summaryrefslogtreecommitdiffstats
path: root/src/video_core/rasterizer.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2016-11-30 05:23:22 +0100
committerGitHub <noreply@github.com>2016-11-30 05:23:22 +0100
commitcf5b8483fc53ca3b4919d231045348625a507d05 (patch)
tree53ec57b3f82f9326fb629836b99f267b6c421ba1 /src/video_core/rasterizer.cpp
parentUpdate dynarmic to the latest version (#2234) (diff)
parentBuild: Fixed a few warnings. (diff)
downloadyuzu-cf5b8483fc53ca3b4919d231045348625a507d05.tar
yuzu-cf5b8483fc53ca3b4919d231045348625a507d05.tar.gz
yuzu-cf5b8483fc53ca3b4919d231045348625a507d05.tar.bz2
yuzu-cf5b8483fc53ca3b4919d231045348625a507d05.tar.lz
yuzu-cf5b8483fc53ca3b4919d231045348625a507d05.tar.xz
yuzu-cf5b8483fc53ca3b4919d231045348625a507d05.tar.zst
yuzu-cf5b8483fc53ca3b4919d231045348625a507d05.zip
Diffstat (limited to 'src/video_core/rasterizer.cpp')
-rw-r--r--src/video_core/rasterizer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index 6c4bbed33..f81f529b6 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -562,9 +562,9 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
};
if ((texture.config.wrap_s == Regs::TextureConfig::ClampToBorder &&
- (s < 0 || s >= texture.config.width)) ||
+ (s < 0 || static_cast<u32>(s) >= texture.config.width)) ||
(texture.config.wrap_t == Regs::TextureConfig::ClampToBorder &&
- (t < 0 || t >= texture.config.height))) {
+ (t < 0 || static_cast<u32>(t) >= texture.config.height))) {
auto border_color = texture.config.border_color;
texture_color[i] = {border_color.r, border_color.g, border_color.b,
border_color.a};
@@ -947,7 +947,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
// Blend the fog
for (unsigned i = 0; i < 3; i++) {
combiner_output[i] =
- fog_factor * combiner_output[i] + (1.0f - fog_factor) * fog_color[i];
+ static_cast<u8>(fog_factor * combiner_output[i] + (1.0f - fog_factor) * fog_color[i]);
}
}