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author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-04-11 04:24:47 +0200 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-04-11 04:24:47 +0200 |
commit | ad664b4a01e87c98df91b77f57b4ce98e17d316a (patch) | |
tree | ebf083460ee02b09a874ec1699d181cbb1ea1fe7 /src/video_core/command_processor.cpp | |
parent | Merge pull request #1368 from LittleWhite-tb/configure-widget (diff) | |
parent | Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY) (diff) | |
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Diffstat (limited to 'src/video_core/command_processor.cpp')
-rw-r--r-- | src/video_core/command_processor.cpp | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 028b59348..08ec2907a 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -249,10 +249,6 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { const u16* index_address_16 = reinterpret_cast<const u16*>(index_address_8); bool index_u16 = index_info.format != 0; -#if PICA_DUMP_GEOMETRY - DebugUtils::GeometryDumper geometry_dumper; - PrimitiveAssembler<DebugUtils::GeometryDumper::Vertex> dumping_primitive_assembler(regs.triangle_topology.Value()); -#endif PrimitiveAssembler<Shader::OutputVertex>& primitive_assembler = g_state.primitive_assembler; if (g_debug_context) { @@ -388,17 +384,6 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { if (g_debug_context) g_debug_context->OnEvent(DebugContext::Event::VertexLoaded, (void*)&input); -#if PICA_DUMP_GEOMETRY - // NOTE: When dumping geometry, we simply assume that the first input attribute - // corresponds to the position for now. - DebugUtils::GeometryDumper::Vertex dumped_vertex = { - input.attr[0][0].ToFloat32(), input.attr[0][1].ToFloat32(), input.attr[0][2].ToFloat32() - }; - using namespace std::placeholders; - dumping_primitive_assembler.SubmitVertex(dumped_vertex, - std::bind(&DebugUtils::GeometryDumper::AddTriangle, - &geometry_dumper, _1, _2, _3)); -#endif // Send to vertex shader output = Shader::Run(shader_unit, input, attribute_config.GetNumTotalAttributes()); @@ -424,10 +409,6 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { range.second, range.first); } -#if PICA_DUMP_GEOMETRY - geometry_dumper.Dump(); -#endif - break; } |