summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_shader_cache.cpp
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2019-05-31 02:56:37 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-06-08 01:20:22 +0200
commit4ec8a3df0888f2465cf0d3c9f8fe1bb2893d7471 (patch)
tree6df9360ded520f21dd79854ef55eb54c4a105a0c /src/video_core/renderer_opengl/gl_shader_cache.cpp
parentMerge pull request #2514 from ReinUsesLisp/opengl-compat (diff)
downloadyuzu-4ec8a3df0888f2465cf0d3c9f8fe1bb2893d7471.tar
yuzu-4ec8a3df0888f2465cf0d3c9f8fe1bb2893d7471.tar.gz
yuzu-4ec8a3df0888f2465cf0d3c9f8fe1bb2893d7471.tar.bz2
yuzu-4ec8a3df0888f2465cf0d3c9f8fe1bb2893d7471.tar.lz
yuzu-4ec8a3df0888f2465cf0d3c9f8fe1bb2893d7471.tar.xz
yuzu-4ec8a3df0888f2465cf0d3c9f8fe1bb2893d7471.tar.zst
yuzu-4ec8a3df0888f2465cf0d3c9f8fe1bb2893d7471.zip
Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_cache.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp76
1 files changed, 34 insertions, 42 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index ac8a9e6b7..2d78e2b60 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -221,44 +221,37 @@ std::set<GLenum> GetSupportedFormats() {
} // Anonymous namespace
-CachedShader::CachedShader(const Device& device, VAddr cpu_addr, u64 unique_identifier,
- Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
- const PrecompiledPrograms& precompiled_programs,
- ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr)
- : RasterizerCacheObject{host_ptr}, host_ptr{host_ptr}, cpu_addr{cpu_addr},
- unique_identifier{unique_identifier}, program_type{program_type}, disk_cache{disk_cache},
- precompiled_programs{precompiled_programs} {
- const std::size_t code_size{CalculateProgramSize(program_code)};
- const std::size_t code_size_b{program_code_b.empty() ? 0
- : CalculateProgramSize(program_code_b)};
- GLShader::ProgramResult program_result{
- CreateProgram(device, program_type, program_code, program_code_b)};
- if (program_result.first.empty()) {
+CachedShader::CachedShader(const ShaderParameters& params, Maxwell::ShaderProgram program_type,
+ GLShader::ProgramResult result)
+ : RasterizerCacheObject{params.host_ptr}, host_ptr{params.host_ptr}, cpu_addr{params.cpu_addr},
+ unique_identifier{params.unique_identifier}, program_type{program_type},
+ disk_cache{params.disk_cache}, precompiled_programs{params.precompiled_programs},
+ entries{result.second}, code{std::move(result.first)}, shader_length{entries.shader_length} {}
+
+Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params,
+ Maxwell::ShaderProgram program_type,
+ ProgramCode&& program_code,
+ ProgramCode&& program_code_b) {
+ const auto code_size{CalculateProgramSize(program_code)};
+ const auto code_size_b{CalculateProgramSize(program_code_b)};
+ auto result{CreateProgram(params.device, program_type, program_code, program_code_b)};
+ if (result.first.empty()) {
// TODO(Rodrigo): Unimplemented shader stages hit here, avoid using these for now
- return;
+ return {};
}
- code = program_result.first;
- entries = program_result.second;
- shader_length = entries.shader_length;
+ params.disk_cache.SaveRaw(ShaderDiskCacheRaw(
+ params.unique_identifier, program_type, static_cast<u32>(code_size / sizeof(u64)),
+ static_cast<u32>(code_size_b / sizeof(u64)), std::move(program_code),
+ std::move(program_code_b)));
- const ShaderDiskCacheRaw raw(unique_identifier, program_type,
- static_cast<u32>(code_size / sizeof(u64)),
- static_cast<u32>(code_size_b / sizeof(u64)),
- std::move(program_code), std::move(program_code_b));
- disk_cache.SaveRaw(raw);
+ return std::make_shared<CachedShader>(params, program_type, std::move(result));
}
-CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
- Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
- const PrecompiledPrograms& precompiled_programs,
- GLShader::ProgramResult result, u8* host_ptr)
- : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, unique_identifier{unique_identifier},
- program_type{program_type}, disk_cache{disk_cache}, precompiled_programs{
- precompiled_programs} {
- code = std::move(result.first);
- entries = result.second;
- shader_length = entries.shader_length;
+Shader CachedShader::CreateStageFromCache(const ShaderParameters& params,
+ Maxwell::ShaderProgram program_type,
+ GLShader::ProgramResult result) {
+ return std::make_shared<CachedShader>(params, program_type, std::move(result));
}
std::tuple<GLuint, BaseBindings> CachedShader::GetProgramHandle(GLenum primitive_mode,
@@ -570,18 +563,17 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
memory_manager.GetPointer(program_addr_b));
}
- const u64 unique_identifier = GetUniqueIdentifier(program, program_code, program_code_b);
- const VAddr cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)};
+ const auto unique_identifier = GetUniqueIdentifier(program, program_code, program_code_b);
+ const auto cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)};
+ const ShaderParameters params{disk_cache, precompiled_programs, device, cpu_addr,
+ host_ptr, unique_identifier};
+
const auto found = precompiled_shaders.find(unique_identifier);
- if (found != precompiled_shaders.end()) {
- // Create a shader from the cache
- shader = std::make_shared<CachedShader>(cpu_addr, unique_identifier, program, disk_cache,
- precompiled_programs, found->second, host_ptr);
+ if (found == precompiled_shaders.end()) {
+ shader = CachedShader::CreateStageFromMemory(params, program, std::move(program_code),
+ std::move(program_code_b));
} else {
- // Create a shader from guest memory
- shader = std::make_shared<CachedShader>(
- device, cpu_addr, unique_identifier, program, disk_cache, precompiled_programs,
- std::move(program_code), std::move(program_code_b), host_ptr);
+ shader = CachedShader::CreateStageFromCache(params, program, found->second);
}
Register(shader);