diff options
author | bunnei <bunneidev@gmail.com> | 2020-10-27 07:02:42 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-27 07:02:42 +0100 |
commit | d33399e1f46a10490b586196c6d0db0f04be4206 (patch) | |
tree | 8b2e1d98bf832049936ab931fc3a120e70bc36c2 /src/video_core/gpu.cpp | |
parent | Merge pull request #4832 from bunnei/cpu-manager-microprofile-fix (diff) | |
parent | video_core: NVDEC Implementation (diff) | |
download | yuzu-d33399e1f46a10490b586196c6d0db0f04be4206.tar yuzu-d33399e1f46a10490b586196c6d0db0f04be4206.tar.gz yuzu-d33399e1f46a10490b586196c6d0db0f04be4206.tar.bz2 yuzu-d33399e1f46a10490b586196c6d0db0f04be4206.tar.lz yuzu-d33399e1f46a10490b586196c6d0db0f04be4206.tar.xz yuzu-d33399e1f46a10490b586196c6d0db0f04be4206.tar.zst yuzu-d33399e1f46a10490b586196c6d0db0f04be4206.zip |
Diffstat (limited to 'src/video_core/gpu.cpp')
-rw-r--r-- | src/video_core/gpu.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 4bb9256e9..171f78183 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -27,9 +27,10 @@ namespace Tegra { MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); -GPU::GPU(Core::System& system_, bool is_async_) +GPU::GPU(Core::System& system_, bool is_async_, bool use_nvdec_) : system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(system)}, dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)}, + cdma_pusher{std::make_unique<Tegra::CDmaPusher>(*this)}, use_nvdec{use_nvdec_}, maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)}, fermi_2d{std::make_unique<Engines::Fermi2D>()}, kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)}, @@ -77,10 +78,18 @@ DmaPusher& GPU::DmaPusher() { return *dma_pusher; } +Tegra::CDmaPusher& GPU::CDmaPusher() { + return *cdma_pusher; +} + const DmaPusher& GPU::DmaPusher() const { return *dma_pusher; } +const Tegra::CDmaPusher& GPU::CDmaPusher() const { + return *cdma_pusher; +} + void GPU::WaitFence(u32 syncpoint_id, u32 value) { // Synced GPU, is always in sync if (!is_async) { |