summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/renderer_opengl.cpp
diff options
context:
space:
mode:
authorLiam <byteslice@airmail.cc>2023-12-03 23:08:25 +0100
committerLiam <byteslice@airmail.cc>2023-12-03 23:08:25 +0100
commitf05cb69d4fb6c0f8d94f9f2a8c4b3bffeb92928f (patch)
tree9ed86038d43590b1bbee51a552c17b4bce276102 /src/video_core/renderer_opengl/renderer_opengl.cpp
parentrenderer_vulkan: do not recreate swapchain for srgb (diff)
downloadyuzu-f05cb69d4fb6c0f8d94f9f2a8c4b3bffeb92928f.tar
yuzu-f05cb69d4fb6c0f8d94f9f2a8c4b3bffeb92928f.tar.gz
yuzu-f05cb69d4fb6c0f8d94f9f2a8c4b3bffeb92928f.tar.bz2
yuzu-f05cb69d4fb6c0f8d94f9f2a8c4b3bffeb92928f.tar.lz
yuzu-f05cb69d4fb6c0f8d94f9f2a8c4b3bffeb92928f.tar.xz
yuzu-f05cb69d4fb6c0f8d94f9f2a8c4b3bffeb92928f.tar.zst
yuzu-f05cb69d4fb6c0f8d94f9f2a8c4b3bffeb92928f.zip
Diffstat (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp')
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp9
1 files changed, 2 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 6bfed08a1..7a4f0c5c1 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -653,11 +653,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
};
glNamedBufferSubData(vertex_buffer.handle, 0, sizeof(vertices), std::data(vertices));
- if (screen_info.display_srgb) {
- glEnable(GL_FRAMEBUFFER_SRGB);
- } else {
- glDisable(GL_FRAMEBUFFER_SRGB);
- }
+ glDisable(GL_FRAMEBUFFER_SRGB);
glViewportIndexedf(0, 0.0f, 0.0f, static_cast<GLfloat>(layout.width),
static_cast<GLfloat>(layout.height));
@@ -710,8 +706,7 @@ void RendererOpenGL::RenderScreenshot() {
GLuint renderbuffer;
glGenRenderbuffers(1, &renderbuffer);
glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
- glRenderbufferStorage(GL_RENDERBUFFER, screen_info.display_srgb ? GL_SRGB8 : GL_RGB8,
- layout.width, layout.height);
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8, layout.width, layout.height);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer);
DrawScreen(layout);