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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-03-03 07:07:19 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:23 +0200 |
commit | 4006929c986a2e0e52429fe21201a7ad5ca3fea9 (patch) | |
tree | 9f4a1ffa7782ed76db5561e107e8ae9f71f63a15 /src/shader_recompiler/frontend/ir/ir_emitter.cpp | |
parent | shader: Implement LOP and LOP3 (diff) | |
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Diffstat (limited to 'src/shader_recompiler/frontend/ir/ir_emitter.cpp')
-rw-r--r-- | src/shader_recompiler/frontend/ir/ir_emitter.cpp | 90 |
1 files changed, 86 insertions, 4 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index 0f1cab57a..186920d8f 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -334,12 +334,12 @@ Value IREmitter::CompositeConstruct(const Value& e1, const Value& e2, const Valu } Value IREmitter::CompositeExtract(const Value& vector, size_t element) { - const auto read = [&](Opcode opcode, size_t limit) -> Value { + const auto read{[&](Opcode opcode, size_t limit) -> Value { if (element >= limit) { throw InvalidArgument("Out of bounds element {}", element); } return Inst(opcode, vector, Value{static_cast<u32>(element)}); - }; + }}; switch (vector.Type()) { case Type::U32x2: return read(Opcode::CompositeExtractU32x2, 2); @@ -370,6 +370,43 @@ Value IREmitter::CompositeExtract(const Value& vector, size_t element) { } } +Value IREmitter::CompositeInsert(const Value& vector, const Value& object, size_t element) { + const auto insert{[&](Opcode opcode, size_t limit) { + if (element >= limit) { + throw InvalidArgument("Out of bounds element {}", element); + } + return Inst(opcode, vector, object, Value{static_cast<u32>(element)}); + }}; + switch (vector.Type()) { + case Type::U32x2: + return insert(Opcode::CompositeInsertU32x2, 2); + case Type::U32x3: + return insert(Opcode::CompositeInsertU32x3, 3); + case Type::U32x4: + return insert(Opcode::CompositeInsertU32x4, 4); + case Type::F16x2: + return insert(Opcode::CompositeInsertF16x2, 2); + case Type::F16x3: + return insert(Opcode::CompositeInsertF16x3, 3); + case Type::F16x4: + return insert(Opcode::CompositeInsertF16x4, 4); + case Type::F32x2: + return insert(Opcode::CompositeInsertF32x2, 2); + case Type::F32x3: + return insert(Opcode::CompositeInsertF32x3, 3); + case Type::F32x4: + return insert(Opcode::CompositeInsertF32x4, 4); + case Type::F64x2: + return insert(Opcode::CompositeInsertF64x2, 2); + case Type::F64x3: + return insert(Opcode::CompositeInsertF64x3, 3); + case Type::F64x4: + return insert(Opcode::CompositeInsertF64x4, 4); + default: + ThrowInvalidType(vector.Type()); + } +} + Value IREmitter::Select(const U1& condition, const Value& true_value, const Value& false_value) { if (true_value.Type() != false_value.Type()) { throw InvalidArgument("Mismatching types {} and {}", true_value.Type(), false_value.Type()); @@ -433,7 +470,7 @@ U32 IREmitter::PackFloat2x16(const Value& vector) { } Value IREmitter::UnpackFloat2x16(const U32& value) { - return Inst<Value>(Opcode::UnpackFloat2x16, value); + return Inst(Opcode::UnpackFloat2x16, value); } F64 IREmitter::PackDouble2x32(const Value& vector) { @@ -968,7 +1005,7 @@ U32U64 IREmitter::ConvertFToI(size_t bitsize, bool is_signed, const F16F32F64& v } } -U32U64 IREmitter::ConvertU(size_t result_bitsize, const U32U64& value) { +U32U64 IREmitter::UConvert(size_t result_bitsize, const U32U64& value) { switch (result_bitsize) { case 32: switch (value.Type()) { @@ -995,4 +1032,49 @@ U32U64 IREmitter::ConvertU(size_t result_bitsize, const U32U64& value) { throw NotImplementedException("Conversion from {} to {} bits", value.Type(), result_bitsize); } +F16F32F64 IREmitter::FPConvert(size_t result_bitsize, const F16F32F64& value) { + switch (result_bitsize) { + case 16: + switch (value.Type()) { + case Type::F16: + // Nothing to do + return value; + case Type::F32: + return Inst<F16>(Opcode::ConvertF16F32, value); + case Type::F64: + throw LogicError("Illegal conversion from F64 to F16"); + default: + break; + } + break; + case 32: + switch (value.Type()) { + case Type::F16: + return Inst<F32>(Opcode::ConvertF32F16, value); + case Type::F32: + // Nothing to do + return value; + case Type::F64: + return Inst<F64>(Opcode::ConvertF32F64, value); + default: + break; + } + break; + case 64: + switch (value.Type()) { + case Type::F16: + throw LogicError("Illegal conversion from F16 to F64"); + case Type::F32: + // Nothing to do + return value; + case Type::F64: + return Inst<F64>(Opcode::ConvertF32F64, value); + default: + break; + } + break; + } + throw NotImplementedException("Conversion from {} to {} bits", value.Type(), result_bitsize); +} + } // namespace Shader::IR |