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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-31 09:20:09 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:34 +0200
commitcf9f88e5a7b884a417c91725b5cb9e500792e206 (patch)
tree46407b602055305cb6e7238cfe33e75ceaeb6e6e /src/shader_recompiler/backend
parentshader: Track legacy varyings (diff)
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Diffstat (limited to 'src/shader_recompiler/backend')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp73
1 files changed, 56 insertions, 17 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index 9ad668b86..3236def25 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -90,14 +90,20 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
ctx.Add("MOV.F {}.x,{}.position.{};", inst, ctx.attrib_name, swizzle);
}
break;
- case IR::Attribute::TessellationEvaluationPointU:
- case IR::Attribute::TessellationEvaluationPointV:
- ctx.Add("MOV.F {}.x,vertex.tesscoord.{};", inst, swizzle);
+ case IR::Attribute::ColorFrontDiffuseR:
+ case IR::Attribute::ColorFrontDiffuseG:
+ case IR::Attribute::ColorFrontDiffuseB:
+ case IR::Attribute::ColorFrontDiffuseA:
+ ctx.Add("MOV.F {}.x,{}.color.{};", inst, ctx.attrib_name, swizzle);
break;
case IR::Attribute::PointSpriteS:
case IR::Attribute::PointSpriteT:
ctx.Add("MOV.F {}.x,{}.pointcoord.{};", inst, ctx.attrib_name, swizzle);
break;
+ case IR::Attribute::TessellationEvaluationPointU:
+ case IR::Attribute::TessellationEvaluationPointV:
+ ctx.Add("MOV.F {}.x,vertex.tesscoord.{};", inst, swizzle);
+ break;
case IR::Attribute::InstanceId:
ctx.Add("MOV.S {}.x,{}.instance;", inst, ctx.attrib_name);
break;
@@ -121,7 +127,27 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value,
ctx.Add("MOV.F out_attr{}[0].{},{};", index, swizzle, value);
return;
}
+ if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9R) {
+ const u32 index{
+ (static_cast<u32>(attr) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4};
+ ctx.Add("MOV.F result.texcoord[{}].{},{};", index, swizzle, value);
+ return;
+ }
switch (attr) {
+ case IR::Attribute::Layer:
+ if (ctx.stage == Stage::Geometry || ctx.profile.support_viewport_index_layer_non_geometry) {
+ ctx.Add("MOV.F result.layer.x,{};", value);
+ } else {
+ // LOG_WARNING
+ }
+ break;
+ case IR::Attribute::ViewportIndex:
+ if (ctx.stage == Stage::Geometry || ctx.profile.support_viewport_index_layer_non_geometry) {
+ ctx.Add("MOV.F result.viewport.x,{};", value);
+ } else {
+ // LOG_WARNING
+ }
+ break;
case IR::Attribute::PointSize:
ctx.Add("MOV.F result.pointsize.x,{};", value);
break;
@@ -131,6 +157,33 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value,
case IR::Attribute::PositionW:
ctx.Add("MOV.F result.position.{},{};", swizzle, value);
break;
+ case IR::Attribute::ColorFrontDiffuseR:
+ case IR::Attribute::ColorFrontDiffuseG:
+ case IR::Attribute::ColorFrontDiffuseB:
+ case IR::Attribute::ColorFrontDiffuseA:
+ ctx.Add("MOV.F result.color.{},{};", swizzle, value);
+ break;
+ case IR::Attribute::ColorFrontSpecularR:
+ case IR::Attribute::ColorFrontSpecularG:
+ case IR::Attribute::ColorFrontSpecularB:
+ case IR::Attribute::ColorFrontSpecularA:
+ ctx.Add("MOV.F result.color.secondary.{},{};", swizzle, value);
+ break;
+ case IR::Attribute::ColorBackDiffuseR:
+ case IR::Attribute::ColorBackDiffuseG:
+ case IR::Attribute::ColorBackDiffuseB:
+ case IR::Attribute::ColorBackDiffuseA:
+ ctx.Add("MOV.F result.color.back.{},{};", swizzle, value);
+ break;
+ case IR::Attribute::ColorBackSpecularR:
+ case IR::Attribute::ColorBackSpecularG:
+ case IR::Attribute::ColorBackSpecularB:
+ case IR::Attribute::ColorBackSpecularA:
+ ctx.Add("MOV.F result.color.back.secondary.{},{};", swizzle, value);
+ break;
+ case IR::Attribute::FogCoordinate:
+ ctx.Add("MOV.F result.fogcoord.x,{};", value);
+ break;
case IR::Attribute::ClipDistance0:
case IR::Attribute::ClipDistance1:
case IR::Attribute::ClipDistance2:
@@ -143,20 +196,6 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value,
ctx.Add("MOV.F result.clip[{}].x,{};", index, value);
break;
}
- case IR::Attribute::Layer:
- if (ctx.stage == Stage::Geometry || ctx.profile.support_viewport_index_layer_non_geometry) {
- ctx.Add("MOV.F result.layer.x,{};", value);
- } else {
- // LOG_WARNING
- }
- break;
- case IR::Attribute::ViewportIndex:
- if (ctx.stage == Stage::Geometry || ctx.profile.support_viewport_index_layer_non_geometry) {
- ctx.Add("MOV.F result.viewport.x,{};", value);
- } else {
- // LOG_WARNING
- }
- break;
default:
throw NotImplementedException("Set attribute {}", attr);
}