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authorFernando S <fsahmkow27@gmail.com>2023-12-20 18:45:20 +0100
committerGitHub <noreply@github.com>2023-12-20 18:45:20 +0100
commit9e5b4052edddba9655be7293fe147619ccc86436 (patch)
tree26454a8e0b4e00e6c5a087ca23dac2674f486e49 /src/shader_recompiler/shader_info.h
parentMerge pull request #12390 from liamwhite/binding-insanity (diff)
parentshader_recompiler: use minimal clip distance array (diff)
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Diffstat (limited to 'src/shader_recompiler/shader_info.h')
-rw-r--r--src/shader_recompiler/shader_info.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index b4b4afd37..1419b8fe7 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -227,6 +227,8 @@ struct Info {
bool requires_layer_emulation{};
IR::Attribute emulated_layer{};
+ u32 used_clip_distances{};
+
boost::container::static_vector<ConstantBufferDescriptor, MAX_CBUFS>
constant_buffer_descriptors;
boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors;