summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_shader_cache.cpp
diff options
context:
space:
mode:
authorLioncash <mathew1800@gmail.com>2020-12-05 17:40:14 +0100
committerLioncash <mathew1800@gmail.com>2020-12-05 22:02:23 +0100
commitf95602f15207851b849c57e2a2dd313a087b2493 (patch)
treeed6122ab0a30de177acb2a59dffc8109232870ec /src/video_core/renderer_opengl/gl_shader_cache.cpp
parentMerge pull request #5133 from lioncash/video-shadow2 (diff)
downloadyuzu-f95602f15207851b849c57e2a2dd313a087b2493.tar
yuzu-f95602f15207851b849c57e2a2dd313a087b2493.tar.gz
yuzu-f95602f15207851b849c57e2a2dd313a087b2493.tar.bz2
yuzu-f95602f15207851b849c57e2a2dd313a087b2493.tar.lz
yuzu-f95602f15207851b849c57e2a2dd313a087b2493.tar.xz
yuzu-f95602f15207851b849c57e2a2dd313a087b2493.tar.zst
yuzu-f95602f15207851b849c57e2a2dd313a087b2493.zip
Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_cache.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 9f2c0a222..0b96481f5 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -318,14 +318,13 @@ std::unique_ptr<Shader> Shader::CreateFromCache(const ShaderParameters& params,
precompiled_shader.registry, precompiled_shader.entries, precompiled_shader.program));
}
-ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer,
+ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer_,
Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
Tegra::Engines::Maxwell3D& maxwell3d_,
Tegra::Engines::KeplerCompute& kepler_compute_,
Tegra::MemoryManager& gpu_memory_, const Device& device_)
- : VideoCommon::ShaderCache<Shader>{rasterizer}, emu_window{emu_window_}, gpu{gpu_},
- gpu_memory{gpu_memory_}, maxwell3d{maxwell3d_},
- kepler_compute{kepler_compute_}, device{device_} {}
+ : ShaderCache{rasterizer_}, emu_window{emu_window_}, gpu{gpu_}, gpu_memory{gpu_memory_},
+ maxwell3d{maxwell3d_}, kepler_compute{kepler_compute_}, device{device_} {}
ShaderCacheOpenGL::~ShaderCacheOpenGL() = default;