@ -91,7 +91,7 @@ private:
VKQueryCache& cache;
const VideoCore::QueryType type;
- const std::pair<vk::QueryPool, std::uint32_t> query;
+ const std::pair<VkQueryPool, u32> query;
const u64 ticks;
};
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 6b99cbbbc..33cbc0bb6 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -19,7 +19,6 @@
#include "core/memory.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
@@ -39,6 +38,7 @@
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -60,32 +60,39 @@ namespace {
constexpr auto ComputeShaderIndex = static_cast<std::size_t>(Tegra::Engines::ShaderType::Compute);
-vk::Viewport GetViewportState(const VKDevice& device, const Maxwell& regs, std::size_t index) {
- const auto& viewport = regs.viewport_transform[index];
- const float x = viewport.translate_x - viewport.scale_x;
- const float y = viewport.translate_y - viewport.scale_y;
- const float width = viewport.scale_x * 2.0f;
- const float height = viewport.scale_y * 2.0f;
+VkViewport GetViewportState(const VKDevice& device, const Maxwell& regs, std::size_t index) {
+ const auto& src = regs.viewport_transform[index];
+ VkViewport viewport;
+ viewport.x = src.translate_x - src.scale_x;
+ viewport.y = src.translate_y - src.scale_y;
+ viewport.width = src.scale_x * 2.0f;
+ viewport.height = src.scale_y * 2.0f;
const float reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne;
- float near = viewport.translate_z - viewport.scale_z * reduce_z;
- float far = viewport.translate_z + viewport.scale_z;
+ viewport.minDepth = src.translate_z - src.scale_z * reduce_z;
+ viewport.maxDepth = src.translate_z + src.scale_z;
if (!device.IsExtDepthRangeUnrestrictedSupported()) {
- near = std::clamp(near, 0.0f, 1.0f);
- far = std::clamp(far, 0.0f, 1.0f);
+ viewport.minDepth = std::clamp(viewport.minDepth, 0.0f, 1.0f);
+ viewport.maxDepth = std::clamp(viewport.maxDepth, 0.0f, 1.0f);
}
-
- return vk::Viewport(x, y, width != 0 ? width : 1.0f, height != 0 ? height : 1.0f, near, far);
+ return viewport;
}
-constexpr vk::Rect2D GetScissorState(const Maxwell& regs, std::size_t index) {
- const auto& scissor = regs.scissor_test[index];
- if (!scissor.enable) {
- return {{0, 0}, {INT32_MAX, INT32_MAX}};
+VkRect2D GetScissorState(const Maxwell& regs, std::size_t index) {
+ const auto& src = regs.scissor_test[index];
+ VkRect2D scissor;
+ if (src.enable) {
+ scissor.offset.x = static_cast<s32>(src.min_x);
+ scissor.offset.y = static_cast<s32>(src.min_y);
+ scissor.extent.width = src.max_x - src.min_x;
+ scissor.extent.height = src.max_y - src.min_y;
+ } else {
+ scissor.offset.x = 0;
+ scissor.offset.y = 0;
+ scissor.extent.width = std::numeric_limits<s32>::max();
+ scissor.extent.height = std::numeric_limits<s32>::max();
}
- const u32 width = scissor.max_x - scissor.min_x;
- const u32 height = scissor.max_y - scissor.min_y;
- return {{static_cast<s32>(scissor.min_x), static_cast<s32>(scissor.min_y)}, {width, height}};
+ return scissor;
}
std::array<GPUVAddr, Maxwell::MaxShaderProgram> GetShaderAddresses(
@@ -97,8 +104,8 @@ std::array<GPUVAddr, Maxwell::MaxShaderProgram> GetShaderAddresses(
return addresses;
}
-void TransitionImages(const std::vector<ImageView>& views, vk::PipelineStageFlags pipeline_stage,
- vk::AccessFlags access) {
+void TransitionImages(const std::vector<ImageView>& views, VkPipelineStageFlags pipeline_stage,
+ VkAccessFlags access) {
for (auto& [view, layout] : views) {
view->Transition(*layout, pipeline_stage, access);
}
@@ -127,13 +134,13 @@ Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry
class BufferBindings final {
public:
- void AddVertexBinding(const vk::Buffer* buffer, vk::DeviceSize offset) {
+ void AddVertexBinding(const VkBuffer* buffer, VkDeviceSize offset) {
vertex.buffer_ptrs[vertex.num_buffers] = buffer;
vertex.offsets[vertex.num_buffers] = offset;
++vertex.num_buffers;
}
- void SetIndexBinding(const vk::Buffer* buffer, vk::DeviceSize offset, vk::IndexType type) {
+ void SetIndexBinding(const VkBuffer* buffer, VkDeviceSize offset, VkIndexType type) {
index.buffer = buffer;
index.offset = offset;
index.type = type;
@@ -217,14 +224,14 @@ private:
// Some of these fields are intentionally left uninitialized to avoid initializing them twice.
struct {
std::size_t num_buffers = 0;
- std::array<const vk::Buffer*, Maxwell::NumVertexArrays> buffer_ptrs;
- std::array<vk::DeviceSize, Maxwell::NumVertexArrays> offsets;
+ std::array<const VkBuffer*, Maxwell::NumVertexArrays> buffer_ptrs;
+ std::array<VkDeviceSize, Maxwell::NumVertexArrays> offsets;
} vertex;
struct {
- const vk::Buffer* buffer = nullptr;
- vk::DeviceSize offset;
- vk::IndexType type;
+ const VkBuffer* buffer = nullptr;
+ VkDeviceSize offset;
+ VkIndexType type;
} index;
template <std::size_t N>
@@ -243,38 +250,35 @@ private:
return;
}
- std::array<vk::Buffer, N> buffers;
+ std::array<VkBuffer, N> buffers;
std::transform(vertex.buffer_ptrs.begin(), vertex.buffer_ptrs.begin() + N, buffers.begin(),
[](const auto ptr) { return *ptr; });
- std::array<vk::DeviceSize, N> offsets;
+ std::array<VkDeviceSize, N> offsets;
std::copy(vertex.offsets.begin(), vertex.offsets.begin() + N, offsets.begin());
if constexpr (is_indexed) {
// Indexed draw
scheduler.Record([buffers, offsets, index_buffer = *index.buffer,
index_offset = index.offset,
- index_type = index.type](auto cmdbuf, auto& dld) {
- cmdbuf.bindIndexBuffer(index_buffer, index_offset, index_type, dld);
- cmdbuf.bindVertexBuffers(0, static_cast<u32>(N), buffers.data(), offsets.data(),
- dld);
+ index_type = index.type](vk::CommandBuffer cmdbuf) {
+ cmdbuf.BindIndexBuffer(index_buffer, index_offset, index_type);
+ cmdbuf.BindVertexBuffers(0, static_cast<u32>(N), buffers.data(), offsets.data());
});
} else {
// Array draw
- scheduler.Record([buffers, offsets](auto cmdbuf, auto& dld) {
- cmdbuf.bindVertexBuffers(0, static_cast<u32>(N), buffers.data(), offsets.data(),
- dld);
+ scheduler.Record([buffers, offsets](vk::CommandBuffer cmdbuf) {
+ cmdbuf.BindVertexBuffers(0, static_cast<u32>(N), buffers.data(), offsets.data());
});
}
}
};
-void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf,
- const vk::DispatchLoaderDynamic& dld) const {
+void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf) const {
if (is_indexed) {
- cmdbuf.drawIndexed(num_vertices, num_instances, 0, base_vertex, base_instance, dld);
+ cmdbuf.DrawIndexed(num_vertices, num_instances, 0, base_vertex, base_instance);
} else {
- cmdbuf.draw(num_vertices, num_instances, base_vertex, base_instance, dld);
+ cmdbuf.Draw(num_vertices, num_instances, base_vertex, base_instance);
}
}
@@ -337,7 +341,7 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
const auto renderpass = pipeline.GetRenderPass();
const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass);
- scheduler.RequestRenderpass({renderpass, framebuffer, {{0, 0}, render_area}, 0, nullptr});
+ scheduler.RequestRenderpass(renderpass, framebuffer, render_area);
UpdateDynamicStates();
@@ -345,19 +349,19 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
if (device.IsNvDeviceDiagnosticCheckpoints()) {
scheduler.Record(
- [&pipeline](auto cmdbuf, auto& dld) { cmdbuf.setCheckpointNV(&pipeline, dld); });
+ [&pipeline](vk::CommandBuffer cmdbuf) { cmdbuf.SetCheckpointNV(&pipeline); });
}
BeginTransformFeedback();
const auto pipeline_layout = pipeline.GetLayout();
const auto descriptor_set = pipeline.CommitDescriptorSet();
- scheduler.Record([pipeline_layout, descriptor_set, draw_params](auto cmdbuf, auto& dld) {
+ scheduler.Record([pipeline_layout, descriptor_set, draw_params](vk::CommandBuffer cmdbuf) {
if (descriptor_set) {
- cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, pipeline_layout,
- DESCRIPTOR_SET, 1, &descriptor_set, 0, nullptr, dld);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout,
+ DESCRIPTOR_SET, descriptor_set, {});
}
- draw_params.Draw(cmdbuf, dld);
+ draw_params.Draw(cmdbuf);
});
EndTransformFeedback();
@@ -389,48 +393,54 @@ void RasterizerVulkan::Clear() {
DEBUG_ASSERT(texceptions.none());
SetupImageTransitions(0, color_attachments, zeta_attachment);
- const vk::RenderPass renderpass = renderpass_cache.GetRenderPass(GetRenderPassParams(0));
+ const VkRenderPass renderpass = renderpass_cache.GetRenderPass(GetRenderPassParams(0));
const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass);
- scheduler.RequestRenderpass({renderpass, framebuffer, {{0, 0}, render_area}, 0, nullptr});
-
- const auto& scissor = regs.scissor_test[0];
- const vk::Offset2D scissor_offset(scissor.min_x, scissor.min_y);
- vk::Extent2D scissor_extent{scissor.max_x - scissor.min_x, scissor.max_y - scissor.min_y};
- scissor_extent.width = std::min(scissor_extent.width, render_area.width);
- scissor_extent.height = std::min(scissor_extent.height, render_area.height);
+ scheduler.RequestRenderpass(renderpass, framebuffer, render_area);
- const u32 layer = regs.clear_buffers.layer;
- const vk::ClearRect clear_rect({scissor_offset, scissor_extent}, layer, 1);
+ VkClearRect clear_rect;
+ clear_rect.baseArrayLayer = regs.clear_buffers.layer;
+ clear_rect.layerCount = 1;
+ clear_rect.rect = GetScissorState(regs, 0);
+ clear_rect.rect.extent.width = std::min(clear_rect.rect.extent.width, render_area.width);
+ clear_rect.rect.extent.height = std::min(clear_rect.rect.extent.height, render_area.height);
if (use_color) {
- const std::array clear_color = {regs.clear_color[0], regs.clear_color[1],
- regs.clear_color[2], regs.clear_color[3]};
- const vk::ClearValue clear_value{clear_color};
+ VkClearValue clear_value;
+ std::memcpy(clear_value.color.float32, regs.clear_color, sizeof(regs.clear_color));
+
const u32 color_attachment = regs.clear_buffers.RT;
- scheduler.Record([color_attachment, clear_value, clear_rect](auto cmdbuf, auto& dld) {
- const vk::ClearAttachment attachment(vk::ImageAspectFlagBits::eColor, color_attachment,
- clear_value);
- cmdbuf.clearAttachments(1, &attachment, 1, &clear_rect, dld);
+ scheduler.Record([color_attachment, clear_value, clear_rect](vk::CommandBuffer cmdbuf) {
+ VkClearAttachment attachment;
+ attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ attachment.colorAttachment = color_attachment;
+ attachment.clearValue = clear_value;
+ cmdbuf.ClearAttachments(attachment, clear_rect);
});
}
if (!use_depth && !use_stencil) {
return;
}
- vk::ImageAspectFlags aspect_flags;
+ VkImageAspectFlags aspect_flags = 0;
if (use_depth) {
- aspect_flags |= vk::ImageAspectFlagBits::eDepth;
+ aspect_flags |= VK_IMAGE_ASPECT_DEPTH_BIT;
}
if (use_stencil) {
- aspect_flags |= vk::ImageAspectFlagBits::eStencil;
+ aspect_flags |= VK_IMAGE_ASPECT_STENCIL_BIT;
}
scheduler.Record([clear_depth = regs.clear_depth, clear_stencil = regs.clear_stencil,
- clear_rect, aspect_flags](auto cmdbuf, auto& dld) {
- const vk::ClearDepthStencilValue clear_zeta(clear_depth, clear_stencil);
- const vk::ClearValue clear_value{clear_zeta};
- const vk::ClearAttachment attachment(aspect_flags, 0, clear_value);
- cmdbuf.clearAttachments(1, &attachment, 1, &clear_rect, dld);
+ clear_rect, aspect_flags](vk::CommandBuffer cmdbuf) {
+ VkClearValue clear_value;
+ clear_value.depthStencil.depth = clear_depth;
+ clear_value.depthStencil.stencil = clear_stencil;
+
+ VkClearAttachment attachment;
+ attachment.aspectMask = aspect_flags;
+ attachment.colorAttachment = 0;
+ attachment.clearValue.depthStencil.depth = clear_depth;
+ attachment.clearValue.depthStencil.stencil = clear_stencil;
+ cmdbuf.ClearAttachments(attachment, clear_rect);
});
}
@@ -463,24 +473,24 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
buffer_cache.Unmap();
- TransitionImages(sampled_views, vk::PipelineStageFlagBits::eComputeShader,
- vk::AccessFlagBits::eShaderRead);
- TransitionImages(image_views, vk::PipelineStageFlagBits::eComputeShader,
- vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite);
+ TransitionImages(sampled_views, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
+ VK_ACCESS_SHADER_READ_BIT);
+ TransitionImages(image_views, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
+ VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT);
if (device.IsNvDeviceDiagnosticCheckpoints()) {
scheduler.Record(
- [&pipeline](auto cmdbuf, auto& dld) { cmdbuf.setCheckpointNV(nullptr, dld); });
+ [&pipeline](vk::CommandBuffer cmdbuf) { cmdbuf.SetCheckpointNV(nullptr); });
}
scheduler.Record([grid_x = launch_desc.grid_dim_x, grid_y = launch_desc.grid_dim_y,
grid_z = launch_desc.grid_dim_z, pipeline_handle = pipeline.GetHandle(),
layout = pipeline.GetLayout(),
- descriptor_set = pipeline.CommitDescriptorSet()](auto cmdbuf, auto& dld) {
- cmdbuf.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline_handle, dld);
- cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eCompute, layout, DESCRIPTOR_SET, 1,
- &descriptor_set, 0, nullptr, dld);
- cmdbuf.dispatch(grid_x, grid_y, grid_z, dld);
+ descriptor_set = pipeline.CommitDescriptorSet()](vk::CommandBuffer cmdbuf) {
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_handle);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, DESCRIPTOR_SET,
+ descriptor_set, {});
+ cmdbuf.Dispatch(grid_x, grid_y, grid_z);
});
}
@@ -625,13 +635,13 @@ bool RasterizerVulkan::WalkAttachmentOverlaps(const CachedSurfaceView& attachmen
continue;
}
overlap = true;
- *layout = vk::ImageLayout::eGeneral;
+ *layout = VK_IMAGE_LAYOUT_GENERAL;
}
return overlap;
}
-std::tuple<vk::Framebuffer, vk::Extent2D> RasterizerVulkan::ConfigureFramebuffers(
- vk::RenderPass renderpass) {
+std::tuple<VkFramebuffer, VkExtent2D> RasterizerVulkan::ConfigureFramebuffers(
+ VkRenderPass renderpass) {
FramebufferCacheKey key{renderpass, std::numeric_limits<u32>::max(),
std::numeric_limits<u32>::max(), std::numeric_limits<u32>::max()};
@@ -658,15 +668,20 @@ std::tuple<vk::Framebuffer, vk::Extent2D> RasterizerVulkan::ConfigureFramebuffer
const auto [fbentry, is_cache_miss] = framebuffer_cache.try_emplace(key);
auto& framebuffer = fbentry->second;
if (is_cache_miss) {
- const vk::FramebufferCreateInfo framebuffer_ci(
- {}, key.renderpass, static_cast<u32>(key.views.size()), key.views.data(), key.width,
- key.height, key.layers);
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- framebuffer = dev.createFramebufferUnique(framebuffer_ci, nullptr, dld);
- }
-
- return {*framebuffer, vk::Extent2D{key.width, key.height}};
+ VkFramebufferCreateInfo framebuffer_ci;
+ framebuffer_ci.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
+ framebuffer_ci.pNext = nullptr;
+ framebuffer_ci.flags = 0;
+ framebuffer_ci.renderPass = key.renderpass;
+ framebuffer_ci.attachmentCount = static_cast<u32>(key.views.size());
+ framebuffer_ci.pAttachments = key.views.data();
+ framebuffer_ci.width = key.width;
+ framebuffer_ci.height = key.height;
+ framebuffer_ci.layers = key.layers;
+ framebuffer = device.GetLogical().CreateFramebuffer(framebuffer_ci);
+ }
+
+ return {*framebuffer, VkExtent2D{key.width, key.height}};
}
RasterizerVulkan::DrawParameters RasterizerVulkan::SetupGeometry(FixedPipelineState& fixed_state,
@@ -714,10 +729,9 @@ void RasterizerVulkan::SetupShaderDescriptors(
void RasterizerVulkan::SetupImageTransitions(
Texceptions texceptions, const std::array<View, Maxwell::NumRenderTargets>& color_attachments,
const View& zeta_attachment) {
- TransitionImages(sampled_views, vk::PipelineStageFlagBits::eAllGraphics,
- vk::AccessFlagBits::eShaderRead);
- TransitionImages(image_views, vk::PipelineStageFlagBits::eAllGraphics,
- vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite);
+ TransitionImages(sampled_views, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT);
+ TransitionImages(image_views, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
+ VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT);
for (std::size_t rt = 0; rt < std::size(color_attachments); ++rt) {
const auto color_attachment = color_attachments[rt];
@@ -725,19 +739,19 @@ void RasterizerVulkan::SetupImageTransitions(
continue;
}
const auto image_layout =
- texceptions[rt] ? vk::ImageLayout::eGeneral : vk::ImageLayout::eColorAttachmentOptimal;
- color_attachment->Transition(
- image_layout, vk::PipelineStageFlagBits::eColorAttachmentOutput,
- vk::AccessFlagBits::eColorAttachmentRead | vk::AccessFlagBits::eColorAttachmentWrite);
+ texceptions[rt] ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+ color_attachment->Transition(image_layout, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT);
}
if (zeta_attachment != nullptr) {
const auto image_layout = texceptions[ZETA_TEXCEPTION_INDEX]
- ? vk::ImageLayout::eGeneral
- : vk::ImageLayout::eDepthStencilAttachmentOptimal;
- zeta_attachment->Transition(image_layout, vk::PipelineStageFlagBits::eLateFragmentTests,
- vk::AccessFlagBits::eDepthStencilAttachmentRead |
- vk::AccessFlagBits::eDepthStencilAttachmentWrite);
+ ? VK_IMAGE_LAYOUT_GENERAL
+ : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
+ zeta_attachment->Transition(image_layout, VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT);
}
}
@@ -773,9 +787,9 @@ void RasterizerVulkan::BeginTransformFeedback() {
const std::size_t size = binding.buffer_size;
const auto [buffer, offset] = buffer_cache.UploadMemory(gpu_addr, size, 4, true);
- scheduler.Record([buffer = *buffer, offset = offset, size](auto cmdbuf, auto& dld) {
- cmdbuf.bindTransformFeedbackBuffersEXT(0, {buffer}, {offset}, {size}, dld);
- cmdbuf.beginTransformFeedbackEXT(0, {}, {}, dld);
+ scheduler.Record([buffer = *buffer, offset = offset, size](vk::CommandBuffer cmdbuf) {
+ cmdbuf.BindTransformFeedbackBuffersEXT(0, 1, &buffer, &offset, &size);
+ cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr);
});
}
@@ -786,7 +800,7 @@ void RasterizerVulkan::EndTransformFeedback() {
}
scheduler.Record(
- [](auto cmdbuf, auto& dld) { cmdbuf.endTransformFeedbackEXT(0, {}, {}, dld); });
+ [](vk::CommandBuffer cmdbuf) { cmdbuf.EndTransformFeedbackEXT(0, 0, nullptr, nullptr); });
}
void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex_input,
@@ -837,7 +851,7 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar
} else {
const auto [buffer, offset] =
quad_array_pass.Assemble(params.num_vertices, params.base_vertex);
- buffer_bindings.SetIndexBinding(&buffer, offset, vk::IndexType::eUint32);
+ buffer_bindings.SetIndexBinding(buffer, offset, VK_INDEX_TYPE_UINT32);
params.base_vertex = 0;
params.num_vertices = params.num_vertices * 6 / 4;
params.is_indexed = true;
@@ -1022,7 +1036,7 @@ void RasterizerVulkan::SetupTexture(const Tegra::Texture::FullTextureInfo& textu
update_descriptor_queue.AddSampledImage(sampler, image_view);
const auto image_layout = update_descriptor_queue.GetLastImageLayout();
- *image_layout = vk::ImageLayout::eShaderReadOnlyOptimal;
+ *image_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
sampled_views.push_back(ImageView{std::move(view), image_layout});
}
@@ -1039,7 +1053,7 @@ void RasterizerVulkan::SetupImage(const Tegra::Texture::TICEntry& tic, const Ima
update_descriptor_queue.AddImage(image_view);
const auto image_layout = update_descriptor_queue.GetLastImageLayout();
- *image_layout = vk::ImageLayout::eGeneral;
+ *image_layout = VK_IMAGE_LAYOUT_GENERAL;
image_views.push_back(ImageView{std::move(view), image_layout});
}
@@ -1056,9 +1070,7 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
GetViewportState(device, regs, 10), GetViewportState(device, regs, 11),
GetViewportState(device, regs, 12), GetViewportState(device, regs, 13),
GetViewportState(device, regs, 14), GetViewportState(device, regs, 15)};
- scheduler.Record([viewports](auto cmdbuf, auto& dld) {
- cmdbuf.setViewport(0, static_cast<u32>(viewports.size()), viewports.data(), dld);
- });
+ scheduler.Record([viewports](vk::CommandBuffer cmdbuf) { cmdbuf.SetViewport(0, viewports); });
}
void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs) {
@@ -1072,9 +1084,7 @@ void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs
GetScissorState(regs, 9), GetScissorState(regs, 10), GetScissorState(regs, 11),
GetScissorState(regs, 12), GetScissorState(regs, 13), GetScissorState(regs, 14),
GetScissorState(regs, 15)};
- scheduler.Record([scissors](auto cmdbuf, auto& dld) {
- cmdbuf.setScissor(0, static_cast<u32>(scissors.size()), scissors.data(), dld);
- });
+ scheduler.Record([scissors](vk::CommandBuffer cmdbuf) { cmdbuf.SetScissor(0, scissors); });
}
void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
@@ -1082,8 +1092,8 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
return;
}
scheduler.Record([constant = regs.polygon_offset_units, clamp = regs.polygon_offset_clamp,
- factor = regs.polygon_offset_factor](auto cmdbuf, auto& dld) {
- cmdbuf.setDepthBias(constant, clamp, factor / 2.0f, dld);
+ factor = regs.polygon_offset_factor](vk::CommandBuffer cmdbuf) {
+ cmdbuf.SetDepthBias(constant, clamp, factor / 2.0f);
});
}
@@ -1093,9 +1103,8 @@ void RasterizerVulkan::UpdateBlendConstants(Tegra::Engines::Maxwell3D::Regs& reg
}
const std::array blend_color = {regs.blend_color.r, regs.blend_color.g, regs.blend_color.b,
regs.blend_color.a};
- scheduler.Record([blend_color](auto cmdbuf, auto& dld) {
- cmdbuf.setBlendConstants(blend_color.data(), dld);
- });
+ scheduler.Record(
+ [blend_color](vk::CommandBuffer cmdbuf) { cmdbuf.SetBlendConstants(blend_color.data()); });
}
void RasterizerVulkan::UpdateDepthBounds(Tegra::Engines::Maxwell3D::Regs& regs) {
@@ -1103,7 +1112,7 @@ void RasterizerVulkan::UpdateDepthBounds(Tegra::Engines::Maxwell3D::Regs& regs)
return;
}
scheduler.Record([min = regs.depth_bounds[0], max = regs.depth_bounds[1]](
- auto cmdbuf, auto& dld) { cmdbuf.setDepthBounds(min, max, dld); });
+ vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBounds(min, max); });
}
void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs) {
@@ -1116,24 +1125,24 @@ void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs)
[front_ref = regs.stencil_front_func_ref, front_write_mask = regs.stencil_front_mask,
front_test_mask = regs.stencil_front_func_mask, back_ref = regs.stencil_back_func_ref,
back_write_mask = regs.stencil_back_mask,
- back_test_mask = regs.stencil_back_func_mask](auto cmdbuf, auto& dld) {
+ back_test_mask = regs.stencil_back_func_mask](vk::CommandBuffer cmdbuf) {
// Front face
- cmdbuf.setStencilReference(vk::StencilFaceFlagBits::eFront, front_ref, dld);
- cmdbuf.setStencilWriteMask(vk::StencilFaceFlagBits::eFront, front_write_mask, dld);
- cmdbuf.setStencilCompareMask(vk::StencilFaceFlagBits::eFront, front_test_mask, dld);
+ cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_BIT, front_ref);
+ cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_BIT, front_write_mask);
+ cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_FRONT_BIT, front_test_mask);
// Back face
- cmdbuf.setStencilReference(vk::StencilFaceFlagBits::eBack, back_ref, dld);
- cmdbuf.setStencilWriteMask(vk::StencilFaceFlagBits::eBack, back_write_mask, dld);
- cmdbuf.setStencilCompareMask(vk::StencilFaceFlagBits::eBack, back_test_mask, dld);
+ cmdbuf.SetStencilReference(VK_STENCIL_FACE_BACK_BIT, back_ref);
+ cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_BACK_BIT, back_write_mask);
+ cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_BACK_BIT, back_test_mask);
});
} else {
// Front face defines both faces
scheduler.Record([ref = regs.stencil_back_func_ref, write_mask = regs.stencil_back_mask,
- test_mask = regs.stencil_back_func_mask](auto cmdbuf, auto& dld) {
- cmdbuf.setStencilReference(vk::StencilFaceFlagBits::eFrontAndBack, ref, dld);
- cmdbuf.setStencilWriteMask(vk::StencilFaceFlagBits::eFrontAndBack, write_mask, dld);
- cmdbuf.setStencilCompareMask(vk::StencilFaceFlagBits::eFrontAndBack, test_mask, dld);
+ test_mask = regs.stencil_back_func_mask](vk::CommandBuffer cmdbuf) {
+ cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_AND_BACK, ref);
+ cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_AND_BACK, write_mask);
+ cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_FRONT_AND_BACK, test_mask);
});
}
}
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index f642dde76..46037860a 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -17,7 +17,6 @@
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_accelerated.h"
#include "video_core/rasterizer_interface.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
@@ -32,6 +31,7 @@
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Core {
class System;
@@ -49,11 +49,10 @@ namespace Vulkan {
struct VKScreenInfo;
-using ImageViewsPack =
- boost::container::static_vector<vk::ImageView, Maxwell::NumRenderTargets + 1>;
+using ImageViewsPack = boost::container::static_vector<VkImageView, Maxwell::NumRenderTargets + 1>;
struct FramebufferCacheKey {
- vk::RenderPass renderpass{};
+ VkRenderPass renderpass{};
u32 width = 0;
u32 height = 0;
u32 layers = 0;
@@ -101,7 +100,7 @@ class BufferBindings;
struct ImageView {
View view;
- vk::ImageLayout* layout = nullptr;
+ VkImageLayout* layout = nullptr;
};
class RasterizerVulkan final : public VideoCore::RasterizerAccelerated {
@@ -137,7 +136,7 @@ public:
private:
struct DrawParameters {
- void Draw(vk::CommandBuffer cmdbuf, const vk::DispatchLoaderDynamic& dld) const;
+ void Draw(vk::CommandBuffer cmdbuf) const;
u32 base_instance = 0;
u32 num_instances = 0;
@@ -154,7 +153,7 @@ private:
Texceptions UpdateAttachments();
- std::tuple<vk::Framebuffer, vk::Extent2D> ConfigureFramebuffers(vk::RenderPass renderpass);
+ std::tuple<VkFramebuffer, VkExtent2D> ConfigureFramebuffers(VkRenderPass renderpass);
/// Setups geometry buffers and state.
DrawParameters SetupGeometry(FixedPipelineState& fixed_state, BufferBindings& buffer_bindings,
@@ -272,7 +271,7 @@ private:
u32 draw_counter = 0;
// TODO(Rodrigo): Invalidate on image destruction
- std::unordered_map<FramebufferCacheKey, UniqueFramebuffer> framebuffer_cache;
+ std::unordered_map<FramebufferCacheKey, vk::Framebuffer> framebuffer_cache;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp b/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp
index 93f5d7ba0..4e5286a69 100644
--- a/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp
@@ -6,10 +6,10 @@
#include <vector>
#include "video_core/engines/maxwell_3d.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -17,7 +17,7 @@ VKRenderPassCache::VKRenderPassCache(const VKDevice& device) : device{device} {}
VKRenderPassCache::~VKRenderPassCache() = default;
-vk::RenderPass VKRenderPassCache::GetRenderPass(const RenderPassParams& params) {
+VkRenderPass VKRenderPassCache::GetRenderPass(const RenderPassParams& params) {
const auto [pair, is_cache_miss] = cache.try_emplace(params);
auto& entry = pair->second;
if (is_cache_miss) {
@@ -26,9 +26,9 @@ vk::RenderPass VKRenderPassCache::GetRenderPass(const RenderPassParams& params)
return *entry;
}
-UniqueRenderPass VKRenderPassCache::CreateRenderPass(const RenderPassParams& params) const {
- std::vector<vk::AttachmentDescription> descriptors;
- std::vector<vk::AttachmentReference> color_references;
+vk::RenderPass VKRenderPassCache::CreateRenderPass(const RenderPassParams& params) const {
+ std::vector<VkAttachmentDescription> descriptors;
+ std::vector<VkAttachmentReference> color_references;
for (std::size_t rt = 0; rt < params.color_attachments.size(); ++rt) {
const auto attachment = params.color_attachments[rt];
@@ -39,16 +39,25 @@ UniqueRenderPass VKRenderPassCache::CreateRenderPass(const RenderPassParams& par
// TODO(Rodrigo): Add eMayAlias when it's needed.
const auto color_layout = attachment.is_texception
- ? vk::ImageLayout::eGeneral
- : vk::ImageLayout::eColorAttachmentOptimal;
- descriptors.emplace_back(vk::AttachmentDescriptionFlagBits::eMayAlias, format.format,
- vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eLoad,
- vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eDontCare,
- vk::AttachmentStoreOp::eDontCare, color_layout, color_layout);
- color_references.emplace_back(static_cast<u32>(rt), color_layout);
+ ? VK_IMAGE_LAYOUT_GENERAL
+ : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+ VkAttachmentDescription& descriptor = descriptors.emplace_back();
+ descriptor.flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT;
+ descriptor.format = format.format;
+ descriptor.samples = VK_SAMPLE_COUNT_1_BIT;
+ descriptor.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
+ descriptor.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
+ descriptor.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ descriptor.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ descriptor.initialLayout = color_layout;
+ descriptor.finalLayout = color_layout;
+
+ VkAttachmentReference& reference = color_references.emplace_back();
+ reference.attachment = static_cast<u32>(rt);
+ reference.layout = color_layout;
}
- vk::AttachmentReference zeta_attachment_ref;
+ VkAttachmentReference zeta_attachment_ref;
if (params.has_zeta) {
const auto format =
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, params.zeta_pixel_format);
@@ -56,45 +65,68 @@ UniqueRenderPass VKRenderPassCache::CreateRenderPass(const RenderPassParams& par
static_cast<u32>(params.zeta_pixel_format));
const auto zeta_layout = params.zeta_texception
- ? vk::ImageLayout::eGeneral
- : vk::ImageLayout::eDepthStencilAttachmentOptimal;
- descriptors.emplace_back(vk::AttachmentDescriptionFlags{}, format.format,
- vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eLoad,
- vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eLoad,
- vk::AttachmentStoreOp::eStore, zeta_layout, zeta_layout);
- zeta_attachment_ref =
- vk::AttachmentReference(static_cast<u32>(params.color_attachments.size()), zeta_layout);
+ ? VK_IMAGE_LAYOUT_GENERAL
+ : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
+ VkAttachmentDescription& descriptor = descriptors.emplace_back();
+ descriptor.flags = 0;
+ descriptor.format = format.format;
+ descriptor.samples = VK_SAMPLE_COUNT_1_BIT;
+ descriptor.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
+ descriptor.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
+ descriptor.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
+ descriptor.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
+ descriptor.initialLayout = zeta_layout;
+ descriptor.finalLayout = zeta_layout;
+
+ zeta_attachment_ref.attachment = static_cast<u32>(params.color_attachments.size());
+ zeta_attachment_ref.layout = zeta_layout;
}
- const vk::SubpassDescription subpass_description(
- {}, vk::PipelineBindPoint::eGraphics, 0, nullptr, static_cast<u32>(color_references.size()),
- color_references.data(), nullptr, params.has_zeta ? &zeta_attachment_ref : nullptr, 0,
- nullptr);
-
- vk::AccessFlags access;
- vk::PipelineStageFlags stage;
+ VkSubpassDescription subpass_description;
+ subpass_description.flags = 0;
+ subpass_description.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
+ subpass_description.inputAttachmentCount = 0;
+ subpass_description.pInputAttachments = nullptr;
+ subpass_description.colorAttachmentCount = static_cast<u32>(color_references.size());
+ subpass_description.pColorAttachments = color_references.data();
+ subpass_description.pResolveAttachments = nullptr;
+ subpass_description.pDepthStencilAttachment = params.has_zeta ? &zeta_attachment_ref : nullptr;
+ subpass_description.preserveAttachmentCount = 0;
+ subpass_description.pPreserveAttachments = nullptr;
+
+ VkAccessFlags access = 0;
+ VkPipelineStageFlags stage = 0;
if (!color_references.empty()) {
- access |=
- vk::AccessFlagBits::eColorAttachmentRead | vk::AccessFlagBits::eColorAttachmentWrite;
- stage |= vk::PipelineStageFlagBits::eColorAttachmentOutput;
+ access |= VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
+ stage |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
}
if (params.has_zeta) {
- access |= vk::AccessFlagBits::eDepthStencilAttachmentRead |
- vk::AccessFlagBits::eDepthStencilAttachmentWrite;
- stage |= vk::PipelineStageFlagBits::eLateFragmentTests;
+ access |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
+ stage |= VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
}
- const vk::SubpassDependency subpass_dependency(VK_SUBPASS_EXTERNAL, 0, stage, stage, {}, access,
- {});
-
- const vk::RenderPassCreateInfo create_info({}, static_cast<u32>(descriptors.size()),
- descriptors.data(), 1, &subpass_description, 1,
- &subpass_dependency);
-
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- return dev.createRenderPassUnique(create_info, nullptr, dld);
+ VkSubpassDependency subpass_dependency;
+ subpass_dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
+ subpass_dependency.dstSubpass = 0;
+ subpass_dependency.srcStageMask = stage;
+ subpass_dependency.dstStageMask = stage;
+ subpass_dependency.srcAccessMask = 0;
+ subpass_dependency.dstAccessMask = access;
+ subpass_dependency.dependencyFlags = 0;
+
+ VkRenderPassCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.attachmentCount = static_cast<u32>(descriptors.size());
+ ci.pAttachments = descriptors.data();
+ ci.subpassCount = 1;
+ ci.pSubpasses = &subpass_description;
+ ci.dependencyCount = 1;
+ ci.pDependencies = &subpass_dependency;
+ return device.GetLogical().CreateRenderPass(ci);
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_renderpass_cache.h b/src/video_core/renderer_vulkan/vk_renderpass_cache.h
index b49b2db48..921b6efb5 100644
--- a/src/video_core/renderer_vulkan/vk_renderpass_cache.h
+++ b/src/video_core/renderer_vulkan/vk_renderpass_cache.h
@@ -12,7 +12,7 @@
#include <boost/functional/hash.hpp>
#include "video_core/engines/maxwell_3d.h"
-#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/surface.h"
namespace Vulkan {
@@ -85,13 +85,13 @@ public:
explicit VKRenderPassCache(const VKDevice& device);
~VKRenderPassCache();
- vk::RenderPass GetRenderPass(const RenderPassParams& params);
+ VkRenderPass GetRenderPass(const RenderPassParams& params);
private:
- UniqueRenderPass CreateRenderPass(const RenderPassParams& params) const;
+ vk::RenderPass CreateRenderPass(const RenderPassParams& params) const;
const VKDevice& device;
- std::unordered_map<RenderPassParams, UniqueRenderPass> cache;
+ std::unordered_map<RenderPassParams, vk::RenderPass> cache;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_resource_manager.cpp b/src/video_core/renderer_vulkan/vk_resource_manager.cpp
index 525b4bb46..dc06f545a 100644
--- a/src/video_core/renderer_vulkan/vk_resource_manager.cpp
+++ b/src/video_core/renderer_vulkan/vk_resource_manager.cpp
@@ -6,83 +6,83 @@
#include <optional>
#include "common/assert.h"
#include "common/logging/log.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
+namespace {
+
// TODO(Rodrigo): Fine tune these numbers.
constexpr std::size_t COMMAND_BUFFER_POOL_SIZE = 0x1000;
constexpr std::size_t FENCES_GROW_STEP = 0x40;
+VkFenceCreateInfo BuildFenceCreateInfo() {
+ VkFenceCreateInfo fence_ci;
+ fence_ci.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
+ fence_ci.pNext = nullptr;
+ fence_ci.flags = 0;
+ return fence_ci;
+}
+
+} // Anonymous namespace
+
class CommandBufferPool final : public VKFencedPool {
public:
CommandBufferPool(const VKDevice& device)
: VKFencedPool(COMMAND_BUFFER_POOL_SIZE), device{device} {}
void Allocate(std::size_t begin, std::size_t end) override {
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- const u32 graphics_family = device.GetGraphicsFamily();
-
- auto pool = std::make_unique<Pool>();
-
// Command buffers are going to be commited, recorded, executed every single usage cycle.
// They are also going to be reseted when commited.
- const auto pool_flags = vk::CommandPoolCreateFlagBits::eTransient |
- vk::CommandPoolCreateFlagBits::eResetCommandBuffer;
- const vk::CommandPoolCreateInfo cmdbuf_pool_ci(pool_flags, graphics_family);
- pool->handle = dev.createCommandPoolUnique(cmdbuf_pool_ci, nullptr, dld);
-
- const vk::CommandBufferAllocateInfo cmdbuf_ai(*pool->handle,
- vk::CommandBufferLevel::ePrimary,
- static_cast<u32>(COMMAND_BUFFER_POOL_SIZE));
- pool->cmdbufs =
- dev.allocateCommandBuffersUnique<std::allocator<UniqueCommandBuffer>>(cmdbuf_ai, dld);
-
- pools.push_back(std::move(pool));
+ VkCommandPoolCreateInfo command_pool_ci;
+ command_pool_ci.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
+ command_pool_ci.pNext = nullptr;
+ command_pool_ci.flags =
+ VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
+ command_pool_ci.queueFamilyIndex = device.GetGraphicsFamily();
+
+ Pool& pool = pools.emplace_back();
+ pool.handle = device.GetLogical().CreateCommandPool(command_pool_ci);
+ pool.cmdbufs = pool.handle.Allocate(COMMAND_BUFFER_POOL_SIZE);
}
- vk::CommandBuffer Commit(VKFence& fence) {
+ VkCommandBuffer Commit(VKFence& fence) {
const std::size_t index = CommitResource(fence);
const auto pool_index = index / COMMAND_BUFFER_POOL_SIZE;
const auto sub_index = index % COMMAND_BUFFER_POOL_SIZE;
- return *pools[pool_index]->cmdbufs[sub_index];
+ return pools[pool_index].cmdbufs[sub_index];
}
private:
struct Pool {
- UniqueCommandPool handle;
- std::vector<UniqueCommandBuffer> cmdbufs;
+ vk::CommandPool handle;
+ vk::CommandBuffers cmdbufs;
};
const VKDevice& device;
-
- std::vector<std::unique_ptr<Pool>> pools;
+ std::vector<Pool> pools;
};
VKResource::VKResource() = default;
VKResource::~VKResource() = default;
-VKFence::VKFence(const VKDevice& device, UniqueFence handle)
- : device{device}, handle{std::move(handle)} {}
+VKFence::VKFence(const VKDevice& device)
+ : device{device}, handle{device.GetLogical().CreateFence(BuildFenceCreateInfo())} {}
VKFence::~VKFence() = default;
void VKFence::Wait() {
- static constexpr u64 timeout = std::numeric_limits<u64>::max();
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- switch (const auto result = dev.waitForFences(1, &*handle, true, timeout, dld)) {
- case vk::Result::eSuccess:
+ switch (const VkResult result = handle.Wait()) {
+ case VK_SUCCESS:
return;
- case vk::Result::eErrorDeviceLost:
+ case VK_ERROR_DEVICE_LOST:
device.ReportLoss();
[[fallthrough]];
default:
- vk::throwResultException(result, "vk::waitForFences");
+ throw vk::Exception(result);
}
}
@@ -107,13 +107,11 @@ bool VKFence::Tick(bool gpu_wait, bool owner_wait) {
return false;
}
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
if (gpu_wait) {
// Wait for the fence if it has been requested.
- dev.waitForFences({*handle}, true, std::numeric_limits<u64>::max(), dld);
+ (void)handle.Wait();
} else {
- if (dev.getFenceStatus(*handle, dld) != vk::Result::eSuccess) {
+ if (handle.GetStatus() != VK_SUCCESS) {
// Vulkan fence is not ready, not much it can do here
return false;
}
@@ -126,7 +124,7 @@ bool VKFence::Tick(bool gpu_wait, bool owner_wait) {
protected_resources.clear();
// Prepare fence for reusage.
- dev.resetFences({*handle}, dld);
+ handle.Reset();
is_used = false;
return true;
}
@@ -299,21 +297,16 @@ VKFence& VKResourceManager::CommitFence() {
return *found_fence;
}
-vk::CommandBuffer VKResourceManager::CommitCommandBuffer(VKFence& fence) {
+VkCommandBuffer VKResourceManager::CommitCommandBuffer(VKFence& fence) {
return command_buffer_pool->Commit(fence);
}
void VKResourceManager::GrowFences(std::size_t new_fences_count) {
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- const vk::FenceCreateInfo fence_ci;
-
const std::size_t previous_size = fences.size();
fences.resize(previous_size + new_fences_count);
- std::generate(fences.begin() + previous_size, fences.end(), [&]() {
- return std::make_unique<VKFence>(device, dev.createFenceUnique(fence_ci, nullptr, dld));
- });
+ std::generate(fences.begin() + previous_size, fences.end(),
+ [this] { return std::make_unique<VKFence>(device); });
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_resource_manager.h b/src/video_core/renderer_vulkan/vk_resource_manager.h
index d4cbc95a5..f683d2276 100644
--- a/src/video_core/renderer_vulkan/vk_resource_manager.h
+++ b/src/video_core/renderer_vulkan/vk_resource_manager.h
@@ -7,7 +7,7 @@
#include <cstddef>
#include <memory>
#include <vector>
-#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -42,7 +42,7 @@ class VKFence {
friend class VKResourceManager;
public:
- explicit VKFence(const VKDevice& device, UniqueFence handle);
+ explicit VKFence(const VKDevice& device);
~VKFence();
/**
@@ -69,7 +69,7 @@ public:
void RedirectProtection(VKResource* old_resource, VKResource* new_resource) noexcept;
/// Retreives the fence.
- operator vk::Fence() const {
+ operator VkFence() const {
return *handle;
}
@@ -87,7 +87,7 @@ private:
bool Tick(bool gpu_wait, bool owner_wait);
const VKDevice& device; ///< Device handler
- UniqueFence handle; ///< Vulkan fence
+ vk::Fence handle; ///< Vulkan fence
std::vector<VKResource*> protected_resources; ///< List of resources protected by this fence
bool is_owned = false; ///< The fence has been commited but not released yet.
bool is_used = false; ///< The fence has been commited but it has not been checked to be free.
@@ -181,7 +181,7 @@ public:
VKFence& CommitFence();
/// Commits an unused command buffer and protects it with a fence.
- vk::CommandBuffer CommitCommandBuffer(VKFence& fence);
+ VkCommandBuffer CommitCommandBuffer(VKFence& fence);
private:
/// Allocates new fences.
diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp b/src/video_core/renderer_vulkan/vk_sampler_cache.cpp
index 204b7c39c..07bbcf520 100644
--- a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_sampler_cache.cpp
@@ -7,64 +7,64 @@
#include <unordered_map>
#include "common/assert.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_sampler_cache.h"
+#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/textures/texture.h"
namespace Vulkan {
-static std::optional<vk::BorderColor> TryConvertBorderColor(std::array<float, 4> color) {
+namespace {
+
+VkBorderColor ConvertBorderColor(std::array<float, 4> color) {
// TODO(Rodrigo): Manage integer border colors
if (color == std::array<float, 4>{0, 0, 0, 0}) {
- return vk::BorderColor::eFloatTransparentBlack;
+ return VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
} else if (color == std::array<float, 4>{0, 0, 0, 1}) {
- return vk::BorderColor::eFloatOpaqueBlack;
+ return VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
} else if (color == std::array<float, 4>{1, 1, 1, 1}) {
- return vk::BorderColor::eFloatOpaqueWhite;
+ return VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
+ }
+ if (color[0] + color[1] + color[2] > 1.35f) {
+ // If color elements are brighter than roughly 0.5 average, use white border
+ return VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
+ } else if (color[3] > 0.5f) {
+ return VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
} else {
- if (color[0] + color[1] + color[2] > 1.35f) {
- // If color elements are brighter than roughly 0.5 average, use white border
- return vk::BorderColor::eFloatOpaqueWhite;
- }
- if (color[3] > 0.5f) {
- return vk::BorderColor::eFloatOpaqueBlack;
- }
- return vk::BorderColor::eFloatTransparentBlack;
+ return VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
}
}
+} // Anonymous namespace
+
VKSamplerCache::VKSamplerCache(const VKDevice& device) : device{device} {}
VKSamplerCache::~VKSamplerCache() = default;
-UniqueSampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) const {
- const float max_anisotropy{tsc.GetMaxAnisotropy()};
- const bool has_anisotropy{max_anisotropy > 1.0f};
-
- const auto border_color{tsc.GetBorderColor()};
- const auto vk_border_color{TryConvertBorderColor(border_color)};
-
- constexpr bool unnormalized_coords{false};
-
- const vk::SamplerCreateInfo sampler_ci(
- {}, MaxwellToVK::Sampler::Filter(tsc.mag_filter),
- MaxwellToVK::Sampler::Filter(tsc.min_filter),
- MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter),
- MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter),
- MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter),
- MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter), tsc.GetLodBias(),
- has_anisotropy, max_anisotropy, tsc.depth_compare_enabled,
- MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func), tsc.GetMinLod(),
- tsc.GetMaxLod(), vk_border_color.value_or(vk::BorderColor::eFloatTransparentBlack),
- unnormalized_coords);
-
- const auto& dld{device.GetDispatchLoader()};
- const auto dev{device.GetLogical()};
- return dev.createSamplerUnique(sampler_ci, nullptr, dld);
+vk::Sampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) const {
+ VkSamplerCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.magFilter = MaxwellToVK::Sampler::Filter(tsc.mag_filter);
+ ci.minFilter = MaxwellToVK::Sampler::Filter(tsc.min_filter);
+ ci.mipmapMode = MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter);
+ ci.addressModeU = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter);
+ ci.addressModeV = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter);
+ ci.addressModeW = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter);
+ ci.mipLodBias = tsc.GetLodBias();
+ ci.anisotropyEnable = tsc.GetMaxAnisotropy() > 1.0f ? VK_TRUE : VK_FALSE;
+ ci.maxAnisotropy = tsc.GetMaxAnisotropy();
+ ci.compareEnable = tsc.depth_compare_enabled;
+ ci.compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func);
+ ci.minLod = tsc.GetMinLod();
+ ci.maxLod = tsc.GetMaxLod();
+ ci.borderColor = ConvertBorderColor(tsc.GetBorderColor());
+ ci.unnormalizedCoordinates = VK_FALSE;
+ return device.GetLogical().CreateSampler(ci);
}
-vk::Sampler VKSamplerCache::ToSamplerType(const UniqueSampler& sampler) const {
+VkSampler VKSamplerCache::ToSamplerType(const vk::Sampler& sampler) const {
return *sampler;
}
diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.h b/src/video_core/renderer_vulkan/vk_sampler_cache.h
index 1f73b716b..a33d1c0ee 100644
--- a/src/video_core/renderer_vulkan/vk_sampler_cache.h
+++ b/src/video_core/renderer_vulkan/vk_sampler_cache.h
@@ -4,7 +4,7 @@
#pragma once
-#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/sampler_cache.h"
#include "video_core/textures/texture.h"
@@ -12,15 +12,15 @@ namespace Vulkan {
class VKDevice;
-class VKSamplerCache final : public VideoCommon::SamplerCache<vk::Sampler, UniqueSampler> {
+class VKSamplerCache final : public VideoCommon::SamplerCache<VkSampler, vk::Sampler> {
public:
explicit VKSamplerCache(const VKDevice& device);
~VKSamplerCache();
protected:
- UniqueSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const override;
+ vk::Sampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const override;
- vk::Sampler ToSamplerType(const UniqueSampler& sampler) const override;
+ VkSampler ToSamplerType(const vk::Sampler& sampler) const override;
private:
const VKDevice& device;
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index b61d4fe63..900f551b3 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -10,23 +10,22 @@
#include "common/assert.h"
#include "common/microprofile.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
MICROPROFILE_DECLARE(Vulkan_WaitForWorker);
-void VKScheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf,
- const vk::DispatchLoaderDynamic& dld) {
+void VKScheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) {
auto command = first;
while (command != nullptr) {
auto next = command->GetNext();
- command->Execute(cmdbuf, dld);
+ command->Execute(cmdbuf);
command->~Command();
command = next;
}
@@ -51,7 +50,7 @@ VKScheduler::~VKScheduler() {
worker_thread.join();
}
-void VKScheduler::Flush(bool release_fence, vk::Semaphore semaphore) {
+void VKScheduler::Flush(bool release_fence, VkSemaphore semaphore) {
SubmitExecution(semaphore);
if (release_fence) {
current_fence->Release();
@@ -59,7 +58,7 @@ void VKScheduler::Flush(bool release_fence, vk::Semaphore semaphore) {
AllocateNewContext();
}
-void VKScheduler::Finish(bool release_fence, vk::Semaphore semaphore) {
+void VKScheduler::Finish(bool release_fence, VkSemaphore semaphore) {
SubmitExecution(semaphore);
current_fence->Wait();
if (release_fence) {
@@ -89,17 +88,34 @@ void VKScheduler::DispatchWork() {
AcquireNewChunk();
}
-void VKScheduler::RequestRenderpass(const vk::RenderPassBeginInfo& renderpass_bi) {
- if (state.renderpass && renderpass_bi == *state.renderpass) {
+void VKScheduler::RequestRenderpass(VkRenderPass renderpass, VkFramebuffer framebuffer,
+ VkExtent2D render_area) {
+ if (renderpass == state.renderpass && framebuffer == state.framebuffer &&
+ render_area.width == state.render_area.width &&
+ render_area.height == state.render_area.height) {
return;
}
- const bool end_renderpass = state.renderpass.has_value();
- state.renderpass = renderpass_bi;
- Record([renderpass_bi, end_renderpass](auto cmdbuf, auto& dld) {
+ const bool end_renderpass = state.renderpass != nullptr;
+ state.renderpass = renderpass;
+ state.framebuffer = framebuffer;
+ state.render_area = render_area;
+
+ VkRenderPassBeginInfo renderpass_bi;
+ renderpass_bi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
+ renderpass_bi.pNext = nullptr;
+ renderpass_bi.renderPass = renderpass;
+ renderpass_bi.framebuffer = framebuffer;
+ renderpass_bi.renderArea.offset.x = 0;
+ renderpass_bi.renderArea.offset.y = 0;
+ renderpass_bi.renderArea.extent = render_area;
+ renderpass_bi.clearValueCount = 0;
+ renderpass_bi.pClearValues = nullptr;
+
+ Record([renderpass_bi, end_renderpass](vk::CommandBuffer cmdbuf) {
if (end_renderpass) {
- cmdbuf.endRenderPass(dld);
+ cmdbuf.EndRenderPass();
}
- cmdbuf.beginRenderPass(renderpass_bi, vk::SubpassContents::eInline, dld);
+ cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
});
}
@@ -107,13 +123,13 @@ void VKScheduler::RequestOutsideRenderPassOperationContext() {
EndRenderPass();
}
-void VKScheduler::BindGraphicsPipeline(vk::Pipeline pipeline) {
+void VKScheduler::BindGraphicsPipeline(VkPipeline pipeline) {
if (state.graphics_pipeline == pipeline) {
return;
}
state.graphics_pipeline = pipeline;
- Record([pipeline](auto cmdbuf, auto& dld) {
- cmdbuf.bindPipeline(vk::PipelineBindPoint::eGraphics, pipeline, dld);
+ Record([pipeline](vk::CommandBuffer cmdbuf) {
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
});
}
@@ -126,37 +142,50 @@ void VKScheduler::WorkerThread() {
}
auto extracted_chunk = std::move(chunk_queue.Front());
chunk_queue.Pop();
- extracted_chunk->ExecuteAll(current_cmdbuf, device.GetDispatchLoader());
+ extracted_chunk->ExecuteAll(current_cmdbuf);
chunk_reserve.Push(std::move(extracted_chunk));
} while (!quit);
}
-void VKScheduler::SubmitExecution(vk::Semaphore semaphore) {
+void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
EndPendingOperations();
InvalidateState();
WaitWorker();
std::unique_lock lock{mutex};
- const auto queue = device.GetGraphicsQueue();
- const auto& dld = device.GetDispatchLoader();
- current_cmdbuf.end(dld);
+ current_cmdbuf.End();
- const vk::SubmitInfo submit_info(0, nullptr, nullptr, 1, &current_cmdbuf, semaphore ? 1U : 0U,
- &semaphore);
- queue.submit({submit_info}, static_cast<vk::Fence>(*current_fence), dld);
+ VkSubmitInfo submit_info;
+ submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
+ submit_info.pNext = nullptr;
+ submit_info.waitSemaphoreCount = 0;
+ submit_info.pWaitSemaphores = nullptr;
+ submit_info.pWaitDstStageMask = nullptr;
+ submit_info.commandBufferCount = 1;
+ submit_info.pCommandBuffers = current_cmdbuf.address();
+ submit_info.signalSemaphoreCount = semaphore ? 1 : 0;
+ submit_info.pSignalSemaphores = &semaphore;
+ device.GetGraphicsQueue().Submit(submit_info, *current_fence);
}
void VKScheduler::AllocateNewContext() {
++ticks;
+ VkCommandBufferBeginInfo cmdbuf_bi;
+ cmdbuf_bi.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+ cmdbuf_bi.pNext = nullptr;
+ cmdbuf_bi.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
+ cmdbuf_bi.pInheritanceInfo = nullptr;
+
std::unique_lock lock{mutex};
current_fence = next_fence;
next_fence = &resource_manager.CommitFence();
- current_cmdbuf = resource_manager.CommitCommandBuffer(*current_fence);
- current_cmdbuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit},
- device.GetDispatchLoader());
+ current_cmdbuf = vk::CommandBuffer(resource_manager.CommitCommandBuffer(*current_fence),
+ device.GetDispatchLoader());
+ current_cmdbuf.Begin(cmdbuf_bi);
+
// Enable counters once again. These are disabled when a command buffer is finished.
if (query_cache) {
query_cache->UpdateCounters();
@@ -177,8 +206,8 @@ void VKScheduler::EndRenderPass() {
if (!state.renderpass) {
return;
}
- state.renderpass = std::nullopt;
- Record([](auto cmdbuf, auto& dld) { cmdbuf.endRenderPass(dld); });
+ state.renderpass = nullptr;
+ Record([](vk::CommandBuffer cmdbuf) { cmdbuf.EndRenderPass(); });
}
void VKScheduler::AcquireNewChunk() {
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h
index c7cc291c3..82a8adc69 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.h
+++ b/src/video_core/renderer_vulkan/vk_scheduler.h
@@ -13,7 +13,7 @@
#include <utility>
#include "common/common_types.h"
#include "common/threadsafe_queue.h"
-#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -49,10 +49,10 @@ public:
~VKScheduler();
/// Sends the current execution context to the GPU.
- void Flush(bool release_fence = true, vk::Semaphore semaphore = nullptr);
+ void Flush(bool release_fence = true, VkSemaphore semaphore = nullptr);
/// Sends the current execution context to the GPU and waits for it to complete.
- void Finish(bool release_fence = true, vk::Semaphore semaphore = nullptr);
+ void Finish(bool release_fence = true, VkSemaphore semaphore = nullptr);
/// Waits for the worker thread to finish executing everything. After this function returns it's
/// safe to touch worker resources.
@@ -62,14 +62,15 @@ public:
void DispatchWork();
/// Requests to begin a renderpass.
- void RequestRenderpass(const vk::RenderPassBeginInfo& renderpass_bi);
+ void RequestRenderpass(VkRenderPass renderpass, VkFramebuffer framebuffer,
+ VkExtent2D render_area);
/// Requests the current executino context to be able to execute operations only allowed outside
/// of a renderpass.
void RequestOutsideRenderPassOperationContext();
/// Binds a pipeline to the current execution context.
- void BindGraphicsPipeline(vk::Pipeline pipeline);
+ void BindGraphicsPipeline(VkPipeline pipeline);
/// Assigns the query cache.
void SetQueryCache(VKQueryCache& query_cache_) {
@@ -101,8 +102,7 @@ private:
public:
virtual ~Command() = default;
- virtual void Execute(vk::CommandBuffer cmdbuf,
- const vk::DispatchLoaderDynamic& dld) const = 0;
+ virtual void Execute(vk::CommandBuffer cmdbuf) const = 0;
Command* GetNext() const {
return next;
@@ -125,9 +125,8 @@ private:
TypedCommand(TypedCommand&&) = delete;
TypedCommand& operator=(TypedCommand&&) = delete;
- void Execute(vk::CommandBuffer cmdbuf,
- const vk::DispatchLoaderDynamic& dld) const override {
- command(cmdbuf, dld);
+ void Execute(vk::CommandBuffer cmdbuf) const override {
+ command(cmdbuf);
}
private:
@@ -136,7 +135,7 @@ private:
class CommandChunk final {
public:
- void ExecuteAll(vk::CommandBuffer cmdbuf, const vk::DispatchLoaderDynamic& dld);
+ void ExecuteAll(vk::CommandBuffer cmdbuf);
template <typename T>
bool Record(T& command) {
@@ -175,7 +174,7 @@ private:
void WorkerThread();
- void SubmitExecution(vk::Semaphore semaphore);
+ void SubmitExecution(VkSemaphore semaphore);
void AllocateNewContext();
@@ -198,8 +197,10 @@ private:
VKFence* next_fence = nullptr;
struct State {
- std::optional<vk::RenderPassBeginInfo> renderpass;
- vk::Pipeline graphics_pipeline;
+ VkRenderPass renderpass = nullptr;
+ VkFramebuffer framebuffer = nullptr;
+ VkExtent2D render_area = {0, 0};
+ VkPipeline graphics_pipeline = nullptr;
} state;
std::unique_ptr<CommandChunk> chunk;
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index b9f9e2714..62e4ca488 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -801,7 +801,7 @@ private:
if (IsOutputAttributeArray()) {
const u32 num = GetNumOutputVertices();
type = TypeArray(type, Constant(t_uint, num));
- if (device.GetDriverID() != vk::DriverIdKHR::eIntelProprietaryWindows) {
+ if (device.GetDriverID() != VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR) {
// Intel's proprietary driver fails to setup defaults for arrayed output
// attributes.
varying_default = ConstantComposite(type, std::vector(num, varying_default));
diff --git a/src/video_core/renderer_vulkan/vk_shader_util.cpp b/src/video_core/renderer_vulkan/vk_shader_util.cpp
index b97c4cb3d..784839327 100644
--- a/src/video_core/renderer_vulkan/vk_shader_util.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_util.cpp
@@ -8,27 +8,25 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
-UniqueShaderModule BuildShader(const VKDevice& device, std::size_t code_size, const u8* code_data) {
+vk::ShaderModule BuildShader(const VKDevice& device, std::size_t code_size, const u8* code_data) {
// Avoid undefined behavior by copying to a staging allocation
ASSERT(code_size % sizeof(u32) == 0);
const auto data = std::make_unique<u32[]>(code_size / sizeof(u32));
std::memcpy(data.get(), code_data, code_size);
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- const vk::ShaderModuleCreateInfo shader_ci({}, code_size, data.get());
- vk::ShaderModule shader_module;
- if (dev.createShaderModule(&shader_ci, nullptr, &shader_module, dld) != vk::Result::eSuccess) {
- UNREACHABLE_MSG("Shader module failed to build!");
- }
-
- return UniqueShaderModule(shader_module, vk::ObjectDestroy(dev, nullptr, dld));
+ VkShaderModuleCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.codeSize = code_size;
+ ci.pCode = data.get();
+ return device.GetLogical().CreateShaderModule(ci);
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_shader_util.h b/src/video_core/renderer_vulkan/vk_shader_util.h
index c06d65970..be38d6697 100644
--- a/src/video_core/renderer_vulkan/vk_shader_util.h
+++ b/src/video_core/renderer_vulkan/vk_shader_util.h
@@ -6,12 +6,12 @@
#include <vector>
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
class VKDevice;
-UniqueShaderModule BuildShader(const VKDevice& device, std::size_t code_size, const u8* code_data);
+vk::ShaderModule BuildShader(const VKDevice& device, std::size_t code_size, const u8* code_data);
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
index 374959f82..94d954d7a 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
@@ -13,6 +13,7 @@
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -71,17 +72,23 @@ VKBuffer* VKStagingBufferPool::TryGetReservedBuffer(std::size_t size, bool host_
}
VKBuffer& VKStagingBufferPool::CreateStagingBuffer(std::size_t size, bool host_visible) {
- const auto usage =
- vk::BufferUsageFlagBits::eTransferSrc | vk::BufferUsageFlagBits::eTransferDst |
- vk::BufferUsageFlagBits::eUniformBuffer | vk::BufferUsageFlagBits::eStorageBuffer |
- vk::BufferUsageFlagBits::eIndexBuffer;
const u32 log2 = Common::Log2Ceil64(size);
- const vk::BufferCreateInfo buffer_ci({}, 1ULL << log2, usage, vk::SharingMode::eExclusive, 0,
- nullptr);
- const auto dev = device.GetLogical();
+
+ VkBufferCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.size = 1ULL << log2;
+ ci.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
+ VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
+ VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
+ ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+ ci.queueFamilyIndexCount = 0;
+ ci.pQueueFamilyIndices = nullptr;
+
auto buffer = std::make_unique<VKBuffer>();
- buffer->handle = dev.createBufferUnique(buffer_ci, nullptr, device.GetDispatchLoader());
- buffer->commit = memory_manager.Commit(*buffer->handle, host_visible);
+ buffer->handle = device.GetLogical().CreateBuffer(ci);
+ buffer->commit = memory_manager.Commit(buffer->handle, host_visible);
auto& entries = GetCache(host_visible)[log2].entries;
return *entries.emplace_back(std::move(buffer), scheduler.GetFence(), epoch).buffer;
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
index 4d9488f49..a0840ff8c 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
@@ -11,9 +11,9 @@
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -22,7 +22,7 @@ class VKFenceWatch;
class VKScheduler;
struct VKBuffer final {
- UniqueBuffer handle;
+ vk::Buffer handle;
VKMemoryCommit commit;
};
diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
index d48d3b44c..38a93a01a 100644
--- a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
+++ b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
@@ -9,11 +9,11 @@
#include "common/alignment.h"
#include "common/assert.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -25,8 +25,8 @@ constexpr u64 WATCHES_RESERVE_CHUNK = 0x1000;
constexpr u64 STREAM_BUFFER_SIZE = 256 * 1024 * 1024;
std::optional<u32> FindMemoryType(const VKDevice& device, u32 filter,
- vk::MemoryPropertyFlags wanted) {
- const auto properties = device.GetPhysical().getMemoryProperties(device.GetDispatchLoader());
+ VkMemoryPropertyFlags wanted) {
+ const auto properties = device.GetPhysical().GetMemoryProperties();
for (u32 i = 0; i < properties.memoryTypeCount; i++) {
if (!(filter & (1 << i))) {
continue;
@@ -35,13 +35,13 @@ std::optional<u32> FindMemoryType(const VKDevice& device, u32 filter,
return i;
}
}
- return {};
+ return std::nullopt;
}
} // Anonymous namespace
VKStreamBuffer::VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler,
- vk::BufferUsageFlags usage)
+ VkBufferUsageFlags usage)
: device{device}, scheduler{scheduler} {
CreateBuffers(usage);
ReserveWatches(current_watches, WATCHES_INITIAL_RESERVE);
@@ -78,17 +78,13 @@ std::tuple<u8*, u64, bool> VKStreamBuffer::Map(u64 size, u64 alignment) {
invalidated = true;
}
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- const auto pointer = reinterpret_cast<u8*>(dev.mapMemory(*memory, offset, size, {}, dld));
- return {pointer, offset, invalidated};
+ return {memory.Map(offset, size), offset, invalidated};
}
void VKStreamBuffer::Unmap(u64 size) {
ASSERT_MSG(size <= mapped_size, "Reserved size is too small");
- const auto dev = device.GetLogical();
- dev.unmapMemory(*memory, device.GetDispatchLoader());
+ memory.Unmap();
offset += size;
@@ -101,30 +97,42 @@ void VKStreamBuffer::Unmap(u64 size) {
watch.fence.Watch(scheduler.GetFence());
}
-void VKStreamBuffer::CreateBuffers(vk::BufferUsageFlags usage) {
- const vk::BufferCreateInfo buffer_ci({}, STREAM_BUFFER_SIZE, usage, vk::SharingMode::eExclusive,
- 0, nullptr);
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- buffer = dev.createBufferUnique(buffer_ci, nullptr, dld);
+void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) {
+ VkBufferCreateInfo buffer_ci;
+ buffer_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ buffer_ci.pNext = nullptr;
+ buffer_ci.flags = 0;
+ buffer_ci.size = STREAM_BUFFER_SIZE;
+ buffer_ci.usage = usage;
+ buffer_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+ buffer_ci.queueFamilyIndexCount = 0;
+ buffer_ci.pQueueFamilyIndices = nullptr;
+
+ const auto& dev = device.GetLogical();
+ buffer = dev.CreateBuffer(buffer_ci);
- const auto requirements = dev.getBufferMemoryRequirements(*buffer, dld);
+ const auto& dld = device.GetDispatchLoader();
+ const auto requirements = dev.GetBufferMemoryRequirements(*buffer);
// Prefer device local host visible allocations (this should hit AMD's pinned memory).
- auto type = FindMemoryType(device, requirements.memoryTypeBits,
- vk::MemoryPropertyFlagBits::eHostVisible |
- vk::MemoryPropertyFlagBits::eHostCoherent |
- vk::MemoryPropertyFlagBits::eDeviceLocal);
+ auto type =
+ FindMemoryType(device, requirements.memoryTypeBits,
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
+ VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
if (!type) {
// Otherwise search for a host visible allocation.
type = FindMemoryType(device, requirements.memoryTypeBits,
- vk::MemoryPropertyFlagBits::eHostVisible |
- vk::MemoryPropertyFlagBits::eHostCoherent);
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+ VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
ASSERT_MSG(type, "No host visible and coherent memory type found");
}
- const vk::MemoryAllocateInfo alloc_ci(requirements.size, *type);
- memory = dev.allocateMemoryUnique(alloc_ci, nullptr, dld);
-
- dev.bindBufferMemory(*buffer, *memory, 0, dld);
+ VkMemoryAllocateInfo memory_ai;
+ memory_ai.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
+ memory_ai.pNext = nullptr;
+ memory_ai.allocationSize = requirements.size;
+ memory_ai.memoryTypeIndex = *type;
+
+ memory = dev.AllocateMemory(memory_ai);
+ buffer.BindMemory(*memory, 0);
}
void VKStreamBuffer::ReserveWatches(std::vector<Watch>& watches, std::size_t grow_size) {
diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.h b/src/video_core/renderer_vulkan/vk_stream_buffer.h
index 187c0c612..58ce8b973 100644
--- a/src/video_core/renderer_vulkan/vk_stream_buffer.h
+++ b/src/video_core/renderer_vulkan/vk_stream_buffer.h
@@ -9,7 +9,7 @@
#include <vector>
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -21,7 +21,7 @@ class VKScheduler;
class VKStreamBuffer final {
public:
explicit VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler,
- vk::BufferUsageFlags usage);
+ VkBufferUsageFlags usage);
~VKStreamBuffer();
/**
@@ -35,7 +35,7 @@ public:
/// Ensures that "size" bytes of memory are available to the GPU, potentially recording a copy.
void Unmap(u64 size);
- vk::Buffer GetHandle() const {
+ VkBuffer GetHandle() const {
return *buffer;
}
@@ -46,20 +46,18 @@ private:
};
/// Creates Vulkan buffer handles committing the required the required memory.
- void CreateBuffers(vk::BufferUsageFlags usage);
+ void CreateBuffers(VkBufferUsageFlags usage);
/// Increases the amount of watches available.
void ReserveWatches(std::vector<Watch>& watches, std::size_t grow_size);
void WaitPendingOperations(u64 requested_upper_bound);
- const VKDevice& device; ///< Vulkan device manager.
- VKScheduler& scheduler; ///< Command scheduler.
- const vk::AccessFlags access; ///< Access usage of this stream buffer.
- const vk::PipelineStageFlags pipeline_stage; ///< Pipeline usage of this stream buffer.
+ const VKDevice& device; ///< Vulkan device manager.
+ VKScheduler& scheduler; ///< Command scheduler.
- UniqueBuffer buffer; ///< Mapped buffer.
- UniqueDeviceMemory memory; ///< Memory allocation.
+ vk::Buffer buffer; ///< Mapped buffer.
+ vk::DeviceMemory memory; ///< Memory allocation.
u64 offset{}; ///< Buffer iterator.
u64 mapped_size{}; ///< Size reserved for the current copy.
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp
index 9e73fa9cd..bffd8f32a 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.cpp
+++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp
@@ -11,69 +11,64 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
namespace {
-vk::SurfaceFormatKHR ChooseSwapSurfaceFormat(const std::vector<vk::SurfaceFormatKHR>& formats,
- bool srgb) {
- if (formats.size() == 1 && formats[0].format == vk::Format::eUndefined) {
- vk::SurfaceFormatKHR format;
- format.format = vk::Format::eB8G8R8A8Unorm;
- format.colorSpace = vk::ColorSpaceKHR::eSrgbNonlinear;
+VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats, bool srgb) {
+ if (formats.size() == 1 && formats[0].format == VK_FORMAT_UNDEFINED) {
+ VkSurfaceFormatKHR format;
+ format.format = VK_FORMAT_B8G8R8A8_UNORM;
+ format.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
return format;
}
const auto& found = std::find_if(formats.begin(), formats.end(), [srgb](const auto& format) {
- const auto request_format = srgb ? vk::Format::eB8G8R8A8Srgb : vk::Format::eB8G8R8A8Unorm;
+ const auto request_format = srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM;
return format.format == request_format &&
- format.colorSpace == vk::ColorSpaceKHR::eSrgbNonlinear;
+ format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
});
return found != formats.end() ? *found : formats[0];
}
-vk::PresentModeKHR ChooseSwapPresentMode(const std::vector<vk::PresentModeKHR>& modes) {
+VkPresentModeKHR ChooseSwapPresentMode(vk::Span<VkPresentModeKHR> modes) {
// Mailbox doesn't lock the application like fifo (vsync), prefer it
- const auto& found = std::find_if(modes.begin(), modes.end(), [](const auto& mode) {
- return mode == vk::PresentModeKHR::eMailbox;
- });
- return found != modes.end() ? *found : vk::PresentModeKHR::eFifo;
+ const auto found = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
+ return found != modes.end() ? *found : VK_PRESENT_MODE_FIFO_KHR;
}
-vk::Extent2D ChooseSwapExtent(const vk::SurfaceCapabilitiesKHR& capabilities, u32 width,
- u32 height) {
+VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height) {
constexpr auto undefined_size{std::numeric_limits<u32>::max()};
if (capabilities.currentExtent.width != undefined_size) {
return capabilities.currentExtent;
}
- vk::Extent2D extent = {width, height};
+ VkExtent2D extent;
extent.width = std::max(capabilities.minImageExtent.width,
- std::min(capabilities.maxImageExtent.width, extent.width));
+ std::min(capabilities.maxImageExtent.width, width));
extent.height = std::max(capabilities.minImageExtent.height,
- std::min(capabilities.maxImageExtent.height, extent.height));
+ std::min(capabilities.maxImageExtent.height, height));
return extent;
}
} // Anonymous namespace
-VKSwapchain::VKSwapchain(vk::SurfaceKHR surface, const VKDevice& device)
+VKSwapchain::VKSwapchain(VkSurfaceKHR surface, const VKDevice& device)
: surface{surface}, device{device} {}
VKSwapchain::~VKSwapchain() = default;
void VKSwapchain::Create(u32 width, u32 height, bool srgb) {
- const auto& dld = device.GetDispatchLoader();
const auto physical_device = device.GetPhysical();
- const auto capabilities{physical_device.getSurfaceCapabilitiesKHR(surface, dld)};
+ const auto capabilities{physical_device.GetSurfaceCapabilitiesKHR(surface)};
if (capabilities.maxImageExtent.width == 0 || capabilities.maxImageExtent.height == 0) {
return;
}
- device.GetLogical().waitIdle(dld);
+ device.GetLogical().WaitIdle();
Destroy();
CreateSwapchain(capabilities, width, height, srgb);
@@ -84,10 +79,8 @@ void VKSwapchain::Create(u32 width, u32 height, bool srgb) {
}
void VKSwapchain::AcquireNextImage() {
- const auto dev{device.GetLogical()};
- const auto& dld{device.GetDispatchLoader()};
- dev.acquireNextImageKHR(*swapchain, std::numeric_limits<u64>::max(),
- *present_semaphores[frame_index], {}, &image_index, dld);
+ device.GetLogical().AcquireNextImageKHR(*swapchain, std::numeric_limits<u64>::max(),
+ *present_semaphores[frame_index], {}, &image_index);
if (auto& fence = fences[image_index]; fence) {
fence->Wait();
@@ -96,29 +89,37 @@ void VKSwapchain::AcquireNextImage() {
}
}
-bool VKSwapchain::Present(vk::Semaphore render_semaphore, VKFence& fence) {
- const vk::Semaphore present_semaphore{*present_semaphores[frame_index]};
- const std::array<vk::Semaphore, 2> semaphores{present_semaphore, render_semaphore};
- const u32 wait_semaphore_count{render_semaphore ? 2U : 1U};
- const auto& dld{device.GetDispatchLoader()};
+bool VKSwapchain::Present(VkSemaphore render_semaphore, VKFence& fence) {
+ const VkSemaphore present_semaphore{*present_semaphores[frame_index]};
+ const std::array<VkSemaphore, 2> semaphores{present_semaphore, render_semaphore};
const auto present_queue{device.GetPresentQueue()};
bool recreated = false;
- const vk::PresentInfoKHR present_info(wait_semaphore_count, semaphores.data(), 1,
- &swapchain.get(), &image_index, {});
- switch (const auto result = present_queue.presentKHR(&present_info, dld); result) {
- case vk::Result::eSuccess:
+ VkPresentInfoKHR present_info;
+ present_info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
+ present_info.pNext = nullptr;
+ present_info.waitSemaphoreCount = render_semaphore ? 2U : 1U;
+ present_info.pWaitSemaphores = semaphores.data();
+ present_info.swapchainCount = 1;
+ present_info.pSwapchains = swapchain.address();
+ present_info.pImageIndices = &image_index;
+ present_info.pResults = nullptr;
+
+ switch (const VkResult result = present_queue.Present(present_info)) {
+ case VK_SUCCESS:
+ break;
+ case VK_SUBOPTIMAL_KHR:
+ LOG_DEBUG(Render_Vulkan, "Suboptimal swapchain");
break;
- case vk::Result::eErrorOutOfDateKHR:
+ case VK_ERROR_OUT_OF_DATE_KHR:
if (current_width > 0 && current_height > 0) {
Create(current_width, current_height, current_srgb);
recreated = true;
}
break;
default:
- LOG_CRITICAL(Render_Vulkan, "Vulkan failed to present swapchain due to {}!",
- vk::to_string(result));
- UNREACHABLE();
+ LOG_CRITICAL(Render_Vulkan, "Failed to present with error {}", vk::ToString(result));
+ break;
}
ASSERT(fences[image_index] == nullptr);
@@ -132,74 +133,92 @@ bool VKSwapchain::HasFramebufferChanged(const Layout::FramebufferLayout& framebu
return framebuffer.width != current_width || framebuffer.height != current_height;
}
-void VKSwapchain::CreateSwapchain(const vk::SurfaceCapabilitiesKHR& capabilities, u32 width,
+void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, u32 width,
u32 height, bool srgb) {
- const auto& dld{device.GetDispatchLoader()};
const auto physical_device{device.GetPhysical()};
- const auto formats{physical_device.getSurfaceFormatsKHR(surface, dld)};
- const auto present_modes{physical_device.getSurfacePresentModesKHR(surface, dld)};
+ const auto formats{physical_device.GetSurfaceFormatsKHR(surface)};
+ const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)};
- const vk::SurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats, srgb)};
- const vk::PresentModeKHR present_mode{ChooseSwapPresentMode(present_modes)};
+ const VkSurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats, srgb)};
+ const VkPresentModeKHR present_mode{ChooseSwapPresentMode(present_modes)};
u32 requested_image_count{capabilities.minImageCount + 1};
if (capabilities.maxImageCount > 0 && requested_image_count > capabilities.maxImageCount) {
requested_image_count = capabilities.maxImageCount;
}
- vk::SwapchainCreateInfoKHR swapchain_ci(
- {}, surface, requested_image_count, surface_format.format, surface_format.colorSpace, {}, 1,
- vk::ImageUsageFlagBits::eColorAttachment, {}, {}, {}, capabilities.currentTransform,
- vk::CompositeAlphaFlagBitsKHR::eOpaque, present_mode, false, {});
+ VkSwapchainCreateInfoKHR swapchain_ci;
+ swapchain_ci.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
+ swapchain_ci.pNext = nullptr;
+ swapchain_ci.flags = 0;
+ swapchain_ci.surface = surface;
+ swapchain_ci.minImageCount = requested_image_count;
+ swapchain_ci.imageFormat = surface_format.format;
+ swapchain_ci.imageColorSpace = surface_format.colorSpace;
+ swapchain_ci.imageArrayLayers = 1;
+ swapchain_ci.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+ swapchain_ci.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
+ swapchain_ci.queueFamilyIndexCount = 0;
+ swapchain_ci.pQueueFamilyIndices = nullptr;
+ swapchain_ci.preTransform = capabilities.currentTransform;
+ swapchain_ci.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
+ swapchain_ci.presentMode = present_mode;
+ swapchain_ci.clipped = VK_FALSE;
+ swapchain_ci.oldSwapchain = nullptr;
const u32 graphics_family{device.GetGraphicsFamily()};
const u32 present_family{device.GetPresentFamily()};
const std::array<u32, 2> queue_indices{graphics_family, present_family};
if (graphics_family != present_family) {
- swapchain_ci.imageSharingMode = vk::SharingMode::eConcurrent;
+ swapchain_ci.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
swapchain_ci.queueFamilyIndexCount = static_cast<u32>(queue_indices.size());
swapchain_ci.pQueueFamilyIndices = queue_indices.data();
} else {
- swapchain_ci.imageSharingMode = vk::SharingMode::eExclusive;
+ swapchain_ci.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
}
// Request the size again to reduce the possibility of a TOCTOU race condition.
- const auto updated_capabilities = physical_device.getSurfaceCapabilitiesKHR(surface, dld);
+ const auto updated_capabilities = physical_device.GetSurfaceCapabilitiesKHR(surface);
swapchain_ci.imageExtent = ChooseSwapExtent(updated_capabilities, width, height);
// Don't add code within this and the swapchain creation.
- const auto dev{device.GetLogical()};
- swapchain = dev.createSwapchainKHRUnique(swapchain_ci, nullptr, dld);
+ swapchain = device.GetLogical().CreateSwapchainKHR(swapchain_ci);
extent = swapchain_ci.imageExtent;
current_width = extent.width;
current_height = extent.height;
current_srgb = srgb;
- images = dev.getSwapchainImagesKHR(*swapchain, dld);
+ images = swapchain.GetImages();
image_count = static_cast<u32>(images.size());
image_format = surface_format.format;
}
void VKSwapchain::CreateSemaphores() {
- const auto dev{device.GetLogical()};
- const auto& dld{device.GetDispatchLoader()};
-
present_semaphores.resize(image_count);
- for (std::size_t i = 0; i < image_count; i++) {
- present_semaphores[i] = dev.createSemaphoreUnique({}, nullptr, dld);
- }
+ std::generate(present_semaphores.begin(), present_semaphores.end(),
+ [this] { return device.GetLogical().CreateSemaphore(); });
}
void VKSwapchain::CreateImageViews() {
- const auto dev{device.GetLogical()};
- const auto& dld{device.GetDispatchLoader()};
+ VkImageViewCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ // ci.image
+ ci.viewType = VK_IMAGE_VIEW_TYPE_2D;
+ ci.format = image_format;
+ ci.components = {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
+ VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY};
+ ci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ ci.subresourceRange.baseMipLevel = 0;
+ ci.subresourceRange.levelCount = 1;
+ ci.subresourceRange.baseArrayLayer = 0;
+ ci.subresourceRange.layerCount = 1;
image_views.resize(image_count);
for (std::size_t i = 0; i < image_count; i++) {
- const vk::ImageViewCreateInfo image_view_ci({}, images[i], vk::ImageViewType::e2D,
- image_format, {},
- {vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1});
- image_views[i] = dev.createImageViewUnique(image_view_ci, nullptr, dld);
+ ci.image = images[i];
+ image_views[i] = device.GetLogical().CreateImageView(ci);
}
}
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h
index 2f3b2ccd5..a35d61345 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.h
+++ b/src/video_core/renderer_vulkan/vk_swapchain.h
@@ -7,7 +7,7 @@
#include <vector>
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Layout {
struct FramebufferLayout;
@@ -20,7 +20,7 @@ class VKFence;
class VKSwapchain {
public:
- explicit VKSwapchain(vk::SurfaceKHR surface, const VKDevice& device);
+ explicit VKSwapchain(VkSurfaceKHR surface, const VKDevice& device);
~VKSwapchain();
/// Creates (or recreates) the swapchain with a given size.
@@ -31,12 +31,12 @@ public:
/// Presents the rendered image to the swapchain. Returns true when the swapchains had to be
/// recreated. Takes responsability for the ownership of fence.
- bool Present(vk::Semaphore render_semaphore, VKFence& fence);
+ bool Present(VkSemaphore render_semaphore, VKFence& fence);
/// Returns true when the framebuffer layout has changed.
bool HasFramebufferChanged(const Layout::FramebufferLayout& framebuffer) const;
- const vk::Extent2D& GetSize() const {
+ VkExtent2D GetSize() const {
return extent;
}
@@ -48,15 +48,15 @@ public:
return image_index;
}
- vk::Image GetImageIndex(std::size_t index) const {
+ VkImage GetImageIndex(std::size_t index) const {
return images[index];
}
- vk::ImageView GetImageViewIndex(std::size_t index) const {
+ VkImageView GetImageViewIndex(std::size_t index) const {
return *image_views[index];
}
- vk::Format GetImageFormat() const {
+ VkFormat GetImageFormat() const {
return image_format;
}
@@ -65,30 +65,30 @@ public:
}
private:
- void CreateSwapchain(const vk::SurfaceCapabilitiesKHR& capabilities, u32 width, u32 height,
+ void CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height,
bool srgb);
void CreateSemaphores();
void CreateImageViews();
void Destroy();
- const vk::SurfaceKHR surface;
+ const VkSurfaceKHR surface;
const VKDevice& device;
- UniqueSwapchainKHR swapchain;
+ vk::SwapchainKHR swapchain;
std::size_t image_count{};
- std::vector<vk::Image> images;
- std::vector<UniqueImageView> image_views;
- std::vector<UniqueFramebuffer> framebuffers;
+ std::vector<VkImage> images;
+ std::vector<vk::ImageView> image_views;
+ std::vector<vk::Framebuffer> framebuffers;
std::vector<VKFence*> fences;
- std::vector<UniqueSemaphore> present_semaphores;
+ std::vector<vk::Semaphore> present_semaphores;
u32 image_index{};
u32 frame_index{};
- vk::Format image_format{};
- vk::Extent2D extent{};
+ VkFormat image_format{};
+ VkExtent2D extent{};
u32 current_width{};
u32 current_height{};
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 5b9b39670..de4c23120 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -17,7 +17,6 @@
#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/morton.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
@@ -25,6 +24,7 @@
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
+#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/surface.h"
#include "video_core/textures/convert.h"
@@ -39,18 +39,18 @@ using VideoCore::Surface::SurfaceTarget;
namespace {
-vk::ImageType SurfaceTargetToImage(SurfaceTarget target) {
+VkImageType SurfaceTargetToImage(SurfaceTarget target) {
switch (target) {
case SurfaceTarget::Texture1D:
case SurfaceTarget::Texture1DArray:
- return vk::ImageType::e1D;
+ return VK_IMAGE_TYPE_1D;
case SurfaceTarget::Texture2D:
case SurfaceTarget::Texture2DArray:
case SurfaceTarget::TextureCubemap:
case SurfaceTarget::TextureCubeArray:
- return vk::ImageType::e2D;
+ return VK_IMAGE_TYPE_2D;
case SurfaceTarget::Texture3D:
- return vk::ImageType::e3D;
+ return VK_IMAGE_TYPE_3D;
case SurfaceTarget::TextureBuffer:
UNREACHABLE();
return {};
@@ -59,35 +59,35 @@ vk::ImageType SurfaceTargetToImage(SurfaceTarget target) {
return {};
}
-vk::ImageAspectFlags PixelFormatToImageAspect(PixelFormat pixel_format) {
+VkImageAspectFlags PixelFormatToImageAspect(PixelFormat pixel_format) {
if (pixel_format < PixelFormat::MaxColorFormat) {
- return vk::ImageAspectFlagBits::eColor;
+ return VK_IMAGE_ASPECT_COLOR_BIT;
} else if (pixel_format < PixelFormat::MaxDepthFormat) {
- return vk::ImageAspectFlagBits::eDepth;
+ return VK_IMAGE_ASPECT_DEPTH_BIT;
} else if (pixel_format < PixelFormat::MaxDepthStencilFormat) {
- return vk::ImageAspectFlagBits::eDepth | vk::ImageAspectFlagBits::eStencil;
+ return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
} else {
- UNREACHABLE_MSG("Invalid pixel format={}", static_cast<u32>(pixel_format));
- return vk::ImageAspectFlagBits::eColor;
+ UNREACHABLE_MSG("Invalid pixel format={}", static_cast<int>(pixel_format));
+ return VK_IMAGE_ASPECT_COLOR_BIT;
}
}
-vk::ImageViewType GetImageViewType(SurfaceTarget target) {
+VkImageViewType GetImageViewType(SurfaceTarget target) {
switch (target) {
case SurfaceTarget::Texture1D:
- return vk::ImageViewType::e1D;
+ return VK_IMAGE_VIEW_TYPE_1D;
case SurfaceTarget::Texture2D:
- return vk::ImageViewType::e2D;
+ return VK_IMAGE_VIEW_TYPE_2D;
case SurfaceTarget::Texture3D:
- return vk::ImageViewType::e3D;
+ return VK_IMAGE_VIEW_TYPE_3D;
case SurfaceTarget::Texture1DArray:
- return vk::ImageViewType::e1DArray;
+ return VK_IMAGE_VIEW_TYPE_1D_ARRAY;
case SurfaceTarget::Texture2DArray:
- return vk::ImageViewType::e2DArray;
+ return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
case SurfaceTarget::TextureCubemap:
- return vk::ImageViewType::eCube;
+ return VK_IMAGE_VIEW_TYPE_CUBE;
case SurfaceTarget::TextureCubeArray:
- return vk::ImageViewType::eCubeArray;
+ return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
case SurfaceTarget::TextureBuffer:
break;
}
@@ -95,73 +95,88 @@ vk::ImageViewType GetImageViewType(SurfaceTarget target) {
return {};
}
-UniqueBuffer CreateBuffer(const VKDevice& device, const SurfaceParams& params,
- std::size_t host_memory_size) {
+vk::Buffer CreateBuffer(const VKDevice& device, const SurfaceParams& params,
+ std::size_t host_memory_size) {
// TODO(Rodrigo): Move texture buffer creation to the buffer cache
- const vk::BufferCreateInfo buffer_ci({}, host_memory_size,
- vk::BufferUsageFlagBits::eUniformTexelBuffer |
- vk::BufferUsageFlagBits::eTransferSrc |
- vk::BufferUsageFlagBits::eTransferDst,
- vk::SharingMode::eExclusive, 0, nullptr);
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- return dev.createBufferUnique(buffer_ci, nullptr, dld);
+ VkBufferCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.size = static_cast<VkDeviceSize>(host_memory_size);
+ ci.usage = VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT |
+ VK_BUFFER_USAGE_TRANSFER_DST_BIT;
+ ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+ ci.queueFamilyIndexCount = 0;
+ ci.pQueueFamilyIndices = nullptr;
+ return device.GetLogical().CreateBuffer(ci);
}
-vk::BufferViewCreateInfo GenerateBufferViewCreateInfo(const VKDevice& device,
- const SurfaceParams& params,
- vk::Buffer buffer,
- std::size_t host_memory_size) {
+VkBufferViewCreateInfo GenerateBufferViewCreateInfo(const VKDevice& device,
+ const SurfaceParams& params, VkBuffer buffer,
+ std::size_t host_memory_size) {
ASSERT(params.IsBuffer());
- const auto format =
- MaxwellToVK::SurfaceFormat(device, FormatType::Buffer, params.pixel_format).format;
- return vk::BufferViewCreateInfo({}, buffer, format, 0, host_memory_size);
+ VkBufferViewCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.buffer = buffer;
+ ci.format = MaxwellToVK::SurfaceFormat(device, FormatType::Buffer, params.pixel_format).format;
+ ci.offset = 0;
+ ci.range = static_cast<VkDeviceSize>(host_memory_size);
+ return ci;
}
-vk::ImageCreateInfo GenerateImageCreateInfo(const VKDevice& device, const SurfaceParams& params) {
- constexpr auto sample_count = vk::SampleCountFlagBits::e1;
- constexpr auto tiling = vk::ImageTiling::eOptimal;
-
+VkImageCreateInfo GenerateImageCreateInfo(const VKDevice& device, const SurfaceParams& params) {
ASSERT(!params.IsBuffer());
const auto [format, attachable, storage] =
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, params.pixel_format);
- auto image_usage = vk::ImageUsageFlagBits::eSampled | vk::ImageUsageFlagBits::eTransferDst |
- vk::ImageUsageFlagBits::eTransferSrc;
+ VkImageCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.imageType = SurfaceTargetToImage(params.target);
+ ci.format = format;
+ ci.mipLevels = params.num_levels;
+ ci.arrayLayers = static_cast<u32>(params.GetNumLayers());
+ ci.samples = VK_SAMPLE_COUNT_1_BIT;
+ ci.tiling = VK_IMAGE_TILING_OPTIMAL;
+ ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+ ci.queueFamilyIndexCount = 0;
+ ci.pQueueFamilyIndices = nullptr;
+ ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+
+ ci.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
+ VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
if (attachable) {
- image_usage |= params.IsPixelFormatZeta() ? vk::ImageUsageFlagBits::eDepthStencilAttachment
- : vk::ImageUsageFlagBits::eColorAttachment;
+ ci.usage |= params.IsPixelFormatZeta() ? VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
+ : VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
}
if (storage) {
- image_usage |= vk::ImageUsageFlagBits::eStorage;
+ ci.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
}
- vk::ImageCreateFlags flags;
- vk::Extent3D extent;
switch (params.target) {
case SurfaceTarget::TextureCubemap:
case SurfaceTarget::TextureCubeArray:
- flags |= vk::ImageCreateFlagBits::eCubeCompatible;
+ ci.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
[[fallthrough]];
case SurfaceTarget::Texture1D:
case SurfaceTarget::Texture1DArray:
case SurfaceTarget::Texture2D:
case SurfaceTarget::Texture2DArray:
- extent = vk::Extent3D(params.width, params.height, 1);
+ ci.extent = {params.width, params.height, 1};
break;
case SurfaceTarget::Texture3D:
- extent = vk::Extent3D(params.width, params.height, params.depth);
+ ci.extent = {params.width, params.height, params.depth};
break;
case SurfaceTarget::TextureBuffer:
UNREACHABLE();
}
- return vk::ImageCreateInfo(flags, SurfaceTargetToImage(params.target), format, extent,
- params.num_levels, static_cast<u32>(params.GetNumLayers()),
- sample_count, tiling, image_usage, vk::SharingMode::eExclusive, 0,
- nullptr, vk::ImageLayout::eUndefined);
+ return ci;
}
} // Anonymous namespace
@@ -175,15 +190,13 @@ CachedSurface::CachedSurface(Core::System& system, const VKDevice& device,
memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{staging_pool} {
if (params.IsBuffer()) {
buffer = CreateBuffer(device, params, host_memory_size);
- commit = memory_manager.Commit(*buffer, false);
+ commit = memory_manager.Commit(buffer, false);
const auto buffer_view_ci =
GenerateBufferViewCreateInfo(device, params, *buffer, host_memory_size);
format = buffer_view_ci.format;
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- buffer_view = dev.createBufferViewUnique(buffer_view_ci, nullptr, dld);
+ buffer_view = device.GetLogical().CreateBufferView(buffer_view_ci);
} else {
const auto image_ci = GenerateImageCreateInfo(device, params);
format = image_ci.format;
@@ -221,16 +234,15 @@ void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
// We can't copy images to buffers inside a renderpass
scheduler.RequestOutsideRenderPassOperationContext();
- FullTransition(vk::PipelineStageFlagBits::eTransfer, vk::AccessFlagBits::eTransferRead,
- vk::ImageLayout::eTransferSrcOptimal);
+ FullTransition(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_READ_BIT,
+ VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
const auto& buffer = staging_pool.GetUnusedBuffer(host_memory_size, true);
// TODO(Rodrigo): Do this in a single copy
for (u32 level = 0; level < params.num_levels; ++level) {
- scheduler.Record([image = image->GetHandle(), buffer = *buffer.handle,
- copy = GetBufferImageCopy(level)](auto cmdbuf, auto& dld) {
- cmdbuf.copyImageToBuffer(image, vk::ImageLayout::eTransferSrcOptimal, buffer, {copy},
- dld);
+ scheduler.Record([image = *image->GetHandle(), buffer = *buffer.handle,
+ copy = GetBufferImageCopy(level)](vk::CommandBuffer cmdbuf) {
+ cmdbuf.CopyImageToBuffer(image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffer, copy);
});
}
scheduler.Finish();
@@ -257,15 +269,27 @@ void CachedSurface::UploadBuffer(const std::vector<u8>& staging_buffer) {
std::memcpy(src_buffer.commit->Map(host_memory_size), staging_buffer.data(), host_memory_size);
scheduler.Record([src_buffer = *src_buffer.handle, dst_buffer = *buffer,
- size = host_memory_size](auto cmdbuf, auto& dld) {
- const vk::BufferCopy copy(0, 0, size);
- cmdbuf.copyBuffer(src_buffer, dst_buffer, {copy}, dld);
-
- cmdbuf.pipelineBarrier(
- vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eVertexShader, {}, {},
- {vk::BufferMemoryBarrier(vk::AccessFlagBits::eTransferWrite,
- vk::AccessFlagBits::eShaderRead, 0, 0, dst_buffer, 0, size)},
- {}, dld);
+ size = host_memory_size](vk::CommandBuffer cmdbuf) {
+ VkBufferCopy copy;
+ copy.srcOffset = 0;
+ copy.dstOffset = 0;
+ copy.size = size;
+ cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy);
+
+ VkBufferMemoryBarrier barrier;
+ barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
+ barrier.pNext = nullptr;
+ barrier.srcAccessMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
+ barrier.dstAccessMask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
+ barrier.srcQueueFamilyIndex = VK_ACCESS_TRANSFER_WRITE_BIT;
+ barrier.dstQueueFamilyIndex = VK_ACCESS_SHADER_READ_BIT;
+ barrier.srcQueueFamilyIndex = 0;
+ barrier.dstQueueFamilyIndex = 0;
+ barrier.buffer = dst_buffer;
+ barrier.offset = 0;
+ barrier.size = size;
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT,
+ 0, {}, barrier, {});
});
}
@@ -273,43 +297,49 @@ void CachedSurface::UploadImage(const std::vector<u8>& staging_buffer) {
const auto& src_buffer = staging_pool.GetUnusedBuffer(host_memory_size, true);
std::memcpy(src_buffer.commit->Map(host_memory_size), staging_buffer.data(), host_memory_size);
- FullTransition(vk::PipelineStageFlagBits::eTransfer, vk::AccessFlagBits::eTransferWrite,
- vk::ImageLayout::eTransferDstOptimal);
+ FullTransition(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
for (u32 level = 0; level < params.num_levels; ++level) {
- vk::BufferImageCopy copy = GetBufferImageCopy(level);
- if (image->GetAspectMask() ==
- (vk::ImageAspectFlagBits::eDepth | vk::ImageAspectFlagBits::eStencil)) {
- vk::BufferImageCopy depth = copy;
- vk::BufferImageCopy stencil = copy;
- depth.imageSubresource.aspectMask = vk::ImageAspectFlagBits::eDepth;
- stencil.imageSubresource.aspectMask = vk::ImageAspectFlagBits::eStencil;
- scheduler.Record([buffer = *src_buffer.handle, image = image->GetHandle(), depth,
- stencil](auto cmdbuf, auto& dld) {
- cmdbuf.copyBufferToImage(buffer, image, vk::ImageLayout::eTransferDstOptimal,
- {depth, stencil}, dld);
+ const VkBufferImageCopy copy = GetBufferImageCopy(level);
+ if (image->GetAspectMask() == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
+ scheduler.Record([buffer = *src_buffer.handle, image = *image->GetHandle(),
+ copy](vk::CommandBuffer cmdbuf) {
+ std::array<VkBufferImageCopy, 2> copies = {copy, copy};
+ copies[0].imageSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
+ copies[1].imageSubresource.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
+ cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ copies);
});
} else {
- scheduler.Record([buffer = *src_buffer.handle, image = image->GetHandle(),
- copy](auto cmdbuf, auto& dld) {
- cmdbuf.copyBufferToImage(buffer, image, vk::ImageLayout::eTransferDstOptimal,
- {copy}, dld);
+ scheduler.Record([buffer = *src_buffer.handle, image = *image->GetHandle(),
+ copy](vk::CommandBuffer cmdbuf) {
+ cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
});
}
}
}
-vk::BufferImageCopy CachedSurface::GetBufferImageCopy(u32 level) const {
- const u32 vk_depth = params.target == SurfaceTarget::Texture3D ? params.GetMipDepth(level) : 1;
- const std::size_t mip_offset = params.GetHostMipmapLevelOffset(level, is_converted);
-
- return vk::BufferImageCopy(
- mip_offset, 0, 0,
- {image->GetAspectMask(), level, 0, static_cast<u32>(params.GetNumLayers())}, {0, 0, 0},
- {params.GetMipWidth(level), params.GetMipHeight(level), vk_depth});
+VkBufferImageCopy CachedSurface::GetBufferImageCopy(u32 level) const {
+ VkBufferImageCopy copy;
+ copy.bufferOffset = params.GetHostMipmapLevelOffset(level, is_converted);
+ copy.bufferRowLength = 0;
+ copy.bufferImageHeight = 0;
+ copy.imageSubresource.aspectMask = image->GetAspectMask();
+ copy.imageSubresource.mipLevel = level;
+ copy.imageSubresource.baseArrayLayer = 0;
+ copy.imageSubresource.layerCount = static_cast<u32>(params.GetNumLayers());
+ copy.imageOffset.x = 0;
+ copy.imageOffset.y = 0;
+ copy.imageOffset.z = 0;
+ copy.imageExtent.width = params.GetMipWidth(level);
+ copy.imageExtent.height = params.GetMipHeight(level);
+ copy.imageExtent.depth =
+ params.target == SurfaceTarget::Texture3D ? params.GetMipDepth(level) : 1;
+ return copy;
}
-vk::ImageSubresourceRange CachedSurface::GetImageSubresourceRange() const {
+VkImageSubresourceRange CachedSurface::GetImageSubresourceRange() const {
return {image->GetAspectMask(), 0, params.num_levels, 0,
static_cast<u32>(params.GetNumLayers())};
}
@@ -321,12 +351,12 @@ CachedSurfaceView::CachedSurfaceView(const VKDevice& device, CachedSurface& surf
aspect_mask{surface.GetAspectMask()}, device{device}, surface{surface},
base_layer{params.base_layer}, num_layers{params.num_layers}, base_level{params.base_level},
num_levels{params.num_levels}, image_view_type{image ? GetImageViewType(params.target)
- : vk::ImageViewType{}} {}
+ : VK_IMAGE_VIEW_TYPE_1D} {}
CachedSurfaceView::~CachedSurfaceView() = default;
-vk::ImageView CachedSurfaceView::GetHandle(SwizzleSource x_source, SwizzleSource y_source,
- SwizzleSource z_source, SwizzleSource w_source) {
+VkImageView CachedSurfaceView::GetHandle(SwizzleSource x_source, SwizzleSource y_source,
+ SwizzleSource z_source, SwizzleSource w_source) {
const u32 swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source);
if (last_image_view && last_swizzle == swizzle) {
return last_image_view;
@@ -351,37 +381,45 @@ vk::ImageView CachedSurfaceView::GetHandle(SwizzleSource x_source, SwizzleSource
// Games can sample depth or stencil values on textures. This is decided by the swizzle value on
// hardware. To emulate this on Vulkan we specify it in the aspect.
- vk::ImageAspectFlags aspect = aspect_mask;
- if (aspect == (vk::ImageAspectFlagBits::eDepth | vk::ImageAspectFlagBits::eStencil)) {
+ VkImageAspectFlags aspect = aspect_mask;
+ if (aspect == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
UNIMPLEMENTED_IF(x_source != SwizzleSource::R && x_source != SwizzleSource::G);
const bool is_first = x_source == SwizzleSource::R;
switch (params.pixel_format) {
case VideoCore::Surface::PixelFormat::Z24S8:
case VideoCore::Surface::PixelFormat::Z32FS8:
- aspect = is_first ? vk::ImageAspectFlagBits::eDepth : vk::ImageAspectFlagBits::eStencil;
+ aspect = is_first ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_STENCIL_BIT;
break;
case VideoCore::Surface::PixelFormat::S8Z24:
- aspect = is_first ? vk::ImageAspectFlagBits::eStencil : vk::ImageAspectFlagBits::eDepth;
+ aspect = is_first ? VK_IMAGE_ASPECT_STENCIL_BIT : VK_IMAGE_ASPECT_DEPTH_BIT;
break;
default:
- aspect = vk::ImageAspectFlagBits::eDepth;
+ aspect = VK_IMAGE_ASPECT_DEPTH_BIT;
UNIMPLEMENTED();
}
// Vulkan doesn't seem to understand swizzling of a depth stencil image, use identity
- swizzle_x = vk::ComponentSwizzle::eR;
- swizzle_y = vk::ComponentSwizzle::eG;
- swizzle_z = vk::ComponentSwizzle::eB;
- swizzle_w = vk::ComponentSwizzle::eA;
+ swizzle_x = VK_COMPONENT_SWIZZLE_R;
+ swizzle_y = VK_COMPONENT_SWIZZLE_G;
+ swizzle_z = VK_COMPONENT_SWIZZLE_B;
+ swizzle_w = VK_COMPONENT_SWIZZLE_A;
}
- const vk::ImageViewCreateInfo image_view_ci(
- {}, surface.GetImageHandle(), image_view_type, surface.GetImage().GetFormat(),
- {swizzle_x, swizzle_y, swizzle_z, swizzle_w},
- {aspect, base_level, num_levels, base_layer, num_layers});
+ VkImageViewCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.image = surface.GetImageHandle();
+ ci.viewType = image_view_type;
+ ci.format = surface.GetImage().GetFormat();
+ ci.components = {swizzle_x, swizzle_y, swizzle_z, swizzle_w};
+ ci.subresourceRange.aspectMask = aspect;
+ ci.subresourceRange.baseMipLevel = base_level;
+ ci.subresourceRange.levelCount = num_levels;
+ ci.subresourceRange.baseArrayLayer = base_layer;
+ ci.subresourceRange.layerCount = num_layers;
+ image_view = device.GetLogical().CreateImageView(ci);
- const auto dev = device.GetLogical();
- image_view = dev.createImageViewUnique(image_view_ci, nullptr, device.GetDispatchLoader());
return last_image_view = *image_view;
}
@@ -418,25 +456,36 @@ void VKTextureCache::ImageCopy(Surface& src_surface, Surface& dst_surface,
scheduler.RequestOutsideRenderPassOperationContext();
src_surface->Transition(copy_params.source_z, copy_params.depth, copy_params.source_level, 1,
- vk::PipelineStageFlagBits::eTransfer, vk::AccessFlagBits::eTransferRead,
- vk::ImageLayout::eTransferSrcOptimal);
- dst_surface->Transition(
- dst_base_layer, num_layers, copy_params.dest_level, 1, vk::PipelineStageFlagBits::eTransfer,
- vk::AccessFlagBits::eTransferWrite, vk::ImageLayout::eTransferDstOptimal);
-
- const vk::ImageSubresourceLayers src_subresource(
- src_surface->GetAspectMask(), copy_params.source_level, copy_params.source_z, num_layers);
- const vk::ImageSubresourceLayers dst_subresource(
- dst_surface->GetAspectMask(), copy_params.dest_level, dst_base_layer, num_layers);
- const vk::Offset3D src_offset(copy_params.source_x, copy_params.source_y, 0);
- const vk::Offset3D dst_offset(copy_params.dest_x, copy_params.dest_y, dst_offset_z);
- const vk::Extent3D extent(copy_params.width, copy_params.height, extent_z);
- const vk::ImageCopy copy(src_subresource, src_offset, dst_subresource, dst_offset, extent);
- const vk::Image src_image = src_surface->GetImageHandle();
- const vk::Image dst_image = dst_surface->GetImageHandle();
- scheduler.Record([src_image, dst_image, copy](auto cmdbuf, auto& dld) {
- cmdbuf.copyImage(src_image, vk::ImageLayout::eTransferSrcOptimal, dst_image,
- vk::ImageLayout::eTransferDstOptimal, {copy}, dld);
+ VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_READ_BIT,
+ VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
+ dst_surface->Transition(dst_base_layer, num_layers, copy_params.dest_level, 1,
+ VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
+
+ VkImageCopy copy;
+ copy.srcSubresource.aspectMask = src_surface->GetAspectMask();
+ copy.srcSubresource.mipLevel = copy_params.source_level;
+ copy.srcSubresource.baseArrayLayer = copy_params.source_z;
+ copy.srcSubresource.layerCount = num_layers;
+ copy.srcOffset.x = copy_params.source_x;
+ copy.srcOffset.y = copy_params.source_y;
+ copy.srcOffset.z = 0;
+ copy.dstSubresource.aspectMask = dst_surface->GetAspectMask();
+ copy.dstSubresource.mipLevel = copy_params.dest_level;
+ copy.dstSubresource.baseArrayLayer = dst_base_layer;
+ copy.dstSubresource.layerCount = num_layers;
+ copy.dstOffset.x = copy_params.dest_x;
+ copy.dstOffset.y = copy_params.dest_y;
+ copy.dstOffset.z = dst_offset_z;
+ copy.extent.width = copy_params.width;
+ copy.extent.height = copy_params.height;
+ copy.extent.depth = extent_z;
+
+ const VkImage src_image = src_surface->GetImageHandle();
+ const VkImage dst_image = dst_surface->GetImageHandle();
+ scheduler.Record([src_image, dst_image, copy](vk::CommandBuffer cmdbuf) {
+ cmdbuf.CopyImage(src_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_image,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
});
}
@@ -445,25 +494,34 @@ void VKTextureCache::ImageBlit(View& src_view, View& dst_view,
// We can't blit inside a renderpass
scheduler.RequestOutsideRenderPassOperationContext();
- src_view->Transition(vk::ImageLayout::eTransferSrcOptimal, vk::PipelineStageFlagBits::eTransfer,
- vk::AccessFlagBits::eTransferRead);
- dst_view->Transition(vk::ImageLayout::eTransferDstOptimal, vk::PipelineStageFlagBits::eTransfer,
- vk::AccessFlagBits::eTransferWrite);
-
- const auto& cfg = copy_config;
- const auto src_top_left = vk::Offset3D(cfg.src_rect.left, cfg.src_rect.top, 0);
- const auto src_bot_right = vk::Offset3D(cfg.src_rect.right, cfg.src_rect.bottom, 1);
- const auto dst_top_left = vk::Offset3D(cfg.dst_rect.left, cfg.dst_rect.top, 0);
- const auto dst_bot_right = vk::Offset3D(cfg.dst_rect.right, cfg.dst_rect.bottom, 1);
- const vk::ImageBlit blit(src_view->GetImageSubresourceLayers(), {src_top_left, src_bot_right},
- dst_view->GetImageSubresourceLayers(), {dst_top_left, dst_bot_right});
+ src_view->Transition(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ VK_ACCESS_TRANSFER_READ_BIT);
+ dst_view->Transition(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ VK_ACCESS_TRANSFER_WRITE_BIT);
+
+ VkImageBlit blit;
+ blit.srcSubresource = src_view->GetImageSubresourceLayers();
+ blit.srcOffsets[0].x = copy_config.src_rect.left;
+ blit.srcOffsets[0].y = copy_config.src_rect.top;
+ blit.srcOffsets[0].z = 0;
+ blit.srcOffsets[1].x = copy_config.src_rect.right;
+ blit.srcOffsets[1].y = copy_config.src_rect.bottom;
+ blit.srcOffsets[1].z = 1;
+ blit.dstSubresource = dst_view->GetImageSubresourceLayers();
+ blit.dstOffsets[0].x = copy_config.dst_rect.left;
+ blit.dstOffsets[0].y = copy_config.dst_rect.top;
+ blit.dstOffsets[0].z = 0;
+ blit.dstOffsets[1].x = copy_config.dst_rect.right;
+ blit.dstOffsets[1].y = copy_config.dst_rect.bottom;
+ blit.dstOffsets[1].z = 1;
+
const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear;
scheduler.Record([src_image = src_view->GetImage(), dst_image = dst_view->GetImage(), blit,
- is_linear](auto cmdbuf, auto& dld) {
- cmdbuf.blitImage(src_image, vk::ImageLayout::eTransferSrcOptimal, dst_image,
- vk::ImageLayout::eTransferDstOptimal, {blit},
- is_linear ? vk::Filter::eLinear : vk::Filter::eNearest, dld);
+ is_linear](vk::CommandBuffer cmdbuf) {
+ cmdbuf.BlitImage(src_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_image,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, blit,
+ is_linear ? VK_FILTER_LINEAR : VK_FILTER_NEAREST);
});
}
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 22e3d34de..115595f28 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -13,10 +13,10 @@
#include "common/math_util.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_cache.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_image.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/texture_cache/surface_base.h"
#include "video_core/texture_cache/texture_cache.h"
#include "video_core/textures/decoders.h"
@@ -60,15 +60,15 @@ public:
void UploadTexture(const std::vector<u8>& staging_buffer) override;
void DownloadTexture(std::vector<u8>& staging_buffer) override;
- void FullTransition(vk::PipelineStageFlags new_stage_mask, vk::AccessFlags new_access,
- vk::ImageLayout new_layout) {
+ void FullTransition(VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access,
+ VkImageLayout new_layout) {
image->Transition(0, static_cast<u32>(params.GetNumLayers()), 0, params.num_levels,
new_stage_mask, new_access, new_layout);
}
void Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
- vk::PipelineStageFlags new_stage_mask, vk::AccessFlags new_access,
- vk::ImageLayout new_layout) {
+ VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access,
+ VkImageLayout new_layout) {
image->Transition(base_layer, num_layers, base_level, num_levels, new_stage_mask,
new_access, new_layout);
}
@@ -81,15 +81,15 @@ public:
return *image;
}
- vk::Image GetImageHandle() const {
- return image->GetHandle();
+ VkImage GetImageHandle() const {
+ return *image->GetHandle();
}
- vk::ImageAspectFlags GetAspectMask() const {
+ VkImageAspectFlags GetAspectMask() const {
return image->GetAspectMask();
}
- vk::BufferView GetBufferViewHandle() const {
+ VkBufferView GetBufferViewHandle() const {
return *buffer_view;
}
@@ -104,9 +104,9 @@ private:
void UploadImage(const std::vector<u8>& staging_buffer);
- vk::BufferImageCopy GetBufferImageCopy(u32 level) const;
+ VkBufferImageCopy GetBufferImageCopy(u32 level) const;
- vk::ImageSubresourceRange GetImageSubresourceRange() const;
+ VkImageSubresourceRange GetImageSubresourceRange() const;
Core::System& system;
const VKDevice& device;
@@ -116,11 +116,11 @@ private:
VKStagingBufferPool& staging_pool;
std::optional<VKImage> image;
- UniqueBuffer buffer;
- UniqueBufferView buffer_view;
+ vk::Buffer buffer;
+ vk::BufferView buffer_view;
VKMemoryCommit commit;
- vk::Format format;
+ VkFormat format = VK_FORMAT_UNDEFINED;
};
class CachedSurfaceView final : public VideoCommon::ViewBase {
@@ -129,16 +129,16 @@ public:
const ViewParams& params, bool is_proxy);
~CachedSurfaceView();
- vk::ImageView GetHandle(Tegra::Texture::SwizzleSource x_source,
- Tegra::Texture::SwizzleSource y_source,
- Tegra::Texture::SwizzleSource z_source,
- Tegra::Texture::SwizzleSource w_source);
+ VkImageView GetHandle(Tegra::Texture::SwizzleSource x_source,
+ Tegra::Texture::SwizzleSource y_source,
+ Tegra::Texture::SwizzleSource z_source,
+ Tegra::Texture::SwizzleSource w_source);
bool IsSameSurface(const CachedSurfaceView& rhs) const {
return &surface == &rhs.surface;
}
- vk::ImageView GetHandle() {
+ VkImageView GetHandle() {
return GetHandle(Tegra::Texture::SwizzleSource::R, Tegra::Texture::SwizzleSource::G,
Tegra::Texture::SwizzleSource::B, Tegra::Texture::SwizzleSource::A);
}
@@ -159,24 +159,24 @@ public:
return buffer_view;
}
- vk::Image GetImage() const {
+ VkImage GetImage() const {
return image;
}
- vk::BufferView GetBufferView() const {
+ VkBufferView GetBufferView() const {
return buffer_view;
}
- vk::ImageSubresourceRange GetImageSubresourceRange() const {
+ VkImageSubresourceRange GetImageSubresourceRange() const {
return {aspect_mask, base_level, num_levels, base_layer, num_layers};
}
- vk::ImageSubresourceLayers GetImageSubresourceLayers() const {
+ VkImageSubresourceLayers GetImageSubresourceLayers() const {
return {surface.GetAspectMask(), base_level, base_layer, num_layers};
}
- void Transition(vk::ImageLayout new_layout, vk::PipelineStageFlags new_stage_mask,
- vk::AccessFlags new_access) const {
+ void Transition(VkImageLayout new_layout, VkPipelineStageFlags new_stage_mask,
+ VkAccessFlags new_access) const {
surface.Transition(base_layer, num_layers, base_level, num_levels, new_stage_mask,
new_access, new_layout);
}
@@ -196,9 +196,9 @@ private:
// Store a copy of these values to avoid double dereference when reading them
const SurfaceParams params;
- const vk::Image image;
- const vk::BufferView buffer_view;
- const vk::ImageAspectFlags aspect_mask;
+ const VkImage image;
+ const VkBufferView buffer_view;
+ const VkImageAspectFlags aspect_mask;
const VKDevice& device;
CachedSurface& surface;
@@ -206,12 +206,12 @@ private:
const u32 num_layers;
const u32 base_level;
const u32 num_levels;
- const vk::ImageViewType image_view_type;
+ const VkImageViewType image_view_type;
- vk::ImageView last_image_view;
- u32 last_swizzle{};
+ VkImageView last_image_view = nullptr;
+ u32 last_swizzle = 0;
- std::unordered_map<u32, UniqueImageView> view_cache;
+ std::unordered_map<u32, vk::ImageView> view_cache;
};
class VKTextureCache final : public TextureCacheBase {
diff --git a/src/video_core/renderer_vulkan/vk_update_descriptor.cpp b/src/video_core/renderer_vulkan/vk_update_descriptor.cpp
index 0e577b9ff..4bfec0077 100644
--- a/src/video_core/renderer_vulkan/vk_update_descriptor.cpp
+++ b/src/video_core/renderer_vulkan/vk_update_descriptor.cpp
@@ -7,10 +7,10 @@
#include "common/assert.h"
#include "common/logging/log.h"
-#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -27,8 +27,8 @@ void VKUpdateDescriptorQueue::Acquire() {
entries.clear();
}
-void VKUpdateDescriptorQueue::Send(vk::DescriptorUpdateTemplate update_template,
- vk::DescriptorSet set) {
+void VKUpdateDescriptorQueue::Send(VkDescriptorUpdateTemplateKHR update_template,
+ VkDescriptorSet set) {
if (payload.size() + entries.size() >= payload.max_size()) {
LOG_WARNING(Render_Vulkan, "Payload overflow, waiting for worker thread");
scheduler.WaitWorker();
@@ -37,21 +37,21 @@ void VKUpdateDescriptorQueue::Send(vk::DescriptorUpdateTemplate update_template,
const auto payload_start = payload.data() + payload.size();
for (const auto& entry : entries) {
- if (const auto image = std::get_if<vk::DescriptorImageInfo>(&entry)) {
+ if (const auto image = std::get_if<VkDescriptorImageInfo>(&entry)) {
payload.push_back(*image);
} else if (const auto buffer = std::get_if<Buffer>(&entry)) {
payload.emplace_back(*buffer->buffer, buffer->offset, buffer->size);
- } else if (const auto texel = std::get_if<vk::BufferView>(&entry)) {
+ } else if (const auto texel = std::get_if<VkBufferView>(&entry)) {
payload.push_back(*texel);
} else {
UNREACHABLE();
}
}
- scheduler.Record([dev = device.GetLogical(), payload_start, set,
- update_template]([[maybe_unused]] auto cmdbuf, auto& dld) {
- dev.updateDescriptorSetWithTemplate(set, update_template, payload_start, dld);
- });
+ scheduler.Record(
+ [payload_start, set, update_template, logical = &device.GetLogical()](vk::CommandBuffer) {
+ logical->UpdateDescriptorSet(set, update_template, payload_start);
+ });
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_update_descriptor.h b/src/video_core/renderer_vulkan/vk_update_descriptor.h
index 8c825aa29..a9e3d5dba 100644
--- a/src/video_core/renderer_vulkan/vk_update_descriptor.h
+++ b/src/video_core/renderer_vulkan/vk_update_descriptor.h
@@ -9,7 +9,7 @@
#include <boost/container/static_vector.hpp>
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -20,18 +20,18 @@ class DescriptorUpdateEntry {
public:
explicit DescriptorUpdateEntry() : image{} {}
- DescriptorUpdateEntry(vk::DescriptorImageInfo image) : image{image} {}
+ DescriptorUpdateEntry(VkDescriptorImageInfo image) : image{image} {}
- DescriptorUpdateEntry(vk::Buffer buffer, vk::DeviceSize offset, vk::DeviceSize size)
+ DescriptorUpdateEntry(VkBuffer buffer, VkDeviceSize offset, VkDeviceSize size)
: buffer{buffer, offset, size} {}
- DescriptorUpdateEntry(vk::BufferView texel_buffer) : texel_buffer{texel_buffer} {}
+ DescriptorUpdateEntry(VkBufferView texel_buffer) : texel_buffer{texel_buffer} {}
private:
union {
- vk::DescriptorImageInfo image;
- vk::DescriptorBufferInfo buffer;
- vk::BufferView texel_buffer;
+ VkDescriptorImageInfo image;
+ VkDescriptorBufferInfo buffer;
+ VkBufferView texel_buffer;
};
};
@@ -44,37 +44,35 @@ public:
void Acquire();
- void Send(vk::DescriptorUpdateTemplate update_template, vk::DescriptorSet set);
+ void Send(VkDescriptorUpdateTemplateKHR update_template, VkDescriptorSet set);
- void AddSampledImage(vk::Sampler sampler, vk::ImageView image_view) {
- entries.emplace_back(vk::DescriptorImageInfo{sampler, image_view, {}});
+ void AddSampledImage(VkSampler sampler, VkImageView image_view) {
+ entries.emplace_back(VkDescriptorImageInfo{sampler, image_view, {}});
}
- void AddImage(vk::ImageView image_view) {
- entries.emplace_back(vk::DescriptorImageInfo{{}, image_view, {}});
+ void AddImage(VkImageView image_view) {
+ entries.emplace_back(VkDescriptorImageInfo{{}, image_view, {}});
}
- void AddBuffer(const vk::Buffer* buffer, u64 offset, std::size_t size) {
+ void AddBuffer(const VkBuffer* buffer, u64 offset, std::size_t size) {
entries.push_back(Buffer{buffer, offset, size});
}
- void AddTexelBuffer(vk::BufferView texel_buffer) {
+ void AddTexelBuffer(VkBufferView texel_buffer) {
entries.emplace_back(texel_buffer);
}
- vk::ImageLayout* GetLastImageLayout() {
- return &std::get<vk::DescriptorImageInfo>(entries.back()).imageLayout;
+ VkImageLayout* GetLastImageLayout() {
+ return &std::get<VkDescriptorImageInfo>(entries.back()).imageLayout;
}
private:
struct Buffer {
- const vk::Buffer* buffer{};
- u64 offset{};
- std::size_t size{};
+ const VkBuffer* buffer = nullptr;
+ u64 offset = 0;
+ std::size_t size = 0;
};
- using Variant = std::variant<vk::DescriptorImageInfo, Buffer, vk::BufferView>;
- // Old gcc versions don't consider this trivially copyable.
- // static_assert(std::is_trivially_copyable_v<Variant>);
+ using Variant = std::variant<VkDescriptorImageInfo, Buffer, VkBufferView>;
const VKDevice& device;
VKScheduler& scheduler;