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authorbunnei <bunneidev@gmail.com>2018-03-25 04:50:21 +0200
committerbunnei <bunneidev@gmail.com>2018-03-27 03:17:00 +0200
commitd89bfec5f55854daa1ff717e4a5f721bfa08a541 (patch)
treeb8bdaa18edcf182d09194b1799b1c40387b1a76f /src/video_core/rasterizer_interface.h
parentgl_rasterizer: Use passthrough shader for SetupVertexShader. (diff)
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Diffstat (limited to 'src/video_core/rasterizer_interface.h')
-rw-r--r--src/video_core/rasterizer_interface.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index a493e1d60..8239f9aad 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -15,8 +15,8 @@ class RasterizerInterface {
public:
virtual ~RasterizerInterface() {}
- /// Draw the current batch of triangles
- virtual void DrawTriangles() = 0;
+ /// Draw the current batch of vertex arrays
+ virtual void DrawArrays() = 0;
/// Notify rasterizer that the specified Maxwell register has been changed
virtual void NotifyMaxwellRegisterChanged(u32 id) = 0;