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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2023-01-29 19:47:30 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2023-01-29 19:47:30 +0100 |
commit | a63e17566ab32ab05d784f465ef38a7f3f3db919 (patch) | |
tree | d57173548d504c0e0cb9ed17472ac53841c7988b /src/shader_recompiler/backend/spirv/spirv_emit_context.cpp | |
parent | emit_glasm_image: Fix TXQ with MSAA textures (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/backend/spirv/spirv_emit_context.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 3b97721e1..d48d4860e 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -1288,6 +1288,7 @@ void EmitContext::DefineTextures(const Info& info, u32& binding, u32& scaling_in .pointer_type = pointer_type, .image_type = image_type, .count = desc.count, + .is_multisample = desc.is_multisample, }); if (profile.supported_spirv >= 0x00010400) { interfaces.push_back(id); |