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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-09 06:40:19 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-09 06:40:19 +0100 |
commit | 877a978a221d0418953338fe9644dc2b1d8b7b15 (patch) | |
tree | d803100fe974bce85007e9d41a07f0944207bde0 /src/video_core/renderer_opengl/gl_state.cpp | |
parent | gl_stream_buffer: Use DSA for buffer management (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 79bb52ddf..b7ba59350 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -503,7 +503,6 @@ void OpenGLState::ApplySamplers() const { } void OpenGLState::ApplyFramebufferState() const { - // Framebuffer if (draw.read_framebuffer != cur_state.draw.read_framebuffer) { glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer); } @@ -512,6 +511,12 @@ void OpenGLState::ApplyFramebufferState() const { } } +void OpenGLState::ApplyVertexArrayState() const { + if (draw.vertex_array != cur_state.draw.vertex_array) { + glBindVertexArray(draw.vertex_array); + } +} + void OpenGLState::ApplyDepthClamp() const { if (depth_clamp.far_plane == cur_state.depth_clamp.far_plane && depth_clamp.near_plane == cur_state.depth_clamp.near_plane) { @@ -529,11 +534,7 @@ void OpenGLState::ApplyDepthClamp() const { void OpenGLState::Apply() const { ApplyFramebufferState(); - - // Vertex array - if (draw.vertex_array != cur_state.draw.vertex_array) { - glBindVertexArray(draw.vertex_array); - } + ApplyVertexArrayState(); // Shader program if (draw.shader_program != cur_state.draw.shader_program) { |