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authorFernando Sahmkow <fsahmkow27@gmail.com>2021-07-07 16:42:26 +0200
committerFernando Sahmkow <fsahmkow27@gmail.com>2021-07-09 22:20:36 +0200
commitcf38faee9ba6223721223c0a16b2ece2383bfc9a (patch)
treedf5ee99ced794ead584ad4a8b6f498e76ebca03e /src/video_core/renderer_opengl
parentBuffer Cache: Eliminate the AC Hack as the base game is fixed in Hades. (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 64869abf9..514c2f47d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -657,6 +657,10 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
void RasterizerOpenGL::WaitForIdle() {
glMemoryBarrier(GL_ALL_BARRIER_BITS);
+ if (!gpu.IsAsync()) {
+ return;
+ }
+ fence_manager.SignalOrdering();
}
void RasterizerOpenGL::FragmentBarrier() {