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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-02-17 23:10:23 +0100
committerFernando Sahmkow <fsahmkow27@gmail.com>2020-04-22 17:36:10 +0200
commit487379c593bcaf3787ede187c5d44f7923b54dc9 (patch)
treeb66c5c541a55be6d4b76b78c07be11731a7cb400 /src/video_core/rasterizer_interface.h
parentTextureCache: Flush linear textures after finishing rendering. (diff)
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Diffstat (limited to 'src/video_core/rasterizer_interface.h')
-rw-r--r--src/video_core/rasterizer_interface.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 0d05a3fc7..72f65b166 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -49,6 +49,14 @@ public:
/// Records a GPU query and caches it
virtual void Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) = 0;
+ virtual void SignalFence(GPUVAddr addr, u32 value) {
+
+ }
+
+ virtual void ReleaseFences() {
+
+ }
+
/// Notify rasterizer that all caches should be flushed to Switch memory
virtual void FlushAll() = 0;