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author | Fernando S <fsahmkow27@gmail.com> | 2023-12-20 18:45:20 +0100 |
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committer | GitHub <noreply@github.com> | 2023-12-20 18:45:20 +0100 |
commit | 9e5b4052edddba9655be7293fe147619ccc86436 (patch) | |
tree | 26454a8e0b4e00e6c5a087ca23dac2674f486e49 /src/shader_recompiler/shader_info.h | |
parent | Merge pull request #12390 from liamwhite/binding-insanity (diff) | |
parent | shader_recompiler: use minimal clip distance array (diff) | |
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Diffstat (limited to 'src/shader_recompiler/shader_info.h')
-rw-r--r-- | src/shader_recompiler/shader_info.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index b4b4afd37..1419b8fe7 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -227,6 +227,8 @@ struct Info { bool requires_layer_emulation{}; IR::Attribute emulated_layer{}; + u32 used_clip_distances{}; + boost::container::static_vector<ConstantBufferDescriptor, MAX_CBUFS> constant_buffer_descriptors; boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors; |