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author | bunnei <bunneidev@gmail.com> | 2017-09-08 05:02:59 +0200 |
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committer | GitHub <noreply@github.com> | 2017-09-08 05:02:59 +0200 |
commit | 11baa40d75d8a479bd738a05e91bba6f09856fe5 (patch) | |
tree | 2a7affcefd22d5332970c7a28a04c139aa9a6654 /src/video_core/primitive_assembly.cpp | |
parent | Merge pull request #2918 from jroweboy/remove-debug (diff) | |
parent | pica/command_processor: build geometry pipeline and run geometry shader (diff) | |
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Diffstat (limited to 'src/video_core/primitive_assembly.cpp')
-rw-r--r-- | src/video_core/primitive_assembly.cpp | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/video_core/primitive_assembly.cpp b/src/video_core/primitive_assembly.cpp index acd2ac5e2..9c3dd4cab 100644 --- a/src/video_core/primitive_assembly.cpp +++ b/src/video_core/primitive_assembly.cpp @@ -17,15 +17,18 @@ template <typename VertexType> void PrimitiveAssembler<VertexType>::SubmitVertex(const VertexType& vtx, TriangleHandler triangle_handler) { switch (topology) { - // TODO: Figure out what's different with TriangleTopology::Shader. case PipelineRegs::TriangleTopology::List: case PipelineRegs::TriangleTopology::Shader: if (buffer_index < 2) { buffer[buffer_index++] = vtx; } else { buffer_index = 0; - - triangle_handler(buffer[0], buffer[1], vtx); + if (topology == PipelineRegs::TriangleTopology::Shader && winding) { + triangle_handler(buffer[1], buffer[0], vtx); + winding = false; + } else { + triangle_handler(buffer[0], buffer[1], vtx); + } } break; @@ -51,9 +54,15 @@ void PrimitiveAssembler<VertexType>::SubmitVertex(const VertexType& vtx, } template <typename VertexType> +void PrimitiveAssembler<VertexType>::SetWinding() { + winding = true; +} + +template <typename VertexType> void PrimitiveAssembler<VertexType>::Reset() { buffer_index = 0; strip_ready = false; + winding = false; } template <typename VertexType> |