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author | Rodrigo Locatti <reinuseslisp@airmail.cc> | 2020-04-09 22:59:21 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-09 22:59:21 +0200 |
commit | 36f607217fa9172d2e1b76e327fdb03b0498ae4d (patch) | |
tree | 523309af11b2e7f47f3f6060fad1d86e9d446206 /src/video_core/memory_manager.h | |
parent | Merge pull request #3601 from ReinUsesLisp/some-shader-encodings (diff) | |
parent | VkRasterizer: Eliminate Legacy code. (diff) | |
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Diffstat (limited to 'src/video_core/memory_manager.h')
-rw-r--r-- | src/video_core/memory_manager.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index 073bdb491..0d9468535 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -97,6 +97,11 @@ public: void WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer, std::size_t size); void CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size); + /** + * IsGranularRange checks if a gpu region can be simply read with a pointer + */ + bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size); + private: using VMAMap = std::map<GPUVAddr, VirtualMemoryArea>; using VMAHandle = VMAMap::const_iterator; |