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author | bunnei <bunneidev@gmail.com> | 2019-03-07 16:41:53 +0100 |
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committer | GitHub <noreply@github.com> | 2019-03-07 16:41:53 +0100 |
commit | 4f352833a5b94e900ed7afb3b84eeda1bb5fab3d (patch) | |
tree | 48af4d722e551f55a117244f986c11e47e7b27e5 /src/video_core/gpu_synch.h | |
parent | Merge pull request #2149 from ReinUsesLisp/decoders-style (diff) | |
parent | gpu_thread: Fix deadlock with threading idle state check. (diff) | |
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Diffstat (limited to 'src/video_core/gpu_synch.h')
-rw-r--r-- | src/video_core/gpu_synch.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h new file mode 100644 index 000000000..658f683e2 --- /dev/null +++ b/src/video_core/gpu_synch.h @@ -0,0 +1,29 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "video_core/gpu.h" + +namespace VideoCore { +class RendererBase; +} // namespace VideoCore + +namespace VideoCommon { + +/// Implementation of GPU interface that runs the GPU synchronously +class GPUSynch : public Tegra::GPU { +public: + explicit GPUSynch(Core::System& system, VideoCore::RendererBase& renderer); + ~GPUSynch(); + + void PushGPUEntries(Tegra::CommandList&& entries) override; + void SwapBuffers( + std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override; + void FlushRegion(VAddr addr, u64 size) override; + void InvalidateRegion(VAddr addr, u64 size) override; + void FlushAndInvalidateRegion(VAddr addr, u64 size) override; +}; + +} // namespace VideoCommon |