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author | FernandoS27 <fsahmkow27@gmail.com> | 2018-10-09 05:34:11 +0200 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2018-10-22 21:07:30 +0200 |
commit | aa620c14af0a9bc2bf7784ed096298fc3c8899c3 (patch) | |
tree | 699de63d8265e2a7a6bc65b136fc9926cedb9e70 /src/video_core/renderer_opengl/gl_shader_cache.h | |
parent | Merge pull request #1541 from lioncash/define (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_cache.h')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index a210f1731..9333f423f 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -73,6 +73,11 @@ public: /// Gets the GL uniform location for the specified resource, caching as needed GLint GetUniformLocation(const GLShader::SamplerEntry& sampler); + + GLint GetAlphaTestingEnableLocation(); + GLint GetAlphaTestingFuncLocation(); + GLint GetAlphaTestingRefLocation(); + private: /// Generates a geometry shader or returns one that already exists. GLuint LazyGeometryProgram(OGLProgram& target_program, const std::string& glsl_topology, |