diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-19 22:10:18 +0100 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:22 +0200 |
commit | 6db69990da9f232e6d982cdcb69c2e27d93075cf (patch) | |
tree | 9367909cd030622ea36c4cadccd2fabc6f28d471 /src/shader_recompiler/backend | |
parent | shader: Primitive Vulkan integration (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend')
12 files changed, 255 insertions, 210 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 770067d98..ea1c8a3be 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -30,8 +30,11 @@ EmitContext::EmitContext(IR::Program& program) : Sirit::Module(0x00010000) { DefineCommonTypes(program.info); DefineCommonConstants(); DefineSpecialVariables(program.info); - DefineConstantBuffers(program.info); - DefineStorageBuffers(program.info); + + u32 binding{}; + DefineConstantBuffers(program.info, binding); + DefineStorageBuffers(program.info, binding); + DefineLabels(program); } @@ -58,6 +61,12 @@ void EmitContext::DefineCommonTypes(const Info& info) { U1 = Name(TypeBool(), "u1"); + // TODO: Conditionally define these + AddCapability(spv::Capability::Int16); + AddCapability(spv::Capability::Int64); + U16 = Name(TypeInt(16, false), "u16"); + U64 = Name(TypeInt(64, false), "u64"); + F32.Define(*this, TypeFloat(32), "f32"); U32.Define(*this, TypeInt(32, false), "u32"); @@ -95,12 +104,12 @@ void EmitContext::DefineSpecialVariables(const Info& info) { } } -void EmitContext::DefineConstantBuffers(const Info& info) { +void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) { if (info.constant_buffer_descriptors.empty()) { return; } const Id array_type{TypeArray(U32[1], Constant(U32[1], 4096))}; - Decorate(array_type, spv::Decoration::ArrayStride, 16U); + Decorate(array_type, spv::Decoration::ArrayStride, 4U); const Id struct_type{TypeStruct(array_type)}; Name(struct_type, "cbuf_block"); @@ -111,18 +120,19 @@ void EmitContext::DefineConstantBuffers(const Info& info) { const Id uniform_type{TypePointer(spv::StorageClass::Uniform, struct_type)}; uniform_u32 = TypePointer(spv::StorageClass::Uniform, U32[1]); - u32 binding{}; + u32 index{}; for (const Info::ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) { const Id id{AddGlobalVariable(uniform_type, spv::StorageClass::Uniform)}; Decorate(id, spv::Decoration::Binding, binding); Decorate(id, spv::Decoration::DescriptorSet, 0U); Name(id, fmt::format("c{}", desc.index)); std::fill_n(cbufs.data() + desc.index, desc.count, id); + index += desc.count; binding += desc.count; } } -void EmitContext::DefineStorageBuffers(const Info& info) { +void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) { if (info.storage_buffers_descriptors.empty()) { return; } @@ -140,13 +150,14 @@ void EmitContext::DefineStorageBuffers(const Info& info) { const Id storage_type{TypePointer(spv::StorageClass::StorageBuffer, struct_type)}; storage_u32 = TypePointer(spv::StorageClass::StorageBuffer, U32[1]); - u32 binding{}; + u32 index{}; for (const Info::StorageBufferDescriptor& desc : info.storage_buffers_descriptors) { const Id id{AddGlobalVariable(storage_type, spv::StorageClass::StorageBuffer)}; Decorate(id, spv::Decoration::Binding, binding); Decorate(id, spv::Decoration::DescriptorSet, 0U); - Name(id, fmt::format("ssbo{}", binding)); - std::fill_n(ssbos.data() + binding, desc.count, id); + Name(id, fmt::format("ssbo{}", index)); + std::fill_n(ssbos.data() + index, desc.count, id); + index += desc.count; binding += desc.count; } } diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index c4b84759d..8de203da2 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -37,6 +37,8 @@ public: Id void_id{}; Id U1{}; + Id U16{}; + Id U64{}; VectorTypes F32; VectorTypes U32; VectorTypes F16; @@ -59,8 +61,8 @@ private: void DefineCommonTypes(const Info& info); void DefineCommonConstants(); void DefineSpecialVariables(const Info& info); - void DefineConstantBuffers(const Info& info); - void DefineStorageBuffers(const Info& info); + void DefineConstantBuffers(const Info& info, u32& binding); + void DefineStorageBuffers(const Info& info, u32& binding); void DefineLabels(IR::Program& program); }; diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp index d59718435..4ce07c281 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp @@ -14,6 +14,8 @@ #include "shader_recompiler/frontend/ir/microinstruction.h" #include "shader_recompiler/frontend/ir/program.h" +#pragma optimize("", off) + namespace Shader::Backend::SPIRV { namespace { template <class Func> diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h index 5813f51ff..2b59c0b72 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv.h @@ -79,26 +79,27 @@ void EmitWriteStorageU16(EmitContext& ctx); void EmitWriteStorageS16(EmitContext& ctx); void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, Id value); -void EmitWriteStorage64(EmitContext& ctx); +void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, + Id value); void EmitWriteStorage128(EmitContext& ctx); -void EmitCompositeConstructU32x2(EmitContext& ctx); -void EmitCompositeConstructU32x3(EmitContext& ctx); -void EmitCompositeConstructU32x4(EmitContext& ctx); -void EmitCompositeExtractU32x2(EmitContext& ctx); -Id EmitCompositeExtractU32x3(EmitContext& ctx, Id vector, u32 index); -void EmitCompositeExtractU32x4(EmitContext& ctx); +Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2); +Id EmitCompositeConstructU32x3(EmitContext& ctx, Id e1, Id e2, Id e3); +Id EmitCompositeConstructU32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4); +Id EmitCompositeExtractU32x2(EmitContext& ctx, Id composite, u32 index); +Id EmitCompositeExtractU32x3(EmitContext& ctx, Id composite, u32 index); +Id EmitCompositeExtractU32x4(EmitContext& ctx, Id composite, u32 index); void EmitCompositeConstructF16x2(EmitContext& ctx); void EmitCompositeConstructF16x3(EmitContext& ctx); void EmitCompositeConstructF16x4(EmitContext& ctx); -void EmitCompositeExtractF16x2(EmitContext& ctx); -void EmitCompositeExtractF16x3(EmitContext& ctx); -void EmitCompositeExtractF16x4(EmitContext& ctx); +Id EmitCompositeExtractF16x2(EmitContext& ctx, Id composite, u32 index); +Id EmitCompositeExtractF16x3(EmitContext& ctx, Id composite, u32 index); +Id EmitCompositeExtractF16x4(EmitContext& ctx, Id composite, u32 index); void EmitCompositeConstructF32x2(EmitContext& ctx); void EmitCompositeConstructF32x3(EmitContext& ctx); void EmitCompositeConstructF32x4(EmitContext& ctx); -void EmitCompositeExtractF32x2(EmitContext& ctx); -void EmitCompositeExtractF32x3(EmitContext& ctx); -void EmitCompositeExtractF32x4(EmitContext& ctx); +Id EmitCompositeExtractF32x2(EmitContext& ctx, Id composite, u32 index); +Id EmitCompositeExtractF32x3(EmitContext& ctx, Id composite, u32 index); +Id EmitCompositeExtractF32x4(EmitContext& ctx, Id composite, u32 index); void EmitCompositeConstructF64x2(EmitContext& ctx); void EmitCompositeConstructF64x3(EmitContext& ctx); void EmitCompositeConstructF64x4(EmitContext& ctx); @@ -116,11 +117,13 @@ void EmitBitCastF16U16(EmitContext& ctx); Id EmitBitCastF32U32(EmitContext& ctx, Id value); void EmitBitCastF64U64(EmitContext& ctx); void EmitPackUint2x32(EmitContext& ctx); -void EmitUnpackUint2x32(EmitContext& ctx); -void EmitPackFloat2x16(EmitContext& ctx); -void EmitUnpackFloat2x16(EmitContext& ctx); -void EmitPackDouble2x32(EmitContext& ctx); -void EmitUnpackDouble2x32(EmitContext& ctx); +Id EmitUnpackUint2x32(EmitContext& ctx, Id value); +Id EmitPackFloat2x16(EmitContext& ctx, Id value); +Id EmitUnpackFloat2x16(EmitContext& ctx, Id value); +Id EmitPackHalf2x16(EmitContext& ctx, Id value); +Id EmitUnpackHalf2x16(EmitContext& ctx, Id value); +Id EmitPackDouble2x32(EmitContext& ctx, Id value); +Id EmitUnpackDouble2x32(EmitContext& ctx, Id value); void EmitGetZeroFromOp(EmitContext& ctx); void EmitGetSignFromOp(EmitContext& ctx); void EmitGetCarryFromOp(EmitContext& ctx); @@ -159,18 +162,18 @@ void EmitFPLog2(EmitContext& ctx); void EmitFPSaturate16(EmitContext& ctx); void EmitFPSaturate32(EmitContext& ctx); void EmitFPSaturate64(EmitContext& ctx); -void EmitFPRoundEven16(EmitContext& ctx); -void EmitFPRoundEven32(EmitContext& ctx); -void EmitFPRoundEven64(EmitContext& ctx); -void EmitFPFloor16(EmitContext& ctx); -void EmitFPFloor32(EmitContext& ctx); -void EmitFPFloor64(EmitContext& ctx); -void EmitFPCeil16(EmitContext& ctx); -void EmitFPCeil32(EmitContext& ctx); -void EmitFPCeil64(EmitContext& ctx); -void EmitFPTrunc16(EmitContext& ctx); -void EmitFPTrunc32(EmitContext& ctx); -void EmitFPTrunc64(EmitContext& ctx); +Id EmitFPRoundEven16(EmitContext& ctx, Id value); +Id EmitFPRoundEven32(EmitContext& ctx, Id value); +Id EmitFPRoundEven64(EmitContext& ctx, Id value); +Id EmitFPFloor16(EmitContext& ctx, Id value); +Id EmitFPFloor32(EmitContext& ctx, Id value); +Id EmitFPFloor64(EmitContext& ctx, Id value); +Id EmitFPCeil16(EmitContext& ctx, Id value); +Id EmitFPCeil32(EmitContext& ctx, Id value); +Id EmitFPCeil64(EmitContext& ctx, Id value); +Id EmitFPTrunc16(EmitContext& ctx, Id value); +Id EmitFPTrunc32(EmitContext& ctx, Id value); +Id EmitFPTrunc64(EmitContext& ctx, Id value); Id EmitIAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b); void EmitIAdd64(EmitContext& ctx); Id EmitISub32(EmitContext& ctx, Id a, Id b); @@ -201,25 +204,25 @@ void EmitLogicalOr(EmitContext& ctx); void EmitLogicalAnd(EmitContext& ctx); void EmitLogicalXor(EmitContext& ctx); void EmitLogicalNot(EmitContext& ctx); -void EmitConvertS16F16(EmitContext& ctx); -void EmitConvertS16F32(EmitContext& ctx); -void EmitConvertS16F64(EmitContext& ctx); -void EmitConvertS32F16(EmitContext& ctx); -void EmitConvertS32F32(EmitContext& ctx); -void EmitConvertS32F64(EmitContext& ctx); -void EmitConvertS64F16(EmitContext& ctx); -void EmitConvertS64F32(EmitContext& ctx); -void EmitConvertS64F64(EmitContext& ctx); -void EmitConvertU16F16(EmitContext& ctx); -void EmitConvertU16F32(EmitContext& ctx); -void EmitConvertU16F64(EmitContext& ctx); -void EmitConvertU32F16(EmitContext& ctx); -void EmitConvertU32F32(EmitContext& ctx); -void EmitConvertU32F64(EmitContext& ctx); -void EmitConvertU64F16(EmitContext& ctx); -void EmitConvertU64F32(EmitContext& ctx); -void EmitConvertU64F64(EmitContext& ctx); -void EmitConvertU64U32(EmitContext& ctx); -void EmitConvertU32U64(EmitContext& ctx); +Id EmitConvertS16F16(EmitContext& ctx, Id value); +Id EmitConvertS16F32(EmitContext& ctx, Id value); +Id EmitConvertS16F64(EmitContext& ctx, Id value); +Id EmitConvertS32F16(EmitContext& ctx, Id value); +Id EmitConvertS32F32(EmitContext& ctx, Id value); +Id EmitConvertS32F64(EmitContext& ctx, Id value); +Id EmitConvertS64F16(EmitContext& ctx, Id value); +Id EmitConvertS64F32(EmitContext& ctx, Id value); +Id EmitConvertS64F64(EmitContext& ctx, Id value); +Id EmitConvertU16F16(EmitContext& ctx, Id value); +Id EmitConvertU16F32(EmitContext& ctx, Id value); +Id EmitConvertU16F64(EmitContext& ctx, Id value); +Id EmitConvertU32F16(EmitContext& ctx, Id value); +Id EmitConvertU32F32(EmitContext& ctx, Id value); +Id EmitConvertU32F64(EmitContext& ctx, Id value); +Id EmitConvertU64F16(EmitContext& ctx, Id value); +Id EmitConvertU64F32(EmitContext& ctx, Id value); +Id EmitConvertU64F64(EmitContext& ctx, Id value); +Id EmitConvertU64U32(EmitContext& ctx, Id value); +Id EmitConvertU32U64(EmitContext& ctx, Id value); } // namespace Shader::Backend::SPIRV diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp index 49c200498..e0d1ba413 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp @@ -34,24 +34,32 @@ void EmitPackUint2x32(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } -void EmitUnpackUint2x32(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitUnpackUint2x32(EmitContext& ctx, Id value) { + return ctx.OpBitcast(ctx.U32[2], value); } -void EmitPackFloat2x16(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitPackFloat2x16(EmitContext& ctx, Id value) { + return ctx.OpBitcast(ctx.U32[1], value); } -void EmitUnpackFloat2x16(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitUnpackFloat2x16(EmitContext& ctx, Id value) { + return ctx.OpBitcast(ctx.F16[2], value); } -void EmitPackDouble2x32(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitPackHalf2x16(EmitContext& ctx, Id value) { + return ctx.OpPackHalf2x16(ctx.U32[1], value); } -void EmitUnpackDouble2x32(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitUnpackHalf2x16(EmitContext& ctx, Id value) { + return ctx.OpUnpackHalf2x16(ctx.F32[2], value); +} + +Id EmitPackDouble2x32(EmitContext& ctx, Id value) { + return ctx.OpBitcast(ctx.F64[1], value); +} + +Id EmitUnpackDouble2x32(EmitContext& ctx, Id value) { + return ctx.OpBitcast(ctx.U32[2], value); } } // namespace Shader::Backend::SPIRV diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp index 348e4796d..c950854a0 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp @@ -6,28 +6,28 @@ namespace Shader::Backend::SPIRV { -void EmitCompositeConstructU32x2(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2) { + return ctx.OpCompositeConstruct(ctx.U32[2], e1, e2); } -void EmitCompositeConstructU32x3(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitCompositeConstructU32x3(EmitContext& ctx, Id e1, Id e2, Id e3) { + return ctx.OpCompositeConstruct(ctx.U32[3], e1, e2, e3); } -void EmitCompositeConstructU32x4(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitCompositeConstructU32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4) { + return ctx.OpCompositeConstruct(ctx.U32[4], e1, e2, e3, e4); } -void EmitCompositeExtractU32x2(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitCompositeExtractU32x2(EmitContext& ctx, Id composite, u32 index) { + return ctx.OpCompositeExtract(ctx.U32[1], composite, index); } -Id EmitCompositeExtractU32x3(EmitContext& ctx, Id vector, u32 index) { - return ctx.OpCompositeExtract(ctx.U32[1], vector, index); +Id EmitCompositeExtractU32x3(EmitContext& ctx, Id composite, u32 index) { + return ctx.OpCompositeExtract(ctx.U32[1], composite, index); } -void EmitCompositeExtractU32x4(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitCompositeExtractU32x4(EmitContext& ctx, Id composite, u32 index) { + return ctx.OpCompositeExtract(ctx.U32[1], composite, index); } void EmitCompositeConstructF16x2(EmitContext&) { @@ -42,16 +42,16 @@ void EmitCompositeConstructF16x4(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } -void EmitCompositeExtractF16x2(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitCompositeExtractF16x2(EmitContext& ctx, Id composite, u32 index) { + return ctx.OpCompositeExtract(ctx.F16[1], composite, index); } -void EmitCompositeExtractF16x3(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitCompositeExtractF16x3(EmitContext& ctx, Id composite, u32 index) { + return ctx.OpCompositeExtract(ctx.F16[1], composite, index); } -void EmitCompositeExtractF16x4(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitCompositeExtractF16x4(EmitContext& ctx, Id composite, u32 index) { + return ctx.OpCompositeExtract(ctx.F16[1], composite, index); } void EmitCompositeConstructF32x2(EmitContext&) { @@ -66,16 +66,16 @@ void EmitCompositeConstructF32x4(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } -void EmitCompositeExtractF32x2(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitCompositeExtractF32x2(EmitContext& ctx, Id composite, u32 index) { + return ctx.OpCompositeExtract(ctx.F32[1], composite, index); } -void EmitCompositeExtractF32x3(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitCompositeExtractF32x3(EmitContext& ctx, Id composite, u32 index) { + return ctx.OpCompositeExtract(ctx.F32[1], composite, index); } -void EmitCompositeExtractF32x4(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitCompositeExtractF32x4(EmitContext& ctx, Id composite, u32 index) { + return ctx.OpCompositeExtract(ctx.F32[1], composite, index); } void EmitCompositeConstructF64x2(EmitContext&) { diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp index 6c4199664..48755b827 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp @@ -11,7 +11,7 @@ void EmitBranch(EmitContext& ctx, IR::Block* label) { } void EmitBranchConditional(EmitContext& ctx, Id condition, IR::Block* true_label, - IR::Block* false_label) { + IR::Block* false_label) { ctx.OpBranchConditional(condition, true_label->Definition<Id>(), false_label->Definition<Id>()); } diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp new file mode 100644 index 000000000..76ccaffce --- /dev/null +++ b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp @@ -0,0 +1,89 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "shader_recompiler/backend/spirv/emit_spirv.h" + +namespace Shader::Backend::SPIRV { + +Id EmitConvertS16F16(EmitContext& ctx, Id value) { + return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToS(ctx.U16, value)); +} + +Id EmitConvertS16F32(EmitContext& ctx, Id value) { + return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToS(ctx.U16, value)); +} + +Id EmitConvertS16F64(EmitContext& ctx, Id value) { + return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToS(ctx.U16, value)); +} + +Id EmitConvertS32F16(EmitContext& ctx, Id value) { + return ctx.OpConvertFToS(ctx.U32[1], value); +} + +Id EmitConvertS32F32(EmitContext& ctx, Id value) { + return ctx.OpConvertFToS(ctx.U32[1], value); +} + +Id EmitConvertS32F64(EmitContext& ctx, Id value) { + return ctx.OpConvertFToS(ctx.U32[1], value); +} + +Id EmitConvertS64F16(EmitContext& ctx, Id value) { + return ctx.OpConvertFToS(ctx.U64, value); +} + +Id EmitConvertS64F32(EmitContext& ctx, Id value) { + return ctx.OpConvertFToS(ctx.U64, value); +} + +Id EmitConvertS64F64(EmitContext& ctx, Id value) { + return ctx.OpConvertFToS(ctx.U64, value); +} + +Id EmitConvertU16F16(EmitContext& ctx, Id value) { + return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToU(ctx.U16, value)); +} + +Id EmitConvertU16F32(EmitContext& ctx, Id value) { + return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToU(ctx.U16, value)); +} + +Id EmitConvertU16F64(EmitContext& ctx, Id value) { + return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToU(ctx.U16, value)); +} + +Id EmitConvertU32F16(EmitContext& ctx, Id value) { + return ctx.OpConvertFToU(ctx.U32[1], value); +} + +Id EmitConvertU32F32(EmitContext& ctx, Id value) { + return ctx.OpConvertFToU(ctx.U32[1], value); +} + +Id EmitConvertU32F64(EmitContext& ctx, Id value) { + return ctx.OpConvertFToU(ctx.U32[1], value); +} + +Id EmitConvertU64F16(EmitContext& ctx, Id value) { + return ctx.OpConvertFToU(ctx.U64, value); +} + +Id EmitConvertU64F32(EmitContext& ctx, Id value) { + return ctx.OpConvertFToU(ctx.U64, value); +} + +Id EmitConvertU64F64(EmitContext& ctx, Id value) { + return ctx.OpConvertFToU(ctx.U64, value); +} + +Id EmitConvertU64U32(EmitContext& ctx, Id value) { + return ctx.OpUConvert(ctx.U64, value); +} + +Id EmitConvertU32U64(EmitContext& ctx, Id value) { + return ctx.OpUConvert(ctx.U32[1], value); +} + +} // namespace Shader::Backend::SPIRV diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp index d24fbb353..9ef180531 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp @@ -169,52 +169,52 @@ void EmitFPSaturate64(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } -void EmitFPRoundEven16(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitFPRoundEven16(EmitContext& ctx, Id value) { + return ctx.OpRoundEven(ctx.F16[1], value); } -void EmitFPRoundEven32(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitFPRoundEven32(EmitContext& ctx, Id value) { + return ctx.OpRoundEven(ctx.F32[1], value); } -void EmitFPRoundEven64(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitFPRoundEven64(EmitContext& ctx, Id value) { + return ctx.OpRoundEven(ctx.F64[1], value); } -void EmitFPFloor16(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitFPFloor16(EmitContext& ctx, Id value) { + return ctx.OpFloor(ctx.F16[1], value); } -void EmitFPFloor32(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitFPFloor32(EmitContext& ctx, Id value) { + return ctx.OpFloor(ctx.F32[1], value); } -void EmitFPFloor64(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitFPFloor64(EmitContext& ctx, Id value) { + return ctx.OpFloor(ctx.F64[1], value); } -void EmitFPCeil16(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitFPCeil16(EmitContext& ctx, Id value) { + return ctx.OpCeil(ctx.F16[1], value); } -void EmitFPCeil32(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitFPCeil32(EmitContext& ctx, Id value) { + return ctx.OpCeil(ctx.F32[1], value); } -void EmitFPCeil64(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitFPCeil64(EmitContext& ctx, Id value) { + return ctx.OpCeil(ctx.F64[1], value); } -void EmitFPTrunc16(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitFPTrunc16(EmitContext& ctx, Id value) { + return ctx.OpTrunc(ctx.F16[1], value); } -void EmitFPTrunc32(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitFPTrunc32(EmitContext& ctx, Id value) { + return ctx.OpTrunc(ctx.F32[1], value); } -void EmitFPTrunc64(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitFPTrunc64(EmitContext& ctx, Id value) { + return ctx.OpTrunc(ctx.F64[1], value); } } // namespace Shader::Backend::SPIRV diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp index a1d16b81e..22117a4ee 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp @@ -113,20 +113,4 @@ Id EmitUGreaterThanEqual(EmitContext& ctx, Id lhs, Id rhs) { return ctx.OpUGreaterThanEqual(ctx.U1, lhs, rhs); } -void EmitLogicalOr(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitLogicalAnd(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitLogicalXor(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitLogicalNot(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - } // namespace Shader::Backend::SPIRV diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp index ff2f4fb74..c5a07252f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp @@ -6,83 +6,19 @@ namespace Shader::Backend::SPIRV { -void EmitConvertS16F16(EmitContext&) { +void EmitLogicalOr(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } -void EmitConvertS16F32(EmitContext&) { +void EmitLogicalAnd(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } -void EmitConvertS16F64(EmitContext&) { +void EmitLogicalXor(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } -void EmitConvertS32F16(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertS32F32(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertS32F64(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertS64F16(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertS64F32(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertS64F64(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertU16F16(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertU16F32(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertU16F64(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertU32F16(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertU32F32(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertU32F64(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertU64F16(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertU64F32(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertU64F64(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertU64U32(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); -} - -void EmitConvertU32U64(EmitContext&) { +void EmitLogicalNot(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp index 77d698ffd..808c1b401 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp @@ -94,8 +94,7 @@ void EmitLoadStorageS16(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } -Id EmitLoadStorage32(EmitContext& ctx, const IR::Value& binding, - const IR::Value& offset) { +Id EmitLoadStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { if (!binding.IsImmediate()) { throw NotImplementedException("Dynamic storage buffer indexing"); } @@ -129,8 +128,8 @@ void EmitWriteStorageS16(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } -void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, - const IR::Value& offset, Id value) { +void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, + Id value) { if (!binding.IsImmediate()) { throw NotImplementedException("Dynamic storage buffer indexing"); } @@ -140,8 +139,19 @@ void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, ctx.OpStore(pointer, value); } -void EmitWriteStorage64(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, + Id value) { + if (!binding.IsImmediate()) { + throw NotImplementedException("Dynamic storage buffer indexing"); + } + // TODO: Support reinterpreting bindings, guaranteed to be aligned + const Id ssbo{ctx.ssbos[binding.U32()]}; + const Id low_index{StorageIndex(ctx, offset, sizeof(u32))}; + const Id high_index{ctx.OpIAdd(ctx.U32[1], low_index, ctx.Constant(ctx.U32[1], 1U))}; + const Id low_pointer{ctx.OpAccessChain(ctx.storage_u32, ssbo, ctx.u32_zero_value, low_index)}; + const Id high_pointer{ctx.OpAccessChain(ctx.storage_u32, ssbo, ctx.u32_zero_value, high_index)}; + ctx.OpStore(low_pointer, ctx.OpCompositeExtract(ctx.U32[1], value, 0U)); + ctx.OpStore(high_pointer, ctx.OpCompositeExtract(ctx.U32[1], value, 1U)); } void EmitWriteStorage128(EmitContext&) { |