diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-19 01:38:15 +0100 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-23 01:28:49 +0100 |
commit | 180417c51438e2c97b800f4b19e621dbc8288493 (patch) | |
tree | f9b6d755d10c80a0bef5cda6a2254a0a497f93a2 /src/video_core/renderer_opengl/gl_shader_cache.cpp | |
parent | video_core: Unify ProgramType and ShaderStage into ShaderType (diff) | |
download | yuzu-180417c51438e2c97b800f4b19e621dbc8288493.tar yuzu-180417c51438e2c97b800f4b19e621dbc8288493.tar.gz yuzu-180417c51438e2c97b800f4b19e621dbc8288493.tar.bz2 yuzu-180417c51438e2c97b800f4b19e621dbc8288493.tar.lz yuzu-180417c51438e2c97b800f4b19e621dbc8288493.tar.xz yuzu-180417c51438e2c97b800f4b19e621dbc8288493.tar.zst yuzu-180417c51438e2c97b800f4b19e621dbc8288493.zip |
Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_cache.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 44 |
1 files changed, 8 insertions, 36 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index f474fb550..41ca005a1 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -266,28 +266,6 @@ CachedProgram BuildShader(const Device& device, u64 unique_identifier, ShaderTyp } source += '\n'; - auto base_bindings = variant.base_bindings; - if (!is_compute) { - source += fmt::format("#define EMULATION_UBO_BINDING {}\n", base_bindings.cbuf++); - } - - for (const auto& cbuf : entries.const_buffers) { - source += - fmt::format("#define CBUF_BINDING_{} {}\n", cbuf.GetIndex(), base_bindings.cbuf++); - } - for (const auto& gmem : entries.global_memory_entries) { - source += fmt::format("#define GMEM_BINDING_{}_{} {}\n", gmem.GetCbufIndex(), - gmem.GetCbufOffset(), base_bindings.gmem++); - } - for (const auto& sampler : entries.samplers) { - source += fmt::format("#define SAMPLER_BINDING_{} {}\n", sampler.GetIndex(), - base_bindings.sampler++); - } - for (const auto& image : entries.images) { - source += - fmt::format("#define IMAGE_BINDING_{} {}\n", image.GetIndex(), base_bindings.image++); - } - if (shader_type == ShaderType::Geometry) { const auto [glsl_topology, debug_name, max_vertices] = GetPrimitiveDescription(variant.primitive_mode); @@ -403,27 +381,21 @@ Shader CachedShader::CreateFromCache(const ShaderParameters& params, unspecialized.code_b)); } -std::tuple<GLuint, BaseBindings> CachedShader::GetHandle(const ProgramVariant& variant) { +GLuint CachedShader::GetHandle(const ProgramVariant& variant) { EnsureValidLockerVariant(); const auto [entry, is_cache_miss] = curr_locker_variant->programs.try_emplace(variant); auto& program = entry->second; - if (is_cache_miss) { - program = BuildShader(device, unique_identifier, shader_type, code, code_b, - *curr_locker_variant->locker, variant); - disk_cache.SaveUsage(GetUsage(variant, *curr_locker_variant->locker)); - - LabelGLObject(GL_PROGRAM, program->handle, cpu_addr); + if (!is_cache_miss) { + return program->handle; } - auto base_bindings = variant.base_bindings; - base_bindings.cbuf += static_cast<u32>(entries.const_buffers.size()); - base_bindings.cbuf += STAGE_RESERVED_UBOS; - base_bindings.gmem += static_cast<u32>(entries.global_memory_entries.size()); - base_bindings.sampler += static_cast<u32>(entries.samplers.size()); - base_bindings.image += static_cast<u32>(entries.images.size()); + program = BuildShader(device, unique_identifier, shader_type, code, code_b, + *curr_locker_variant->locker, variant); + disk_cache.SaveUsage(GetUsage(variant, *curr_locker_variant->locker)); - return {program->handle, base_bindings}; + LabelGLObject(GL_PROGRAM, program->handle, cpu_addr); + return program->handle; } bool CachedShader::EnsureValidLockerVariant() { |