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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-03-09 21:14:57 +0100 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:23 +0200 |
commit | 3a63fa0477ea8297c80133d35494e1dfdc012f95 (patch) | |
tree | 3cd8b9be6f91cb1628b0d47513b7adb88df5f7b2 /src/shader_recompiler/backend | |
parent | shader: Initial support for textures and TEX (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend')
4 files changed, 124 insertions, 25 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 21900d387..278b26b50 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -104,15 +104,23 @@ void EmitContext::DefineCommonTypes(const Info& info) { U1 = Name(TypeBool(), "u1"); - // TODO: Conditionally define these - AddCapability(spv::Capability::Int16); - AddCapability(spv::Capability::Int64); - U16 = Name(TypeInt(16, false), "u16"); - U64 = Name(TypeInt(64, false), "u64"); - F32.Define(*this, TypeFloat(32), "f32"); U32.Define(*this, TypeInt(32, false), "u32"); + if (info.uses_int8) { + AddCapability(spv::Capability::Int8); + U8 = Name(TypeInt(8, false), "u8"); + S8 = Name(TypeInt(8, true), "s8"); + } + if (info.uses_int16) { + AddCapability(spv::Capability::Int16); + U16 = Name(TypeInt(16, false), "u16"); + S16 = Name(TypeInt(16, true), "s16"); + } + if (info.uses_int64) { + AddCapability(spv::Capability::Int64); + U64 = Name(TypeInt(64, false), "u64"); + } if (info.uses_fp16) { AddCapability(spv::Capability::Float16); F16.Define(*this, TypeFloat(16), "f16"); @@ -151,26 +159,51 @@ void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) { if (info.constant_buffer_descriptors.empty()) { return; } - const Id array_type{TypeArray(U32[1], Constant(U32[1], 4096))}; - Decorate(array_type, spv::Decoration::ArrayStride, 4U); + if (True(info.used_constant_buffer_types & IR::Type::U8)) { + DefineConstantBuffers(info, &UniformDefinitions::U8, binding, U8, 'u', sizeof(u8)); + DefineConstantBuffers(info, &UniformDefinitions::S8, binding, S8, 's', sizeof(s8)); + } + if (True(info.used_constant_buffer_types & IR::Type::U16)) { + DefineConstantBuffers(info, &UniformDefinitions::U16, binding, U16, 'u', sizeof(u16)); + DefineConstantBuffers(info, &UniformDefinitions::S16, binding, S16, 's', sizeof(s16)); + } + if (True(info.used_constant_buffer_types & IR::Type::U32)) { + DefineConstantBuffers(info, &UniformDefinitions::U32, binding, U32[1], 'u', sizeof(u32)); + } + if (True(info.used_constant_buffer_types & IR::Type::F32)) { + DefineConstantBuffers(info, &UniformDefinitions::F32, binding, F32[1], 'f', sizeof(f32)); + } + if (True(info.used_constant_buffer_types & IR::Type::U64)) { + DefineConstantBuffers(info, &UniformDefinitions::U64, binding, U64, 'u', sizeof(u64)); + } + for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) { + binding += desc.count; + } +} + +void EmitContext::DefineConstantBuffers(const Info& info, Id UniformDefinitions::*member_type, + u32 binding, Id type, char type_char, u32 element_size) { + const Id array_type{TypeArray(type, Constant(U32[1], 65536U / element_size))}; + Decorate(array_type, spv::Decoration::ArrayStride, element_size); const Id struct_type{TypeStruct(array_type)}; - Name(struct_type, "cbuf_block"); + Name(struct_type, fmt::format("cbuf_block_{}{}", type_char, element_size * CHAR_BIT)); Decorate(struct_type, spv::Decoration::Block); MemberName(struct_type, 0, "data"); MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U); - const Id uniform_type{TypePointer(spv::StorageClass::Uniform, struct_type)}; - uniform_u32 = TypePointer(spv::StorageClass::Uniform, U32[1]); + const Id struct_pointer_type{TypePointer(spv::StorageClass::Uniform, struct_type)}; + const Id uniform_type{TypePointer(spv::StorageClass::Uniform, type)}; + uniform_types.*member_type = uniform_type; - u32 index{}; for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) { - const Id id{AddGlobalVariable(uniform_type, spv::StorageClass::Uniform)}; + const Id id{AddGlobalVariable(struct_pointer_type, spv::StorageClass::Uniform)}; Decorate(id, spv::Decoration::Binding, binding); Decorate(id, spv::Decoration::DescriptorSet, 0U); Name(id, fmt::format("c{}", desc.index)); - std::fill_n(cbufs.data() + desc.index, desc.count, id); - index += desc.count; + for (size_t i = 0; i < desc.count; ++i) { + cbufs[desc.index + i].*member_type = id; + } binding += desc.count; } } diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index 8b3109eb8..35eca258a 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -10,8 +10,8 @@ #include <sirit/sirit.h> #include "shader_recompiler/frontend/ir/program.h" -#include "shader_recompiler/shader_info.h" #include "shader_recompiler/profile.h" +#include "shader_recompiler/shader_info.h" namespace Shader::Backend::SPIRV { @@ -34,6 +34,16 @@ struct TextureDefinition { Id type; }; +struct UniformDefinitions { + Id U8{}; + Id S8{}; + Id U16{}; + Id S16{}; + Id U32{}; + Id F32{}; + Id U64{}; +}; + class EmitContext final : public Sirit::Module { public: explicit EmitContext(const Profile& profile, IR::Program& program); @@ -45,7 +55,10 @@ public: Id void_id{}; Id U1{}; + Id U8{}; + Id S8{}; Id U16{}; + Id S16{}; Id U64{}; VectorTypes F32; VectorTypes U32; @@ -56,10 +69,11 @@ public: Id false_value{}; Id u32_zero_value{}; - Id uniform_u32{}; + UniformDefinitions uniform_types; + Id storage_u32{}; - std::array<Id, Info::MAX_CBUFS> cbufs{}; + std::array<UniformDefinitions, Info::MAX_CBUFS> cbufs{}; std::array<Id, Info::MAX_SSBOS> ssbos{}; std::vector<TextureDefinition> textures; @@ -71,6 +85,8 @@ private: void DefineCommonConstants(); void DefineSpecialVariables(const Info& info); void DefineConstantBuffers(const Info& info, u32& binding); + void DefineConstantBuffers(const Info& info, Id UniformDefinitions::*member_type, u32 binding, + Id type, char type_char, u32 element_size); void DefineStorageBuffers(const Info& info, u32& binding); void DefineTextures(const Info& info, u32& binding); void DefineLabels(IR::Program& program); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h index 69698c478..aafc59bbb 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv.h @@ -34,7 +34,13 @@ void EmitGetPred(EmitContext& ctx); void EmitSetPred(EmitContext& ctx); void EmitSetGotoVariable(EmitContext& ctx); void EmitGetGotoVariable(EmitContext& ctx); -Id EmitGetCbuf(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); +Id EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); +Id EmitGetCbufS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); +Id EmitGetCbufU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); +Id EmitGetCbufS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); +Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); +Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); +Id EmitGetCbufU64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); void EmitGetAttribute(EmitContext& ctx); void EmitSetAttribute(EmitContext& ctx); void EmitGetAttributeIndexed(EmitContext& ctx); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index eb9c01c5a..125b58cf7 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -30,17 +30,61 @@ void EmitGetGotoVariable(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } -Id EmitGetCbuf(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { +static Id GetCbuf(EmitContext& ctx, Id result_type, Id UniformDefinitions::*member_ptr, + u32 element_size, const IR::Value& binding, const IR::Value& offset) { if (!binding.IsImmediate()) { throw NotImplementedException("Constant buffer indexing"); } + const Id cbuf{ctx.cbufs[binding.U32()].*member_ptr}; + const Id uniform_type{ctx.uniform_types.*member_ptr}; if (!offset.IsImmediate()) { - throw NotImplementedException("Variable constant buffer offset"); + Id index{ctx.Def(offset)}; + if (element_size > 1) { + const u32 log2_element_size{static_cast<u32>(std::countr_zero(element_size))}; + const Id shift{ctx.Constant(ctx.U32[1], log2_element_size)}; + index = ctx.OpShiftRightArithmetic(ctx.U32[1], ctx.Def(offset), shift); + } + const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, index)}; + return ctx.OpLoad(result_type, access_chain); } - const Id imm_offset{ctx.Constant(ctx.U32[1], offset.U32() / 4)}; - const Id cbuf{ctx.cbufs[binding.U32()]}; - const Id access_chain{ctx.OpAccessChain(ctx.uniform_u32, cbuf, ctx.u32_zero_value, imm_offset)}; - return ctx.OpLoad(ctx.U32[1], access_chain); + if (offset.U32() % element_size != 0) { + throw NotImplementedException("Unaligned immediate constant buffer load"); + } + const Id imm_offset{ctx.Constant(ctx.U32[1], offset.U32() / element_size)}; + const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, imm_offset)}; + return ctx.OpLoad(result_type, access_chain); +} + +Id EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { + const Id load{GetCbuf(ctx, ctx.U8, &UniformDefinitions::U8, sizeof(u8), binding, offset)}; + return ctx.OpUConvert(ctx.U32[1], load); +} + +Id EmitGetCbufS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { + const Id load{GetCbuf(ctx, ctx.S8, &UniformDefinitions::S8, sizeof(s8), binding, offset)}; + return ctx.OpSConvert(ctx.U32[1], load); +} + +Id EmitGetCbufU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { + const Id load{GetCbuf(ctx, ctx.U16, &UniformDefinitions::U16, sizeof(u16), binding, offset)}; + return ctx.OpUConvert(ctx.U32[1], load); +} + +Id EmitGetCbufS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { + const Id load{GetCbuf(ctx, ctx.S16, &UniformDefinitions::S16, sizeof(s16), binding, offset)}; + return ctx.OpSConvert(ctx.U32[1], load); +} + +Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { + return GetCbuf(ctx, ctx.U32[1], &UniformDefinitions::U32, sizeof(u32), binding, offset); +} + +Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { + return GetCbuf(ctx, ctx.F32[1], &UniformDefinitions::F32, sizeof(f32), binding, offset); +} + +Id EmitGetCbufU64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { + return GetCbuf(ctx, ctx.U64, &UniformDefinitions::U64, sizeof(u64), binding, offset); } void EmitGetAttribute(EmitContext&) { |