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authorWollnashorn <Wollnashorn@users.noreply.github.com>2023-04-05 01:29:46 +0200
committerWollnashorn <Wollnashorn@users.noreply.github.com>2023-04-08 16:12:30 +0200
commit780240e6979b198e7bd10feaad5399b8b4b63762 (patch)
treec145f48c66cf003e618cefc63496e3f5b7637f56 /src/shader_recompiler/profile.h
parentMerge pull request #10024 from german77/crysis (diff)
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Diffstat (limited to 'src/shader_recompiler/profile.h')
-rw-r--r--src/shader_recompiler/profile.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index 253e0d0bd..31390e869 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -52,6 +52,10 @@ struct Profile {
bool need_declared_frag_colors{};
/// Prevents fast math optimizations that may cause inaccuracies
bool need_fastmath_off{};
+ /// Some GPU vendors use a lower fixed point format of 16.8 when calculating pixel coordinates
+ /// in the ImageGather instruction than the Maxwell architecture does. Applying an offset does
+ /// fix this mismatching rounding behaviour.
+ bool need_gather_subpixel_offset{};
/// OpFClamp is broken and OpFMax + OpFMin should be used instead
bool has_broken_spirv_clamp{};