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author | bunnei <bunneidev@gmail.com> | 2018-06-09 06:42:44 +0200 |
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committer | GitHub <noreply@github.com> | 2018-06-09 06:42:44 +0200 |
commit | e2176dc7ce937e03c002342a1d5e9d8f61212215 (patch) | |
tree | 6eb241cd96ae3d9be7e67acc29715c2403049264 /src/video_core/engines/shader_bytecode.h | |
parent | Merge pull request #549 from bunnei/iadd (diff) | |
parent | gl_shader_decompiler: Implement SHR instruction. (diff) | |
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Diffstat (limited to 'src/video_core/engines/shader_bytecode.h')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index dc3dd8a80..51dcc0d08 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -261,6 +261,10 @@ union Instruction { } alu; union { + BitField<48, 1, u64> is_signed; + } shift; + + union { BitField<39, 5, u64> shift_amount; BitField<48, 1, u64> negate_b; BitField<49, 1, u64> negate_a; |