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authorMarkus Wick <markus@selfnet.de>2018-09-06 15:48:08 +0200
committerMarkus Wick <markus@selfnet.de>2018-09-10 22:06:13 +0200
commit0cfb0bacb2581d79631f496afbc3a3d5dd19eb42 (patch)
treec6fdc90795dc4e1851e2b3e3bd792e48f19251ba /src/video_core/gpu.h
parentrasterizer: Drop unused handler. (diff)
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Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index d29f31f52..9163fbdc6 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -6,6 +6,7 @@
#include <array>
#include <memory>
+#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/memory_manager.h"
@@ -67,6 +68,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format);
/// Returns the number of bytes per pixel of each depth format.
u32 DepthFormatBytesPerPixel(DepthFormat format);
+struct CommandListHeader;
class DebugContext;
/**
@@ -115,7 +117,7 @@ public:
~GPU();
/// Processes a command list stored at the specified address in GPU memory.
- void ProcessCommandList(GPUVAddr address, u32 size);
+ void ProcessCommandLists(const std::vector<CommandListHeader>& commands);
/// Returns a reference to the Maxwell3D GPU engine.
Engines::Maxwell3D& Maxwell3D();