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authorzawata <zawataza@gmail.com>2015-06-26 09:28:11 +0200
committerzawata <zawataza@gmail.com>2015-06-27 06:38:04 +0200
commit92bfec0566d2ee61715600b1090e0981cfab0d9e (patch)
treeec1794b7b921d2d8692be6c884cf35053aa15671 /src/video_core/clipper.cpp
parentMerge pull request #884 from chinhodado/patch-1 (diff)
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Diffstat (limited to 'src/video_core/clipper.cpp')
-rw-r--r--src/video_core/clipper.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/clipper.cpp b/src/video_core/clipper.cpp
index 943f3eb35..224132d71 100644
--- a/src/video_core/clipper.cpp
+++ b/src/video_core/clipper.cpp
@@ -94,7 +94,7 @@ void ProcessTriangle(OutputVertex &v0, OutputVertex &v1, OutputVertex &v2) {
// NOTE: We clip against a w=epsilon plane to guarantee that the output has a positive w value.
// TODO: Not sure if this is a valid approach. Also should probably instead use the smallest
// epsilon possible within float24 accuracy.
- static const float24 EPSILON = float24::FromFloat32(0.00001);
+ static const float24 EPSILON = float24::FromFloat32(0.00001f);
static const float24 f0 = float24::FromFloat32(0.0);
static const float24 f1 = float24::FromFloat32(1.0);
static const std::array<ClippingEdge, 7> clipping_edges = {{